City of Saints and Madmen


Jeff VanderMeer - 2002
    You hold in your hands an invitation to a place unlike any you’ve ever visited–an invitation delivered by one of our most audacious and astonishing literary magicians. City of elegance and squalor. Of religious fervor and wanton lusts. And everywhere, on the walls of courtyards and churches, an incandescent fungus of mysterious and ominous origin. In Ambergris, a would-be suitor discovers that a sunlit street can become a killing ground in the blink of an eye. An artist receives an invitation to a beheading–and finds himself enchanted. And a patient in a mental institution is convinced he’s made up a city called Ambergris, imagined its every last detail, and that he’s really from a place called Chicago.…By turns sensuous and terrifying, filled with exotica and eroticism, this interwoven collection of stories, histories, and “eyewitness” reports invokes a universe within a puzzlebox where you can lose–and find–yourself again.

At the Mouth of the River of Bees: Stories


Kij Johnson - 2012
    These stories feature cats, bees, wolves, dogs, and even that most capricious of animals, humans, and have been reprinted in The Year's Best Fantasy & Horror, Best Science Fiction and Fantasy of the Year, and The Secret History of Fantasy. Kij Johnson's stories have won the Sturgeon and World Fantasy awards. She has taught writing; worked at Tor, Dark Horse, and Microsoft; worked as a radio announcer; run bookstores; and waitressed in a strip bar.Contents:The Man Who Bridged the Mist (2011)Wolf Trapping (1989)The Empress Jingu Fishes (2004)The Bitey Cat (2012)Chenting, in the Land of the Dead (1999)My Wife Reincarnated as a Solitaire—Exposition on the Flaws in my Spouse's Character—The Nature of the Bird—The Possible Causes—Her Final Disposition (2007)Schrödinger's Cathouse (1993)Names for Water (2010)Fox Magic (1993)Spar (2009)The Horse Raiders (2000)26 Monkeys, Also the Abyss (2008)At the Mouth of the River of Bees (2003)The Evolution of Trickster Stories among the Dogs of North Park after the Change (2007)The Cat Who Walked a Thousand Miles (2009)Ponies (2010)

I Have No Mouth and I Must Scream


Harlan Ellison - 1967
    This edition contains the original introduction by Theodore Sturgeon and the original foreword by Harlan Ellison, along with a brief update comment by Ellison that was added in the 1983 edition. Among Ellison's more famous stories, two consistently noted as among his very best ever are the title story and the volume's concluding one, Pretty Maggie Moneyeyes.Since Ellison himself strongly resists categorization of his work, we won't call them science fiction, or SF, or speculative fiction or horror or anything else except compelling reading experiences that are sui generis. They could only have been written by Harlan Ellison and they are incomparably original.CONTENTS"I Have No Mouth & I Must Scream""Big Sam Was My Friend""Eyes of Dust""World of the Myth""Lonelyache""Delusion for Dragonslayer""Pretty Maggie Moneyeyes"

The Gap Into Conflict: The Real Story


Stephen R. Donaldson - 1990
    Donaldson returns with this exciting and long-awaited new series that takes us into a stunningly imagined future to tell a timeless story of adventure and the implacable conflict of good and evil within each of us.Angus Thermopyle was an ore pirate and a murderer; even the most disreputable asteroid pilots of Delta Sector stayed locked out of his way.  Those who didn't ended up in the lockup--or dead.  But when Thermopyle arrived at Mallory's Bar & Sleep with a gorgeous woman by his side the regulars had to take notice.  Her name was Morn Hyland, and she had been a police officer--until she met up with Thermopyle.But one person in Mallory's Bar wasn't intimidated.  Nick Succorso had his own reputation as a bold pirate and he had a sleek frigate fitted for deep space.  Everyone knew that Thermopyle and Succorso were on a collision course.  What nobody expected was how quickly it would be over--or how devastating victory would be.  It was common enough example of rivalry and revenge--or so everyone thought.  The REAL story was something entirely different.In The Real Story, Stephen R. Donaldson takes us to a remarkably detailed world of faster-than-light travel, politics, betrayal, and a shadowy presence just outside our view to tell the fiercest, most profound story he has ever written.

