Book picks similar to
Legacy Code by Autumn Kalquist
science-fiction
sci-fi
dystopian
dystopia
The Moon Dwellers
David Estes - 2012
After her parents and sister are abducted by the Enforcers, seventeen-year-old Adele, a member of the middle-class moon dwellers, is unjustly sentenced to life in prison for her parents' crimes of treason.Against all odds, Adele must escape from the Pen and find her family, while being hunted by a deranged, killing machine named Rivet, who works for the President. She is helped by two other inmates, Tawni and Cole, each of whom have dark secrets that are better left undiscovered. Other than her friends, the only thing she has going for her is a wicked roundhouse kick and two fists that have been well-trained for combat by her father.At the other end of the social spectrum is Tristan, the son of the President and a sun dweller. His mother is gone. He hates his father. Backed by only his servant and best friend, Roc, he leaves his lavish lifestyle in the Sun Realm, seeking to make something good out of his troubled life.When a war breaks out within the Tri-Realms, Tristan is thrust into the middle of a conflict that seems to mysteriously follow Adele as she seeks to find her family and uncover her parents true past.In their world, someone must die.
Free Falling
Susan Kiernan-Lewis - 2001
What happens within hours of settling in to their rural, rustic little cottage in a far-flung spot on the coast of Ireland is an international incident that leaves the family stranded and dependent on themselves for their survival. Facing starvation, as well as looters and opportunists, they learn the hard way the important things in life. Can a family skilled only in modern day suburbia and corporate workplaces learn to survive when the world is flung back a hundred years? When there is no internet, no telephones, no electricity and no cars? And when every person near them is desperate to survive at any cost?
Land
Theresa Shaver - 2012
An EMP over North America has destroyed everything electronic. No cars, no planes, no phones, no electricity. Refusing to wait for someone else to help them, ten courageous young people take charge of their future and choose to begin the long journey home. 1500 miles of adventure and lawless country await. Will their determination be enough?Alex, Quinn, Josh, Cooper and Dara - setting out on foot with nothing more than some soon to be worthless cash and a little advice from a trusted teacher, they walk through a burning city that has come to a halt. The devastation they see as they make their way out of the city is a small part of the horror that the nation will become. As the days go by with no food deliveries and no water flowing from taps, civilization will start to crumble and it will be survival of the fittest. With five States and half a Province to cross they will need to plan well, count on each other and pray for a little luck. Even with that, chances are slim of getting home when you are Stranded.
The Annihilation of Foreverland
Tony Bertauski - 2011
Before they can go home, they will visit Foreverland, an alternate reality that will heal their minds.Reed dreams of a girl that tells him to resist Foreverland. He doesn’t remember her name, but knows he once loved her. He’ll have to endure great suffering and trust his dream. And trust he’s not insane.Danny Boy, the new arrival, meets Reed’s dream girl inside Foreverland. She’s stuck in the fantasy land that no kid can resist. Where every heart’s desire is satisfied. Why should anyone care how Foreverland works?
Planet Urth
Jennifer Martucci - 2013
The planet has been battered by war, its inhabitants plagued by disease and death. Few humans survived and remained unaffected. Most changed dramatically and evolved into something else entirely. Irrevocable alterations caused by chemical warfare have created a new species. North America is in ruins and has been overtaken. Humanity has fallen at the hands of mutants known as Urthmen. Seventeen year-old Avery is alive and unchanged. But she has not been immune to the harshness of the new world. She has lived on the run for much of her life, in terror. After losing her father, Avery is the sole guardian of her eight-year-old sister, June. Avery is now charged with June’s safety as well as her own, a nearly impossible task.Forced to hide deep in the forest and away from the cities overrun by Urthmen, Avery and her sister are constantly hunted. Danger awaits them at every turn. They fear they are the only human beings left, that they are the last of their kind. But are they truly alone?Find out in this raw and rousing first installment of the Planet Urth series.
The Atlantis Gene
A.G. Riddle - 2013
They will set off a race to unravel the deepest secrets of human existence--and an event that could change humanity forever.
