Book picks similar to
The Haunted Mansion: From the Magic Kingdom to the Movies by Jason Surrell
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The Book of Awesome
Neil Pasricha - 2010
With a 24/7 news cycle reporting that the polar ice caps are melting, hurricanes are swirling in the seas, wars are heating up around the world, and the job market is in a deep freeze, it's tempting to feel that the world is falling apart. But awesome things are all around us-sometimes we just need someone to point them out.The Book of Awesome reminds us that the best things in life are free (yes, your grandma was right). With laugh-out-loud observations from award- winning comedy writer Neil Pasricha, The Book of Awesome is filled with smile-inducing moments on every page that make you feel like a kid looking at the world for the first time. Read it and you'll remember all the things there are to feel good about. The Book of Awesome reminds us of all the little things that we often overlook but that make us smile. With touching, warm, and funny observations, each entry ends with the big booming feeling you'll get when you read through them: AWESOME!
The Unauthorized Story of Walt Disney's Haunted Mansion
Jeff Baham - 2010
Packed with photos, Baham's book contains everything there is to know about the Mansion, with never-before-told stories and comprehensive coverage of the Haunted Mansion's colorful past and its chilling presence at Disneyland, Walt Disney World, and other Disney theme parks.The Machine in the GhostsBeginning with the Haunted Mansion's original (but never realized) incarnation as "Bloodmere Manor", Baham pulls back the shroud on the clever effects that haunt the Mansion, including Ken Anderson's plan for a cyclorama-enhanced Headless Horseman, Yale Gracey and Rolly Crump's creative wizardry and "happy accidents", Bob Gurr's Doom Buggies, the technology behind Madame Leota's crystal ball, and the controlled chaos of the Ballroom Scene.You'll learn why X. Atencio's idea for a raven narrator was ditched in favor of the now infamous Ghost Host, whether a screaming man caught in a spider web once dwelt in the Mansion, and how technology exorcised the Hatbox Ghost.Only Ghost Stories, of CourseThere's more to the Mansion than mere mechanics. More than perhaps any other Disney attraction, the Haunted Mansion is powered by story: the scenes and spirits you witness from your Doom Buggy all play roles in the overall narrative of the Mansion, and if you don't know the story, you'll miss out on a lot of the fun, and a few of the scares, too.Baham clues you in about such things as why the Mansion is there, who built it, how it became haunted, and the dastardly deeds done by some of its residents in their corruptible, mortal states.A Taste of What's InsideFrom the comfort of your Doom Buggy you'll read:
How Walt's boyhood experience with the haunted Sauer Castle may have inspired Disneyland's Haunted Mansion
Insider accounts of the creative clashes between Disney Imagineers over whether the Mansion's haunts should be humorous or horrific
An analysis of the ride, scene by scene, with insight into how the effects work, delightfully eerie trivia, and anecdotes from Mansion Imagineers and Cast Members
The stories behind some of the Mansion's many denizens, including the Hatbox Ghost, the Knight, the Sea Captain, the Raven, the unhappy couple Constance and George, and the Ghost Host himself
Extensive, exclusive commentary by Mansion designer Rolly Crump
A summary of the most notable Mansion collectibles released by Disney over the years
There's always room for one more, and this time you're it: come experience the Haunted Mansion with the "lights on" and learn its ghostly history, its sinister secrets, and why this Disney attraction continues to happily haunt fans young and old.Cory Doctorow [BoingBoing.net]: Baham is one of the most trusted, established experts on the Haunted Mansion, a trufan’s trufan.Guillermo del Toro [Award-winning film director, co-creator The Strain]: Having delved into Disney lore for decades and having been immersed in the Haunted Mansion world since age 3, I thought I knew pretty much everything there is about my favorite Disneyland ride ever. I was wrong. Prepare to be enchanted, bewildered and mesmerized by this beat-by-beat account of the Haunted Mansion’s creation. A haunted tour that is both scholarly and thrilling. An “E” ticket ride to the darkest, most glorious regions of Disney’s imagination!
No Strings Attached: The Inside Story of Jim Henson's Creature Shop
Matt Bacon - 1997
300+ color photos & illustrations.
The Steampunk Bible
Jeff VanderMeerJake von Slatt - 2011
The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history.Praise for The Steampunk Bible:"The Steampunk Bible is an informed, informative and beautifully illustrated survey of the subject." -The Financial Times"The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written." -The Austin Chronicle “It’s hard to imagine how VanderMeer and Chambers could have put together a stronger collection. Its publication marks a significant, self-conscious moment in the history of the movement.”—PopMatters.com
Designing Disney
John Hench - 2003
His principles of theme park design, character design, and use of color made him a legendary figure, not only for Disney fans but also for students and aficionados of architecture, engineering, and design.Designing Disney reveals the magic behind John's great discoveries and documents his groundbreaking in several key areas: "Design Philosophy" examines the values, attitudes, aesthetics, and logic that went into the original concepts for Disney theme parks. In "The Art of the Show" and "The Art of Color," Hench reveals the essence of what makes the parks work so well. And in "The Art of Character," he lets the reader in on the how and why of the Disney characters' inherent popularity-their timeless human traits, archetypal shape and gestures that suggest these qualities graphically, and their emotional resonance in our lives.
