Rise of Empire


Michael J. Sullivan - 2010
    THE TRUE HEIR REMAINS HIDDEN. A ROGUE'S SECRET COULD CHANGE EVERYTHING.War has come to Melengar and once more Royce and Hadrian are hired to make a desperate gamble and form an alliance with the Nationalists whom are fighting the Imperialists in the south. As the power of the Nyphron Empire grows, so does Royce's suspicion that the wizard Esrahaddon is using the thieves as pawns in his own grab for power. To find the truth, he must unravel the secret of Hadrian's past--what he discovers may end their friendship and break Riyria in two.

The Magitech Chronicles Quadrilogy: Books 1 - 4 of the Magitech Chronicles


Chris Fox - 2019
    Their worlds burn. The Godswar has come again. Tech Mage (book 1) Aran awakens in chains with no memory. He’s conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own. Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay: Learning to trust the very people who enslaved him. Void Wyrm (book 2) A Suicidal Quest Into the Umbral Depths Major Voria stands ready to accept the cost for her actions at Marid. Stripped of command and resources, Voria must find a ship and rally a crew. Somewhere within the Umbral Depths lays a hidden world, a world that the dead god Marid intended her to find. Aran faces a choice. Halt his war mage training, and in the process give up clues to his past, or abandon Voria. Aran sacrifices everything to follow Voria on a suicidal quest into the one place where even gods fear to tread. On a bleak world in the deepest darkness lays an object of enormous power, one that could turn the tide of the war against Krox. But Voria isn't the only one seeking the weapon. Spellship (book 3) Voria, Aran, and Nara survived their trip into the Umbral Depths. They retrieved the Talon, and are now searching for the First Spellship, the key to victory in their war against the Krox. Their search leads them to Virkonna, the home of the Last Dragonflight, a world where Dragons still rule. The world where Aran was born. War Mage (book 4) The Krox have finally reached their end game, and the sector will never be the same. Their relentless fleet darkens the skies of New Texas, home of the fabled Ternus shipyards. Their only hope lies with their sworn allies, the Shayans. But the Shayans refuse to help. Only Aran and his company can keep their leadership alive long enough for Voria to bring reinforcements and the fabled Spellship. If they fail, the entire world burns, and Ternus morale will collapse with it. The Magitech Chronicles is already five books deep, and book six will be released soon. Our pen and paper roleplaying game is in development, so if you enjoy Dungeons & Dragons, Spelljammer, Starfinder, or any other roleplaying game, then you are going to love this series. You can find artwork, character sheets, lore, maps and more at Magitechchronicles dot com. “If you grew up playing D&D, Rifts, Spelljammer, or Starcraft, and want to see magic in space done right, then get ready to lose the next forty hours of your life.” — The Author’s Totally Biased Friend

The Color of Magic


Terry Pratchett - 1983
    This is where it all begins -- with the tourist Twoflower and his wizard guide, Rincewind.On a world supported on the back of a giant turtle (sex unknown), a gleeful, explosive, wickedly eccentric expedition sets out. There's an avaricious but inept wizard, a naive tourist whose luggage moves on hundreds of dear little legs, dragons who only exist if you believe in them, and of course THE EDGE of the planet...

Spellmonger


Terry Mancour - 2011
    It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: he found a quaint little shop, befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and best yet, he met a pretty young widow with the prettiest eyes . . . Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins – gurvani, they call themselves – bent on a genocidal crusade against all mankind. And that was the good news. The bad news was that their shamans were armed with more magical power than has been seen since the days of the ancient Imperial Magocracy – and their leader, a mysterious, vengeful force of hate and dark magic, is headed directly to Boval valley. The good people of Boval and their spellmonger have only one choice, to hole up in the over-sized Boval Castle and hope they can endure a siege against hundreds of thousands.When the people look to him for hope, Minalan does his best, but there are multitudes of goblins, and they want Boval Vale as a staging ground for an invasion of the whole Five Duchies, and only Minalan is standing in their way. Add a jealous rival mage, a motley band of mercenaries, a delusional liege lord who insists victory is at hand despite the hordes at his door, a moody, pregnant girlfriend and a catty ex-girlfriend who specializes in sex magic -- all trapped in a stinking, besieged castle with no hope of rescue, and you’ll understand why Minalan is willing to take his chances with the goblins. All that stands between the gurvani horde and the people of the Five Duchies is one tired, overwhelmed baker’s son who wanted nothing more than to be a simple spellmonger.

