Legacies


L.E. Modesitt Jr. - 2002
    Corus today is a world of contending countries, of struggling humans, strange animals and elusive supernatural creatures. Though much has been forgotten, it is still a place of magical powers, and of a few people who are Talented enough to use them.Even as a child, Alucius showed very strong Talent. He was warned never to reveal it, lest others seek to exploit it. But as he grows to young manhood, Alucius must serve in the Militia like his father before him. When his country is invaded by the slave armies of the Matrial, immortal ruler of a nearby land, Alucius is captured and magically enslaved.A time of changes has come upon all of the world of Corus. If the evil surrounding the Matrial is not ended, those changes will not be happy ones. Alucius and his Talent have a central role to play.

Shaman's Crossing


Robin Hobb - 2005
    The second son of a newly anointed nobleman, he must endure the rigors of military training at the elite King's Cavalla Academy--and survive the hatred, cruelty, and derision of his aristocratic classmates--before joining the King of Gernia's brutal campaign of territorial expansion. The life chosen for him will be fraught with hardship, for he must ultimately face a forest-dwelling folk who will not submit easily to a king's tyranny. And they possess an ancient magic their would-be conquerors have long discounted--a powerful sorcery that threatens to claim Nevare Burvelle's soul and devastate his world once the Dark Evening brings the carnival to Old Thares.

Devices and Desires


K.J. Parker - 2005
    Forced into exile, he seeks a terrible vengeance -- one that will leave a trail of death and destruction in its wake. But he will not be able to achieve this by himself. He must draw up his plans using the blood of others...In a compelling tale of intrigue and injustice, K. J. Parker's embittered hero takes up arms against his enemies, using the only weapons he has left to him: his ingenuity and his passion -- his devices and desires.

Cold Iron


Stina Leicht - 2015
    Only Suvi, his fraternal twin sister, supports him. When Nels is ambushed by an Acrasian scouting party, he does the forbidden for a member of the ruling family: He picks up a fallen sword and defends himself.Disowned and dismissed to the military, Nels establishes himself as a leader as Eledore begins to shatter under the attack of the Acrasians, who the Kainen had previously dismissed as barbarians. But Nels knows differently, and with the aid of Suvi, who has allied with pirates, he mounts a military offensive with sword, canon, and what little magic is left in the world.

Gardens of the Moon


Steven Erikson - 1999
    Even the imperial legions, long inured to the bloodshed, yearn for some respite. Yet Empress Laseen's rule remains absolute, enforced by her dread Claw assassins.For Sergeant Whiskeyjack and his squad of Bridgeburners, and for Tattersail, surviving cadre mage of the Second Legion, the aftermath of the siege of Pale should have been a time to mourn the many dead. But Darujhistan, last of the Free Cities of Genabackis, yet holds out. It is to this ancient citadel that Laseen turns her predatory gaze.However, it would appear that the Empire is not alone in this great game. Sinister, shadowbound forces are gathering as the gods themselves prepare to play their hand...Conceived and written on a panoramic scale, Gardens of the Moon is epic fantasy of the highest order--an enthralling adventure by an outstanding new voice.At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Acacia: The War with the Mein


David Anthony Durham - 2007
    A widower of high intelligence, he presides over an empire called Acacia, after the idyllic island from which he rules. He dotes on his four children and hides from them the dark realities of traffic in drugs and human lives on which their prosperity depends. He hopes that he might change this, but powerful forces stand in his way. And then a deadly assassin sent from a race called the Mein, exiled long ago to an ice-locked stronghold in the frozen north, strikes at Leodan in the heart of Acacia while they unleash surprise attacks across the empire. On his deathbed, Leodan puts into play a plan to allow his children to escape, each to their separate destiny. And so his children begin a quest to avenge their father's death and restore the Acacian empire — this time on the basis of universal freedom.

Scourge of the Betrayer


Jeff Salyards - 2012
    Some say that the Syldoon eat virgins and babies–or perhaps their own mothers. Arkamondos, a bookish young scribe, suspects that the Syldoon’s dire reputation may have grown in the retelling, but he’s about to find out for himself.Hired to chronicle the exploits of a band of rugged Syldoon warriors, Arki finds himself both frightened and fascinated by the men’s enigmatic leader, Captain Braylar Killcoin. A secretive, mercurial figure haunted by the memories of those he’s killed with his deadly flail, Braylar has already disposed of at least one impertinent scribe ... and Arki might be next.Archiving the mundane doings of millers and merchants was tedious, but at least it was safe. As Arki heads off on a mysterious mission into parts unknown, in the company of the coarse, bloody-minded Syldoon, he is promised a chance to finally record an historic adventure well worth the telling, but first he must survive the experience!A gripping military fantasy explores the brutal politics of Empire–and the searing impact of violence and dark magic on a man’s soul.

Songs of the Earth


Elspeth Cooper - 2011
    Even if he could escape, the Church Knights and their witchfinder would be hot on his heels while his burgeoning power threatens to tear him apart from within.There is no hope . . . none, but a secretive order, themselves persecuted almost to destruction. If Gair can escape, if he can master his own growing, dangerous abilities, if he can find the Guardians of the Veil, then maybe he will be safe. Or maybe he'll discover that his fight has only just begun.

