Agatha Christie Collection - With 37 Audio Books


Agatha Christie - 2013
     FULLY FEATURED TABLE OF CONTENTS The full Table of Contents appears at the beginning of the book and can be accessed through the MENU or GO TO button. EPUB 3 CHECK The book successfully passes ePub 3 check developed IDPF. The International Digital Publishing Forum (IDPF) is the global trade and standards organization dedicated to the development and promotion of electronic publishing and content consumption.

The League: Nemesis Rising, Books 1-3: Born of Night, Born of Fire, Born of Ice


Sherrilyn Kenyon - 2016
    In a world where the League is the law, alliances will be broken and forged, enemies will be made and vanquished, and love will be found between the warriors of this world…Born of NightCommand Assassin Nykyrian Quikiades and Kiara Zamir are both hunted. The only way they can survive is to overcome their suspicions and learn to trust in the very ones who threaten them the most: each other.Born of FireWhen Syn the assassin comes back on the radar, Shahara is only one who can bring him to justice. But they have past secrets that make the mission more deadly…Born of IceDevyn Kell can no longer be loyal to the League. Alix Garran is a woman on the run. As Alix's past catches up to her, and Devyn's old enemies turn lethal, they have to fight together…or fall alone.

The Devine Adoratrice


Graham McNeill - 2014
    But traitors within the Sacristans have other ideas and a shocking act of betrayal sets the stage for one of the bloodiest battles of the Horus Heresy…This story is a prequel to Graham McNeill’s epic Horus Heresy novel Vengeful Spirit, and first appear in The Imperial Truth.

Chronicles of Ninjago: An Official Handbook (LEGO Ninjago)


Tracey West - 2014
    The book also includes a special sneak peek at season five of the TV show. It's everything kids need to master the world of Spinjitzu.

Sabbat Worlds: Of Their Lives in the Ruins of Their Cities


Dan Abnett - 2011
    On Voltemand, long before they gain fame and glory as Gaunt’s Ghosts, the Tanith are a broken unit. Crippled by doubt and hating their commander for his part in the death of their world, they are fractious and undisciplined. Leading a patrol into no-man’s-land, Gaunt is ambushed. The Tanith must rally around and protect their new leader, or be consigned to history.A short story from the Sabbat Worlds Anthology.

Shadowrun: Doc Wagon 19


Jennifer Brozek - 2015
    Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort. Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive team of hackers, from pesky gangs to an extremely rich and powerful client teetering at death’s door, this night will give the team all they can handle. But will they survive long enough to remember that in the Sixth World, nothing is truly random? Full of memorable characters and rich Sixth World flavor, DocWagon 19 is a thrilling ride with the people struggling to save lives in a sprawl with a million ways to make people dead. Strap in, hold on, crank up the siren, and get ready for a crazy ride-along through the full chaos of the Shadowrun setting.

The Starbuck Chronicles: The Complete 4-Book Collection


Bernard Cornwell - 2013
    The armies of North and South stand on the brink of America’s civil war. Nathanial Starbuck arrives in the capital of the Confederate South, where he enlists in an elite regiment. He is a northern boy fighting for the southern cause. But nothing can prepare him for the shocking violence to follow in the war which broke America in two.COPPERHEADNathanial Starbuck is a Copperhead: a northerner fighting for the rebel South in America’s Civil War. Expelled from the Faulconer Legion, Starbuck must travel a hard road before he can rejoin his comrades. His journey will take him through the savage prisons of Richmond, across the blood-sodden battlefields of Virginia, and into the deadly high command of the northern army.BATTLE FLAGThe epic battle for control of the Confederate capital continues through the hot summer of 1862. It’s a battle that Captain Nate Starbuck, a Yankee fighting for the Southern cause, has to survive and win.THE BLOODY GROUNDIt is late summer 1862 and the Confederacy is invading the United States of America.Nate Starbuck, a northern preacher’s son fighting for the rebel South, is given command of a punishment battalion – a despised unit of shirkers and cowards. His enemies expect it to be his downfall, as Starbuck must lead this ramshackle unit into a battle that will prove to be the bloodiest of the Civil War.

