Fire


William Esmont - 2011
    No one knows what caused them to attack the living. Fighting for their lives, scattered survivors find the attempted cure to be almost worse than the disease.In the twilight of a shattered civilization, the fate of humankind rests upon the actions of a handful of war-weary survivors. Driven to a scorched corner of the former United States, they alone hold the key to a global reawakening.Or the final epitaph for a dead planet.

Rise of the Governor


Robert Kirkman - 2011
    Set in the world created by Robert Kirkman, this standalone trilogy is fast-paced, action-packed storytelling about the lengths some men will go to survive. With new characters, new storylines and with the same in-depth character-based plotting that has made the television series such an immediate hit, this trilogy of novels is sure to be a hit with those who love zombies and those who have loved the TV series and comic books.In the Walking Dead universe, there is no greater villain than The Governor. The despot who runs the walled-off town of Woodbury, he has his own sick sense of justice: whether it’s forcing prisoners to battle zombies in an arena for the townspeople’s amusement, or chopping off the appendages of those who cross him. The Governor was voted “Villain of the Year” by Wizard magazine the year he debuted, and his story arc was the most controversial in the history of the Walking Dead comic book series. Now, for the first time, fans of The Walking Dead will discover how The Governor became the man he is, and what drove him to such extremes.

The First Days


Rhiannon Frater - 2008
    Before the sun has set, they have become more than just friends and allies—they are bonded as tightly as any two people who have been to war together. During their cross-Texas odyssey to find and rescue Jenni’s oldest son, Jenni discovers the joy of watching a zombie’s head explode when she shoots its brains out. Katie learns that she’s a terrific tactician—and a pretty good shot. A chance encounter puts them on the road to an isolated, fortified town, besieged by zombies, where fewer than one hundred people cling to the shreds of civilization. It looks like the end of the world. But Katie and Jenni and many others will do whatever they have to to stay alive. Run, fight, pick each other up when they stumble, fall in love…anything is possible at the end of the world.

Apocalypse


Kyle West - 2012
    An invasion of monsters. A desperate fight for survival...Alex Keener has lived all of his sixteen years in Bunker 108. He's walked the same metal halls, seen the same faces, has followed the same rules. All that changes when a viral outbreak forces him to flee the safety of his bunker.Outside, he discovers a barren world twisted by the impact of the meteor Ragnarok thirty years ago. Alone, he must wander a brutal landscape, where every breath is a fight for survival. Monsters haunt the planet's surface, and nothing of the old world remains.Can Alex survive this hellish wasteland, or will he become its newest victim?

The Zombie Chronicles


Chrissy Peebles - 2012
    When they get caught in a flood during a rainstorm, the group is forced to take refuge. They are thrust into a mystery they can't explain, and when things slowly begin to unravel, they learn they have to play by a new set of rules.IMPORTANT NOTE: This is a warning to those readers who are looking for a more violent read with gruesome descriptions of blood and gore. This is NOT that type of book. There is lots of zombie action, but this particular story is based more on the action, drama, and survival aspects.word count = 61,805

