Book picks similar to
Birth of a Wordsmith by Justin Miller
litrpg
lit-rpg
fantasy
abandoned
The Land: Founding
Aleron Kong - 2015
to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule
Tales of the Gemsmith - Green
Jared Mandani - 2018
Fresh out of College, he managed to open his shop to sell his creations and get a toehold in the business. But like most people who start out in life, the beginnings were rough and he had to struggle. Still, he wouldn’t want it any other way. One evening, while he’s busy in his workshop, three men in balaclavas break in and he’s violently assaulted. That burglary will leave him crippled and traumatized. And after weeks of rehabilitation, he will finally have to accept that he’ll never again be able to use his fingers with enough dexterity to pursue this meticulous occupation. Dean is devastated. What will he do with himself now? In the unit where he’s treated, a glimmer of hope will emerge when he’ll be introduced to a virtual world that erases your limitations and where no dream is big or wild enough. He will join Aldaron as a Mage Artificer and he will soon discover that, by drawing from his real life skills, he can progress through the levels much faster. Going from one adventure to the other, Mage Winters will meet legendary players and formidable foes. But right when he thinks he’s found a new purpose, he will learn of the ominous danger that threatens everything he’s come to cherish, and that his peculiar skills might be the only hope to save them all. This is Dean’s story. These are the Tales of the Gemsmith.
Cataclysm
James A. Hunter - 2016
Collision, imminent. An international team of scientists is working around the clock to avert the cataclysm—few are optimistic. World governments are preparing for impact with deep earth bio-dome bunkers, but only a select few lottery winners will be saved. Jack Mitchel, a thirty-two-year-old EMT living in a tiny studio apartment on the West Coast, isn’t one of those winners. Still, there might be a way for him to survive Astraea: a slim chance, requiring a radical leap of faith. Through a connection at Osmark Technologies, Jack’s acquired a NexGenVR capsule and with it, a one-way ticket to the brand-new, ultra-immersive, fantasy-based VRMMORPG, Viridian Gate Online. Taking that leap of faith, though, means permanently trapping his mind in the game, killing his body in the process. Worse, one in six die during the transition, and even if Jack beats the odds, he’ll have to navigate a fantastical world that’s home to vicious monsters, domineering AIs, and cutthroat players. And when Jack stumbles upon a secret conspiracy to sell off virtual real estate to the ultrawealthy—transforming V.G.O. into a new feudal dark age—the deadly creatures inhabiting Viridian Gate’s expansive dungeons will be the least of his concerns. If Jack can’t game the system, he’s going to be trading in a quick death for a long, brutal one …
One More Last Time
Eric Ugland - 2018
A broken heart. He thought it was the end, and his gun sat ready to make sure. But an oddball offer from his last friend comes at the literal last second. Curiosity gets the best of him, and he finds himself sucked into iNcarn8, a game claiming to be a whole new life. Now as Montana, the larger-than-life tank warrior, he has one more last time to get his life right. One More Last time is the first book in The Good Guys, a LitRPG GameLit series. If you like fast-paced adventure, RPG mechanics, and sweet level progression with a deep magic and game system, this book is for you. It has notes of The Land and classic Dungeons & Dragons campaigns, and stars a lovable idiot of a main character who can’t seem to shake his dark past and find the quiet life he so wants. Pick up this page-turner today!