Arena One: Slaverunners
Morgan Rice - 2012
2120. American has been decimated, wiped out from the second Civil War. In this post-apocalyptic world, survivors are far and few between. And most of those who do survive are members of the violent gangs, predators who live in the big cities. They patrol the countryside looking for slaves, for fresh victims to bring back into the city for their favorite death sport: Arena One. The death stadium where opponents are made to fight to the death, in the most barbaric of ways. There is only one rule to the arena: no one survives. Ever. Deep in the wilderness, high up in the Catskill Mountains, 17 year old Brooke Moore manages to survive, hiding out with her younger sister, Bree. They are careful to avoid the gangs of slaverunners who patrol the countryside. But one day, Brooke is not as careful as she can be, and Bree is captured. The slaverunners take her away, heading to the city, and to what will be a certain death. Brooke, a Marine’s daughter, was raised to be tough, to never back down from a fight. When her sister is taken, Brooke mobilizes, uses everything at her disposal to chase down the slaverunners and get her sister back. Along the way she runs into Ben, 17, another survivor like her, whose brother was taken. Together, they team up on their rescue mission. What follows is a post-apocalyptic, action-packed thriller, as the two of them pursue the slaverunners on the most dangerous ride of their lives, following them deep into the heart of New York. Along the way, if they are to survive, they will have to make some of the hardest choices and sacrifices of their lives, encountering obstacles neither of them had expected—including their unexpected feelings for each other. Will they rescue their siblings? Will they make it back? And will they, themselves, have to fight in the arena?
Underground
Chris Ward - 2012
Now it is their only chance for survival... Britain in 2075 is a dangerous place. A man known only as the Governor rules the country with an iron hand, but within the towering perimeter walls of London Greater Urban Area anarchy spreads unchecked through the streets. In the abandoned London Underground station of St. Cannerwells, a group of misfits calling themselves the Tube Riders seek to forget the chaos by playing a dangerous game with trains. Marta is their leader, a girl haunted by her brother's disappearance. Of the others, Paul lives only to protect his little brother Owen, while Simon is trying to hold on to his relationship with Jess, daughter of a government official. Guarding them all is Switch, a man with a flickering eye and a faster knife, who cares only about preserving the legacy of the Tube Riders. Together, they are family. Everything changes the day they are attacked by a rival gang. While escaping, they witness an event that could bring war down on Mega Britain. Suddenly they are fleeing for their lives, pursued not only by their rivals, but by the brutal Department of Civil Affairs, government killing machines known as Huntsmen, and finally by the inhuman Governor himself.
The Game
Terry Schott - 2012
The best players are celebrities, adored and worshiped by countless fans. Zack is a superstar among players.His final play may change the world, forever...
Avalon
Mindee Arnett - 2014
The agencies that govern the Confederation are as corrupt as the crime bosses who patrol it, and power is held by anyone with enough greed and ruthlessness to claim it. That power is derived from one thing: metatech, the devices that allow people to travel great distances faster than the speed of light.Jeth Seagrave and his crew of teenage mercenaries have survived in this world by stealing unsecured metatech, and they're damn good at it. Jeth doesn't care about the politics or the law; all he cares about is earning enough money to buy back his parents' ship, Avalon, from his crime-boss employer and getting himself and his sister, Lizzie, the heck out of Dodge. But when Jeth finds himself in possession of information that both the crime bosses and the government are willing to kill for, he is going to have to ask himself how far he'll go to get the freedom he's wanted for so long.
Artificial Evil
Colin F. Barnes - 2012
Gerry Cardle reluctantly runs the Death Lottery. It's a job he despises, yet one which keeps his name off the list. Until one day, despite his agreement with The Family, his name is inexplicably drawn next.With his world crashing down around him and with just seven days left to live, Gerry realises that the system has been breached by a malicious artificial intelligence. In order to save his life and preserve the safety of those within the city, he must do the unthinkable: flee to the abandoned wastelands outside the dome. Bitter, resolute, and with nothing left to lose, Gerry will have to do whatever it takes to survive--even if it means sacrificing his freedom, and possibly worse--his life.
