The Last Physicist


Dominic Stal - 2021
    Especially when you’ve witnessed the end of the world and the demise of all you’ve ever loved.As a particle physicist, William Jenkins is as unsuited to survival on an alien world as any normal thirty-something post-doc could be. Thankfully, he’s not alone. With an A.I., magic, scientific curiosity and most improbably, a deity on his side, Will must come to terms with his new reality before otherworldly terrors forever extinguish the light of hope on this new world.Meanwhile, as the forces of darkness amass to invade her home, Effni Naridia, Qaseri Ranger and Guardian of her peoples, must face her own demons. By undertaking a trial, Effni could determine not only the fate of her city, but unravel a mystery aeons in the making.The Last Physicist features elements of progression fantasy and Gamelit, and is perfect for those who enjoy stories by Andrew Rowe, Will Wight and Andy Weir.Warning. This novel contains questionable quantum mechanics, general relativity and magic.Note: this book also features profanity, vivid depictions of violence, pain and gore, along with depictions of mental health issues (including PTSD, generalised anxiety and depression) some readers may find distressing.

Red Queen


Victoria Aveyard - 2015
    The Reds are commoners, ruled by a Silver elite in possession of god-like superpowers. And to Mare Barrow, a seventeen-year-old Red girl from the poverty-stricken Stilts, it seems like nothing will ever change. That is until she finds herself working in the Silver Palace. Here, surrounded by the people she hates the most, Mare discovers that, despite her red blood, she possesses a deadly power of her own. One that threatens to destroy the balance of power. Fearful of Mare's potential, the Silvers hide her in plain view, declaring her a long-lost Silver princess, now engaged to a Silver prince. Despite knowing that one misstep would mean her death, Mare works silently to help the Red Guard, a militant resistance group, and bring down the Silver regime. But this is a world of betrayal and lies, and Mare has entered a dangerous dance—Reds against Silvers, prince against prince, and Mare against her own heart.

Spellmonger


Terry Mancour - 2011
    It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a pretty young widow with the prettiest eyes . . . Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins – gurvani, they call themselves – bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy – and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval valley. The good people of Boval and their spellmonger have only one choice, to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands.When the people look to him for hope, Minalan does his best, but there are multitudes of goblins, and they want Boval Vale as a staging ground for an invasion of the whole Five Duchies, and only Minalan is standing in their way. Add a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic -- all trapped in a stinking, besieged castle with no hope of rescue, and you’ll understand why Minalan is willing to take his chances with the goblins. All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker’s son who wanted nothing more than to be a simple spellmonger.

Altered Carbon


Richard K. Morgan - 2002
    The colonies are linked together by the occasional sublight colony ship voyages and hyperspatial data-casting. Human consciousness is digitally freighted between the stars and downloaded into bodies as a matter of course.But some things never change. So when ex-envoy, now-convict Takeshi Kovacs has his consciousness and skills downloaded into the body of a nicotine-addicted ex-thug and presented with a catch-22 offer, he really shouldn't be surprised. Contracted by a billionaire to discover who murdered his last body, Kovacs is drawn into a terrifying conspiracy that stretches across known space and to the very top of society.

Towers of Acalia Volume I


Atlas Kane - 2021
    Time to Save the World.Thankfully, the spirit who reincarnated me modified my core with a rune of power. Now, each time I ascend to a higher level, I can add a new rune, enhancing my strength.But this gift was given with a condition: If I don’t climb and conquer the Towers of Acalia, this new world will fall into ruin. Plenty of obstacles stand in my way.Raging Spirit Beasts. Tower summoned monsters. Rival cultivators. But by bonding myself to gorgeous women warriors, I can ascend and grow strong enough to take on the seven towers.Gods help anyone who stands in my way.This Light Novel includes:Isekai / Portal FantasyCultivation Gamelit / Lite LitRPGSpell CraftingInterior ArtProgression Fantasy Leveling System and SkillsSpells and MagicSlow Burn Harem

Sunset


Garon Whited - 2006
    blood?Eric didn't ask to be a vampire.In fact, he didn't even believe in them. Then he meets a beautiful woman, wakes up with a hangover, and bites his tongue with his own fangs.Which pretty much settles the question.Now he's trying to hold down his day job while learning the rules of the Undead -- the most important being that bloodthirsty urges and predatory instincts are a real bitch.Upside; Eric has the beautiful Sasha to teach him the ropes, including the magic he'll need to survive.Downside; it turns out being a vampire is the least of his problems.When Sasha is killed, Eric is thrust into an alternate world in his quest to avenge her death. There he becomes a Nightlord, fights a dragon with the help of his magical steed, Bronze, and upchucks a sword named Firebrand.But things get really interesting when Eric finally finds Tobias, head of the Church of Light. Soon Eric finds himself at the center of an epic battle at the literal edge of the world in a fight to keep a terrible darkness at bay."When you fall off the Edge of the World into hordes of demonic 'Things from the Outer Darkness,' you really start to wonder about your life choices."--Eric, part-time undead, expectant father, and short-term astronaut.