The Art of Star Trek
Judith Reeves-Stevens - 1995
Bizarre alien beings, breathtaking extraterrestrial landscapes, exotic costumes, state-of-the-art special effects, and remarkably convincing futuristic sets and props and equipment have brought Gene Roddenberry's inspiring vision to life before the public's awestruck eyes."The Art of Star Trek" is a one-of-a-kind gallery of Star Trek artwork, as well as tribute to the many artists, designers, and technicians whose diverse talents and imagination created the distinctive look of the Star Trek universe. Every incarnation of Star Trek is explored: The Original Series, The ANimated Series, Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager, and the films -- with the complete behind-the-scenes story of Star Trek's design history.With hundreds of full-color illustrations and photographs, many from private collections, readers will at last be able to linger on Star Trek's rich visual legacy and trace the evolution of and images from their initial conceptions to their final form on television and film screens.Like all great works of art, the many sights and visual surprises of Star Trek have been built from scratch through a combination of inspiration and painstaking effort. "The Art of Star Trek" covers the entire universe of Star Trek artwork and production design to reveal how, in all of its various forms, Star Trek has allowed us to look boldly into the future and see what no one has seen before."The Art of Star Trek" is the art of pure imagination, the art of a bright, hopeful future, and the art of three remarkable decades on nonstop action and adventure. Lavishly illustrated, it is a book to be read and referred to time after time, as well as one that will become a cherished chronicle fo Star Trek's first thirty years.
America (The Book): A Citizen's Guide to Democracy Inaction
Jon StewartScott Jacobson - 2004
But what is American democracy? In America (The Book), Jon Stewart and The Daily Show writing staff offer their insights into our unique system of government, dissecting its institutions, explaining its history and processes, and exploring the reasons why concepts like one man, one vote, government by the people, and every vote counts have become such popular urban myths. Topics include: Ancient Rome: The First Republicans; The Founding Fathers: Young, Gifted, and White; The Media: Can it Be Stopped?; and more!
As You Wish: Inconceivable Tales from the Making of The Princess Bride
Cary Elwes - 2014
Ranked by the American Film Institute as one of the top 100 Greatest Love Stories and by the Writers Guild of America as one of the top 100 screenplays of all time, The Princess Bride will continue to resonate with audiences for years to come.Cary Elwes was inspired to share his memories and give fans an unprecedented look into the creation of the film while participating in the twenty-fifth anniversary cast reunion. In As You Wish he has created an enchanting experience; in addition to never-before seen photos and interviews with his fellow cast mates, there are plenty of set secrets, backstage stories, and answers to lingering questions about off-screen romances that have plagued fans for years!With a foreword by Rob Reiner and a limited edition original poster by acclaimed artist Shepard Fairey, As You Wish is a must-have for all fans of this beloved film.
Labyrinth: The Ultimate Visual History
Paula M. Block - 2016
Filled with a wealth of rare and unseen behind-the-scenes imagery, this book explores the creation of the film as seen through the eyes of the artists, costume designers, and creature creators who gave Labyrinth its distinctive look. Featuring in-depth commentary from the talented crew and cast—including exclusive new interviews with Jennifer Connelly, Brian Henson, Brian Froud, and George Lucas—this deluxe book brings together a wealth of rare sketches, concept art, and candid set photography to form and incredible treasure trove for Labyrinth fans. With stunning visuals and unparalleled insight into the creation of a true modern classic, Labyrinth: The Ultimate Visual History is the perfect companion piece to one of the best-loved fantasy films of all time.
Young Frankenstein: The Story of the Making of the Film: A Mel Brooks' Book
Mel Brooks - 2016
The book is alive and teeming with hundreds of photos, original interviews, and hilarious commentary.Young Frankenstein was made with deep respect for the craft and history of cinema--and for the power of a good schwanzstucker joke. This picture-driven book, written by one of the greatest comedy geniuses of all time, takes readers inside the classic film's marvelous creation story via never-before-seen black and white and color photography from the set and contemporary interviews with the cast and crew, most notably, legendary writer-director Mel Brooks.With access to more than 225 behind-the-scenes photos and production stills, and with captions written by Brooks, this book will also rely on interviews with gifted director of photography Gerald Hirschfeld, Academy Award-winning actress Cloris Leachman, and veteran producer Michael Gruskoff.
