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Aesthetics: A Memoir


Ivan Brunetti - 2013
    1967) was drawn to cartoons and comic strips from an early age. Finding inspiration in Spider-Man and Peanuts, he began crafting his own stories and gradually developed a unique style that he applied to imaginative, sometimes shocking subjects. The dark humor of his graphic novels earned him a cult following, yet his illustrations have had broad appeal. Now recognized as an award-winning cartoonist and illustrator, Brunetti has published his work in the New Yorker, the New York Times Magazine, and McSweeney’s, among others.This eye-popping illustrated autobiography by Brunetti traces his artistic trajectory and output, from youthful doodles to his latest cover illustrations and comic strips. Aesthetics: A Memoir unearths a trove of previously unpublished materials, including working drawings, sketches for cartoons, book covers, personal photographs, and items from the artist’s collection of toys and handmade objects. In an introductory essay and captions, Brunetti explains—in a voice that is as quirky, smart, and clear as his drawings—his creative process and aesthetic sensibility. This overarching retrospective conveys Brunetti’s philosophy of life and cartooning through his keen words and unforgettable images.

Strangers in Paradise: Treasury Edition


Terry Moore - 2004
    Based on the bestselling comic book and graphic novel series, this is the ultimate compendium of Strangers in Paradise, the critically acclaimed story of two ordinary women whose friendship turns to love during one violent summer.Author Terry Moore weaves a fascinating director's cut of the entire series from its quiet beginnings to the terrifying climax, compiling the best of the best from the first sixty-plus issues, adding never-before-seen pages and insightful commentary, and reconstructing the lives of Katchoo (the beautiful young rebel), Francine (the lovable neurotic), and the rest of his cast into a spellbinding story all its own, perfect for newcomers and hardcore fans alike.

The Art of Alice: Madness Returns


Dave Marshall - 2011
    Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns!Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.

Tripura


Luis Fernandes - 2010
    Maya, their gifted architect, had created for them three cities fortified with iron, silver and gold and the great lord Brahma himself had decreed that these cities would be indestructible, unless struck by a single arrow. The three cities, known together as Tripura, orbited the earth and only once in a thousand years fell in a straight line, directly one above the other. Would Shiva be waiting to destroy them with a twang of his deadly bow?

Legends of the Tour


Jan Cleijne - 2013
    Since Maurice Garin's inaugural victory in 1903, hundreds of thousands of kilometers have been covered in pursuit of the yellow jersey and few of them have been without incident or drama. Here are the Tour's legends: Eugene Christophe welding his bicycle back together at the foot of the Pyrenees in 1913; Bartali V Coppi, 1949; Poulidor shoulder-to-shoulder with Anquetil on the Puy de Dome, 1964; Tommy Simpson's death on Ventoux, 1967; Lance Armstrong's domination and disgrace; finishing with Bradley Wiggins' and Chris Froome's back-to-back victories for Britain in 2012 and 2013.

The Witcher: Of Flesh and Flame #1


Aleksandra Motyka - 2018
    Upon arriving to investigate however, Geralt is surprised by another friend from the past and he soon finds himself transported to regions beyond his original expectations. A new series featuring fan-favorite characters, including Geralt and Dandelion! The first issue of a new miniseries, the perfect jumping-on point!

The Art of Hana-Kimi


Hisaya Nakajo - 2006
    Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.Eighty-eight pages of stunning, full-blown, full-color artwork by Hana-Kimi series creator, Hisaya Nakajo. Characters and situations from the best-selling shojo title come to life in this over-sized and lavishly illustrated artbook. For anyone who is in full bloom, this book's for you.

Weapon H, Vol. 2: War for Weirdworld


Greg Pak - 2019
    The bizarre adventures of Weapon H - an all-new hero with the Hulk's raw strength and Wolverine's Adamantium claws -continue here! As if Wendigo, Brood and Man-Thing weren't enough, our favorite ex-mercenary must now face the Skrullduggers! But what the heck are they? Why, dragon-monsters with Skrull shape-shifting powers, obviously! But were they sent by Roxxon, or is this an all-new threat from outer space? Hopefully special guest Captain America can lend a hand! COLLECTING: WEAPON H 7-12

Conan the Phenomenon: The Legacy of Robert E. Howard's Fantasy Icon


Paul M. Sammon - 2007
    Robert E. Howard created the genre with his original stories; Frank Frazetta's definitive Conan book covers set the standard for dynamic fantasy artwork; Roy Thomas, with Barry Windsor-Smith and later John Buscema, used the character to push the boundaries of comic-book adventure; and Arnold Schwarzenegger launched an amazing film career with his iconic portrayal of the barbarian. Conan historian Paul M. Sammon looks at all the stages of the character's development, with commentary and archival material from the most integral players in that history.

