Assassin's Creed: Renaissance


Oliver Bowden - 2009
    To eradicate corruption and restore his family's honour, he will learn the art of the assassins. To his allies, Ezio will become a force for change, fighting for freedom and justice. To his enemies, he will become a threat.

Contest


Matthew Reilly - 1996
    A silent sanctuary of knowledge; a 100-year-old labyrinth of towering bookcases, narrow aisles and long marble hallways. For Doctor Stephen Swain and his daughter, Holly, it is the site of a nightmare. Because for one night this historic building is to be the venue for a contest. A contest in which Swain is to compete - whether he likes it or not.The rules are simple: Seven contestants will enter, only one will leave.With his daughter in his arms, Stephen Swain is plunged into a terrifying fight for survival. The stakes are high, the odds brutal. He can choose to run, to hide or to fight - but if he wants to live, he has to win. For in this contest, unless you leave as the victor, you do not leave at all.Readers all over the world have been cheering about Matthew Reilly’s lightning fast adventure thrillers. Contest, the action-packed extravaganza that launched this international bestselling career, is vintage Reilly at his explosive best.

The Eye of Minds


James Dashner - 2013
    And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.The government knows that to catch a hacker, you need a hacker.And they’ve been watching Michael. They want him on their team.But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

The Traveler


John Twelve Hawks - 2005
    A world that exists in the shadows of our own. A conflict we will never see. One woman stands between those determined to control history and those who will risk their lives for freedom.A world that exists in the shadows of our own.A conflict we will never see.One woman stands between those determined to control history and those who will risk their lives for freedom.Maya is hiding in plain sight in London. The twenty-six-year-old has abandoned the dangerous obligations pressed upon her by her father, and chosen instead to live a normal life. But Maya comes from a long line of people who call themselves Harlequins—a fierce group of warriors willing to sacrifice their lives to protect a select few known as Travelers.Gabriel and Michael Corrigan are brothers living in Los Angeles. Since childhood, the young men have been shaped by stories that their late father was a Traveler, one of a small band of prophets who have vastly influenced the course of history. Travelers are able to attain pure enlightenment, and have for centuries ushered change into the world. Gabriel and Michael, who may have inherited their father's gifts, have always protected themselves by living “off the Grid”—that is, invisible to the real-life surveillance networks that monitor people in our modern society.Summoned by her ailing father, Maya is told of the existence of the brothers. The Corrigans are in severe danger, stalked by powerful men known as the Tabula—ruthless mercenaries who have hunted Travelers for generations. This group is determined to inflict order on the world by controlling it, and they view Travelers as an intolerable threat. As Maya races to California to protect the brothers, she is reluctantly pulled back into the cold and solitary Harlequin existence. A colossal battle looms—one that will reveal not only the identities of Gabriel and Michael Corrigan but also a secret history of our time.Moving from the back alleys of Prague to the heart of Los Angeles, from the high deserts of Arizona to a guarded research facility in New York, The Traveler explores a parallel world that exists alongside our own. John Twelve Hawks' stunningly suspenseful debut is an international publishing sensation that marks the arrival of a major new talent.

Deep Fathom


James Rollins - 2001
    Solar flares have triggered a series of gargantuan natural disasters. Earth-quakes and hellfire rock the globe. Air Force One has vanished from the skies with America's president on board.Now, with the United States on the narrow brink of a nuclear apocalypse, Kirkland must pilot his oceangoing exploration ship, Deep Fathom, on a desperate mission miles below the ocean's surface. There, devastating secrets await him--and a power an ancient civilization could not contain that has been cast out into modern day, where it will forever alter a world that's already racing toward its own destruction.

Meg


Steve Alten - 1997
    On a top-secret dive into the Pacific Ocean's deepest canyon, Jonas Taylor found himself face-to-face with the largest and most ferocious predator in the history of the animal kingdom. The sole survivor of the mission, Taylor is haunted by what he's sure he saw but still can't prove exists - Carcharodon megalodon, the massive mother of the great white shark. The average prehistoric Meg weighs in at twenty tons and could tear apart a Tyrannosaurus rex in seconds. Taylor spends years theorizing, lecturing, and writing about the possibility that Meg still feeds at the deepest levels of the sea. But it takes an old friend in need to get him to return to the water, and a hotshot female submarine pilot to dare him back into a high-tech miniature sub. Diving deeper than he ever has before, Taylor will face terror like he's never imagined. MEG is about to surface. When she does, nothing and no one is going to be safe, and Jonas must face his greatest fear once again.

Fallen Dragon


Peter F. Hamilton - 2001
    But as the Skins invade bucolic Thallspring, Z-B's strategy is about to go awry, all because of: Sgt. Lawrence Newton, a dreamer whose twenty years as a Skin have destroyed his hopes and desires; Denise Ebourn, a school teacher and resistance leader whose guerrilla tactics rival those of Che Guevara and George Washington and Simon Roderick, the director who serves Z-B with a dedication that not even he himself can understand. Grimly determined to steal, or protect, a mysterious treasure, the three players engage in a private war that will explode into unimaginable quests for personal grace...or galactic domination

Departure


A.G. Riddle - 2014
    The world's past and future rests in the hands of five unwitting strangers. En route to London from New York, Flight 305 suddenly loses power and crash-lands in the English countryside, plunging a group of strangers into a mysterious adventure that will have repercussions for all of humankind. Struggling to stay alive, the survivors soon realize that the world they've crashed in is very different from the one they left. But where are they? Why are they here? And how will they get back home? Five passengers seem to hold clues about what's really going on: writer Harper Lane, venture capitalist Nick Stone, German genetic researcher Sabrina Schröder, computer scientist Yul Tan, and Grayson Shaw, the son of a billionaire philanthropist.As more facts about the crash emerge, it becomes clear that some in this group know more than they're letting on, answers that will lead Harper and Nick to uncover a far-reaching conspiracy involving their own lives. As they begin to piece together the truth, they discover they have the power to change the future and the past-to save our world... or end it.

