Book picks similar to
The Sword and the Spirits by Robert Denton III
fantasy
l5r
fiction
novella
The Death of Joan of Arc
Michael Scott - 2010
She was rescued from certain death by Scathach the Warrior.The truth about that day is revealed in the last will and testament of William of York, and it will leave you wondering: does Joan of Arc still walk the earth?
Thomas’s First Memory of the Flare
James Dashner - 2011
Short flashback that occurs between "The Scorch Trials" and "The Death Cure."
Return to Ravnica: The Secretist, Part One
Doug Beyer - 2012
He is one in a million. He is a planeswalker. And he is on the edge of a mystery that could alter the face of his adopted home—a vast, world-wide city known as Ravnica—forever.Faced with a magical code that is built into the very foundations of the city-world itself, Jace marches into the numinous depths of Ravnica’s underbelly in search of the promise of powerful magic. What he finds is perhaps more burden than boon. Once buried in past, the code resurfaces as Ravnica’s power-hungry mage guilds, unbound by the Guildpact that had once maintained order, struggle for control of the plane. But in the drive for primacy, there is no neutral ground.Jace knows that he can’t crack the code on his own, not while the guilds task teams of mages to unravel the mysteries, but he also knows that the danger of the quest is too great to include his friends. As the mystery begins to unravel, the choice may not be his alone.
Homebrew
Xavier P. Hunter - 2018
Gary Burns just wanted to create the greatest RPG campaign of his gaming career. But a freak magical accident sucks him into the very world he created—as himself. Surrounded by heroes who look and sound like his friends, Gary is forced to play out the story he wrote. Worthless in a fight, Gary must prove himself valuable even if it means feeding the team insider knowledge. Because he needs keep his friends close—and himself alive—until he can solve the puzzle he never designed: how to get everyone back home.
House of Secrets
Chris Columbus - 2013
But everything changed when Dr. Walker lost his job in the wake of a mysterious incident. Now in dire straits, the family must relocate to an old Victorian house that used to be the home of occult novelist Denver Kristoff—a house that feels simultaneously creepy and too good to be true.By the time the Walkers realize that one of their neighbors has sinister plans for them, they're banished to a primeval forest way off the grid. Their parents? Gone. Their friends? A world away. And they aren't alone. Bloodthirsty medieval warriors patrol the woods around them, supernatural pirates roam the neighboring seas, and a power-hungry queen rules the land. To survive, the siblings will have to be braver than they ever thought possible—and fight against their darkest impulses. The key may lie in their own connection to the secret Kristoff legacy. But as they unravel that legacy, they'll discover it's not just their family that's in danger . . . it's the entire world.
Neat
Russell Zimmerman - 2012
Like so many people in the shadows of Seattle, he’s trying to get by with what he has. In his case, that includes a lively spirit, a sadly diminished magical talent, quick wits, and good knowledge of the twists and turns of Seattle’s dingy streets and back alleys. He puts all that to the service of whatever clients he can dig up, solving whatever cases they’re willing to pay him to take on. With any luck, he’ll scrape up enough nuyen to buy a few rounds of his favorite drink—whiskey, neat.His latest case seems simple enough—find a girl who’s gone missing. But throw in a couple of feuding megacorporations, a few organized crime families, and a full selection of the odd denizens of Seattle’s streets, and you’ve got a case that’s anything but easy. It’s up to Kincaid to see how many people he can keep alive—including (and especially) himself.Neat is a brand-new Shadowrun novella plunging readers into the cold, sharp environs of the Sixth World. Elves, trolls, orks, and dwarves mix with humans in the shadowy streets of a near-future world altered by magic, trying to survive on the crumbs dropped by the megacorporations that dominate the world. Whether you’re new to Shadowrun fiction or a longtime fan, Neat is your ticket back to the Sixth World in all its dark, desperate glory.