Primordial (2021) - #1


Jeff Lemire - 2021
    Two years later, the USA responded with two monkeys, Able and Baker. These animals never returned. But, unbeknownst to everyone, they did not die in orbit…they were taken. And now they are coming home.

The Art of Mass Effect


Dan Birlew - 2007
    The challenge of creating a plausible vision for humanity and a galaxy of ancient and exotic alien races was given to BioWare's talented art and design teams. They began in a formless void and shaped their worlds, their races, and their civilizations to finish with a living breathing setting exclusive to the Xbox 360.From a massive space citadel whose origins are lost in time to the utilitarian clothing of frontier colonists, each component, whether small or colossal, anomalous or common, within Mass Effect's universe need to be brought to detailed life.In this stunning volume, take an exclusive step back to when this universe was still forming in this compilation of art, images, and commentary taken directly from the artists' sketchbooks as they created the universe of Mass Effect.

Judge Dredd: America


John Wagner - 2015
    But how do the citizens really feel about a system where they are powerless? America Jara and Bennett Beeny grow up as best friends, living a fairly trouble-free life in a dangerous city… bar the odd encounter with a Judge. Time draws them apart, and when they are brought back together, Beeny is a successful singer and America has become involved with a terrorist organisation – with the Judges in its sights! Written by John Wagner (A History of Violence) with art by Colin MacNeil (Judge Dredd: The Chief Judge’s Man) this dark and complex tale is a true 2000 AD classic!

The Extreme Self


Shumon Basar - 2021
    It’s about the re-making of your interior world as the exterior world becomes more unfamiliar and uncertain.The sudden arrival of the pandemic pushed the world faster and further into the 21st century. Now, life is dictated by two forces you can’t see: data and the virus. Are you really built for so much change so quickly?Basar/Coupland/Obrist’s prequel, The Age of Earthquakes: A Guide to the Extreme Present, became an instant cult classic. It’s been described as, “a mediation on the madness of our media,” and, “an abstract representation of how we feel about our digital world.”Like that book, The Extreme Self collapses comedy and calamity at the speed of swipe. Dazzling images are sourced from over 70 of the world’s foremost artists, photographers, technologists and musicians, while Daly & Lyon’s kinetic design elevates the language of memes into a manifesto. Over fourteen timely chapters, The Extreme Self tours through fame and intimacy, post-work and new crowds, identity crisis and eternity. This is an eye-opening, provocative portrait of what’s really happening to YOU.

Pulphope: The Art of Paul Pope


Paul Pope - 2007
    Containing many unseen pieces of art and comics from the creator who has brought us THB, Heavy Liquid and 100%.

Tintin: The Art of Hergé


Michel Daubert - 2013
    Millions followed Tintin from the wilds of the Congo to the streets of Prague, Moscow, New York, and more. Lavishly illustrated with photographs, original plates, and ephemera, Tintin: The Art of Hergé offers fresh insight into the story behind this iconic character, with unprecedented access to original sources from the Hergé Museum in Belgium. Offering a new and nuanced look into the world of Tintin, journalist Michel Daubert explains how the artist Georges Remi became the world-famous Hergé. The book also includes profiles on the beloved characters, selections from Hergé’s earliest work, and chapters that trace the development of a rough sketch into a masterpiece. With its dynamic narrative and visual treasures, Tintin underscores the artist’s varied inspirations, revealing how Hergé’s creations have become modern classics. Praise for Tintin: The Art of Hergé: Working with the Hergé Museum in Belgium, journalist Michel Daubert has produced Tintin: The Art of Hergé, a rich collection of photographs, early works, character profiles, and more that trace the life and artistic development of Tintin creator Georges Remi, aka Hergé.” —Publishers Weekly