Penetration Testing: A Hands-On Introduction to Hacking


Georgia Weidman - 2014
    This beginner-friendly book opens with some basics of programming and helps you navigate Kali Linux, an operating system that comes preloaded with useful computer security tools like Wireshark and Metasploit. You'll learn about gathering information on a target, social engineering, capturing network traffic, analyzing vulnerabilities, developing exploits, and more. Hands-on examples discuss even advanced topics like mobile device security and bypassing anti-virus software.

Underground: Tales of Hacking, Madness, and Obsession on the Electronic Frontier


Suelette Dreyfus - 1997
    Spanning three continents and a decade of high level infiltration, they created chaos amongst some of the world's biggest and most powerful organisations, including NASA and the US military. Brilliant and obsessed, many of them found themselves addicted to hacking and phreaking. Some descended into drugs and madness, others ended up in jail.As riveting as the finest detective novel and meticulously researched, Underground follows the hackers through their crimes, their betrayals, the hunt, raids and investigations. It is a gripping tale of the digital underground.

Java Network Programming


Elliotte Rusty Harold - 1997
    It is a clear, complete introduction to developing network programs (both applets and applications) using Java, covering everything from networking fundamentals to remote method invocation (RMI). Java Network Programming, 3rd Edition includes chapters on TCP and UDP sockets, multicasting protocol and content handlers, servlets, multithreaded network programming, I/O, HTML parsing and display, the Java Mail API, and the Java Secure Sockets Extension. There's also significant information on the New I/O API that was developed in large part because of the needs of network programmers. This invaluable book is a complete, single source guide to writing sophisticated network applications. Packed with useful examples, it is the essential resource for any serious Java developer.

97 Things Every Programmer Should Know: Collective Wisdom from the Experts


Kevlin Henney - 2010
    With the 97 short and extremely useful tips for programmers in this book, you'll expand your skills by adopting new approaches to old problems, learning appropriate best practices, and honing your craft through sound advice.With contributions from some of the most experienced and respected practitioners in the industry--including Michael Feathers, Pete Goodliffe, Diomidis Spinellis, Cay Horstmann, Verity Stob, and many more--this book contains practical knowledge and principles that you can apply to all kinds of projects.A few of the 97 things you should know:"Code in the Language of the Domain" by Dan North"Write Tests for People" by Gerard Meszaros"Convenience Is Not an -ility" by Gregor Hohpe"Know Your IDE" by Heinz Kabutz"A Message to the Future" by Linda Rising"The Boy Scout Rule" by Robert C. Martin (Uncle Bob)"Beware the Share" by Udi Dahan

Python Data Science Handbook: Tools and Techniques for Developers


Jake Vanderplas - 2016
    Several resources exist for individual pieces of this data science stack, but only with the Python Data Science Handbook do you get them all—IPython, NumPy, Pandas, Matplotlib, Scikit-Learn, and other related tools.Working scientists and data crunchers familiar with reading and writing Python code will find this comprehensive desk reference ideal for tackling day-to-day issues: manipulating, transforming, and cleaning data; visualizing different types of data; and using data to build statistical or machine learning models. Quite simply, this is the must-have reference for scientific computing in Python.With this handbook, you’ll learn how to use: * IPython and Jupyter: provide computational environments for data scientists using Python * NumPy: includes the ndarray for efficient storage and manipulation of dense data arrays in Python * Pandas: features the DataFrame for efficient storage and manipulation of labeled/columnar data in Python * Matplotlib: includes capabilities for a flexible range of data visualizations in Python * Scikit-Learn: for efficient and clean Python implementations of the most important and established machine learning algorithms

