Mistborn Trilogy Boxed Set


Brandon Sanderson - 2009
    The New York Times bestselling series from Brandon Sanderson.This boxed set contains: Mistborn: The Final Empire The Well of Ascension The Hero of Ages

The Belgariad, Vol. 1: Pawn of Prophecy / Queen of Sorcery / Magician's Gambit


David Eddings - 1982
    Now the first three books in this monumental epic appear in a single volume. Here, long-time fans can rediscover the wonder--and the uninitiated can embark upon a thrilling new journey of fantasy and adventure. It all begins with the theft of the Orb that for so long protected the West from an evil god. As long as the Orb was at Riva, the prophecy went, its people would be safe from this corrupting power. Garion, a simple farm boy, is familiar with the legend of the Orb, but skeptical in matters of magic. Until, through a twist of fate, he learns not only that the story of the Orb is true, but that he must set out on a quest of unparalleled magic and danger to help recover it. For Garion is a child of destiny, and fate itself is leading him far from his home, sweeping him irrevocably toward a distant tower--and a cataclysmic confrontation with a master of the darkest magic.

The Curse of the Mistwraith


Janny Wurts - 1993
    Only the combined powers of two half-brothers can challenge the Mistwraith’s stranglehold: Arithon, Master of Shadow and Lysaer, Lord of Light.Arithon and Lysaer will find that they are inescapably bound inside a pattern of events dictated by their own deepest convictions. Yet there is more at stake than one battle with the Mistwraith – as the sorcerers of the Fellowship of Seven know well. For between them the half-brothers hold the balance of the world, its harmony and its future, in their hands.

The Collected Joe Abercrombie: The Blade Itself/Before they are Hanged/Last Argument of Kings/Best Served Cold/The Heroes/Red Country


Joe Abercrombie - 2013
    Join Logen Ninefingers, Jezal dan luthar and Inquisitor Glokta as war rages across the North in the first trilogy, and then enjoy three self-contained novels and discover more of the remarkable imagination of the UK's most prominent fantasy author.Contains THE BLADE ITSELF, BEFORE THEY ARE HANGED, LAST ARGUMENT OF KINGS, BEST SERVED COLD, THE HEROES and RED COUNTRY

Silverthorn / A Darkness at Sethanon


Raymond E. Feist - 2000
    Feist.For nearly a year peace reigned in the enchanted kingdom of Rillanon. But new challenges awaited Arutha, the Prince of Krondor, when Jimmy the Hand – the youngest thief in the Guild of Mockers – came upon a sinister Nighthawk poised to assassinate him.What evil power raises the dead and makes corpses do battle with the living at the behest of the Guild of Death? And what high magic can defeat it? Meanwhile, a life-or-death quest must be undertaken to find an antidote to a poison that fells a beautiful princess on her wedding day…And so the Rift War Saga continues…

The City


Stella Gemmell - 2013
    Once a thriving metropolis, it has sprawled beyond its bounds, inciting endless wars with neighboring tribes and creating a barren wasteland of what was once green and productive.In the center of the City lives the emperor. Few have ever seen him, but those who have recall a man in his prime, though he should be very old. Some grimly speculate that he is no longer human, if he ever was. A small number have come to the desperate conclusion that the only way to stop the war is to end the emperor’s unnaturally long life.From the mazelike sewers below the City, where the poor struggle to stay alive in the dark, to the blood-soaked fields of battle, where few heroes manage to endure the never-ending siege, the rebels pin their hopes on one man—Shuskara. The emperor’s former general, he was betrayed long ago and is believed to be dead. But, under different aliases, he has survived, forsaking his City and hiding from his immortal foe. Now the time has come for him to engage in one final battle to free the City from the creature who dwells at its heart, pulling the strings that keep the land drenched in gore.

To Green Angel Tower, Part 1


Tad Williams - 1993
    Replete with war, deception, adventure, sorcery, and romance, To Green Angel Tower brings to a stunning and surprising conclusion Tad Williams' monumental tale of a magical conflict which fractures the very fabric of time and space, turning both humans and Sithi against those of their own blood.As the evil minions of the undead Sithi Storm King prepare for the kingdom-shattering culmination of their dark sorceries and King Elias is drawn ever deeper into their nightmarish, spell-spun world, the loyal allies of Prince Josua desperately struggle to rally their forces at The Stone of Farewell. And with time running out, the remaining members of the now-devastated League of the Scroll have also gathered there to unravel mysteries from the forgotten past. For if the League can reclaim these age-old secrets of magic long-buried beneath the dusts of time, they may be able to reveal to Josua and his army the only means of striking down the unslayable foe.But whether or not the League is successful in its quest, the call of battle will lead the valiant followers of Josua Lackhand across storm tossed seas brimming with bloodthirsty kilpa...through forests swarming with those both mind- and soul-lost... through ancient caverns built by legendary Dwarrows...to the haunted halls of Asu'a itself—the Sithi's greatest stronghold!

Old Man's War Boxed Set #1


John Scalzi - 2014
    From the New York Times bestselling author:John Scalzi's Old Man's War: now in a boxed set!Includes one copy each of:Old Man's War (978-0-7653-4827-2, $7.99/$9.99)The Ghost Brigades (978-7653-5406-8, $7.99/$9.99)The Last Colony (978-0-7653-5618-5, $7.99/$9.99)

A Cast of Corbies


Mercedes Lackey - 1994
    Everywhere representatives of the Church seek to ferret out unauthorized magic – and music, because it is magic at its roots, has come under suspicion. And that which is suspect, if it cannot be crushed altogether, must be stripped of its mystery, made tame and answerable to the power of the priests. Throughout the lands the Free Bards, those who will not or cannot join the priest-condoned Guild, are being driven away. But all who are Free are free to choose: To flee or to fight.

