The Book of Memory Gaps


Cecilia Ruiz - 2015
    Tim Burton meets The Pop-Up Book of Phobias in The Book of Memory Gaps, a poetic and hauntingly funny illustrated book that explores the power and mystery of the human mind, created by author and artist Cecilia Ruiz.Book trailer: https://www.youtube.com/watch?v=LsivI...

Goth Girl and the Ghost of a Mouse


Chris Riddell - 2013
    She lives in Ghastly-Gorm Hall with her father, Lord Goth, lots of servants and at least half a dozen ghosts, but she hasn't got any friends to explore her enormous, creepy house with.Then, one night, everything changes when Ada meets a ghostly mouse called Ishmael. Together they set out to solve the mystery of the strange happenings at Ghastly-Gorm Hall, and get a lot more than they bargained for...

Return of the Dapper Men


Jim McCann - 2010
    This is how this land has remained, until 314 dapper-looking gentlemen rain down from the sky and set off in different directions to start the world again. Now Ayden, the only boy to still ask questions; Zoe, the robot girl all other machines hold dear; and the Dapper Man known only as "41” must discover what happened that made time stop, understand what their true places are in this world, and learn what "tomorrow” really means. The sun is setting for the first time in memory, and once that happens, everything changes.Return of the Dapper Men is a visually stunning fairy tale that combines steampunk with fantasy and science fiction with Renaissance style, brought to life from the minds of award-winning playwright and comic book writer Jim McCann (New Avengers: The Reunion) and critically acclaimed visual artist Janet Lee. Together these two have created a world where J.M. Barrie, Lewis Carroll and Maurice Sendak meet Jim Henson and Tim Burton. All sharply dressed in a pin-stripe suit and a dapper bowler hat. Tick tock, time is about to start.

Peter & Max


Bill Willingham - 2009
    Set in two distinct time periods, prepare to travel back to medieval times and learn the tragic back-story of the Piper family, a medieval-era family of traveling minstrels. Then, jump into the present to follow a tale of espionage as Peter Piper slowly hunts down his evil brother for a heinous crime, pitting Peter's talents as a master thief against Max's dark magical powers.Based on the long-running and award-winning comic book series Fables, Peter & Max is its own tale. Readers don't have to be familiar with the comics to fully enjoy and understand this book.

Ninja


Brian Chippendale - 2006
    It functions as both a great fantasy story and a social allegory about an artist's struggle with money, gentrification, and city politics. Nearly every massive comics page is drawn in a different elaborate style somewhere between Darger, Panter and illuminated manuscript. In between each chapter of the story is a related section of fine art: from bright, exuberant paintings to visionary drawings to the posters for which Chippendale is internationally recognized.

Copper: A Comics Collection


Kazu Kibuishi - 2010
    And together boy and dog are off on a series of adventures through marvelous worlds, powered by Copper's limitless enthusiasm and imagination. Each Copper and Fred story in this graphic novel collection is a complete vignette, filled with richly detailed settings and told with a wry sense of humor. These two enormously likable characters build ships and planes to travel to surprising destinations and have a knack for getting into all sorts of odd situations.

The Trellis and the Seed: A Book of Encouragement for All Ages


Jan Karon - 2003
    It was only a seed and very, very small. How could it ever be a vine with sweet-smelling blossoms? When spring came, the Nice Lady made a hole for the seed and planted it in her garden at the base of a trellis. It felt soft in the hole, but also cold and dark. Don't worry, said the Earth. God has planned something beautiful for you. The little seed did not believe it. But as time passed, and the sun shone, and the rain fell, the little seed began to feel something unexpected. . . .

Malice


Chris Wooding - 2009
    Call Tall Jake and he'll take you to Malice, a world that exists inside a horrifying comic book. A place most kids never leave. Seth and Kady think it's all a silly myth. But then their friend disappears, and suddenly the rumours don't seem so silly.

Deep Dark Fears


Fran Krause - 2015
    Based on the wildly popular eponymous Tumblr, Deep Dark Fears explores our odd, creepy, and hilariously singular fears. Animator, illustrator, and cartoonist Fran Krause brings these fears to life in vividly illustrated comics based on real fears submitted by readers (plus a few of his own). These "deep dark fears" run the gamut from unlikely but plausible to completely ridiculous, highlighting both our deeply human similarities and our peculiar uniquenesses.

The Adventure Time Encyclopaedia: Inhabitants, Lore, Spells, and Ancient Crypt Warnings of the Land of Ooo Circa 19.56 B.G.E. - 501 A.G.E.