GAMELAND: Season One


Saul W. Tanpepper - 2012
    Connected to their Infected Players via neural implants (government-mandated in the event of an outbreak), Operators pit the Undead against one another using remote gaming controllers in a high stakes game of money, violence, and power. For the poor, the televised action on state-controlled Media streams is horrifying yet powerfully addictive. Volunteering to become an Undead Player is strictly forbidden, but fame and money lure some to The Game.On a whim, a small group of computer hackers and gamers decides to sneak onto the island, hoping to catch a glimpse of the uncontrolled Infecteds, unimplanted victims of an outbreak that took place there over a decade earlier. But while breaking in turns out to be a lot easier than any of them could have ever imagined, getting back out is one a hell of a killer. As they soon discover, when you play, you play to win. Because, if you die, you become part of The Game. The series consists of eight episodes publishing monthly through December 2012. Also available in paperback.EPISODE 1: Deep Into the GameZpocalypto gamer Jessica Daniels and her gang of code jackers decide to break into Long Island's Gameland hoping to catch a glimpse of some of the Infected Undead, risking arrest and an extension to their Life Service Commitment (a civil or military obligation fulfilled after death). But getting past the EM field, the wall surrounding the island, the mined waters, requires the addition of a stranger to their fold. Tensions within the group rise. So do the risks. After a near-fatal accident during preparation nearly takes the life of one of their members, emotions run dangerously high. They press on and find an abandoned wasteland like nothing they ever expected. Excitement quickly turns to dread as the dangers become all too clear.Approximately 50,000 words (~185 pages)EPISODE 2: FailsafeJessie and Kelly clash after one of their group gets stranded among the Infected Undead, forcing Kelly to make a rash decision which will ultimately deliver them into the hands of those who would turn them all into mindless players in The Game.Approximately 50,000 words (~185 pages)EPISODE 3: Deadman's SwitchUnable to escape from Long Island because of the failsafe device implanted inside their brains, the group digs in until they can devise a way to neutralize it. Jessie is anointed as their leader despite Jake's claims that she is unfit. A final desperate attempt is made to leave, setting into motion a sequence of events that will result in one of them dead, another infected, and all of them running for their lives.Approximately 52,000 words (~192 pages)EPISODE 4: Sunder the Hollow OnesA mutiny in the group splits the members, leaving Jessie out in the cold. As she continues to struggle to fulfill her promise to bring everyone safely home, a chance encounter with one of Gameland's residents dredges up deeply buried memories, leaving her feeling haunted and doubtful about her future.Approximately 44,000 words (~160 pages)EPISODE 5: Prometheus WeptAfter one member of their group is infected, Jessie makes a decision to hand over another to a mysterious group of Undead sympathizers in exchange for a promised antidote. But will she be able to collect the medicine and return before it's too late? Will the medicine work? And will she be able to get them all back home again?Approximately 41,000 words (~150 pages)EPISODE 6: Kingdom of PlayersArmed with a potential antiserum to the reanimation virus, Jessica races back to Gameland to save her infected friend. Waylaid along the way, she must fight for her life to save another. Will she make it back in time? Or will her friend die and return as one of the Undead?Approximately 41,000 words (~150 pages)EPISODE 7: Tag, You're DeadTorn between rescuing Ashley from the homicidal Ben and staying with Jake, who's been infected, Jessie, Kelly and Reggie must carefully plan their next move. But Reggie falls ill and the Undead break into their stronghold. Soon they're fighting for their lives in a battle that will lead all of the group to their darkest hour.Approximately 47,000 words (~170 pages)EPISODE 8: Jacker's CodeThe shocking conclusion to the high-tech horror thriller, GAMELAND. Jessie and the remaining gamers and hackers struggle against all odds to escape Gameland and Long Island, even though some of them have been infected with the zombie virus. Determined to do whatever is necessary to get home, they will have to face some of the most difficult decisions of their lives. But even if they're successful, will they ever be able to go back to the lives they so recklessly left behind?The world is suddenly a very different place from the one they left behind, and not all monsters live behind walls.Approximately 54,000 words (~196 pages)

The End Games


T. Michael Martin - 2013
    They spend their days searching for survivors, their nights fighting endless hordes of “Bellows”—creatures that roam the dark, roaring for flesh. And at this Game, Michael and Patrick are very good.But The Game is changing.The Bellows are evolving.The Game Master is leading Michael and Patrick to other survivors—survivors who don’t play by the rules.And the brothers will never be the same.T. Michael Martin’s debut novel is a transcendent thriller filled with electrifying action, searing emotional insight, and unexpected romance.

Autumn


David Moody - 2001
    After 99% of the population of the planet is killed in less than 24 hours, for the very few who have managed to stay alive, things are about to get much worse. Animated by phase two of some unknown contagion, the dead begin to rise. At first slow, blind, dumb and lumbering, quickly the bodies regain their most basic senses and abilities... sight, hearing, locomotion... As well as the instinct toward aggression and violence. Held back only by the restraints of their rapidly decomposing flesh, the dead seem to have only one single goal - to lumber forth and destroy the sole remaining attraction in the silent, lifeless world: those who have survived the plague, who now find themselves outnumbered 1,000,000 to 1...Without ever using the 'Z' word, Autumn offers a new perspective on the traditional zombie story. There's no flesh eating, no fast-moving corpses, no gore for gore's sake. Combining the atmosphere and tone of George Romero's classic living dead films with the attitude and awareness of 28 Days (and Weeks) later, this horrifying and suspenseful novel is filled with relentless cold, dark fear.