Machine of Death: A Collection of Stories About People Who Know How They Will Die


Ryan NorthArryn Diaz - 2010
    It didn't give you the date and it didn't give you specifics. It just spat out a sliver of paper upon which were printed, in careful block letters, the words DROWNED or CANCER or OLD AGE or CHOKED ON A HANDFUL OF POPCORN. It let people know how they were going to die." Machine of Death tells thirty-four different stories about people who know how they will die. Prepare to have your tears jerked, your spine tingled, your funny bone tickled, your mind blown, your pulse quickened, or your heart warmed. Or better yet, simply prepare to be surprised. Because even when people do have perfect knowledge of the future, there's no telling exactly how things will turn out. Featuring stories by: * Randall Munroe* Ben "Yahtzee" Croshaw* Tom Francis* Camille Alexa* Erin McKean* James L. Sutter* Douglas J. Lane* and many others.Featuring illustrations by: * Kate Beaton* Kazu Kibuishi* Aaron Diaz* Jeffrey Brown* Scott C.* Roger Langridge* Karl Kerschl* Cameron Stewart* and many others

At the Mountains of Madness and Other Tales of Terror


H.P. Lovecraft - 1981
    The Barren, windswept interior of the Antarctic plateau was lifeless--or so the expedition from Miskatonic University thought. Then they found the strange fossils of unheard-of creatures...and the carved stones tens of millions of years old...and, finally, the mind-blasting terror of the City of the Old Ones. Three additional strange tales, written as only H.P. Lovecraft can write, are also included in this macabre collection of the strange and the weird.Table of Contents:At the Mountains of Madness • [Cthulhu Mythos] • (1936) • novel by H. P. Lovecraft The Dreams in the Witch-House • [Cthulhu Mythos] • (1933) • novelette by H. P. Lovecraft The Shunned House • (1928) • novelette by H. P. Lovecraft The Statement of Randolph Carter • [Randolph Carter] • (1920) • shortstory by H. P. Lovecraft

Pretty Monsters: Stories


Kelly Link - 2008
    Through the lens of Link's vivid imagination, nothing is what it seems, and everything deserves a second look. From the multiple award-winning The Faery Handbag, in which a teenager's grandmother carries an entire village (or is it a man-eating dog?) in her handbag, to the near-future of The Surfer, whose narrator (a soccer-playing skeptic) waits with a planeload of refugees for the aliens to arrive, Link's stories are funny and full of unexpected insights and skewed perspectives on the world. Her fans range from Michael Chabon to Peter Buck of R.E.M. to Holly Black of Spiderwick Chronicles fame. Now teens can have their world rocked, too!

The Philip K. Dick Reader


Philip K. Dick - 1997
    Dick the greatest science fiction mind on any planet. Since his untimely death in 1982, interest in Dick's works has continued to mount, and his reputation has been further enhanced by a growing body of critical attention. The Philip K. Dick Award is now given annually to a distinguished work of science fiction, and the Philip K. Dick Society is devoted to the study and promulgation of his works.Dick won the prestigious Hugo Award for the best novel of 1963 for The Man in the High Castle. In the last year of his life, the film Blade Runner was made from his novel Do Androids Dream of Electric Sheep ?This collection includes some of Dick's earliest short and medium-length fiction, including "We Can Remember it for You Wholesale" (the story that inspired the motion picture Total Recall), "Second Variety" (which inspired the motion picture Screamers), "Paychecks", "The Minority Report", and 21 more.Content: "Fair Game" (1959) "The Hanging Stranger" (1953) ""The Eyes Have It"" (1953) "The Golden Man" (1954) "The Turning Wheel" (1954) "The Last of the Masters" (1954) "The Father-Thing" (1954) "Strange Eden" (1954) "Tony and the Beetles" (1954) "Null-O" (1958) "To Serve the Master" (1956) "Exhibit Piece" (1954) "The Crawlers" (1954) "Sales Pitch" (1954) "Shell Game" (1954) "Upon the Dull Earth" (1954) "Foster, You're Dead!" (1955) "Pay for the Printer" (1956) "War Veteran" (1955) "The Chromium Fence" (1955) "We Can Remember It for You Wholesale" (1966) "The Minority Report" (1956) "Paycheck" (1953) "Second Variety" (1953)