The Demon Awakens / The Demon Spirit


R.A. Salvatore - 2002
    A. Salvatore was born in Massachusetts in 1959. His first published novel was The Crystal Shard. He has since published more than a dozen novels, including the New York Times bestsellers The Halfling's Gem, Sojourn, The Legacy, and Starless Night. He makes his home in Massachusetts with his wife, Diane, and their three children. "From the Paperback edition."

Ant-Man & Wasp: Small World


Tim Seeley - 2011
    But now, Eric is the only one who knows about a secret AIM plot to steal Pym's greatest invention! Can the two men get along long enough to save the day?Collects Ant-Man & Wasp #1-3.

The Mage Craft Series, Books 1-3


S.M. Reine - 2016
    Now it's time for her to take her father's place in the world - and pay for his sins. Seth is a doctor as good with a gun as he is with a scalpel. He knows a lot about the preternatural, but he's not saying why. And he's the new Voice of God's only chance of survival. This collection contains the first three books of The Mage Craft Series, amounting to over 210,000 words. About Cast in Angelfire As a half-angel, half-human mage, Marion Garin is the most powerful witch in the world. She’s been embroiled in preternatural politics since childhood and navigates the factions with ease. Or so she’s been told. Unfortunately, she’s lost her memory, and now Marion doesn’t know much of anything. Casting magic? Forget about it. It’s not an accident, either. Someone powerful wanted to take Marion out of preternatural politics, and they succeeded. She’s told that a man named Seth Wilder could help, but she’ll have to find him first. He’s been missing for years. Marion needs to track Seth down and fix her memory before her unknown enemy finishes the job… * * * About Cast in Hellfire Marion Garin is the teenage daughter of Metaraon, the former Voice of God. Now she's also the steward of the Winter Court, which has been in anarchy since a revolution five years earlier. Problem: Marion still doesn't remember anything that happened before two weeks ago. Seth Wilder has a lead on her memories. Whoever stole them and sold Marion's essence to a demon lord in Sheol. Marion wants to help steal them back, even though that means abandoning the Winter Court to war. And Seth can't seem to tell Marion no. He wants Marion nearby. Very nearby. Possibly in his teeth. See, Seth has this little problem where he's developing a killing urge, and it seems to be centered primarily on the half-angel girl who adores him. It conflicts with everything Seth believes himself to be: a moral man, a doctor who heals instead of hurts. Yet he's obsessed with Marion. She wants her memories, and he wants her to have them as much as he wants her blood. They'll work together to make Marion whole, come hell or high water. Even if it means war. Even if it means Seth might hurt Marion. And damned be the consequences... * * * About Cast in Faefire Marion Garin, the Voice of God, is due to marry the Prince of the Autumn Court by the end of the week - assuming that the world's preternatural leadership doesn't have anything to say about it. They plan to strip Prince ErlKonig of his title, ensuring that Marion can't form a god-forbidden treaty with the angels. Still injured from his final fight in Sheol, Seth Wilder is seeking a way to stay alive. If he dies, he'll lose more than his life - he'll be slave to the gods' whims for all eternity. He's ready to take drastic steps. Maybe even make a bargain with the vampires. But what the gods want, they get. And they don't appreciate being defied.