The Inheritance


Robin Hobb - 2011
    "Robin Hobb" and "Megan Lindholm" are both pseudonyms used by California-born Margaret Ogden, who from 1983 to 1992, published exclusively as Lindholm. This generous, 400-page hardcover original brings together short stories and novellas penned under both authorial bylines. As Hobb herself notes, "their" writing and styles differ in significant ways. (P.S. This collection includes stories previously unpublished in the United States.)

Geomancer


Ian Irvine - 2001
    Despite the development of battle clankers and mastery of the crystals that power them, humanity is losing. Tiaan, a lonely crystal worker in a clanker manufactory, is experimenting with an entirely new kind of crystal when she begins to have extraordinary visions. The crystal has woken her latent talent for geomancy, the most powerful of all the Secret Arts - and the most perilous. Falsely accused of sabotage by her rival, Irisis, Tiaan flees for her life. Struggling to control her talent and hunted by the lyrinx, Tiaan follows her visions all the way to Tirthrax, greatest peak on all the Three Worlds, where a nightmare awaits her.

The Ruins of Ambrai


Melanie Rawn - 1994
    But the greater the magic, the greater the peril—and Lenfell was soon devastated by a war between rival Mageborn factions that polluted land, sea, and air with Wild Magic and unleashed the hideous specters known as Wraithenbeasts.Generations after that terrible war, with the land recovered from crippling wounds and the people no longer threatened by genetic damage, Mageborns still practice their craft—but under strict constraints. Yet so long as the rivalry between the Mage Guardians and the Lords of Malerris continues, the threat of another war is ever-present. And someone has been planning just such a war for many long years, the final strike in a generations-old bid for total power....

The World of Robert Jordan's the Wheel of Time


Robert Jordan - 1997
    Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.In this series companion book, over fourscore full color paintings include stunning new maps of the world, portraits of the central characters, landscapes, objects of Power, and national flags. The reader will learn about the exotic beasts used by the Seanchan and read of the rise and fall of Artur Hawking, peruse the deeper story of the War of the Shadow. Here is the tale of the founding of the White Tower, and the creation of the Ajahs.The inner workings of the closed country, Shara, are revealed, as is the existence of a hitherto unknown continent called The Land of the Madmen. This stunning volume also includes double-page spreads of the seven book jackets by Darrell Sweet so that the art can be enjoyed without type, and all the known maps of the world, including maps of the Seanchan Empire, the nations of the Covenant of the Ten Nations, and the nations as they were when Artur Paendrag Tanreall began his rise to legend.Every Robert Jordan fan needs this book.The Wheel of Time(R)New Spring: The Novel#1 The Eye of the World#2 The Great Hunt#3 The Dragon Reborn#4 The Shadow Rising#5 The Fires of Heaven#6 Lord of Chaos#7 A Crown of Swords#8 The Path of Daggers#9 Winter's Heart#10 Crossroads of Twilight#11 Knife of DreamsBy Robert Jordan and Brandon Sanderson#12 The Gathering Storm#13 Towers of Midnight#14 A Memory of LightBy Robert Jordan and Teresa PattersonThe World of Robert Jordan's The Wheel of TimeBy Robert Jordan, Harriet McDougal, Alan Romanczuk, and Maria SimonsThe Wheel of Time CompanionBy Robert Jordan and Amy RomanczukPatterns of the Wheel: Coloring Art Based on Robert Jordan's The Wheel of Time

Dragon Wing


Margaret Weis - 1990
    Over time, magicians learned to work spells only in their own realms and forgot the others. Now only the few who have survived the Labyrinth and crossed the Death Gate know of the presence of all four realms--and even they have yet to unravel the mysteries of their severed world...In Arianus, Realm of Sky, humans, elves, and dwarves battle for control of precious water--traversing a world of airborne islands on currents of elven magic and the backs of mammoth dragons. But soon great magical forces will begin to rend the fabric of this delicate land. An assassin will be hired to kill a royal prince--by the king himself. A dwarf will challenge the beliefs of his people--and lead them in rebellion. And a sinister wizard will enact his plan to rule Arianus--a plan that may be felt far beyond the Realm of Sky and into the Death Gate itself.

Senlin Ascends


Josiah Bancroft - 2013
    Immense as a mountain, the ancient Tower holds unnumbered ringdoms, warring and peaceful, stacked one on the other like the layers of a cake. It is a world of geniuses and tyrants, of airships and steam engines, of unusual animals and mysterious machines.Soon after arriving for his honeymoon at the Tower, the mild-mannered headmaster of a small village school, Thomas Senlin, gets separated from his wife, Marya, in the overwhelming swarm of tourists, residents, and miscreants.Senlin is determined to find Marya, but to do so he'll have to navigate madhouses, ballrooms, and burlesque theaters. He must survive betrayal, assassins, and the long guns of a flying fortress. But if he hopes to find his wife, he will have to do more than just endure.This quiet man of letters must become a man of action.The first book in the stunning and strange debut fantasy series that's receiving major praise from some of fantasy's biggest authors such as Mark Lawrence and Django Wexler.