Demons of Air and Darkness


Keith R.A. DeCandido - 2001
    They were masters of space, and to those who feared them, they were demons of air and darkness. But long ago they left their empire and their miraculous technology behind. Now someone has found the key to it, and all those doors have been flung open. Gateways ~ Demons Of Air & Darkness      A world near Deep Space 9, threatened with destruction from the distant Delta Quadrant, becomes the focus of a massive rescue effort as Colonel Kira Nerys, her crew, and some unexpected allies fight to avert disaster on a planetary scale. Meanwhile, as Lieutenant Nog and Ensign Thirishar ch'Thane search for a way to shut down the spatial portals forever, Quark becomes involved in a dangerous game that could determine, once and for all, who will control the Gateways.

Infection


John Gregory Betancourt - 1999
    Enterprise-D's ongoing mission when a virulent epidemic strikes the populace of Archaria III, endangering the lives of thousands and provoking acts of mob violence against those believed responsible for the spread of the disease. While Data and Natasha Yar team up to uncover the true origins of the virus, Dr. Crusher finds the implacable sickness resists all her efforts to find a cure. The desperate quest for a cure becomes even more urgent when Deanna Troi succumbs to the dreaded plague...again and again.

Rogue


Andy Mangels - 2001
    Amoral, shrouded in secrecy, answerable to no one, Section 31 is the mysterious covert operations division of Starfleet, a rogue shadow group committed to safeguarding the Federation at any cost. Six months before their ultimate battle against the Borg for the fate of Earth, Captain Jean-Luc Piccard and the crew of the "USS Enterprise"™ face a very different kind of crisis. A world in turmoil becomes the focal point of conspiracies and betrayal as an unexpected reunion brings with it startling revelations. Old friends become bitter enemies and one young officer reaches a crossroad when he's forced to choose between the greater good of the Federation and the ideals for which it stands.NO LAW. NO CONSCIENCE. NO STOPPING THEM.

The Devil's Heart


Carmen Carter - 1993
    Worlds that believe in magic consider it Darkness's mightiest talisman; and worlds of science consider it a lost artifact of some ancient and forgotten race. Some say the Heart enables its possessor to control people's minds and to amass wealth enough for a dozen lifetimes, while others think it capable of raising the dead, perhaps even changing the flow of time itself. But to all, the location of this fabled object has remained a mystery, until now. An isolated archaeological outpost has suddenly stopped responding to repeated requests for information. Sent to discover why, the "U.S.S. Enterprise" TM crew finds a devastated outpost and a dying scientist, whose last words fall on disbelieving ears: the Devil's Heart has been found. As the quest for the Heart unfolds, Captain Jean-Luc Picard discovers that beyond all the legends and age-old secrets lies an awful truth: whoever holds the Devil's Heart possesses power beyond imagining.

The Battle of Betazed


Charlotte Douglas - 2002
    Their victory sent shock waves through the Alpha Quadrant, and put the Dominion within striking distance of Vulcan, Andor, Tellar -- and possibly Earth itself.To secure their position in the very heart of the Federation, the Cardassians begin constructing the space station Sentok Nor in orbit of Betazed. The station is to serve as both the seat of the Dominion occupation and the site of horrific experiments by Cardassia's foremost exobiologist, the infamous Dr. Crell Moset. With Starfleet's forces spread too thinky in the ongoing struggle to retake Betazed outright, the U.S.S. Enterprise along with some old and new friends, is deployed to carry out a dangerous and desperate plan. But no matter what the outcome, the consequences could alter Betazed irrevocably, forcing Deanna Troi to choose between her world's survival and its very soul.

Star Trek Generations


J.M. Dillard - 1994
    Enterprise NCC-1701-B and the mysterious disappearance of Captain James T. Kirk. Then, seventy-eight years later, Captain Jean-Luc Picard of the U.S.S. Enterprise NCC-1701-D receives a distress call from a remote scientific observatory.Picard learns that a newly developed superweapon has been stolen by a desperate scientist with an insane plot. Facing the most difficult task of his career, Captain Picard must seek out the one person with the power to help him, a person long thought dead: Captain James T. Kirk.Together, the two captains are tested as they've never been before. And both men are forced to make the greatest sacrifices of their careers to save countless millions from a madman with a plan for mass destruction.

Do Comets Dream?


S.P. Somtow - 2003
    Now the Last Days are once again upon them, and a fiery star draws near. This is the Death-Bringer, the Eater of the World, whose coming heralds the end of all things....But to Captain Picard and the crew of the Starship Enterprise™; the Death-Bringer appears to be nothing but a rogue comet, easily destroyed. Picard faces a difficult dilemma: how can he save the Thanetians' rich and intricate civilization without destroying the very beliefs upon which their culture is based?This quandary is challenge enough, yet the captain's position becomes even more complicated when Deanna Troi discovers that, incredibly, the comet is alive!