The Grim Company


Luke Scull - 2013
    But this is the Age of Ruin. And there are no heroes...Five hundred years ago, the world was destroyed in the celestial Godswar. Seeking to throw off the shackles of the deities who created them, a cabal of mages rose up and made war upon the Gods. Though they won out, it was at a great cost: the ensuing cataclysm brought forth the Age of Ruin to the world.Five hundred years later, the world limps on, seemingly winding down to an inevitable end. Dystopian city states have arisen, each presided over by one of the Magelords who first made war.Corrupted, near-immortal, and far too powerful, those wizards who once sought to free the world now make war upon each other, while the helpless populace limp on from day to day.Into this blighted world, steps Davarus Cole, a boy obsessed with notions of heroism and adventuring, who burns to do great deeds. One night, in a reckless act, Cole gets himself into a brawl with the authories. He quickly finds himself sent away from the city, where the world still groans from the ancient cataclysm, and the corpses of Gods lie deep beneath the bedrock, leaking wild, uncontrolled magic into the world.

Gateway to Fourline


Pam Brondos - 2015
    Sending one young woman through may be the key to survival for the kingdom of Fourline. Strapped for cash, college student Natalie Barns agrees to take a job at a costume shop. Sure, Estos—her classmate who works in the shop—is a little odd, but Nat needs the money for her tuition.Then she stumbles through the mysterious door behind the shop—and her entire universe transforms.Discovering there’s far more to Estos than she ever imagined, Nat gets swept up in an adventure to save his homeland, an incredible world filled with decaying magic, deadly creatures, and a noble resistance of exiled warriors battling dark forces. As she struggles with her role in an epic conflict and wrestles with her growing affection for a young rebel, Soris, Nat quickly learns that nothing may go as planned…and her biggest challenge may be surviving long enough to make it home.

Warcraft: Durotan


Christie Golden - 2016
    When Gul'dan, a mysterious outsider, arrives in Frostfire Ridge offering word of new hunting lands, Durotan, the Clan's chieftain, must make an impossible decision: Abandon the territory, pride and traditions of his people, or lead them into the unknown.

The Grace of Kings


Ken Liu - 2015
    Yet, in the uprising against the emperor, the two quickly become the best of friends after a series of adventures fighting against vast conscripted armies, silk-draped airships, and shapeshifting gods. Once the emperor has been overthrown, however, they each find themselves the leader of separate factions—two sides with very different ideas about how the world should be run and the meaning of justice.

Sethra Lavode


Steven Brust - 2004
    She's Sethra Lavode, the undead Enchantress of Dzur Mountain. Now, after a long absence, she's returned to take an active role in the Empire's affairs—and the affairs of Khaavren, Pel, Tazendra, Aerich, and all their friends and relations. Since the day Adron's Disaster reduced Dragaera City to a barren sea of amorphia, the Empire has been in ruins. The Emperor is gone, along with the Orb that was both his badge of office and the source of the magical power that in former times was practically a public utility. Trade has collapsed. Brigands rule the roads. Plagues sweep through the population. And an ambitious Dragonlord has moved to rebuild the Empire—in his own name, of course. Unknown to him, Sethra Lavode has already helped the Phoenix Zerika, true heir to the throne, retrieve the Orb from the Paths of the Dead. Sethra means to see Zerika on the throne. But making it so will entail a climactic battle of sorcery and arms.  Sethra Lavode, Book Three of The Viscount of Adrilankha, is an epic fantasy—told with all the swashbuckling flair for which Steven Brust is known.

Dancer's Lament


Ian C. Esslemont - 2016
    The opening chapter in Ian C. Esslemont's epic new fantasy sequence, the Path to Ascendancy trilogy.For ages warfare has crippled the continent as minor city states, baronies, and principalities fought in an endless round of hostilities. Only the alliance of the rival Tali and Quon cities could field the resources to mount a hegemony from coast to coast -- and thus become known as Quon Tali.It is a generation since the collapse of this dynasty and regional powers are once more rousing themselves. Into this arena of renewed border wars come two youths to the powerful central city state that is Li Heng. One is named Dorin, and he comes determined to prove himself the most skilled assassin of his age; he is chasing the other youth -- a Dal Hon mage who has proven himself annoyingly difficult to kill.Li Heng has been guided and warded for centuries by the powerful sorceress known as the "Protectress", and she allows no rivals. She and her cabal of five mage servants were enough to repel the Quon Tali Iron Legions -- what could two youths hope to accomplish under their stifling rule?Yet under the new and ambitious King Chulalorn the Third, Itko Kan is on the march from the south. He sends his own assassin servants, the Nightblades, against the city, and there are hints that he also commands inhuman forces out of legend.While above all, shadows swirl oddly about Li Heng, and monstrous slathering beasts seem to appear from nowhere to run howling through the street. It is a time of chaos and upheaval, and in chaos, as the young Dal Hon mage would say, there is opportunity.

