Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Shining Rock


Blake Crouch - 2010
    In “Shining Rock,” an older couple encounter a strange and menacing visitor during a camping trip in the North Carolina mountains. Friendly at first, this stranger seems to know them, seems to know their secrets, and as things escalate, they become convinced that they may never leave these mountains alive.*Note: This story is collected with others in the eBook, FOUR LIVE ROUNDS, which also contains a Foreword by J.A. Konrath and introductions to each story by Blake Crouch.

Kitty's Greatest Hits


Carrie Vaughn - 2011
    Over the course of eight books she’s fought evil vampires, were-creatures, and some serious black magic. She’s done it all with a sharp wit and the help of a memorable cast of werewolf hunters, psychics, and if-notgood- then-neutral vampires by her side. Kitty’s Greatest Hits not only gives readers some of Kitty’s further adventures, it offers longtime fans a window into the origins of some of their favorite characters. In “Conquistador de la Noche,” we learn the origin story of Denver’s Master vampire, Rick; with “Wild Ride,” we find out how Kitty’s friend T.J. became a werewolf; and in “Life is the Teacher,” we revisit Emma, the human-turned-unwilling-vampire who serves the aloof vampire Master of Washington, D.C. This entertaining collection includes two brand-new works: “You’re On the Air,” about one of Kitty’s callers after he hangs up the phone; and the eagerly awaited “Long Time Waiting,” the novella that finally reveals just what happened to Cormac in prison, something every Kitty fan wants to know.Contents:Il Est NeA Princess of SpainConquistador de la NocheThe Book of DanielThe Temptation of Robin Green Looking After FamilyGod's CreaturesWild RideWinnowing the HerdKitty and the Mosh Pit of the Damned Kitty's Zombie New YearLife is the TeacherYou're on the AirLong Time Waiting