The Complete Owner Trilogy


Neal Asher - 2014
    From Argus the Committee keep an oppressive control: citizens are watched by cams systems and political officers, it's a world inhabited by shepherds, reader guns, razor birds and the brutal Inspectorate with its white tiled cells and pain inducers. Soon the Committee will have the power to edit human minds, but not yet, twelve billion human being need to die before Earth can be stabilized, but by turning large portions of Earth into concentration camps this is achievable, especially when the Argus satellite laser network comes fully online . . . This is the world Alan Saul wakes to in his crate on the conveyor to the Calais incinerator. How he got there he does not know, but he does remember the pain and the face of his interrogator. Informed by Janus, through the hardware implanted in his skull, about the world as it is now Saul is determined to destroy it, just as soon as he has found out who he was, and killed his interrogator . . .Zero Point: Earth’s Zero Asset citizens no longer face extermination from orbit. Thanks to Alan Saul, the Committee’s network of control is a smoking ruin and its robotic enforcers lie dormant. But power abhors a vacuum and, scrambling from the wreckage, comes the ruthless Serene Galahad. She must act while the last vestiges of Committee infrastructure remain intact – and she has the means to ensure command is hers. On Mars, Var Delex fights for the survival of Antares Base, while the Argus Space Station hurls towards the red planet. And she knows whomever, or whatever, trashed Earth is still aboard. Var must save the base, while also dealing with the first signs of rebellion. And aboard Argus Station, Alan Saul’s mind has expanded into the local computer network. In the process, he uncovers the ghastly experiments of the Humanoid Unit Development, the possibility of eternal life, and a madman who may hold the keys to interstellar flight. But Earth’s agents are closer than Saul thinks, and the killing will soon begin.Jupiter War: Alan Saul is now part-human and part-machine, and our solar system isn't big enough to hold him. He craves the stars, but can't leave yet. His sister Var is trapped on Mars, on the wrong side of a rebellion, and Saul's human side won't let her die. He must leave Argus Station to stage a dangerous rescue -- but mutiny is brewing onboard, as Saul's robots make his crew feel increasingly redundant. Serene Galahad will do anything to prevent Saul's escape. Earth’s ruthless dictator hides her crimes from a cowed populace as she readies new warships for pursuit. She aims to crush her enemy in a terrifying display of interstellar violence. Meanwhile, The Scourge limps back to earth, its crew slaughtered, its mission to annihilate Saul a disaster. There are survivors, but while one seeks Galahad's death, Clay Ruger will negotiate for his life. Events build to a climax as Ruger holds humanity’s greatest prize -- seeds to rebuild a dying Earth. This stolen gene-bank data will come at a price, but what will Galahad pay for humanity’s future?

Issue in Doubt


David Sherman - 2013
    Seventeen of them had not developed interstellar travel. Those were destroyed by the species that did reach the stars. That space-faring eighteenth decimated the human colony on the Semi-Autonomous World Troy. A Marine Force Recon platoon sent to investigate is wiped out almost to the last man. In reaction, the North American Union assembles the largest army seen since the major wars of the 20th Century. A Marine Corps Combat Force is sent to "kick in the door," backed up by a four-division Army corps to take the planet back. The initial landing is unopposed. It isn't until the fleet carrying the Army corps is approaching Troy that the enemy strikes, with devastating effect.

