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The Hounds of Ash: And Other Tales of Fool Wolf by Greg Keyes
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Ant-Man & Wasp: Small World
Tim Seeley - 2011
But now, Eric is the only one who knows about a secret AIM plot to steal Pym's greatest invention! Can the two men get along long enough to save the day?Collects Ant-Man & Wasp #1-3.
The Time of the Warlock
Larry Niven - 1984
Contains:Not Long Before the EndWhat Good is a Glass Dagger?The Magic Goes AwayUnfinished Story #1and:The Magic May ReturnNotes for a Series of Stories to be Set in the Fantasy World of The Magic Goes Away
Discworld Two-Book Set: Witches Abroad and Reaper Man
Terry Pratchett
A Ghost Return
Dan Abnett - 2014
Descending beneath Sangrel Hive in search of an ancient shrine to Saint Sabbat herself, Gaunt and his men encounter something altogether more sinister.
Legends of Dune Trilogy
Brian Herbert - 2006
Anderson. Working from Frank Herbert's own notes, the acclaimed authors reveal the chapter of the Dune saga most eagerly anticipated by readers: the Butlerian Jihad.Throughout the Dune novels, Frank Herbert frequently referred to the war in which humans wrested their freedom from "thinking machines." In Dune: The Butlerian Jihad, Brian Herbert and Kevin J. Anderson bring to life the story of that war, a tale previously seen only in tantalizing hints and clues. Finally, we see how Serena Butler's passionate grief ignites the struggle that will liberate humans from their machine masters; here is the amazing tale of the Zensunni Wanderers, who escape bondage to flee to the desert world where they will declare themselves the Free Men of Dune. And here is the backward, nearly forgotten planet of Arrakis, where traders have discovered the remarkable properties of the spice melange. . . . Dune: The Machine Crusade More than two decades have passed since the events chronicled in Dune: The Butlerian Jihad. The crusade against thinking robots has ground on for years, but the forces led by Serena Butler and Irbis Ginjo have made only slight gains; the human worlds grow weary of war, of the bloody, inconclusive swing from victory to defeat.The fearsome cymeks, led by Agamemnon, hatch new plots to regain their lost power from Omnius--as their numbers dwindle and time begins to run out. The fighters of Ginaz, led by Jool Noret, forge themselves into an elite warrior class, a weapon against the machine-dominated worlds. Aurelius Venport and Norma Cenva are on the verge of the most important discovery in human history-a way to "fold" space and travel instantaneously to any place in the galaxy.And on the faraway, nearly worthless planet of Arrakis, Selim Wormrider and his band of outlaws take the first steps to making themselves the feared fighters who will change the course of history: the Fremen.Here is the unrivaled imaginative power that has put Brian Herbert and Kevin Anderson on bestseller lists everywhere and earned them the high regard of readers around the globe. The fantastic saga of Dune continues in Dune: The Machine Crusade. Dune: The Battle of Corrin It has been fifty-six hard years since the events of Dune: The Machine Crusade. Following the death of Serena Butler, the bloodiest decades of the Jihad take place. Synchronized Worlds and Unallied Planets are liberated one by one, and at long last, after years of victory, the human worlds begin to hope that the end of the centuries-long conflict with the thinking machines is finally in sight.Unfortunately, Omnius has one last, deadly card to play. In a last-ditch effort to destroy humankind, virulent plagues are let loose throughout the galaxy, decimating the populations of whole planets . . . and once again, the tide of the titanic struggle shifts against the warriors of the human race. At last, the war that has lasted many lifetimes will be decided in the apocalyptic Battle of Corrin.In the greatest battle in science fiction history, human and machine face off one last time. . . . And on the desert planet of Arrakis, the legendary Fremen of Dune become the feared fighting force to be discovered by Paul Muad'Dib in Frank Herbert's classic, Dune.
Star Wars: Classic Trilogy
Ryder Windham
Become entranced with the basic struggle of good vs. evil as you travel to a galaxy far, far away.
Doctor Nine
Jonathan Maberry - 2011
She’s surfed the net to learn everything she can about being a monster. She’s ready. She’s even practicing on her sister. Inside her fractured mind, her imaginary mentor, Doctor Nine, promises that he is coming for her. To take her with him and his strange friends; to help her become all that she can be. Is Doctor Nine only a figment of her imagination, or has her madness opened a doorway to something –else? Jonathan Maberry the New York Times bestseller and multiple Bram Stoker award-winning author of Patient Zero, the King of Plagues, and Dead of Night takes you along for a ride through the darkest landscapes of the human soul.