Qualify


Vera Nazarian - 2014
    You die, or you Qualify. The year is 2047. An extinction-level asteroid is hurtling toward Earth, and the descendents of ancient Atlantis have returned from the stars in their silver ships to offer humanity help.But there’s a catch.They can only take a tiny percent of the Earth’s population back to the colony planet Atlantis. And in order to be chosen, you must be a teen, you must be bright, talented, and athletic, and you must Qualify.Sixteen-year-old Gwenevere Lark is determined not only to Qualify but to rescue her entire family.Because there’s a loophole.If you are good enough to Qualify, you are eligible to compete in the brutal games of the Atlantis Grail, which grants all winners the laurels, high tech luxuries, and full privileges of Atlantis Citizenship. And if you are in the Top Ten, then all your wildest wishes are granted… Such as curing your mother’s cancer.There is only one problem.Gwen Lark is known as a klutz and a nerd. While she’s a hotshot in classics, history, science, and languages, the closest she’s come to sports is a backyard pool and a skateboard.This time she is in over her head, and in for a fight of her life, against impossible odds and world-class competition—including Logan Sangre, the most amazing guy in her class, the one she’s been crushing on, and who doesn’t seem to know she exists.Because every other teen on Earth has the same idea. You Qualify or you die. * * *EXCERPT!Now you can read Chapter One in its entirety (click here)!* * *

Toys


James Patterson - 2011
    Of course, they do--they're Elites, endowed at birth with the very best that the world can offer. The only problem in their perfect world: humans and their toys!The one with the most toys--diesThe top operative for the Agency of Change, Hays has just won the fiercest battle of his career. He has been praised by the President, and is a national hero. But before he can savor his triumph, he receives an unbelievable shock that overturns everything he thought was true. Suddenly Hays is on the other side of the gun, forced to leave his perfect family and fight for his life.Now a hunted fugitive, Hays is thrown into a life he never dreamed possible--fighting to save humans everywhere from extinction. He enlists all of his training to uncover the truth that will save millions of lives--maybe even his own.

Empire


Orson Scott Card - 2006
    The war of words between Right and Left has collapsed into a shooting war, though most people just want to be left alone. The battle rages between the high-technology weapons on one side, and militia foot-soldiers on the other, devastating the cities, and overrunning the countryside. But the vast majority, who only want the killing to stop and the nation to return to more peaceful days, have technology, weapons and strategic geniuses of their own. When the American dream shatters into violence, who can hold the people and the government together? And which side will you be on?Orson Scott Card is a master storyteller, who has earned millions of fans and reams of praise for his previous science fiction and fantasy novels. Now he steps a little closer to the present day with this chilling look at a near future scenario of a new American Civil War.

Amped


Daniel H. Wilson - 2012
    When the United States Supreme Court rules that implanted individuals are no longer a protected class, Owen's life is changed forever, as he discovers that his implant has a very dangerous secret.

Micro


Michael Crichton - 2011
    An instant classic, Micro pits nature against technology in vintage Crichton fashion. Completed by visionary science writer Richard Preston, this boundary-pushing thriller melds scientific fact with pulse-pounding fiction to create yet another masterpiece of sophisticated, cutting-edge entertainment.

Halo: The Fall of Reach


Eric S. Nylund - 2001
    the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo...

Hunter's Run


George R.R. Martin - 2007
    Human colonists serve as world-building crash-test dummies, dropped onto empty planets deemed too dangerous or inconvenient for other races, to pave over whatever marvels and threats evolution had put there. Like so many others, Ramon Espejo ran from the poverty and hopelessness of the Third World to the promise of a new world, joining a host of like-minded workers and dreamers aboard one of the great starships of the mysterious, repulsive Enye. But the life he found on the far-off planet of Sao Paulo was no better than the one he had abandoned.Tough, volatile, and angry, a luckless prospector hoping for that one rich strike that will make him wealthy, Ramon is content only when on his own out in the bush, far from the dirty, loud, bustling hive of humanity that he detests with sociopathic fervor. Then one night his rage and too much alcohol get the better of him, resulting in sudden bloodshed and a high-profile murder.Ramon is forced to flee into the wilderness for however long it will take for the furor to die down. Here, mercifully, almost happily alone, Ramon is once again free. But while searching for his long-elusive lode, he stumbles upon something completely unexpected: a highly advanced alien race in hiding; fugitives like himself on a world not their own.Suddenly in possession of a powerful, dangerous secret, Ramon must battle for his freedom from alien captors and also against the hostile and unpredictable planet. And so the chase begins. Police, fugitive aliens, and a human murderer weave a web of shifting alliances as Ramon enters the greatest manhunt the alien world of Sao Paulo has ever known. If he is to survive, Ramon must overcome inscrutable aliens and deadly predators, but his greatest enemy is himself. With every move in the desperate game, he struggles to outwit his enemies and solve the mystery of a murder he himself committed. A rip-roaring adventure tale and character study of a fascinating and twisted mind, "Hunter's Run" showcases three masters of the form at their best.