Legends of Dune Trilogy


Brian Herbert - 2006
    Anderson. Working from Frank Herbert's own notes, the acclaimed authors reveal the chapter of the Dune saga most eagerly anticipated by readers: the Butlerian Jihad.Throughout the Dune novels, Frank Herbert frequently referred to the war in which humans wrested their freedom from "thinking machines." In Dune: The Butlerian Jihad, Brian Herbert and Kevin J. Anderson bring to life the story of that war, a tale previously seen only in tantalizing hints and clues. Finally, we see how Serena Butler's passionate grief ignites the struggle that will liberate humans from their machine masters; here is the amazing tale of the Zensunni Wanderers, who escape bondage to flee to the desert world where they will declare themselves the Free Men of Dune. And here is the backward, nearly forgotten planet of Arrakis, where traders have discovered the remarkable properties of the spice melange. . . . Dune: The Machine Crusade More than two decades have passed since the events chronicled in Dune: The Butlerian Jihad. The crusade against thinking robots has ground on for years, but the forces led by Serena Butler and Irbis Ginjo have made only slight gains; the human worlds grow weary of war, of the bloody, inconclusive swing from victory to defeat.The fearsome cymeks, led by Agamemnon, hatch new plots to regain their lost power from Omnius--as their numbers dwindle and time begins to run out. The fighters of Ginaz, led by Jool Noret, forge themselves into an elite warrior class, a weapon against the machine-dominated worlds. Aurelius Venport and Norma Cenva are on the verge of the most important discovery in human history-a way to "fold" space and travel instantaneously to any place in the galaxy.And on the faraway, nearly worthless planet of Arrakis, Selim Wormrider and his band of outlaws take the first steps to making themselves the feared fighters who will change the course of history: the Fremen.Here is the unrivaled imaginative power that has put Brian Herbert and Kevin Anderson on bestseller lists everywhere and earned them the high regard of readers around the globe. The fantastic saga of Dune continues in Dune: The Machine Crusade. Dune: The Battle of Corrin It has been fifty-six hard years since the events of Dune: The Machine Crusade. Following the death of Serena Butler, the bloodiest decades of the Jihad take place. Synchronized Worlds and Unallied Planets are liberated one by one, and at long last, after years of victory, the human worlds begin to hope that the end of the centuries-long conflict with the thinking machines is finally in sight.Unfortunately, Omnius has one last, deadly card to play. In a last-ditch effort to destroy humankind, virulent plagues are let loose throughout the galaxy, decimating the populations of whole planets . . . and once again, the tide of the titanic struggle shifts against the warriors of the human race. At last, the war that has lasted many lifetimes will be decided in the apocalyptic Battle of Corrin.In the greatest battle in science fiction history, human and machine face off one last time. . . . And on the desert planet of Arrakis, the legendary Fremen of Dune become the feared fighting force to be discovered by Paul Muad'Dib in Frank Herbert's classic, Dune.

The Green Progression


L.E. Modesitt Jr. - 1991
    When environmental consultant Jack McDarvid's boss is killed in a shootout near the Capitol, McDarvid becomes enmeshed in a diabolical plot behind the scenes of the environmental movement.

Treachery


Stephen King - 2018
    Roland is the last of his kind, a “gunslinger” charged with protecting whatever goodness and light remains in his world—a world that “moved on,” as they say. In this desolate reality—a dangerous land filled with ancient technology and deadly magic, and yet one that mirrors our own in frightening ways—Roland is on a spellbinding and soul-shattering quest to locate and somehow save the mystical nexus of all worlds, all universes: the Dark Tower. Now, in the graphic novel series Stephen King's The Dark Tower: Beginnings, originally published by Marvel Comics in single-issue form and creatively overseen by Stephen King himself, the full story of Roland's troubled past and coming-of-age is revealed. Sumptuously drawn by Jae Lee and Richard Isanove, plotted by longtime Stephen King expert Robin Furth, and scripted by New York Times bestselling author Peter David, Beginnings is an extraordinary and terrifying journey into Roland’s origins—ultimately serving as the perfect introduction for new readers to Stephen King’s modern literary classic The Dark Tower, while giving longtime fans thrilling adventures merely hinted at in his blockbuster novels. Roland Deschain of Gilead and his ka-tet of Cuthbert Allgood and Alain Johns may have finally returned home, but all is not well in the crown jewel of Mid-World. Roland has voluntarily kept the stolen evil seeing sphere nicknamed “Maerlyn's Grapefruit”—lost in his obsession with peering into its pinkish depths, despite the devastating toll it takes on his health...and what the young gunslinger sees within the glass heralds the darkest of nightmares. Meanwhile, all around him, danger lurks in every form, as the shocking and horrific machinations of Gilead’s sworn enemy, “the Good Man” John Farson, threatens all Roland holds dear and in ways he could never imagine...the cruel hand of fate about to push him inexorably closer along the path to the Dark Tower.