Book picks similar to
The Storm Lord by Tanith Lee


fantasy
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tanith-lee
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The Earthsea Quartet


Ursula K. Le Guin - 1993
    A natural magician, Ged becomes an Archmage and helps the High Priestess Tenar escape from the labyrinth of darkness. But as the years pass, true magic and ancient ways are forced to submit to the powers of evil and death.

Dinosaur Planet


Anne McCaffrey - 1978
    It was a simple mission. A standard crew.THE PROBLEMKai and his beautiful co-leader Varian, the best xenob-vet in the business, followed all the standard procedures -- but the results of their investigations were totally unexpected. Not only were the planet's creatures larger than anyone had anticipated and the geological finds smaller, but the rescue ship had inexplicably disappeared.THE NIGHTMAREThen suddenly on a world of giant swamp creatures and deadly predators, a curious change had come over many of the members of the ARCT-10 crew... a change that would lead all of them, in one way or another, into the primitive darkness of a future world.

Nemesis


Isaac Asimov - 1989
    In the twenty-third century pioneers have escaped the crowded earth for life in self-sustaining orbital colonies.  One of the colonies, Rotor, has broken away from the solar system to create its own renegade utopia around an unknown red star two light-years from Earth:  a star named Nemesis.  Now a fifteen-year-old Rotorian girl has learned of the dire threat that nemesis poses to Earth's people--but she is prevented from warning them.  Soon she will realize that Nemesis endangers Rotor as well.  And so it will be up to her alone to save both Earth and Rotor as--drawn inexorably by Nemesis, the death star--they hurtle toward certain disaster.

In Conquest Born


C.S. Friedman - 1987
    Friedman's phenomenal career. A sweeping story of two interstellar civilizations-locked in endless war, it was nominated for the John W. Campbell Award.From the back cover:Braxi and Azea - two interstellar civilizations fighting an endless war over a long-forgotten cause; two peoples descended from the human species and bred over countless generations to embody opposing ideals, seeking opposite paths to power.The Braxana - dominant tribe of the fierce Braxin Holding - are brilliant, powerful, and aloof from the society they rule. They were bred by their primitive forebearers to be aggressive, competitive, and secretive beyond all prior human norms. The mysteries of their internal society are legendary even among the people they rule.The Azeans - masters of genetic science - have redesigned their own race to reflect ancient ideals. Now they seek to unlock the powers of the human mind, using telepathy to penetrate where mere weapons cannot.But Zatar and Anzha - master Braxana and Azean generals - have exceeded all genetic expectations of their opposed cultures, and have made this endless war a personal vendetta. Who can say what will happen when these ultimate warriors use every power of mind and body to claim the vengeance of total conquest?

Expedition To Earth


Arthur C. Clarke - 1953
    Clarke.Contents:Second DawnIf I Forget Thee, Oh Earth Breaking Strain History Lesson (as "Expedition to Earth" in the British Edition, Sidgwick & Jackson, 1954)SuperiorityExile of the Eons Hide-and-SeekExpedition to Earth (as "Encounter in the Dawn" in the British Edition, Sidgwick & Jackson, 1954)LoopholeInheritance The Sentinel (basis for 2001)

Hothouse


Brian W. Aldiss - 1962
    The last remnants of humanity are fighting for survival, terrorised by the carnivorous plants and the grotesque insect life.Contents:· Hothouse · Brian W. Aldiss · nv F&SF Feb ’61 · Nomansland · Brian W. Aldiss · nv F&SF Apr ’61 · Undergrowth · Brian W. Aldiss · na F&SF Jul ’61 · Timberline · Brian W. Aldiss · nv F&SF Sep ’61 · Evergreen · Brian W. Aldiss · na F&SF Dec ’61