Visions of Distant Shores: An Andre Norton Collection
Andre Norton - 2010
In most of Norton's works, alienated outsiders undertake a journey through which they realize their full potential. Many planets in the books are Earth-like places, where humans can live without special protection, and have extensive flora and fauna which are described in considerable detail and often have substantial bearing on the plot.On February 20, 2005, the Science Fiction and Fantasy Writers of America, which had earlier honored her with its Grand Master Award in 1983, announced the creation of the Andre Norton Award, to be given each year for an outstanding work of fantasy or science fiction for the young adult literature market, beginning in 2006. Nobody today is telling better stories of straight-forward interstellar adventure.Included in this volume:Book One: Storm Over Warlock - Stranded on the alien world of Warlock, Shann Lantree's expedition camp has been wiped out by the Throgs, beings so alien that humans have yet to communicate with them. Lantree must quickly learn how to survive under harsh conditions while being chased by the Throgs -- and how to distinguish the real from the dreamed when he meets the mysterious Wyverns. A satisfying and mature novel which readers will seize upon if they want to enjoy a good adventure story...Book Two: Star Born - When the oppressive global dictatorship of Pax took over Earth they put a stop to space exploration. Still, a few rebels escaped in the sleeper ships to found free new colonies -- or perish in the attempt. Those few colonists that reached inhabitable worlds were cut off for centuries, and in that isolation and freedom they developed the mysterious mental powers that "civilization" had all but destroyed...Book Three: Star Hunter - Somewhere on the jungle world of Jumala, there was a man in hiding--a man whose mind had been reconditioned with another's brain pattern and for whom there was a fabulous reward. Star Hunter is a thrill-packed account of that other-worldly game of hide-and-seek between a man who did not know all his own powers and an interstellar safari that sought something no man had a right to find...Book Four: Plague Ship - A fast-moving suspense tale, full of unusual detail and unexpected turns. Several highlights make the book really shine: the sunset gorp hunt on the reefs of an oily sea; a raid on an asteroid's emergency station; and a landing in the Big Burn, resulting in an encounter with the mutant life-forms that reside there...Book Five: Voodoo Planet - Dane Thorson of the space-trader 'Solar Queen' found himself embroiled in a desperate battle of minds between the rational science of the spaceways and the hypnotic witchcraft of the mental wizard that ruled the Voodoo Planet...Book Six: The Gifts of Asti - Varta, the last priestess of Asti, lives alone with Lur, a telepath of the lizardfolk, in Asti's isolated mountain retreat. Decadent Memphir has long since drifted away from the austere paths of Asti, and now the barbarians of Klem are sacking the city, and the smoke of its burning drifts up to the temple...Book Seven: The People of the Crater - "Send the Black Throne to dust; conquer the Black Ones, and bring the Daughter from the Caves of Darkness." These were the tasks Garin must perform to fulfill the prophecy of the Ancient Ones--and establish his own destiny in this hidden land!This are the original and unabridged versions of these tales.
The Widow Lindley
F. Paul Wilson - 2013
In response, the distressed mother, who grew up a Quaker and has never seen a gun, steals weapons from the sheriff’s office and tools from a local hardware store. Frantically racing to rescue her stolen daughter, she is surprised to discover she knows how to expertly handle these dangerous, heavy tools. And it suddenly occurs to Karen that not only has her town changed, she has no idea who she is either!
The Cave Girl/The Cave Man
Edgar Rice Burroughs - 2011
Waldo’s bookish education hasn’t prepared him to cope with such surroundings ... in short, he’s a coward — he’s terrified when he encounters primitive, violent men, ape-like throwbacks in mankind's evolutionary history! Edgar Rice Burroughs’ “The Cave Girl” was serialized in The All-Story magazine in 1913; his sequel, “The Cave Man,” followed in 1917. This edition contains both texts.