Initializing


E.M. Hardy - 2018
    Because there was a reason why the young man had been hearing voices since he was a kid and why he had been fascinated by the majestic tombs made of limestone. By setting foot inside the Great Pyramid of Khufu, he will learn the truth; a truth that will send him all the way across the galaxy. Transported to a planet on the verge of a catastrophic invasion, Martin will be tasked with protecting this foreign world from the powerful beings about to land and harvest the souls of its unsuspecting inhabitants. To help him in this mission, Martin will be granted command over a production facility that can build basic defense mechanisms. However, that stronghold is too ancient and decrepit, and the units it can manufacture too lousy and clumsy; especially in comparison to the invaders’ powers which—as Martin could witness from the vision he experienced when his mind was captured—seemed godlike and completely unstoppable. Still, if Martin wants to ever go back home or even survive the war to come, he will need to search for a way to fight back. And that will go through finding how to upgrade his units and develop new weapons as well as combat strategies. He has to hurry. Because if dealing with that ominous threat wasn’t bad enough, he will have to compose with the nations comprising that strange world and which see his arrival as a danger to be stopped. Will Martin be able to have them hear reason, set aside their quarrels and cooperate before they’re all annihilated? Archeologist Warlord: Initializing is a dungeon core-like work of fiction belonging to the LitRPG genre, and the first book in a series to come.

Terra Nova


Vowron Prime - 2021
    Like a machine. But when his family’s life is on the line, that’s something else. That calls for the kind of warm-blooded vengeance that scorches earth and summons tungsten rods from space, leaving a whole lot of melted flesh and no one to tell the tale.It should've been a blue milk run. As by-the-book as it gets. With his sister Nina out safe and the opposition decimated by hypersonic gunfire, Magnus wonders where they got the guts to even try. Then something hits him. Lays him out cold, and leaves him waking up to a fantasyland with nothing but his armor and a half-written note to guide him.It's a strange place where even stranger predators eye him for their next meal. Where his life’s on a timer, and where the darkest horrors haunt his dreams, painting visions of death.There's no right day to mess with Magnus Cromwell. But the universe sure managed to pick the absolute worst one.Experience the start of a kickass LitRPG/GameLit Saga from debut author Vowron Prime.About the series: Embark on a jam-packed action adventure with an overpowered protagonist that seamlessly merges epic battles with mystery, survival, and elements of Lovecraftian horror. Dragons, magic, and medieval fantasy meet cyberpunk technology in this rollercoaster of a ride that starts fast and never lets up. Experience a unique take on a LitRPG system whose true, gory nature is uncovered bit by bit as Magnus progresses through his epic journey in a land of horrors. And with four detailed art scenes of fantastical locations inspired by an author who has journeyed from Antarctica to Kilimanjaro, you won't want to put the book down!

Delta-V


Daniel Suarez - 2019
    But Tighe's unique skill set makes him a prime candidate for Joyce's high-risk venture to mine a near-earth asteroid--with the goal of kick-starting an entire off-world economy. The potential rewards and personal risks are staggering, but the competition is fierce and the stakes couldn't be higher. Isolated and pushed beyond their breaking points, Tighe and his fellow twenty-first century adventurers--ex-soldiers, former astronauts, BASE jumpers, and mountain climbers--must rely on each other to survive not only the dangers of a multi-year expedition but the harsh realities of business in space. They're determined to transform humanity from an Earth-bound species to a space-faring one--or die trying.

Shade's First Rule


A.F. Kay - 2019
    His newly revived body can learn Spells and Abilities for the Class given him by the Goddess Uru, and dying is no longer permanent. Ruwen’s high intelligence makes becoming a Mage inevitable. With his new powers, he will locate his parents and clear their family name. But nothing goes as Ruwen imagined, and when a rival God tries to kill Ruwen shortly after his disastrous Ascension, his focus turns from his future to just surviving. His choices place him in the middle of an ancient war, and he must overcome the limitations of his unexpected Class to reach level five. Only then will he have the tools needed to survive. But dying now comes with a terrible penalty, and failing Uru might not only cost him his life and loved ones but his entire world. It turns out dying on your Ascension Day is the easy part. ***** Hey, LitRPG readers! I've created an FAQ for Shade's First Rule to answer some of the common questions and to help you decide if this book is for you. It can be found at: afkauthor.com/faq