A Hard Rain


Dean Wesley Smith - 2002
    His holographic excursions into 1940s San Francisco, a colorful world of gunplay and gangsters, provide a welcome diversion from his hefty responsibilities as a Starfleet captain.But not this time.The starship Enterprise has lost power and control, its own momentum carrying it ever deeper into a dangerous zone of warped space and time. And the only way out is hidden somewhere in the mean streets and back alleys of old Frisco. But so is a cold-blooded murderer…Now Dixon Hill, alias Jean-Luc Picard, must get to the bottom of a tangled mystery that threatens the lives of everyone aboard the Enterprise!

Watching the Clock


Christopher L. Bennett - 2011
    While starship explorers get to live the human adventure of traveling to other times and realities, it’s up to the dedicated agents of the Federation Department of Temporal Investigations to deal with the consequences to the timestream that the rest of the Galaxy has to live with day by day. But when history as we know it could be wiped out at any moment by time warriors from the future, misused relics of ancient races, or accident-prone starships, only the most disciplined, obsessive, and unimaginative government employees have what it takes to face the existential uncertainty of it all on a daily basis . . . and still stay sane enough to complete their assignments. That’s where Agents Lucsly and Dulmur come in—stalwart and unflappable, these men are the Federation’s unsung anchors in a chaotic universe. Together with their colleagues in the DTI—and with the help and sometimes hindrance of Starfleet’s finest—they do what they can to keep the timestream, or at least the paperwork, as neat and orderly as they are. But when a series of escalating temporal incursions threatens to open a new front of the history-spanning Temporal Cold War in the twenty-fourth century, Agents Lucsly and Dulmur will need all their investigative skill and unbending determination to stop those who wish to rewrite the past for their own advantage, and to keep the present and the future from devolving into the kind of chaos they really, really hate.

The Light Fantastic


Jeffrey Lang - 2014
    And then Data was destroyed. Four years later, Data’s creator, Noonien Soong, sacrificed his life and resurrected his android son, who in turn revived the positronic brain of his own artificial daughter, Lal. Having resigned his commission, the former Starfleet officer now works to make his way on an alien world, while also coming to grips with the very human notion of wanting versus having a child. But complicating Data’s new life is an unexpected nemesis from years ago on the U.S.S. Enterprise—the holographic master criminal Professor James Moriarty. Long believed to be imprisoned in a memory solid, Moriarty has created a siphon into the "real" world as a being of light and thought. Moriarity wants the solid form that he was once told he could never have, and seeks to manipulate Data into finding another android body for him to permanently inhabit...even if it means evicting the current owner, and even if that is Data himself. ™, ®, & © 2013 CBS Studios, Inc. STAR TREK and related marks are trademarks of CBS Studios, Inc. All Rights Reserved.

Headlong Flight


Dayton Ward - 2017
    Life signs are detected on the barren world's surface, and then a garbled message is received: a partial warning to stay away at all costs. Determined to render assistance, Picard dispatches Commander Worf and an away team to investigate, but their shuttlecraft is forced to make an emergency landing on the surface – moments before all contact is lost and the planet completely disappears.Worf and his team learn that this mysterious world is locked into an unending succession of random jumps between dimensions, the result of an ambitious experiment gone awry. The Enterprise crewmembers and the alien scientists who created the technology behind this astonishing feat find themselves trapped, powerless to break the cycle. Meanwhile, as the planet continues to fade in and out of various planes of existence, other parties have now taken notice…

Mosaic


Jeri Taylor - 1996
    As told by Jeri Taylor, co-creator and executive producer of Star Trek: Voyager, this is an in-depth look into the mind and soul of Star Trek's newest captain.Deep in the unexplored reaches of the Delta Quadrant, a surprise attack by a fierce Kazon sect leaves Captain Janeway fighting a desperate battle on two fronts: while she duels the Kazon warship in the gaseous mists of a murky nebula, an Away Team led by Lt. Tuvok is trapped on the surface of a wilderness planet.

Federation


Judith Reeves-Stevens - 1994
    Captain Kirk and the crew of the U.S.S. Enterprise NCC-1701 are faced with their most challenging mission yet—rescuing renowned scientist Zefram Cochrane from captors who want to use his skills to conquer the galaxy. Meanwhile, ninety-nine years in the future on the U.S.S. Enterprise NCC-1701-D, Picard must rescue an important and mysterious person whose safety is vital to the survival of the Federation. As the two crews struggle to fulfill their missions, destiny draws them closer together until past and future merge—and the fate of each of the two legendary starships rests in the hands of the other vessel...

Spock Must Die!


James Blish - 1970
    Spocks! One is the true First Officer of the Enterprise. The other is his complete opposite, a traitor whose very existence poses a grave threat to the crew, the ship, and the Federation itself. One of the Spocks must die. But which one ... ?

Homecoming


Christie Golden - 2003
    For Admiral Janeway and her officers, their return brings new honours and responsibilities, reunions and, for some, the challenge of forging new lives.