Eloquent JavaScript: A Modern Introduction to Programming


Marijn Haverbeke - 2010
    I loved the tutorial-style game-like program development. This book rekindled my earliest joys of programming. Plus, JavaScript!" —Brendan Eich, creator of JavaScriptJavaScript is the language of the Web, and it's at the heart of every modern website from the lowliest personal blog to the mighty Google Apps. Though it's simple for beginners to pick up and play with, JavaScript is not a toy—it's a flexible and complex language, capable of much more than the showy tricks most programmers use it for.Eloquent JavaScript goes beyond the cut-and-paste scripts of the recipe books and teaches you to write code that's elegant and effective. You'll start with the basics of programming, and learn to use variables, control structures, functions, and data structures. Then you'll dive into the real JavaScript artistry: higher-order functions, closures, and object-oriented programming.Along the way you'll learn to:Master basic programming techniques and best practices Harness the power of functional and object-oriented programming Use regular expressions to quickly parse and manipulate strings Gracefully deal with errors and browser incompatibilities Handle browser events and alter the DOM structure Most importantly, Eloquent JavaScript will teach you to express yourself in code with precision and beauty. After all, great programming is an art, not a science—so why settle for a killer app when you can create a masterpiece?

Designing with the Mind in Mind: Simple Guide to Understanding User Interface Design Rules


Jeff Johnson - 2010
    But as the field evolves, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In "Designing with the Mind in Mind," Jeff Johnson, author of the best selling "GUI Bloopers," provides designers with just enough background in perceptual and cognitive psychology that UI design guidelines make intuitive sense rather than being just a list of rules to follow. * The first practical, all-in-one source for practitioners on user interface design rules and why, when and how to apply them.* Provides just enough background into the reasoning behind interface design rules that practitioners can make informed decisions in every project.* Gives practitioners the insight they need to make educated design decisions when confronted with tradeoffs, including competing design rules, time constrictions, or limited resources.

CISSP for Dummies [With CDROM]


Lawrence C. Miller - 2002
    The topics covered in the exam include: network security, security management, systems development, cryptography, disaster recovery, law, and physical security. CISSP For Dummies, 3rd Edition is the bestselling guide that covers the CISSP exam and helps prepare those wanting to take this security exam. The 3rd Edition features 200 additional pages of new content to provide thorough coverage and reflect changes to the exam. Written by security experts and well-known Dummies authors, Peter Gregory and Larry Miller, this book is the perfect, no-nonsense guide to the CISSP certification, offering test-taking tips, resources, and self-assessment tools.Fully updated with 200 pages of new content for more thorough coverage and to reflect all exam changesSecurity experts Peter Gregory and Larry Miller bring practical real-world security expertiseCD-ROM includes hundreds of randomly generated test questions for readers to practice taking the test with both timed and untimed versions"CISSP For Dummies, 3rd Edition" can lead you down the rough road to certification successNote: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Principles of Information Security


Michael E. Whitman - 2002
    Principles of Information Security, Third Edition builds on internationally recognized standards and bodies of knowledge to provide the knowledge and skills that information systems students need for their future roles as business decision-makers. Coverage includes key knowledge areas of the CISSP (Certified Information Systems Security Professional), as well as risk management, cryptography, physical security, and more. The third edition has retained the real-world examples and scenarios that made previous editions so successful, but has updated the content to reflect technology's latest capabilities and trends. With this emphasis on currency and comprehensive coverage, readers can feel confident that they are using a standards-based, content-driven resource to prepare them for their work in the field.