The Past Through Tomorrow


Robert A. Heinlein - 1967
    Here in one monumental volume are all 21 of the stories, novellas and novels making up Heinlein's famous Future History—the rich, imaginative architecture of Man's destiny that many consider his greatest and most prophetic work.Contents:* Introduction - Damon Knight* Life-Line* The Roads Must Roll* Blowups Happen* The Man Who Sold the Moon* Delilah and the Space-Rigger* Space Jockey* Requiem* The Long Watch* Gentleman, Be Seated* The Black Pits of Luna* "It's Great to Be Back!"* "—We Also Walk Dogs"* Searchlight* Ordeal in Space* The Green Hills of Earth* Logic of Empire* The Menace from Earth* "If This Goes On—"* Coventry* Misfit* Methuselah's Children

The Kingless Land


Ed Greenwood - 2000
    The only hope for peace lies in the legend of the Sleeping King: destined to rise and restore peace when the Dwaerindim stones are recovered.Lady Embra Silvertree is the sorceress daughter of a bellicose baron with an eye towards world domination. She has been imprisoned by her father who hopes to use her as a magical battery to fortify his castle. When a pair of good natured rogues attempt to steal one of her jewel encrusted gowns, they are quickly enlisted as allies to help her escape and, with the aid of a shape-shifting cleric, to seek out the Dwaerindim.

Jirel of Joiry


C.L. Moore - 1934
    L. Moore created Jirel, ruler of Joiry, in reaction to the beefy total-testosterone blood-and-thunder tales of '30s pulp magazines, but Jirel is no anti-Conan. She's a good Catholic girl, stubbornly purposeful, relentless in pursuit of enemies or vengeance, hard-boiled and a little stupid, and cannot be distracted by mere physical attractiveness. Indeed, in Jirel's world, beauty = decadence = corruption. Were these stories written today, inevitably Jirel would have a lot of hot sex, but as they were first published in Weird Tales between 1934-1939, sexual attraction is mostly only vividly implied. No loss. Jirel's journeys through unnatural landscapes and her battles with supernatural opponents are still wonderful to read, and though newcomers Red Sonja and Xena are more famous now, Jirel rules as the archetypal, indomitable redheaded swordswoman in chain mail and greaves, swinging her "great two-edged sword."Contents:· Jirel Meets Magic · nv Weird Tales Jul ’35 · Black God’s Kiss · nv Weird Tales Oct ’34 · Black God’s Shadow · nv Weird Tales Dec ’34 · The Dark Land · nv Weird Tales Jan ’36 · Hellsgarde · nv Weird Tales Apr ’39

The Heart of Myrial


Maggie Furey - 1999
    The Heart of Myrial is set in a particularly artificial-seeming fantasyland, which proves to be not a world but a technomagical construct, divided into isolated regions by sorcerous barriers of force. Thanks to the machinations of a bad guy who may have good motives, these "curtain walls" are now failing--the first symptoms being clashes between the enclaves' different environments, leading to prolonged descriptions of truly lousy weather. In theory the barriers are guarded by and can be penetrated only by Loremasters of the Shadowleague, a secret inner circle of representatives from this patchwork world's various species: humans, dragons, centaurs, wind-sprites, insectile aliens, and more. In practice the Shadowleague is almost impotent. Against this complex background, various characters struggle across the landscape through terrible weather. A woman Loremaster and her irrepressibly feisty firedrake companion play leading parts in the large cast (many of whom suffer death or worse). After tortuous regroupings and plot twists centered on a particular city that houses a key magical shrine, the book concludes with a gory invasion of nasties through the holed curtain wall. It reads well enough, and of course there's more to come. --David Langford, Amazon.co.uk

The Color of Magic


Terry Pratchett - 1983
    This is where it all begins -- with the tourist Twoflower and his wizard guide, Rincewind.On a world supported on the back of a giant turtle (sex unknown), a gleeful, explosive, wickedly eccentric expedition sets out. There's an avaricious but inept wizard, a naive tourist whose luggage moves on hundreds of dear little legs, dragons who only exist if you believe in them, and of course THE EDGE of the planet...