Selected Short Stories
Roald Dahl - 2012
Whether fictionalizing his dramatic exploits as a Royal Air Force pilot during World War II or concocting the ingeniously plotted fables that were dramatized on television as Tales of the Unexpected, Dahl was brilliant at provoking in his readers the overwhelming desire to know what happens next—and at satisfying that desire in ways that feel both surprising and inevitable.In this collection:-A Fine Son-Death of an Old Man-Parson’s Pleasure-Poison-The Hitch-Hiker-The Wish-Mrs. Bixby and the Colonel’s Coat-Dip in the Pool-The Landlady-Skin-Lamb to the Slaughter-Man from the South-The Way Up to Heavan-The Umbrella Man-Taste-The Swan-William and MaryFilled with devilish plot twists, his tales display a tantalizing blend of macabre humor and the absurdly grotesque. Dahl’s creations amuse and shock us in equal measure, gleefully reminding us of what might lurk beneath the surface of the ordinary.
Superman H'el On Earth Preview Book
Scott Lobdell
He grew up on Earth convinced he was the last of his kind. He was wrong. Superman, Supergirl, and the half-Kryptonian, half-human clone Superboy must now face their biggest threat: H'El on Earth.
Three Fantasies - Tales from the Cosmere: Elantris, The Emperor's Soul, Warbreaker
Brandon Sanderson - 2014
But then the magic began to fade and Elantris began to rot. And now its shattered citizens face domination by a powerful Imperium motivated by dogged religious views. Can a young Princess unite the people of Elantris, rediscover the lost magic and lead a rebellion against the imperial zealots? THE EMPEROR'S SOUL - Shai is a Forger, a foreigner who can flawlessly copy and re-create any item by rewriting its history with skillful magic. Though condemned to death after trying to steal the emperor's sceptre, she is given one opportunity to save herself. Despite the fact that her skill as a Forger is considered an abomination by her captors, Shai will attempt to create a new soul for the emperor, who is almost dead from the attack of assassins. Skillfully deducing the machinations of her captors, Shai needs a perfect plan to escape. The fate of the empire lies in one impossible task. Is it possible to create a forgery of a soul so convincing that it is better than the soul itself? WARBREAKER is the story of two sisters, who happen to be princesses, the God King one of them has to marry, a lesser god, and an immortal trying to undo the mistakes he made hundreds of years ago. Theirs is a world in which those who die in glory return as gods to live confined to a pantheon in Hallandren's capital city. A world transformed by BioChromatic magic, a power based on an essence known as breath. Using magic is arduous: breath can only be collected one unit at a time from individual people. But the rewards are great: by using breath and drawing upon the color in everyday objects, all manner of miracles and mischief can be performed.
Dragonlance Tales: Magic Of Krynn, Kender, Gully Dwarves And Gnomes And Love And War
Margaret Weis - 1987
A young mage pursued by the wizard Raistlin believes that his uncle has designs on his soul. A Knight of Solamnia rides to rescue a village, only to discover that his clash with the race of minotaurs threatens more than his life. The undead haunt Darken Wood. Riverwind and Goldmoon meet and the Que-shu princess learns of the true gods. Amberyl learns the dark consequences of being Raistlin's daughter.These are only a few of the many Tales of Krynn told to beguile the empty hours with the eternal battle of light and dark by the storytellers of the Dragonlance saga and gathered here in a special collector's edition that will delight devotees of this magical world.
Magic: The Gathering: Artifacts: Cycle I
Jeff Grubb - 2009
But amid this civilization, a shadow took root, one that would stretch its arms across space and time. Amid this ancient civilization's advances, the hideous evil of Phyrexia was born.Years later, a conflict between the brothers Urza and Mishra over the supremacy on the continent of Terisiaire escalates with the discovery of an ancient artifact, a remnant of the Thran, but with it comes the peril that befell them. The classic origin story of planeswalker Urza sets the stage for the new age of Magic. This single volume represents two of the most popular Magic stories.Contents: The Brothers' War [Artifacts Cycle • 1] [Magic: The Gathering • 4] (1998) / novel by Jeff Grubb: Dominarian legends speak of a mighty conflict, obscured by the mists of history. Of a conflict between the brothers Urza and Mishra for supremacy on the continent of Terisiare. Of titantic engines that scarred and twisted the very planet. Of a final battle that sank continents and shook the skies. The Thran [Magic: The Gathering • 11] (1999) / novel by J. Robert King: Before the Brothers' War. Before the five colors of magic. Before history itself, the plane of Dominaira was ruled by the Thran. They built machines and artifacts, the likes of which have never since been seen. But amid this civilization, a shadow took root, one that would stretch its arms across space and time.