Crafter's Passion
Kris Schnee - 2018
The richest and luckiest players of the video game "Thousand Tales" get their minds uploaded to its virtual paradise world, while Stan can barely buy a handheld console. Instead of sulking he plays, and grows, becoming a skilled craftsman and seafaring explorer. The game's ruling AI, Ludo, helps him find the hope and inspiration missing from his real life. When the AI starts asking for favors and having him reach out between the real and digital worlds, Stan has a chance to turn his life into an actual adventure. But first he needs to earn the most valuable prize of all: his freedom. "Crafter's Passion" is part of the emerging "LitRPG" or "GameLit" genre, combining science fiction with the world of gaming. ----- On Island East-2 stood Stan, in the dungeon, with the rickety raft. He dragged it out to the beach, scavenged more wood and some interesting shells, and paddled his way back west. The raft disintegrated just as he got within sight of East-1. He held onto a chunk of wood to help him float but couldn't carry the rest in his pack. All he could do was start swimming! A scary fish swerved into his path but he managed to detour until it lost interest. Finally he sprawled onto the beach with a bunch of stat penalties for being wet and tired. Belatedly he realized, "I probably ruined everything in my backpack." A note said, [Nearly everything you're carrying is safe, like coins and a sealed bottle, but that can be a problem with other items. There are several ways to get waterproofing.] That sounded reasonable. He'd assumed that jumping into the water with a load of items was harmless, but that was his own fault. "Fine." He headed west to Central Island across the bridge. So far he just had that crude backpack full of loot, and he couldn't carry much more without a better pack. He looked over the junky resources he'd scavenged, then the items he'd looted off his party members' bodies. None of the equipment was listed as magical, and the item descriptions were starting to give him more serious labels like [Crude Wooden Bow] for Alaya's weapon. Even he could probably make something better with a little practice. He could make something better! That could be fun. Besides, he'd swiped this gear from people he'd agreed to help, so maybe he could replace or upgrade the stuff by way of apology. Stan headed over to the Crown & Tail's workbench to give it a try. Along the way he jumped around for the fun of bounding up the sunny shore. He tapped the bench of tools and tried to fix up some items, but it buzzed at him. [Equipment repairs require access to improved crafting stations.] The bartender directed him to the "maker workshop" a ways inland from the beach. It looked like an old fort, a squat wooden cabin surrounded by a spiky wall of logs. Why not a giant golden palace? Probably it had been built by the players using the game's own physics. That was pretty neat. He walked right in through the open gate. Inside was a craftsman's playground. Saws, drills and other tools covered some of the tables. A whole corner was devoted to colorful glassware and bubbling fluids. A green-robed figure was busy at that alchemy station, pouring beakers one into another and making puffs of steam. The only other person here was a smith in a leather apron and goggles, making a pleasant rhythmic ringing of metal. Behind him loomed a forge where slabs of metal were glowing cherry-red. Stan looked around and asked, "Is this stuff open to the community?" The alchemist turned around.
New World
D.W. Jackson - 2015
Without any really ties to his last life Ash has looked at this new world as a chance to start over. At first everything goes smoothly thanks to a friend he had made but that friend also brings with them their own troubles. When faced with the choice to either run or fight for his first real friend he picks up his sword and decides to stand his ground.
Mark of the Hero
C. Wintertide - 2018
For fans of action & adventure with earnest young heroes finding their way in a place full of magic, enchanted weapons, and quests that lead them into situations unknown. High school senior Luke Stephens feels his life is over at age 18. Instead of enjoying his last year in school, Luke cares for his ill mother. As her health rapidly declines, defeating dragons, orcs and goblins with his best friends in their favorite video game has to come last, even if wielding magic and a blade with Mack, Cassie and Christopher is the best part of his life. But then, Dr. Richard Armitage appears at Luke’s door, and tells him that only Luke can rescue the beta players in Neverfall, the world’s first fully immersive virtual reality MMORPG. The beta players not only believe they are their characters, but think that the world of Neverfall is real, so that when they die in the game, they are dying in real life. The reason that Luke can save them? His father is the creator of Neverfall, and he has left a back door for just Luke to enter the game, while the developers are completely locked out. The one problem? Luke’s father died before he was born, and the creator of Neverfall--reclusive billionaire Xander Mallory--is very much alive. Is the professor wrong, or has Luke’s mother lied to him all his life? Luke chooses to enter the game with Mack, Cassie and Christopher by his side to put Dr. Armitage’s plan in motion and save everyone. But when mysterious dragon tattoos are magically burned into Luke’s skin, and people start referring to him as “The Dark Lord’s son” and “Dragon Prince”, Luke realizes that the plan has gone awry, and he must come up with another plan quickly or he, and everyone else, will die. C. Wintertide is a lifelong gamer and storyteller who has spent many hours playing sword and sorcery RPGs like The Witcher, Persona 5, Final Fantasy, Dragon Age, and also old-school Dungeons & Dragons, from which came a lot of the inspiration for the adventuring party of Neverfall.