Monsters You Should Know
Emma SanCartier - 2018
Illustrator Emma SanCartier captures the bizarre and hilarious elements of 17 monsters from around the world in a light, tongue-in-cheek tone, from the Japanese dream-eater Baku and the Persian carnivorous unicorn Shadhavar to the Eastern-European Shurale, a literal tickle monster. Packaged in a textured three-piece case and illustrated in lush watercolor, Monsters You Should Know is a perfect primer for the many strange, frightening, and compelling things that go bump in the night.
The Wes Anderson Collection
Matt Zoller Seitz - 2013
A true auteur, Anderson is known for the visual artistry, inimitable tone, and idiosyncratic characterizations that make each of his films—Bottle Rocket, Rushmore, The Royal Tenenbaums, The Life Aquatic with Steve Zissou, The Darjeeling Limited, Fantastic Mr. Fox, and Moonrise Kingdom—instantly recognizable as “Andersonian.”The Wes Anderson Collection is the first in-depth overview of Anderson’s filmography, guiding readers through his life and career. Previously unpublished photos, artwork, and ephemera complement a book-length conversation between Anderson and award-winning critic Matt Zoller Seitz. The interview and images are woven together in a meticulously designed book that captures the spirit of his films: melancholy and playful, wise and childish—and thoroughly original.
Zombies!: An Illustrated History of the Undead
Jovanka Vuckovic - 2011
Romero released his seminal cult classic movie, Night of the Living Dead, in 1968 he had little idea of the vast cultural impact it would have. Over the past 40 years zombie culture has steadily grown in popularity--until the legions of the undead have infected every aspect of pop culture from movies and novels to comic books, television, music, toys, and even fashion. What are they? Where did they come from? What do they want? Zombies!: An Illustrated History of the Undead celebrates the living's enduring fascination with the ever popular undead. From its earliest cultural origins in African folklore and the Voodoo religion that emerged in Haiti through its colorful pedigree in cinema, right up to the contemporary mass zombie walks, their prevalence in New York Times bestselling fiction lists, and even the video game market. Zombies! examines and celebrates with fully illustrated text the many manners in which the undead have been portrayed since their inception.
The Adventure Time Encyclopaedia: Inhabitants, Lore, Spells, and Ancient Crypt Warnings of the Land of Ooo Circa 19.56 B.G.E. - 501 A.G.E.
Martin Olson - 2013
Written and compiled by the Lord of Evil himself, The Adventure Time Encyclopaedia matches the playful, subversive tone of the series, detailing everything anyone will ever need to know about the postapocalyptic land of Ooo and its inhabitants—secret lore and spells, fun places you should visit and places where you will probably die, whom to marry and whom not to marry, how to make friends and how to destroy your enemies—plus hand-written marginalia by Finn, Jake, and Marceline. An indispensable companion to the show, this side-splittingly funny love letter to Adventure Time is sure to appeal to fans of all ages. Heck yeah! From the Back Cover: Written by the Lord of Evil Himself, Hunson Abadeer (a.k.a. Marceline the Vampire Queen's dad), to instruct and confound the demonic citizenry of the Nightosphere, The Adventure Time Encyclopaedia is perhaps the most dangerous book in history. Although seemingly a guidebook to the Land of Ooo and its postapocalyptic inhabitants, it is in fact an amusing nightmare of literary pitfalls, bombastic brain-boggles, and ancient texts designed to drive the reader mad. Complete with secret lore and wizard spells, fun places you should visit and places where you will probably die, advice on whom to marry and whom not to marry, and how to make friends and destroy your enemies, this volume includes hand-written marginalia by Finn, Jake, and Marceline. Arguably the greatest encyclopaedia ever written since the beginning of the cosmos, it is also an indispensable companion to humans and demons who know what time it is: Adventure Time!
The Atlas of Middle-Earth
Karen Wynn Fonstad - 1981
Here is the definitive guide to the geography of Middle-earth, from its founding in the Elder Days through the Third Age, including the journeys of Bilbo, Frodo, and the Fellowship of the Ring. Authentic and updated -- nearly one third of the maps are new, and the text is fully revised -- the atlas illuminates the enchanted world created in THE SILMARILLION, THE HOBBIT, and THE LORD OF THE RINGS.Hundreds of two-color maps and diagrams survey the journeys of the principal characters day by day -- including all the battles and key locations of the First, Second, and Third Ages. Plans and descriptions of castles, buildings, and distinctive landforms are given, along with thematic maps describing the climate, vegetation, languages, and population distribution of Middle-earth throughout its history. An extensive appendix and an index help readers correlate the maps with Tolkien's novels.