Expecting Someone Taller


Tom Holt - 1987
    Everyone wants the ring--despite the fearsome curse upon it. And Malcolm is about to learn that some are born to greatness, and some are, well, badgered into it.

Windhaven


George R.R. Martin - 1975
    R. Martin has thrilled a generation of readers with his epic works of the imagination, most recently the critically acclaimed New York Times bestselling saga told in the novels A Game of Thrones, A Clash of Kings, and A Storm of Swords. Lisa Tuttle has won acclaim from fans of science fiction, horror, and fantasy alike— most recently for her haunting novel The Pillow Friend. Now together they gift readers with this classic tale of a brilliantly rendered world of ironbound tradition, where a rebellious soul seeks to prove the power of a dream.The planet of Windhaven was not originally a home to humans, but it became one following the crash of a colony starship. It is a world of small islands, harsh weather, and monster-infested seas. Communication among the scattered settlements was virtually impossible until the discovery that, thanks to light gravity and a dense atmosphere, humans were able to fly with the aid of metal wings made of bits of the cannibalized spaceship.Many generations later, among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, who bring news, gossip, songs, and stories. They are romantic figures crossing treacherous oceans, braving shifting winds and sudden storms that could easily dash them from the sky to instant death. They are also members of an increasingly elite caste, for the wings—always in limited quantity—are growing gradually rarer as their bearers perish.With such elitism comes arrogance and a rigid adherence to hidebound tradition. And for the flyers, allowing just anyone to join their cadre is an idea that borders on heresy. Wings are meant only for the offspring of flyers—now the new nobility of Windhaven. Except that sometimes life is not quite so neat.Maris of Amberly, a fisherman's daughter, was raised by a flyer and wants nothing more than to soar on the currents high above Windhaven. By tradition, however, the wings must go to her stepbrother, Coll, the flyer's legitimate son. But Coll wants only to be a singer, traveling the world by sea. So Maris challenges tradition, demanding that flyers be chosen on the basis of merit rather than inheritance. And when she wins that bitter battle, she discovers that her troubles are only beginning.For not all flyers are willing to accept the world's new structure, and as Maris battles to teach those who yearn to fly, she finds herself likewise fighting to preserve the integrity of a society she so longed to join—not to mention the very fabric that holds her culture together.

Swords and Deviltry


Fritz Leiber - 1970
    'The two thieves had themselves been robbed by two youths, who eyed each other suspiciously over the sprawled, senseless bodies. Fafhrd said: 'Our motives for being here seem identical.' 'Surely, they must be!' the Mouser answered curtly, fiercely eyeing his huge, potential foe.Fafhrd glanced down at the belts and money-pouches of the fallen thieves. Then he looked up at the Mouser with an honest, open, ingenuous smile. 'Sixty-sixty?' he suggested. Thus was born the most improbable relationship in the whole history of swords and sorceries.Contains:7 • Induction • [Fafhrd and the Gray Mouser] • (1957) • shortstory by Fritz Leiber11 • The Snow Women • [Fafhrd and the Gray Mouser] • (1970) • novella by Fritz Leiber91 • The Unholy Grail • [Fafhrd and the Gray Mouser] • (1962) • novelette by Fritz Leiber123 • Ill Met in Lankhmar • [Fafhrd and the Gray Mouser] • (1970) • novella by Fritz Leiber

The Book of Lost Tales, Part One


J.R.R. Tolkien - 1983
    Embedded in English legend and English association, they were set in the narratve frame of a great westward voyage over the Ocean by a mariner named Eriol (or Ælfwine) to Tol Eressëa, the Lonely Isle, where Elves dwelt; from them he learned their true story, the Lost Tales of Elfinesse. In the Tales are found the earliest accounts and original ideas of Gods and Elves; Dwarves and Orcs; the Silmarils and the Two Trees of Valinor; Nargothrond and Gondolin; and the geography and cosmology of the invented world.