Deathworld 1
Harry Harrison - 1960
They had to be. For their business was murder...It was up to Jason dinAlt, interplanetary gambler, to discover why Pyrrus had become so hostile during man's brief habitation...
Grief is the Thing with Feathers
Max Porter - 2015
Their father, a Ted Hughes scholar and scruffy romantic, imagines a future of well-meaning visitors and emptiness.In this moment of despair they are visited by Crow - antagonist, trickster, healer, babysitter. This self-described sentimental bird is attracted to the grieving family and threatens to stay until they no longer need him. As weeks turn to months and physical pain of loss gives way to memories, this little unit of three begin to heal.In this extraordinary debut - part novella, part polyphonic fable, part essay on grief, Max Porter's compassion and bravura style combine to dazzling effect. Full of unexpected humour and profound emotional truth, Grief is the Thing with Feathers marks the arrival of a thrilling new talent.
Legend of the Five Rings RPG
John Wick - 1997
The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.
Tales From the Hinterland
Melissa Albert - 2021
I loved these.” ―Kelly Link, author of Get in Trouble“This inventive, enchanting collection reads like the fairy tales of old, hushed stories passed woman to woman, before the Grimms came and wiped away all the blood.” ―Laura Ruby, author of Thirteen Doorways, Wolves Behind Them All“The writing is as spare and precise as poetry, connected to the darker, edgier elements of fairy-tale conventions. Albert’s rich and tightly focused collection forms the core of the mythology created in her novels, and her fans will be thrilled at this further glimpse into that world.” ―Booklist, starred review “Stories fueled by feminist rage, the frustration of being unnderestimated, and the insatiable longing to experience more mark this collection as timely and universal.” ―SLJ
The Map
William Ritter - 2015
Abigail hopes that her birthday will slip by unnoticed and uncelebrated, but her employer, detective of the supernatural R. F. Jackaby, has other plans. Using magical party crackers that teleport the pair to unknown destinations in time and space and a cryptic map that may lead to a forgotten treasure, Jackaby intends to give Abigail what he considers to be the best gift of all--adventure. Abigail and Jackaby must tame an enormous (and carnivorous) rabbit, defend a castle, and master a dirigible if they want to find the treasure and get back to New Fiddleham alive.
Garen: First Shield
Anthony Reynolds - 2020
Demacia is mourning. And in the eyes of Garen Crownguard, it’s his fault.But can he rise to the challenge when Demacia needs him again?While on a peacetime expedition beyond the borders of Demacia, Garen, Quinn, and the Dauntless Vanguard uncover a plot that threatens to destroy long-standing alliances. As the knight-ranger Quinn tries to get word back to Demacia, Garen and his comrades make a desperate last stand. How long can they last, and at what cost?
Nevermore
Keith R.A. DeCandido - 2007
In the years after, their father, John, taught them about the paranormal evil that lives in the dark corners and on the back roads of America...and he taught them how to kill it.
Sam and Dean have hit New York City to check out a local rocker's haunted house. But before they can figure out why a lovesick banshee in an '80s heavy-metal T-shirt is wailing in the bedroom, a far more macabre crime catches their attention. Not far from the house, two university students were beaten to death by a strange assailant. A murder that's bizarre even by New York City standards, it's the latest in a line of killings that the brothers soon suspect are based on the creepy stories of legendary writer Edgar Allan Poe. Their investigation leads them to the center of one of Poe's horror classics, face-to-face with their most terrifying foe yet. And if Sam and Dean don't rewrite the ending of this chilling tale, a grisly serial killer will end their lives forevermore.
A Good War
Robert Brooks - 2018
This limited edition hardback version collects two new World of Warcraft novellas from the point of view of the Alliance (Elegy, by Christie Golden) and the Horde (A Good War, by Robert Brooks). These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best. Each story includes original artwork exclusive to this edition.
Bound
Mark Lawrence - 2018
It should be read between Grey Sister and Holy Sister. Again, I stress SHORT STORY.