Mage's Blood


David Hair - 2012
    The Magi are hell-bent on ruling this world and have led armies across the bridge on crusades of conquest. Now the Moontide is almost here and the people of the East are ready to fight.

A Cast of Stones


Patrick W. Carr - 2013
    Eager for coin, Errol agrees to what he thinks will be an easy task, but soon finds himself hunted by deadly assassins. Forced to flee with the priest and a small band of travelers, Errol soon learns he's joined a quest that could change the fate of his kingdom. Protected for millennia by the heirs of the first king, the kingdom's dynasty nears its end and the selection of the new king begins--but in secret and shadow. As danger mounts, Errol must leave behind the stains and griefs of the past, learn to fight, and discover who is hunting him and his companions and how far they will go to stop the reading of the stones. 2014 Carol Award Winner for Speculative

Blood and Iron


Jon Sprunk - 2014
    Horace, a soldier from the west, had joined the Great Crusade against the heathens of Akeshia after the deaths of his wife and son from plague. When he washes ashore, he finds himself at the mercy of the very people he was sent to kill, who speak a language and have a culture and customs he doesn't even begin to understand.Not long after, Horace is pressed into service as a house slave. But this doesn't last. The Akeshians discover that Horace was a latent sorcerer, and he is catapulted from the chains of a slave to the halls of power in the queen's court. Together with Jirom, an ex-mercenary and gladiator, and Alyra, a spy in the court, he will seek a path to free himself and the empire's caste of slaves from a system where every man and woman must pay the price of blood or iron. Before the end, Horace will have paid dearly in both.

The Black Guard


A.J. Smith - 2013
    Magic features in the world, but is rare and mostly confined to the various priesthoods. The city of Ro Canarn has been assaulted by Knights of the Red. Amongst them is a Karesian Enchantress of the Seven Sisters, intent on manipulating the men of Ro to her ends. Her Sisters intend the assault to be the first move in a longer game, a war intended to destroy worship of the Gods of men and bring back the malevolent Forest Giant of pleasure and blood.The young Lord of Canarn, and one of his closest friends, plan a desperate gambit to take back the city, whilst his sister journeys north and confronts more of the Sisters' schemes as they try to conquer the rest of the lands of men.Divided by geography and surrounded by enemies, a disparate group of Clerics, Priests, Knights, criminals and warriors must defeat overwhelming odds to seize back the lands of men from those unknowingly under the sway of the Dead God and his Enchantresses.The Duke of Canarn is dead, executed by the King's decree. The city lies in chaos, its people starving, sickening, and tyrannized by the ongoing presence of the King's mercenary army. But still hope remains: the Duke's children, the Lord Bromvy and Lady Bronwyn, have escaped their father's fate.Separated by enemy territory, hunted by the warrior clerics of the One God, Bromvy undertakes to win back the city with the help of the secretive outcasts of the Darkwald forest, the Dokkalfar. The Lady Bronwyn makes for the sanctuary of the Grass Sea and the warriors of Ranen with the mass of the King's forces at her heels. And in the mountainous region of Fjorlan, the High Thain Algenon Teardrop launches his Dragon Fleet against the Red Army. Brother wars against brother in this, the epic first volume of the long war.

The Grim Company


Luke Scull - 2013
    But this is the Age of Ruin. And there are no heroes...Five hundred years ago, the world was destroyed in the celestial Godswar. Seeking to throw off the shackles of the deities who created them, a cabal of mages rose up and made war upon the Gods. Though they won out, it was at a great cost: the ensuing cataclysm brought forth the Age of Ruin to the world.Five hundred years later, the world limps on, seemingly winding down to an inevitable end. Dystopian city states have arisen, each presided over by one of the Magelords who first made war.Corrupted, near-immortal, and far too powerful, those wizards who once sought to free the world now make war upon each other, while the helpless populace limp on from day to day.Into this blighted world, steps Davarus Cole, a boy obsessed with notions of heroism and adventuring, who burns to do great deeds. One night, in a reckless act, Cole gets himself into a brawl with the authories. He quickly finds himself sent away from the city, where the world still groans from the ancient cataclysm, and the corpses of Gods lie deep beneath the bedrock, leaking wild, uncontrolled magic into the world.

Velocity Weapon


Megan E. O'Keefe - 2019
    A high-flying sergeant, Sanda has the skills to take down any enemy combatant. Biran is a savvy politician who aims to use his new political position to prevent conflict from escalating to total destruction.However, on a routine maneuver, Sanda loses consciousness when her gunship is blown out of the sky. Instead of finding herself in friendly hands, she awakens 230 years later on a deserted enemy warship controlled by an AI who calls himself Bero. The war is lost. The star system is dead. Ada Prime and its rival Icarion have wiped each other from the universe.Now, separated by time and space, Sanda and Biran must fight to put things right.

The Thief's Gamble


Juliet E. McKenna - 1999
    She haunts the back taverns of the realm, careful to appear neither rich nor poor, neither tall nor short . . . neither man nor woman. Obscurity is her protection, thievery her livelihood, and gambling her weakness.Alas, some bets are hard to resist. Particularly when they offer a chance to board a ship for Hadrumal, the fabled city of the Archmage. So Livak follows a minor wizard, Shiv, in an attempt to turn a rune or two, never dreaming that the stolen tankard she wants to sell contains the secrets of an ancient magic far more powerful, and infinitely darker, than any mortal mage's spells.