Alive
Scott Sigler - 2015
Total darkness. I hear my own breathing, but nothing else. I lift my head…it thumps against something solid and unmoving. There is a board right in front of my face. No, not a board…a lid.A teenage girl awakens to find herself trapped in a coffin. She has no idea who she is, where she is, or how she got there. Fighting her way free brings little relief—she discovers only a room lined with caskets and a handful of equally mystified survivors. Beyond their room lies a corridor filled with bones and dust, but no people…and no answers.She knows only one thing about herself—her name, M. Savage, which was engraved on the foot of her coffin—yet she finds herself in charge. She is not the biggest among them, or the boldest, but for some reason the others trust her. Now, if they’re to have any chance, she must get them to trust one another.Whatever the truth is, she is determined to find it and confront it. If she has to lead, she will make sure they survive. Maybe there's a way out, a rational explanation, and a fighting chance against the dangers to come. Or maybe a reality they cannot comprehend lies just beyond the next turn.
Awakening
Jeremy Laszlo - 2013
But he never came back. With supplies running out and vital life support systems failing, Jack, Samantha, and Will have no choice but to ignore their father’s warnings and leave the vault. With no knowledge of what befell the world outside, or what they might expect once the door is opened, they find themselves in a world they do not recognize. Thrust into the remains of the world they remember, how will they survive on their own, not knowing what or who else remains amongst the ruins?
Robinson Crusoe 2244
E.J. Robinson - 2014
But when deadly strife breaks out among their ranks, the teenage son of one prominent family finds himself fleeing in the dead of night only to wind up shipwrecked on the forbidden continent of America. Armed with only his wit and the most unexpected of allies, the teenager struggles to survive in a wasteland filled with unspeakable horrors and in the end must uncover the one secret that can save his own people or spell doom for mankind forever.
Rift
Andreas Christensen - 2014
The RIFT Saga begins here.In the ruins of what was once North America lays the Covenant, a nation forged by the iron will of the Moon people, who descended from their dusty refuge on the Moon after the Fall. The Moon people are wealthy, ruled by a strong government who protects its citizens from the dangers from outside their borders. Their greatest achievement is having learned the secret of immortality, and every citizen has the opportunity to live nearly forever if they choose to, a life of riches and abundance.The English are the descendants of the original inhabitants of this place, and they live very different lives from that of the Moon people. They only live to serve the greater good, and citizenship is something few have the opportunity to earn. At the age of fifty all non-citizens are subjected to mandatory euthanasia. In order to maintain a sustainable society, they are told.Every year a number of girls and boys at the age of eighteen are selected for Service to the State. The brightest and most talented are sent to become Students. The strong, the fighters and the athletes become Janissaries, a band of soldiers protecting the northern border from the enemies of the Covenant. The Wardens, a secretive organization known to operate far to the west, near the Rift, which makes up the border to the wastelands, sometimes choses one or two initiates, but nobody knows what becomes of them. And then there is the Corpus, where the whip rules and backs are bent.Those who complete their Service, may become citizens. And although they will never be equal to the Moon people, they will have access to all the riches and opportunities granted by the Covenant leadership to its citizens.As Sue is nearing Selection Day, she secretly hopes to be chosen, despite having to leave her mother and brother behind. She doesn't crave glory or wealth though. A man or woman with citizen status can do a lot of good, and although few return to their home towns, Sue hopes to return to give her family a better life on the other side of Service.But the Covenant is rotten to the core, and as she begins to learn its secrets, Sue must question everything she has always taken for granted. Soon she will find herself in dire peril, for she has seen the truth and there will be no turning back after that...This science fiction dystopian trilogy is set more than two centuries after the events of Exodus, in a future dystopian society forged from the ashes of global disaster."Mr. Christensen has absolutely found his genre, and I hope he keeps the stories coming!"