True Smithing


Jared Mandani - 2020
    Unfortunately, after one accident too many that leaves the old blacksmith completely disabled, it would seem he has no other choice but to hang up his hammer.However, that would be underestimating the stubbornness of the self-made man. Fearing he’s not going to stop until he ends up dead in his forge, Angus’ children offer him a virtual rig that connects to Imperium Games’ many universes.After choosing a fantasy-based world called Alterwelt, Angus—now known as Hephaestus—quickly learns that he can make use of his lifetime of experience by disabling the Auto function and playing on Manual. His skills allow him to create unique items that beat everything sold on the market. But Hephaestus has a long way to go before he can afford his own in-game forge. Moreover, he only ever learned to work with steel while here he has access to metals as strange and exotic as azuraneum, veridium, orichalcum…Still, that might be the least of his problems. After he’s made a few sales and starts to get some recognition, Hephaestus realizes that there’s a reason the market is oversaturated with crappy items. As it turns out, a greedy guild enforces a monopoly on the crafting and they’re ready to do anything to keep anyone—lest of all a lone blacksmith—from digging into their profits…

Axiom


Dennis Vanderkerken - 2019
    The young forcibly recruited. An old man out for revenge.After his town is put to the sword and the children are taken to replace the fallen, an old man is out for revenge. He’s ready to fail at the most difficult challenge in the world: cultivation.Too corrupted to even take the first steps, the sly old elder simply agreed with those who told him that it was impossible. Then he quietly ignored them, rubbed his hands together, and started anyway. He had always failed in what he did: he lost his way from the academy, his command was devastated by a Mage, he lost his town, and now his last hopes for the future had been stolen by a group of raiders. The only thing that had never failed him was his sharp mind and philosophy. He would cultivate... no matter what it cost him.A lifetime of failure can dull and dampen a soul. A reason to live, a goal, can change that in an instant. It is always darkest just before the dawn.

King of Ashes


Raymond E. Feist - 2018
    Feist’s epic heroic fantasy series, The Firemane Saga—an electrifying tale of two young men whose choices will determine a world’s destiny.For centuries, the five greatest kingdoms of North and South Tembria, twin continents on the world of Garn, have coexisted in peace. But the balance of power is destroyed when four of the kingdoms violate an ancient covenant and betray the fifth: Ithrace, the Kingdom of Flames, ruled by Steveren Langene, known as "the Firemane" for his brilliant red hair. As war engulfs the world, Ithrace is destroyed and the Greater Realms of Tembria are thrust into a dangerous struggle for supremacy.As a Free Lord, Baron Daylon Dumarch owes allegiance to no king. When an abandoned infant is found hidden in Daylon’s pavilion, he realizes that the child must be the missing heir of the slain Steveren. The boy is valuable—and vulnerable. A cunning and patient man, Daylon decides to keep the baby’s existence secret, and sends him to be raised on the Island of Coaltachin, home of the so-called Kingdom of Night, where the powerful and lethal Nocusara, the "Hidden Warriors," legendary assassins and spies, are trained.Years later, another orphan of mysterious provenance, a young man named Declan, earns his Masters rank as a weapons smith. Blessed with intelligence and skill, he unlocks the secret to forging King’s Steel, the apex of a weapon maker’s trade known by very few. Yet this precious knowledge is also deadly, and Declan is forced to leave his home to safeguard his life. Landing in Lord Daylon’s provinces, he hopes to start anew.Soon, the two young men—an unknowing rightful heir to a throne and a brilliantly talented young swordsmith—will discover that their fates, and that of Garn, are entwined. The legendary, long-ago War of Betrayal has never truly ended . . . and they must discover the secret of who truly threatens their world.

The Curse


Phoenix Grey - 2018
     Will refused to admit to the HR lady at Radical Interactive that he’d never played their debut virtual reality MMORPG The Realm. From what he’d seen in videos and heard from reviewers, the game sucked. With the company’s failed attempt at entering the gaming industry, they switched their sights to focus on smaller scale educational programs. Being a beta tester for Radical Interactive was not the dream job that Will had envisioned, but he had hoped it would get his foot in the door to one day becoming a graphic designer for the company. As he filled out his new hire paperwork, he never realized that he was literally signing his life away. Now a phenomenally successful company, Radical Interactive was secretly working on something behind closed doors that would change both the medical and gaming industries forever. The Realm was reborn. The only problem was that it wasn’t a game—at least not to those trapped inside. Dumped into a fantasy world filled with nightmarish monsters, awe-inspiring magic, and way more walking than Will thought he was physically capable of as a nerdy desk jockey, he has to navigate the perils of The Realm and unravel the mystery of how he came to be here and how to get out. Fantasy meets real-life consequences in a game that could mean the difference between life and death. But first, Will must get over being a noob…

The Departure


Neal Asher - 2011
    From Argus the Committee keep an oppressive control. Soon they will have the power to edit human minds, but not yet - twelve billion human beings need to die before Earth can be stabilized.