More Than a Game
Andrey Vasilyev - 2014
Tasked with a new assignment, journalist Harriton is given explicit orders to write a series of articles on the Virtual Gaming World of Fayroll and its developers. Harriton grudgingly accepts the assignment but soon finds himself enthralled by the virtual fantasy world and its amazing quests, unpredictable challenges and nearly endless possibilities. As 'Hagen the Warrior', he skeptically enters the fantasy world where the thirst for success and vanity of high-level players in pursuit of legendary objects spills into the real world. Here, high-stakes bets are made on the success of the virtual characters. Events and decisions that Harriton makes in the virtual space as Hagen now start to affect his own reality. More Than a Game will exceed all expectations of fans of epic fantasy fiction and online gaming. His unpredictable character, perseverance and excitement draw the attention of powerful gamers and influential Moscow elite with a devouring interest in Fayroll's outcome. It is not long before he realizes that this fantastic world conceals many dangers. Will he be able to pass all the tests? Start reading now! ****** Andrey Vasilyev is a prominent and acclaimed author that writes intricately crafted, action-packed heroic fantasy and adult epic adventure. Moreover, he is one of the founding fathers of the relatively new, yet insanely popular, LitRPG and Gamelit genres that blends cyberpunk, classic sci-fi and fantasy. His debut novel More Than a Game was chosen the "Best Book of the Year" in 2014 in Russia, the birthplace of LitRPG!
Winter's Breath
Carrie Summers - 2020
From bestselling LitRPG author Carrie Summers comes a new saga about survival on a wind-swept coast. Jace, a backcountry ranger assigned to patrol the wilderness of North America, was hiking when abruptly he was somewhere...else. Wind battered his thinly-clothed body, and the salt air from crashing waves immediately soaked him to the skin. Nothing looked familiar. And then the strange game messages started appearing in his vision. With no explanation for how he arrived here, Jace must nonetheless learn to survive in a merciless environment, crafting everything with his own hands. He must learn the art of combat and how to control the powerful abilities that surface in his body. Northblood, they'll call him. A blessing and a curse. On the bright side, he's totally buff. And there's this hot redheaded game tester who was pulled from her old life and shoved into his. Things could definitely be worse. Tales of a Northblood: Winter's Breath starts a brand new adventure.
Last Horizon: Beta
Daniel Schinhofen - 2016
Join David and his oldest friends as they sign up to beta test the first game of it's kind. Last Horizon will give the old gamers the chance to live out one last adventure together. (This is a light LITRPG: in the fact that there is not the crunchy numbers you find in other books of the genre. This is more driven by character then numbers. The book still revolves around a game world and the characters do level up and gain new abilities.)
AlterWorld
D. Rus - 2013
Whenever you play your favorite online game, beware: your mind might merge with the virtual world and dump its comatose host. Woe be to those stuck forever in Tetris! And still they're the lucky ones compared to those burning alive eternally within the scorched hulls of tank simulators. But some unfortunates - the handicapped and the terminally ill, shell-shocked army vets, wronged crime victims and other society misfits - choose to flee real life willingly, escaping to the limitless world of online sword and sorcery MMORPGs. Once a seasoned gamer and now a terminal cancer patient, Max grasps at this final chance to preserve his life and identity. So he goes for it - goes for the promise of immortality shared with a few trusty friends and the woman he loves. Together they roam the roads of AlterWorld and sample its agony and ecstasy born of absolute freedom.
The Weirdest Noob
Arthur Stone - 2017
Something that’s causing alliances to be broken, and friendships, forgotten. A worthless low-level mine becomes the stage of vicious battles, its burned ruins suddenly contested by the game’s toughest clans. Every border is controlled, and every road in the province blocked off. The weak players and NPCs alike are subjected to non-stop violent raids courtesy of Eastern invaders. And the strong… The strong are scouring the virtual world for the culprit—the weirdest noob the game has ever seen.
The Trash Tier Dungeon
Kaye Fairburn - 2018
Minette, the lowest ranked sentient dungeon in Bellstrang, deserves her Trash Tier title. She's more interested in playing with her cats and having fun than being a proper dungeon. Scorned by recent experiences, Arden the Dungeon Pixie doesn't have time for fun. The only thing she likes on her schedule is beheading her enemies. Following a treacherous act against her last dungeon, the Overseer of Dungeons reassigns Arden to work with Minette. If she fails to lift Minette to the Overseer's standards within a month's time, he'll smite her. Complicating things further is a revenge-seeking rogue who wants Arden dead.