Senlin Ascends


Josiah Bancroft - 2013
    Immense as a mountain, the ancient Tower holds unnumbered ringdoms, warring and peaceful, stacked one on the other like the layers of a cake. It is a world of geniuses and tyrants, of airships and steam engines, of unusual animals and mysterious machines.Soon after arriving for his honeymoon at the Tower, the mild-mannered headmaster of a small village school, Thomas Senlin, gets separated from his wife, Marya, in the overwhelming swarm of tourists, residents, and miscreants.Senlin is determined to find Marya, but to do so he'll have to navigate madhouses, ballrooms, and burlesque theaters. He must survive betrayal, assassins, and the long guns of a flying fortress. But if he hopes to find his wife, he will have to do more than just endure.This quiet man of letters must become a man of action.The first book in the stunning and strange debut fantasy series that's receiving major praise from some of fantasy's biggest authors such as Mark Lawrence and Django Wexler.

Sheepfarmer's Daughter


Elizabeth Moon - 1988
    She knows it, even if nobody else does yet. No way will she follow her father's orders to marry the pig farmer down the road. She's off to join the army, even if it means she can never see her family again.And so her adventure begins... the adventure that transforms her into a hero remembered in songs, chosen by the gods to restore a lost ruler to his throne.Here is her tale as she lived it.Paks is trained as a mercenary, blooded, and introduced to the life of a soldier . . . and to the followers of Gird, the soldier's god.

Paladin's Grace


T. Kingfisher - 2020
    But all that changes when he encounters a fugitive named Grace in an alley and witnesses an assassination attempt gone wrong. Now the pair must navigate a web of treachery, beset on all sides by spies and poisoners, while a cryptic killer stalks one step behind…From the Hugo and Nebula Award winning author of Swordheart and The Twisted Ones comes a saga of murder, magic, and love on the far side of despair.

Blackwing


Ed McDonald - 2017
    When a raven tattoo rips itself from his arm to deliver a desperate message, Galharrow and a mysterious noblewoman must investigate a long dead sorcerer's legacy. But there is a conspiracy within the citadel: traitors, flesh-eaters and the ghosts of the wastelands seek to destroy them, but if they cannot solve the ancient wizard's paradox, the Deep Kings will walk the earth again, and all will be lost.The war with the Eastern Empire ended in stalemate some eighty years ago, thanks to Nall's 'Engine', a wizard-crafted weapon so powerful even the Deep Kings feared it. The strike of the Engine created the Misery - a wasteland full of ghosts and corrupted magic that now forms a No Mans Land along the frontier. But when Galharrow investigates a frontier fortress, he discovers complacency bordering on treason: then the walls are stormed, and the Engine fails to launch. Galharrow only escapes because of the preternatural magical power of the noblewoman he was supposed to be protecting. Together, they race to the capital to unmask the traitors and restore the republic's defences. Far across the Misery a vast army is on the move, as the Empire prepares to call the republic's bluff.

Shadow of the Conqueror


Shad M. Brooks - 2019
    Burdened by age and tremendous guilt, he thinks his life is coming to an end. Unbeknownst to him he's about to embark on a journey towards redemption where his ruthless abilities might save the world. Many battles await with friends to be made and a past filled with countless crimes to confront, all the while trying to keep his true identity a secret.Indeed, it might be too much if not for the fabled power awaiting him.~Everfall is a world of perpetual day where the continents float in an endless sky. If one jumps from the continent they will fall for many hours before returning to the same place from which they fell. Skyships rule the air powered by shining sunstone and industrial darkstone. A legendary order of knights bears mystical powers which they use to hunt out the dreaded Shade, monsters that regular people turn into if trapped in darkness for the length of a fall.It is a world of enchanted swords, merciless monsters, mystical knights and hard magic, filled with tales of wonder and adventure.