Viriconium


M. John Harrison - 2000
    This landmark collection gathers four groundbreaking fantasy classics from the acclaimed author of Light.Set in the imagined city of Viriconium, here are the masterworks that revolutionized a genre and enthralled a generation of readers: The Pastel City, A Storm of Wings, In Viriconium, and Viriconium Knights.Contents:The Pastel City, 1971 (novel)A Storm of Wings, 1980 (novel)In Viriconium, 1982 (novel)The Lamia & Lord Cromis, 1971 (short story)Viriconium Knights, 1981 (short story)The Luck in the Head, 1984 (novelette)Strange Great Sins, 1983 (short story)The Lords of Misrule, 1984 (short story)The Dancer from the Dance, 1985 (short story)A Young Man’s Journey to Viriconium, 1985 (short story)

Press Start to Play


Daniel H. WilsonSeanan McGuire - 2015
    The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.

Nine Tomorrows


Isaac Asimov - 1959
    Nine stories: Profession; The Feeling of Power; The Dying Night; I'm in Marsport without Hilda; The Gentle Vultures; All the Troubles of the World; Spell my Name with an S; The Last Question (one of Asimov's most often requested stories); and The Ugly Little Boy (Asimov's own personal favorite).

Bradbury Stories: 100 of His Most Celebrated Tales


Ray Bradbury - 2003
    In this landmark volume, America's preeminent storyteller offers us one hundred treasures from a lifetime of words and ideas. The stories within these pages were chosen by Bradbury himself, and span a career that blossomed in the pulp magazines of the early 1940s and continues to flourish in the new millennium. Here are representatives of the legendary author's finest works of short fiction, including many that have not been republished for decades, all forever fresh and vital, evocative and immensely entertaining.

Three Moments of an Explosion


China Miéville - 2009
    Destroyed oil rigs, mysteriously reborn, clamber from the sea and onto the land, driven by an obscure but violent purpose. An anatomy student cuts open a cadaver to discover impossibly intricate designs carved into a corpse's bones—designs clearly present from birth, bearing mute testimony to . . . what?Of such concepts and unforgettable images are made the twenty-eight stories in this collection—many published here for the first time. By turns speculative, satirical, and heart-wrenching, fresh in form and language, and featuring a cast of damaged yet hopeful seekers who come face-to-face with the deep weirdness of the world—and at times the deeper weirdness of themselves—Three Moments of an Explosion is a fitting showcase for one of our most original voices.

The Past Through Tomorrow


Robert A. Heinlein - 1967
    Here in one monumental volume are all 21 of the stories, novellas and novels making up Heinlein's famous Future History—the rich, imaginative architecture of Man's destiny that many consider his greatest and most prophetic work.Contents:* Introduction - Damon Knight* Life-Line* The Roads Must Roll* Blowups Happen* The Man Who Sold the Moon* Delilah and the Space-Rigger* Space Jockey* Requiem* The Long Watch* Gentleman, Be Seated* The Black Pits of Luna* "It's Great to Be Back!"* "—We Also Walk Dogs"* Searchlight* Ordeal in Space* The Green Hills of Earth* Logic of Empire* The Menace from Earth* "If This Goes On—"* Coventry* Misfit* Methuselah's Children

Against a Dark Background


Iain M. Banks - 1993
    On an island with a glass shore - relic of some even more ancient conflict - she discovers she is to be hunted by the Huhsz, a religious cult which believes she is the last obstacle before their faith's apotheosis. She has to run, knowing her only hope of finally escaping the Huhsz is to find the last of the ancient, apocalyptically powerful but seemingly cursed Lazy Guns. But that is just the first as well as the final step on a search that takes her on an odyssey through the exotic Golterian system and results in both a trail of destruction and a journey into her own past, as well as that of her family and the system itself; a journey that changes everything.