Book picks similar to
First Maitz: Selected Works by Don Maitz by Don Maitz
art
non-fiction
fantasy
locus-awards
The Art of Star Wars: The Force Awakens
Phil Szostak - 2015
The Art of Star Wars: The Force Awakens will take you there, from the earliest gathering of artists and production designers at Lucasfilm headquarters in San Francisco to the fever pitch of production at Pinewood Studios to the conclusion of post-production at Industrial Light & Magic—all with unprecedented access. Exclusive interviews with the entire creative team impart fascinating insights in bringing director J.J. Abrams’s vision to life; unused “blue sky” concept art offers glimpses into roads not traveled. Bursting with hundreds of stunning works of art, including production paintings, concept sketches, storyboards, blueprints, and matte paintings, this visual feast will delight Star Wars fans and cineastes for decades to come. The Art of Star Wars: The Force Awakens is the definitive expression of how the latest chapter in the Star Wars saga was dreamed into being.ALSO AVAILABLE FROM ABRAMS IN FALL 2016:The Making of Star Wars: The Force Awakens by Mark Cotta Vaz. Forewords by J.J. Abrams and Kathleen Kennedy. ISBN: 978-1-4197-2022-2
Mechanika: Creating the Art of Science Fiction with Doug Chiang
Doug Chiang - 2008
For generations artists have created imagery destined for the entertainment of others, and now you can too.Revered science fiction artist and film designer, Doug Chiang, reveals the thought processes and techniques he used working on blockbusters such as the Star Wars prequels, War of the Worlds, Terminator, and Beowulf. You'll learn from Chiang's visionary experience as he shares his design processes, giving expert advice and showcasing the groundbreaking style that has earned his creations a spot in the Brooklyn Museum, Houston Museum of Fine Art and the Tokyo National Museum.Inside you'll discover:30+ lessons for creating out-of-this-world science fiction scenes in the style featured in films, books, comics, toys and games using both traditional and digital techniquesDetails and tips for using Adobe Photoshop to conceive, design, draw and enhance your creations25 step-by-step demonstrations of outrageous robots, vehicles, creatures and environments with finished color imagesForeword by film producer/director Robert Zemeckis (Monster House, The Polar Express, Back to the Future, Beowulf)With tips on everything from basic skills like blueline sketching and assembling a toolkit to conceptualization and painting for digital art, Mechanika has everything you need to get great results and make your science fiction worlds come alive!
The Obernewtyn Chronicles Omnibus, #1-6
Isobelle Carmody - 2015
It was a time known as the Age of Chaos. In a final explosive flash everything was destroyed. The few who survived banded together and formed a Council for protection. But people like Elspeth-mysteriously born with powerful mental abilities-are feared by the Council and hunted down like animals...to be destroyed.Her only hope for survival to is keep her power hidden. But is secrecy enough against the terrible power of the Council? The Farseekers Since their takeover of Obernewtyn, the secret community of Misfits has flourished, protected by their remoteness. Led by Elspeth Gordie, whose extraordinary powers set her apart even among her Misfit friends, an expedition sets out to rescue a powerful Misfit in a distant part of the Land. Only she knows the enormity of their task. But for her is yet another challenge as she must fulfil her vow to find and dismantle the dormant deathweapons left by the Beforetimers.AshlingThe powerful farseeker Elspeth Gordie is sent to Sutrium, seat of the totalitarian council that rules the Land, to seal an alliance between the secret Misfit community at Obernewtyn and rebel forces. The journey takes her far beyond the borders of the Land, across the sea and into the heart of the mysterious desert region of Sador, where she seeks help to destroy the weaponmachines. But before her dark quest can begin, Elspeth must learn the truth of her dreams: she must understand why the Beforetimers destroyed their world ...The Keeping Place After a kidnapping, Elspeth Gordie and the Misfits are forced to join the rebellion against the oppressive Council, using their extraordinary mind powers. But Elspeth must also seek out clues left by the long-dead seer, Kasanda, vital to her quest to destroy the Beforetime weaponmachines. One clue is lost in the past, forcing Elspeth to travel the Dreamtrails, stalked by a terrifying winged beast, with the cat, Maruman, as her guide and guardian. Only there can she learn more of the Beforetimer Misfits and their enemy, Govamen. Gradually Elspeth realises that her quest is intimately linked to the Misfits' refuge Obernewtyn - its past and its future...The Stone Key There was a great crash and wood splintered . . . I had a brief glimpse of a