A Mate for Oigr


S.J. Sanders - 2019
    He gave up his future on Vrol, the chance for a mate and family, and everything he knew. Now that Nazzek is mated with a youngling on the way, Oigr must adjust to a new future that he’s not prepared for. What does a male do when his sole purpose in life shifts?Deena is a witch who has felt that love has passed by her by. As her fortieth birthday draws near, feeling the weight of it looming over her, she casts a spell to draw love to her. When she feels a connection to a lonely Vrooduk male and unwittingly enters into a series of courtship rituals, nothing prepares her for being whisked away to another world on Halloween. Together they discover the power of love and a little bit of Halloween magic.

Pursuit


Claudy Conn - 2012
    Nothing will stop Chance from fulfilling his mission of vengeance, not even the time barrier.The queen of the Seelie Fae has other ideas, however, and she sends Princess Royce to make sure Pestale is captured, not killed. Royce would rather spend time with the human family she has grown to love, but she has broken the rules one time too many, and Queen Aaibhe wants her to grow up and act like the Seelie royal she is!Royce doesn’t want to be part of Chance’s team. He most definitely doesn’t want her on his team, and from the start—fireworks.Chance has Pestale on the run, but after seeing the beautiful princess with the flaming red hair, Pestale has decided Royce must be his. A hunter becomes the hunted … Purposes collide …

Stray


Andrea K. Höst - 2011
    Surrounded by the wrong sort of trees, and animals never featured in any nature documentary, Cass is only sure of one thing: alone, she will be lucky to survive. The sprawl of abandoned blockish buildings Cass discovers offers her only more puzzles. Where are the people? What is the intoxicating mist which drifts off the buildings in the moonlight? And why does she feel like she's being watched? Increasingly unnerved, Cass is overjoyed at the arrival of the formidable Setari. Whisked to a world as technologically advanced as the first was primitive, where nanotech computers are grown inside people's skulls, and few have any interest in venturing outside the enormous whitestone cities, Cass finds herself processed as a 'stray', a refugee displaced by the gates torn between worlds. Struggling with an unfamiliar language and culture, she must adapt to virtual classrooms, friends who can teleport, and the ingrained attitude that strays are backward and slow. Can Cass ever find her way home? And after the people of her new world discover her unexpected value, will they be willing to let her leave?