Earth Unaware


Orson Scott Card - 2012
     UNTIL NOW. A hundred years before Ender's Game, humanity is slowly making its way out to the planets of the solar system, exploring and mining asteroids. The ship El Cavador is far from Earth, in the deeps of the Kuiper Belt, beyond Pluto. When the ship's telescopes pick up a fast-moving object coming in-system, they're unsure what to make of it. Little do they know that this object is the most important thing to happen to the human race in a million years. It's humanity's first contact with an alien race. The First Formic War is about to begin. BOOK ONE OF THE FIRST FORMIC WAR

The Hitchhiker's Guide to the Galaxy


Douglas Adams - 1979
    Together this dynamic pair begin their journey through space aided by quotes from The Hitch Hiker's Guide "A towel is about the most massively useful thing an interstellar hitchhiker can have" and a galaxy-full of fellow travellers: Zaphod Beeblebrox - the two-headed, three-armed ex-hippie and totally out to lunch president of the galaxy; Trillian, Zaphod's girlfriend (formally Tricia McMillan), whom Arthur tried to pick up at a cocktail party once upon a time zone; Marvin, a paranoid, brilliant and chronically depressed robot; Veet Voojagig, a former graduate student who is obsessed with the disappearance of all the ball-point pens he has bought over the years.

The Butlerian Jihad


Brian Herbert - 2002
    Anderson. Working from Frank Herbert's own notes, the acclaimed authors reveal the chapter of the Dune saga most eagerly anticipated by readers: the Butlerian Jihad.Throughout the Dune novels, Frank Herbert frequently referred to the war in which humans wrested their freedom from "thinking machines." In Dune: The Butlerian Jihad, Brian Herbert and Kevin J. Anderson bring to life the story of that war, a tale previously seen only in tantalizing hints and clues. Finally, we see how Serena Butler's passionate grief ignites the struggle that will liberate humans from their machine masters; here is the amazing tale of the Zensunni Wanderers, who escape bondage to flee to the desert world where they will declare themselves the Free Men of Dune. And here is the backward, nearly forgotten planet of Arrakis, where traders have discovered the remarkable properties of the spice melange....

Little Fuzzy


H. Beam Piper - 1962
    Their charter was for a Class III uninhabited planet, which Zarathustra was, and it meant they owned the planet lock stock and barrel. They exploited it, developed it and reaped the huge profits from it without interference from the Colonial Government. Then Jack Holloway, a sunstone prospector, appeared on the scene with his family of Fuzzies and the passionate conviction that they were not cute animals but little people.

Rocannon's World


Ursula K. Le Guin - 1966
    Earth scientist Rocannon is on that world, and he sees his friends murdered and his spaceship destroyed. Marooned among alien peoples, he leads the battle to free this new world - and finds that legends grow around him even as he fights.

The Vital Abyss


James S.A. Corey - 2015
    A. Corey . . . Somewhere in the vast expanse of space, a group of prisoners lives in permanent captivity.The only company they have is each other and the Belters who guard them. The only stories they know are the triumphs and crimes that brought them there. The only future they see is an empty life in an enormous room.And then the man from Mars came along . . .Set in the hard-scrabble solar system of the Expanse, The Vital Abyss deepens James S. A. Corey's acclaimed series.

A Fire Upon the Deep


Vernor Vinge - 1992
    A Fire upon the Deep is the big, breakout book that fulfills the promise of Vinge's career to date: a gripping tale of galactic war told on a cosmic scale.Thousands of years hence, many races inhabit a universe where a mind's potential is determined by its location in space, from superintelligent entities in the Transcend, to the limited minds of the Unthinking Depths, where only simple creatures and technology can function. Nobody knows what strange force partitioned space into these "regions of thought," but when the warring Straumli realm use an ancient Transcendent artifact as a weapon, they unwittingly unleash an awesome power that destroys thousands of worlds and enslaves all natural and artificial intelligence.Fleeing the threat, a family of scientists, including two children, are taken captive by the Tines, an alien race with a harsh medieval culture, and used as pawns in a ruthless power struggle. A rescue mission, not entirely composed of humans, must rescue the children-and a secret that may save the rest of interstellar civilization.

Consider Phlebas


Iain M. Banks - 1987
    Billions had died, billions more were doomed. Moons, planets, the very stars themselves, faced destruction, cold-blooded, brutal, and worse, random. The Idirans fought for their Faith; the Culture for its moral right to exist. Principles were at stake. There could be no surrender.Within the cosmic conflict, an individual crusade. Deep within a fabled labyrinth on a barren world, a Planet of the Dead proscribed to mortals, lay a fugitive Mind. Both the Culture and the Idirans sought it. It was the fate of Horza, the Changer, and his motley crew of unpredictable mercenaries, human and machine, actually to find it, and with it their own destruction.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

Deathworld 1


Harry Harrison - 1960
    They had to be. For their business was murder...It was up to Jason dinAlt, interplanetary gambler, to discover why Pyrrus had become so hostile during man's brief habitation...

Nova


Samuel R. Delany - 1968
    the reader observes, recollects, or participates in a range of personal experience including violent pain and disfigurement, sensory deprivation and overload, man-machine communion, the drug experience, the creative experience - and inter-personal relationships which include incest and assassination, father-son, leader-follower, human-pet, and lots more!The balance of galactic power in the 31st century revolves around Illyrion, the most precious energy source in the universe. The varied and exotic crew who sign up with Captain Lorq van Ray know their mission is dangerous, and they soon learn that they are involved in a deadly race with the charismatic but vicious leader of an opposing space federation. But they have no idea of Lorq's secret obsession: to gather Illyrion at the source by flying through the very heart of an imploding star.

Omnitopia: Dawn


Diane Duane - 2010
    But now as Dev is about to roll out a major new expansion to Omnitopia, there are people preparing to play a different game-one that is meant to strike at the heart of Omnitopia and bring the entire system crashing down.

The Stars My Destination


Alfred Bester - 1956
    The Stars My Destination is a classic of technological prophecy and timeless narrative enchantment by an acknowledged master of science fiction.

Hyperion


Dan Simmons - 1989
    There are those who worship it. There are those who fear it. And there are those who have vowed to destroy it. In the Valley of the Time Tombs, where huge, brooding structures move backward through time, the Shrike waits for them all. On the eve of Armageddon, with the entire galaxy at war, seven pilgrims set forth on a final voyage to Hyperion seeking the answers to the unsolved riddles of their lives. Each carries a desperate hope—and a terrible secret. And one may hold the fate of humanity in his hands.

Foreigner


C.J. Cherryh - 1994
    Cherryh's eponymous series, Foreigner begins an epic tale of the survivors of a lost spacecraft who crash-land on a planet inhabited by a hostile, sentient alien race.From its beginnings as a human-alien story of first contact, the Foreigner series has become a true science fiction odyssey, following a civilization from the age of steam through early space flight to confrontations with other alien species in distant sectors of space. It is the masterwork of a truly remarkable author.