The Making Of


Brecht Evens - 2011
    With lush watercolors and his characteristic wit, Evens details the fumbling, amateurish foibles of the participants of a small art festival in the Flemish countryside. Pieterjan is invited to the festival as an honored guest. From the moment he arrives, things start going wrong, and since no one seems ready to step in, Pieterjan takes over the show. He decides to build a giant garden gnome as a symbol of Flemish identity, but the construction process brings buried tensions to the surface as the other artists become jealous of Pieterjan’s authority. In The Making Of, Evens delves deep into the petty tensions, small misunderstandings, and deadpan humor that pervade modern relationships. With a keen eye for the subtleties of body language, Evens’s The Making Of builds on the iconic visual style showcased in The Wrong Place. Sweeping watercolors jump off the page, surrealist scenery intermingles with crowds of people, and small suburban plot homes have never looked so lovely.

Richard Stark's Parker: The Hunter


Darwyn Cooke - 2009
    Betrayed by the woman he loved and double-crossed by his partner in crime, Parker makes his way cross-country with only one thought burning in his mind - to coldly exact his revenge and reclaim what was taken from him! Richard (Donald Westlake) Stark's groundbreaking Parker books are adapted for the first time as a series of graphic novels by Darwyn Cooke. The initial graphic novel brings to life the first Parker book, The Hunter, which introduces readers to the dangerous anti-hero's cold and calculated world of criminals, thugs, and grifters.

In Search of Lost Time: Swann's Way: A Graphic Novel


Stéphane Heuet - 2013
    "For those who began to write at the end of the twenties or the beginning of the thirties, there were two great inescapable influences: Proust and Freud, who are mutually complementary." With its sweeping digressions into the past and reflections on the nature of memory, Proust's oceanic novel In Search of Lost Time looms over twentieth-century literature as one of the greatest, yet most endlessly challenging literary experiences. Influencing writers like Virginia Woolf and James Joyce, and even anticipating Albert Einstein in its philosophical explorations of space and time, In Search of Lost Time is a monumental achievement and a virtual rite of passage for any serious lover of literature.Now, in what renowned translator Arthur Goldhammer says might be "likened to a piano reduction of an orchestral score," the French illustrator Stéphane Heuet re-presents Proust in graphic form for anyone who has always dreamed of reading him but was put off by the sheer magnitude of the undertaking. This graphic adaptation reveals the fundamental architecture of Proust’s work while displaying a remarkable fidelity to his language as well as the novel's themes of time, art, and the elusiveness of memory. As Goldhammer writes in his introduction, the compression required by this kind of adaptation As Goldhammer writes in his introduction, "the reader new to Proust must attend closely, even in this compressed rendering, to the novel's circling rhythms and abrupt cross-cuts between different places and times. But this necessary attentiveness is abetted and facilitated by the compactness of the graphic format.”In this first volume, Swann's Way, the narrator Marcel, an aspiring writer, recalls his childhood when—in a now immortal moment in literature—the taste of a madeleine cake dipped in tea unleashes a torrent of memories about his family’s country home in the town of Combray. Here, Heuet and Goldhammer use Proust's own famously rich and labyrinthine sentences and discerning observations to render Combray like never before. From the water lillies of the Vivonne to the steeple and stained glass of the town church, Proust's language provides the blueprint for Heuet's illustrations. Heuet and Goldhammer also capture Proust's humor, wit, and sometimes scathing portrayals of Combray's many memorable inhabitants, like the lovelorn Charles Swann and the object of his affection and torment, Odette de Crécy; Swann's daughter Gilberte; local aristocrat the Duchesse de Guermantes; the narrator's uncle Adolphe; and the hypochondriac Aunt Léonie.Including a Proust family tree, a glossary of terms, and a map of Paris, this graphic adaptation is a surprising and useful companion piece to Proust’s masterpiece for both the initiated and those seeking an introduction.

Trashed


Derf Backderf - 2015
    Trashed, Derf Backderf's follow-up to the critically acclaimed, award-winning international bestseller My Friend Dahmer, is an ode to the crap job of all crap jobs--garbage collector. Anyone who has ever been trapped in a soul-sucking gig will relate to this tale. Trashed follows the raucous escapades of three 20-something friends as they clean the streets of pile after pile of stinking garbage, while battling annoying small-town bureaucrats, bizarre townfolk, sweltering summer heat, and frigid winter storms. Trashed is fiction, but is inspired by Derf's own experiences as a garbage­man. Interspersed are nonfiction pages that detail what our garbage is and where it goes. The answers will stun you. Hop on the garbage truck named Betty and ride along with Derf on a journey into the vast, secret world of garbage. Trashed is a hilarious, stomach-churning tale that will leave you laughing and wincing in disbelief.

The Lie And How We Told It


Tommi Parrish - 2018
    Parrish’s emotionally loaded, painted graphic novel is is a visual tour de force, always in the service of the author’s themes: navigating queer desire, masculinity, fear, and the ever-in-flux state of friendships.

Skibber Bee Bye


Ron Regé Jr. - 2000
    To me, he is unquestionably one of ‘the greats.'" —Chris WareSkibber Bee ByeRon Regé, Jr., creates his own visual poetry that sets him apart from other cartoonists as one of the most original artists to enter the medium in the past decade. His storytelling is neither linear nor altogether accessible; however, his recognizable thin line and cute characters draw you into a dreamlike, sensitive fantasy world that, as odd as it seems, is entirely realistic.

The Creature


Luiz Eduardo de Oliveira (Leo) - 2009
    Telling the story of humanity's first attempts to colonise distant planets, this is the tale of Kim and his companions and the strange creatures and perilous dangers they face in the unknown worlds.

Rice Boy


Evan Dahm - 2008
    It follows a lonely creature called Rice Boy and an ageless machine-man called The One Electronic as they journey through a strange world to fulfill an ancient prophecy with implications few understand.This book contains the entire comic as originally published online, and extra maps and things in the appendix.