PODs


Michelle K. Pickett - 2013
    Chosen to live, while others meet a swift and painful death from an incurable virus so lethal, a person is dead within days of symptoms emerging. In the POD system, a series of underground habitats built by the government, she waits with the other chosen for the deadly virus to claim those above. Separated from family and friends, it's in the PODs she meets David. And while true love might not conquer all, it's a balm for the broken soul. After a year, scientists believe the population has died, and without living hosts, so has the virus. That's the theory, anyway. But when the PODs are opened, survivors find the surface holds a vicious secret. The virus mutated, infecting those left top-side and creating... monsters. Eva and David hide from the infected in the abandoned PODs. Together they try to build a life--a new beginning. But the infected follow and are relentless in their attacks. Leaving Eva and David to fight for survival, and pray for a cure.

Kahayatle


Elle Casey - 2012
    My name is Bryn Mathis. I'm seventeen years old, and I live in a neighborhood outside of Orlando, Florida. I’m here alone because my dad died almost a year ago, along with all the other adults in the world. I'm almost out of food, and the gangs of kids that roam around my town are getting more vicious by the day. It's time for me to leave and find another place to live ... a place where I can find food and shelter ... a place where they won't be able to find me. Alone, it might have been possible, but now I've got company. I'm worried that I don't have what it takes to get from here to my final destination, and I have no idea what might be waiting for me when I get there.

Empty Bodies


Zach Bohannon - 2015
     Moments later, the fallen rise, and the survivors become the hunted.***WARNING*** Empty Bodies is meant for mature audiences only. It features foul language and graphic descriptions of violence and death. Please purchase at your own discretion.

Raising Stony Mayhall


Daryl Gregory - 2011
    Wrapped in the woman’s arms is a baby, stone-cold, not breathing, and without a pulse. But then his eyes open and look up at Wanda — and he begins to move.The family hides the child — whom they name Stony — rather than turn him over to authorities that would destroy him. Against all scientific reason, the undead boy begins to grow. For years his adoptive mother and sisters manage to keep his existence a secret — until one terrifying night when Stony is forced to run and he learns that he is not the only living dead boy left in the world.

Happy Doomsday


David Sosnowski - 2018
    One minute, people are going about their lives, and the next—not. In the wake of the inexplicable purge, only a handful of young misfits remains.When it all went down, “Wizard of Odd” Dev Brinkman was seeking shelter from the taunts of his classmates. Goth girl Lucy Abernathy had lost her best friend and had no clue where to turn. And Twinkie-loving quarterback “Marcus” Haddad was learning why you never discuss politics and religion in polite company—or online.As if life when you’re sixteen isn’t confusing enough, throw in the challenges of postapocalyptic subsistence, a case of survivor’s guilt turned up to seven billion, and the small task of rebuilding humankind…No one said doomsday would be a breeze. But for Dev, Lucy, and Marcus, the greatest hope—and greatest threat—will come when they find each other.

Contamination Boxed Set


T.W. Piperbrook - 2013
    In this new world, there will be no last meal, no dying wish. The only reward left is to survive another day...

Among the Dead and Dying


A.R. Wise - 2014
     Thousands of years after a zombie apocalypse wiped out the majority of humans, the world is a very different and harsh place. It's safest to live behind the fortified walls of the Kingdom of Golden Rock, or it least it had been. Rumors of an army of dead led by a man calling himself The Scholar have proven true, and even the most secure cities are no match for his undead soldiers. The Scholar's goal is to crush the world of the living, but he also wants to capture a simple baker named Saffi, though no one seems to know why. Saffi's father vows to protect his daughter, and flees The Scholar's path, only to fall prey to other evils of the world outside the walls. In just one day's time, Ward and Saffi's lives will be forever altered, and the secret about why The Scholar wants her will be revealed.