The Watchman: The Twisted Life and Crimes of Serial Hacker Kevin Poulsen


Jonathan Littman - 1997
    Busted as a teenager for hacking into Pac Bell phone networks, Kevin Poulsen would find his punishment was a job with a Silicon Valley defense contractor. By day he seemed to have gone straight, toiling on systems for computer-aided war. But by night he burglarized telephone switching offices, adopting the personae and aliases of his favorite comic-book anti heroes - the Watchmen. When authorities found a locker crammed with swiped telecommunications equipment, Poulsen became a fugitive from the FBI, living the life of a cyberpunk in a neon Hollywood underground. Soon he made the front pages of the New York Times and became the first hacker charged with espionage. Littman takes us behind the headlines and into the world of Poulsen and his rogues' gallery of cyberthieves. Drawing on hundreds of hours of interviews with Poulsen, his confederates, and the authorities, he spins a thrilling chase story on the electronic frontier. The nation's phone network was Poulsen's playground. On Los Angeles's lucrative radio giveaways, Poulsen worked his magic, winning Porsches and tens of thousands of dollars. He secretly switched on the numbers of defunct Yellow Pages escort ads and took his cut of the profits. And he could wiretap or electronically stalk whomever he pleased, his childhood love or movie stars. The FBI seemed no match for Poulsen. But as Unsolved Mysteries prepared a broadcast on the hacker's crimes, LAPD vice stumbled onto his trail, and an undercover operation began on Sunset Strip.

Getting Started with Arduino


Massimo Banzi - 2008
    Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book. Inside, you'll learn about:Interaction design and physical computing The Arduino hardware and software development environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.

Learning the UNIX Operating System


Jerry Peek - 1989
    Why wade through a 600-page book when you can begin working productively in a matter of minutes? It's an ideal primer for Mac and PC users of the Internet who need to know a little bit about UNIX on the systems they visit.This book is the most effective introduction to UNIX in print. The fourth edition covers the highlights of the Linux operating system. It's a handy book for someone just starting with UNIX or Linux, as well as someone who encounters a UNIX system on the Internet. And it now includes a quick-reference card.Topics covered include: Linux operating system highlightsLogging in and logging outWindow systems (especially X/Motif)Managing UNIX files and directoriesSending and receiving mailRedirecting input/outputPipes and filtersBackground processingBasic network commandsv

Stealing the Network: How to Own an Identity


Raven Alder - 2005
    Now, the criminal hackers readers have grown to both love and hate try to cover their tracks and vanish into thin air... Stealing the Network: How to Own an Identity is the 3rd book in the Stealing series, and continues in the tradition created by its predecessors by delivering real-world network attack methodologies and hacking techniques within a context of unique and original fictional accounts created by some of the world's leading security professionals and computer technologists. The seminal works in TechnoFiction, this STN collection yet again breaks new ground by casting light upon the mechanics and methods used by those lurking on the darker side of the Internet, engaging in the fastest growing crime in the world: Identity theft.Cast upon a backdrop of Evasion, surviving characters from How to Own a Continent find themselves on the run, fleeing from both authority and adversary, now using their technical prowess in a way they never expected--to survive.

Coders at Work: Reflections on the Craft of Programming


Peter Seibel - 2009
    As the words "at work" suggest, Peter Seibel focuses on how his interviewees tackle the day–to–day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: http://www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 16 folks who’ve been kind enough to agree to be interviewed:- Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow- Joe Armstrong: Inventor of Erlang- Joshua Bloch: Author of the Java collections framework, now at Google- Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger- Douglas Crockford: JSON founder, JavaScript architect at Yahoo!- L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1- Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation - Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal - Dan Ingalls: Smalltalk implementor and designer- Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler- Donald Knuth: Author of The Art of Computer Programming and creator of TeX- Peter Norvig: Director of Research at Google and author of the standard text on AI- Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress- Ken Thompson: Inventor of UNIX- Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hackerWhat you’ll learn:How the best programmers in the world do their jobWho is this book for?Programmers interested in the point of view of leaders in the field. Programmers looking for approaches that work for some of these outstanding programmers.

Visual Explanations


Edward R. Tufte - 1997
    Through computers, the Internet, the media, and even our daily newspapers, we are awash in a seemingly endless stream of charts, maps, infographics, diagrams, and data. Visual Explanations is a navigational guide through this turbulent sea of information. The book is an essential reference for anyone involved in graphic, web, or multimedia design, as well as for educators and lecturers who use graphics in presentations or classes.Jacket design: Dmitry Krasny.Other artwork by Bonnie Scranton, Dmitry Krasny, and Weilin Wu.