group of Herder priests, bald and robed, peering at me, and then the sundered remnants of the locker door were torn aside and a rough hand reached in to haul me out by the hair. A Hedra captain stared into my face with eyes that burned with a fanatical fire above a thin nose and a lipless slash of a mouth. . .'You will die in great pain and very slowly, mutant,' said the Hedra master.When Farseeker Guildmistress Elspeth Gordie sets out from Obernewtyn to travel to Sutrium at the end of Wintertime, she quickly learns that not everyone welcomes the changes brought about by the rebellion. Capture by an old and vicious enemy, she is drawn into the heart of the Herder Faction, where she learns of a terrible plot to destroy the west coast.To stop it, Elspeth must risk everything, knowing that if she dies, she will never complete her quest to find the weaponmachines that destroyed the Beforetime.But if she succeeds, her journey will lead her to the last of the signs left for her by the seer Kasanda . . .The SendingIt came to me then, like a chilly draught from an unseen gap, that I had always known in my deepest heart that it would be like this, a slipping away from a life full of people I had come to love, in a place I had helped to shape, in a land I had helped to free.The time has come at last for Elspeth Gordie to leave the Land on her quest to find and stop the computermachine Sentinel from unleashing the deadly Balance of Terror arsenal. But before she can embark on her journey, she must find a lost key. And although she has long prepared for this day, nothing is as she anticipated.Elspeth's search will take her where she never thought to go, and bestow upon her stranger companions than any she ever imagined. It will lead her far from her destination to those she believed lost forever.And it will test her, as she has never been tested before . . .
Maxfield Parrish
Coy Ludwig - 1973
A compendium of the life and work of Maxfield Parrish, it is an essential part of a Parrish library. For the collector, the publisher has included a value guide to some of the products that bear Parrish images. Examples of Parrish's most famous book illustrations are shown, including selections from Mother Goose in Prose and the Arabian Nights. Also included are his famous magazine covers-from Life, Collier's, Harper's Weekly, etc., as well as all the landscapes that he painted for Brown and Bigelow, who reproduced them as calendars every year from 1936 to 1963. One of the highlights of the book is the chapter on Parrish's technique, examining in depth his materials, favorite methods, and unique way of painting. In addition, there is a lengthy excerpt from an unpublished manuscript by Maxfield Parrish, Jr., explaining step-by-step his father's glazing technique and use of photography in his work. This definitive study also contains numerous revealing excerpts from Parrish's unpublished correspondence with family, friends, and clients.
Star Wars: The Blueprints
J.W. Rinzler - 2011
With more than 250 blueprints, 500 photographs and illustrations, and ten stunning gatefolds, Star Wars: The Blueprints is a deluxe volume that reveals the work of the engineers, designers, and artists who dreamed up the look and feel of the Star Wars universe. Best-selling author J. W. Rinzler explores the complex process of envisioning and creating the Star Wars films throughout this collection. Witness first-hand the technical expertise and jaw-dropping detail involved in every part of the process, from concept sketches to final scenes. Star Wars: The Blueprints showcases the transformation of careful technical drawings to now-iconic sets--the rebel blockade runner, the
Millennium Falcon
, the bridge of General Grievous’s flagship, Jabba the Hutt’s throne room, and many others. Meticulously researched and packed with gorgeous artwork and little-known details, Star Wars: The Blueprints tells the story of the brilliant minds and technical prowess that brought this extraordinary epic to life.
Tomorrow's Flight
M.E. Ellington - 2021
But destiny often changes people’s lives in ways they can’t imagine. When a dinosaur fossil is unearthed in the central Nevada desert, the last thing Andrea Alejandro, a graduate student in paleontology, expected to find was the tail section of an airplane in the same strata of earth.After Flight 839 crash lands in unfamiliar terrain, Sarah documents the daily routine she and her fellow passengers follow, waiting to be saved. Slowly but surely the survivors come to realize that they have crossed through time. The daily horrors of Cretaceous life become clearer as they encounter a family of Tyrannosaurus rexes that grows increasingly interested in the survivors and their shell of an airplane. As timelines collide, one woman’s battle for survival becomes another woman’s fight for the truth.Tomorrow’s Flight is the new novel from Amazon bestselling authors M.E. Ellington and Steven Stiefel.