Martin Olson - 2013
          Written and compiled by the Lord of Evil himself, The Adventure Time Encyclopaedia matches the playful, subversive tone of the series, detailing everything anyone will ever need to know about the postapocalyptic land of Ooo and its inhabitants—secret lore and spells, fun places you should visit and places where you will probably die, whom to marry and whom not to marry, how to make friends and how to destroy your enemies—plus hand-written marginalia by Finn, Jake, and Marceline. An indispensable companion to the show, this side-splittingly funny love letter to Adventure Time is sure to appeal to fans of all ages. Heck yeah! From the Back Cover: Written by the Lord of Evil Himself, Hunson Abadeer (a.k.a. Marceline the Vampire Queen's dad), to instruct and confound the demonic citizenry of the Nightosphere, The Adventure Time Encyclopaedia is perhaps the most dangerous book in history. Although seemingly a guidebook to the Land of Ooo and its postapocalyptic inhabitants, it is in fact an amusing nightmare of literary pitfalls, bombastic brain-boggles, and ancient texts designed to drive the reader mad.  Complete with secret lore and wizard spells, fun places you should visit and places where you will probably die, advice on whom to marry and whom not to marry, and how to make friends and destroy your enemies, this volume includes hand-written marginalia by Finn, Jake, and Marceline. Arguably the greatest encyclopaedia ever written since the beginning of the cosmos, it is also an indispensable companion to humans and demons who know what time it is: Adventure Time!

What Color Is Night?


Grant Snider - 2019
    Grant Snider's beautiful debut picture book explores the wonders—and colors—of nighttime. For night is not just black and white. Ending in colors yet unseen, and a night of sweet dreams, this lilting lullaby is sure to comfort those drifting off to sleep. With luminous art as spare and glowing as the moon, and lyrical text that reads like a friend leading the way through the wilderness, What Color Is Night? is a rich and timeless look at a topic of endless fascination, and a perfect bedtime read-aloud.

Tales from the Loop


Simon Stålenhag - 2014
    The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop. These are its strange tales.Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have spread like wildfire on the Internet. The 2015 Kickstarter for the English version of the book raised over $320,000. Stålenhag’s portrayal of a childhood against a backdrop of old Volvo cars and coveralls, combined with strange and mystical machines, creates a unique atmosphere that is both instantly recognizable and utterly alien.In this top-quality artbook, Simon Stålenhag’s first set of paintings are collected in book form—together with texts that tell the stories of the youth who lived in the shadows of the machines. In addition, three separate prints (format 260×230 mm) as well as a full-color map (format 520x340mm) of the land of The Loop are included in the book.

The Secret Lives of Princesses


Philippe Lechermeier - 2004
    With wit, sublime humor, and beautiful art, The Secret Lives of Princesses introduces a bevy of royal daughters to the court of young readers.  While it alludes to some of their more famous sisters, this large and lusciously illustrated compendium presents such unique and unforgettable characters as the petite Princess Claire Voyant, who can see very far into tomorrow (but muddles her predictions); Princess Oblivia, who forgets everything and misses all her appointments; Princess Tangra-La, who does the tango, the fandango, and any dance that comes her way; and Princess Babbling Brooke, who chatters on and on about everything and nothing. Plus, you’ll learn about such princessy matters as the language of fans; coats of arms; and how not to offend dangerous fairies who cast evil spells.Poetic, often humorous, and always enchanting, this is the perfect collection for princess-loving girls who long for more than just the traditional fairy tale.

Guardians of Being


Eckhart Tolle - 2009
    Every heartwarming page provokes thought, insight, and smiling reverence for all beings and each moment.More than a collection of witty and charming drawings, the marriage of Patrick McDonnell's art and Eckhart Tolle's words conveys a profound love of nature, of animals, of humans, of all life-forms. Guardians of Being celebrates and reminds us of not only the oneness of all life but also the wonder and joy to be found in the present moment, amid the beauty we sometimes forget to notice all around us.

The Sigh


Marjane Satrapi - 2004
    Rose is one of three daughters of a rich merchant who always brings gifts for his girls from the market. One day Rose asks for the seed of a blue bean, but he fails to find one for her. She lets out a sigh in resignation, and her sigh attracts the Sigh, a mysterious being that brings the seed she desired to the merchant. But every debt has to be paid, and every gift has a price, and the Sigh returns a year later to take the merchant's daughter to a secret and distant palace.