The Resurrectionist: The Lost Work of Dr. Spencer Black
E.B. Hudspeth - 2013
A city of gas lamps, cobblestone streets, and horse-drawn carriages—and home to the controversial surgeon Dr. Spencer Black. The son of a grave robber, young Dr. Black studies at Philadelphia’s esteemed Academy of Medicine, where he develops an unconventional hypothesis: What if the world’s most celebrated mythological beasts—mermaids, minotaurs, and satyrs—were in fact the evolutionary ancestors of humankind? The Resurrectionist offers two extraordinary books in one. The first is a fictional biography of Dr. Spencer Black, from a childhood spent exhuming corpses through his medical training, his travels with carnivals, and the mysterious disappearance at the end of his life. The second book is Black’s magnum opus: The Codex Extinct Animalia, a Gray’s Anatomy for mythological beasts—dragons, centaurs, Pegasus, Cerberus—all rendered in meticulously detailed anatomical illustrations. You need only look at these images to realize they are the work of a madman. The Resurrectionist tells his story.
The Art of Horizon Zero Dawn
Paul Davies - 2017
The Art of Horizon Zero Dawn is the ultimate gallery of the hotly anticipated new IP from Guerrilla Games (Killzone series). It focuses on the stunning artwork used to develop the game, and includes over 300 images, sketches, and concept art, commentary throughout from the artists and creators. This is an in-depth insight into a world as beautiful as it is dangerous. Over 1000 years ago a cataclysm destroyed life as we know it, forcing humans to the brink of extinction. In our place machines rose, and nature took back our cities, until all that was left of our world was the rumours of the old ones and the ruins of a civilisation long past. The tribes of the new world live scattered, some small and humble, some as powerful as kings. If Aloy, an outcast and hunter, is to find her true place in this world she must combat the great robotic creatures of the land and uncover the mysteries of a lost civilisation.
The Librarian: Books One and Two
Eric Hobbs - 2012
This set includes book one, Little Boy Lost, and book two, Unhappily Ever After.
The Cinematic Art of World of Warcraft: The Wrath of the Lich King
Blizzard Entertainment - 2009
Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.
The Art of Splatoon
Nintendo - 2017
. . and that's only an inkling of what's inside. We're not squidding around: this is a must have for all fans of Splatoon!Character illustrations!Concept art!Behind the scenes notes!All the content that splatters most!
Gnomes
Wil Huygen - 1976
Come join in the 20th-anniversary fun as gnomania strikes again!Did you know that gnome couples always have twin children? Or that a gnome is seven times as strong as a human? Do you want to hear some gossip from the gnome who knew Rembrandt? Dutch artist Rien Poortvliet's charming illustrations and physician Wil Huygen's detailed observations of the gnomes' habits, anatomy, and lifestyle are a delight for readers of all ages. Children will adore the gnome family's underground home and the constant interaction with animals; adults will appreciate the tongue-in-cheek scientific data. Gnomebody is immune to the gnomes' tremendous appeal--and a whole new generation is waiting to love them for the first time!
The Book of Kells
R.A. MacAvoy - 1985
A contemporary man, John Thornburn (a meek, non-violent and unpredictable artist) and woman, Derval (his tough, confrontational, strong and warrior-like lover) time travel to ancient Ireland to avenge a Viking attack. Packed with fascinating details of historical time and place in Irish history and delicately balanced on the border between realism and fantasy, the story centers around one of the most famous and beautiful illuminated manuscripts in history, the legendary but entirely real Book of Kells. Celtic history blends with magical fantasy for a strange and immersive tale of adventure.
The Old Soul
Joseph Wurtenbaugh - 2012
As tiny and inconspicuous as it may seem, That-Which-Had-Been exhibits an unexpected and varied gift for survival, as it journeys implacably toward its ultimate destination. Along the way, it meets a rich array of ordinary human beings, some of whom assist it along its way, others who impede its progress, none of whom have any idea of its existence.From whence comes the strange, but universal, experience of deja vu? Why do some people exhibit a wisdom far beyond their age and experience - persons reincarnationists refer to as 'old souls'? Joseph Wurtenbaugh in this short story offers a fascinating and tantalizingly plausible explanation for these phenomena, presented in a natural setting that brims with adventure and exhilarating possibility. Not to be missed by anyone who enjoys science fiction or thinking outside the box.
Star Wars: Women of the Galaxy
Amy RatcliffeElsa Charretier - 2018
The amazing lineup of illustrators includes Alice X. Zhang, Amy Beth Christenson, Annie Stoll, Annie Wu, Christina Chung, Cryssy Cheung, Eli Baum, Elsa Charretier, Geneva B., Jen Aberin Johnson, Jen Bartel, Jenny Parks, Karen Hallion, Little Corvus, Sara Alfageeh, Sara Kipin, Sarah Wilkinson, and Viviane Tanner. Check out Jen Bartel’s cover below, featuring a striking image of Rey.