Gnomon


Nick Harkaway - 2017
    The System doesn’t make mistakes, but something isn’t right about the circumstances surrounding Hunter’s death. Mielikki Neith, a trusted state inspector and a true believer in the System, is assigned to find out what went wrong. Immersing herself in neural recordings of the interrogation, what she finds isn’t Hunter but rather a panorama of characters within Hunter’s psyche: a lovelorn financier in Athens who has a mystical experience with a shark; a brilliant alchemist in ancient Carthage confronting the unexpected outcome of her invention; an expat Ethiopian painter in London designing a controversial new video game, and a sociopathic disembodied intelligence from the distant future. Embedded in the memories of these impossible lives lies a code which Neith must decipher to find out what Hunter is hiding. In the static between these stories, Neith begins to catch glimpses of the real Diana Hunter–and, alarmingly, of herself. The staggering consequences of what she finds will reverberate throughout the world.A dazzling, panoramic achievement, and Nick Harkaway’s most brilliant work to date, Gnomon is peerless and profound, captivating and irreverent, as it pierces through strata of reality and consciousness, and illuminates how to set a mind free. It is a truly accomplished novel from a mind possessing a matchless wit infused with a deep humanity.

A Fighting Man of Mars / Swords of Mars


Edgar Rice Burroughs - 1991
    Sentenced as a spy and condemned to suffer 'The Death', Hadron must prove that John Carter's warriors are not so easily destroyed. In Swords of Mars, the eighth adventure, we once again join John Carter himself. Disguised as a panthan (or mercenary), Carter sets out to end the curse of the Assassins of Zodanga-but he soon discovers that their threat is reaching out to the very heart of his own family. Edgar Rice Burroughs' Martian series continues to delight lovers of fantastic fi ction with heroic deeds, hairsbreadth escapes, duels and battles, all set in a strange and alien landscape. The complete John Carter of Mars adventures are published by Leonaur.

The City, Not Long After


Pat Murphy - 1989
    In San Francisco, the survivors are heir to a city transformed. It is a haunted, dreaming place peopled with memories, and in a strange way nearly alive itself. And although it is only beginning to recover from near-ultimate disaster, the city is at risk again. An army of power-hungry men are descending on San Francisco. Teenagers Jax and Danny-boy must lead the fight for freedom using the only weapons they have art, magic, and the soul of the city itself.

Ravenor: The Omnibus


Dan Abnett - 2009
    The three stories in this omnibus tell the tale of Inquisitor Gideon Ravenor and his lethal band of operatives, whose investigations take them from the heart of the Scarus Sector to the wildest regions of space beyond, and even through time itself. Wherever they go, and whatever dangers they face, they will never give up until their mission succeeds.Contains the novels Ravenor, Ravenor Returned and Ravenor Rogue, plus two short stories and an introduction by the author.

The Mount


Carol Emshwiller - 2002
    He wants to be painted crossing the finish line, in his racing silks, with a medal around his neck. But Charley isn't a runner. He is a human mount, the property of one of the alien invaders called Hoots. Charley hasn't seen his mother in years, and his father is hiding out in the mountains with the other Free Humans. The Hoots own the world, but the humans want it back. Charley knows how to be a good mount-now he's going to have to learn how to be a human being. This remarkable novel, winner of the 2002 Philip K. Dick Award, should be read by every fan of speculative fiction, teenagers and adults alike.

Flinx of the Commonwealth


Alan Dean Foster - 1983
    But beneath the freckles and red hair--not to mention dirt--are a pair of wide green eyes that awaken previously unknown feelings. And before she knows it, she finds herself buying the strange small boy named Flinx.Just another mouth to feed, say Mother Mastiff's second thoughts, but she stops resenting her inexplicable purchase when she witnesses Flinx's psychic influence on the customers of her rattletrap gift-shop. She even lets him keep Pip, the brightly hued--and deadly--Alaspinian mini-drag Flinx finds...and with whom he bonds as if they were of one mind. For as time goes by, Mother Mastiff comes to love the boy as her own, nurturing him, teaching him everything she knows--and hoping he'll survive into adulthood.That may prove more dicey than she'd care to admit. By the age of sixteen, Flinx is as lithe, quick and quiet as any jungle cat--traits that make him a superb thief and con-artist. But far more deadly than his affinity for the Commonwealth underworld is his unknown history, a past destined to rear its head in terrifying ways, sending him on a wild journey in search of his true self.In For Love of Mother-Not, the renegade group of scientists responsible for Flinx's psychic gifts scheme to get him back--by holding hostage the only person he ever truly care for: Mother Mastiff. In The Tar-Aiym Krang, Flinx must find an ancient otherworldly device that could hold the key to his true nature--or become the deadliest weapon in the Commonwealth. And in Orphan Star, Flinx comes closer than ever to learning about his biological parents--and a family tie to power that can either strengthen or destroy them.

The Company


K.J. Parker - 2008
    They take with them everything they could possibly need - food, clothes, tools, weapons, even wives.But an unanticipated discovery shatters their dream and replaces it with a very different one.The colonists feel sure that their friendship will keep them together. Only then do they begin to realize that they've brought with them rather more than they bargained for. For one of them, it seems, has been hiding a terrible secret from the rest of the company. And when the truth begins to emerge, it soon becomes clear that the war is far from over.

The Infinity Concerto


Greg Bear - 1984
    It is a gateway to another world - a gate that will lock behind you as you pass, barring you from the Earth forever. Resist at all cost. For it is a world of great danger and great beauty - and it is not good to be human in the Realm of the Sidhe.

Legends of Dune Trilogy


Brian Herbert - 2006
    Anderson. Working from Frank Herbert's own notes, the acclaimed authors reveal the chapter of the Dune saga most eagerly anticipated by readers: the Butlerian Jihad.Throughout the Dune novels, Frank Herbert frequently referred to the war in which humans wrested their freedom from "thinking machines." In Dune: The Butlerian Jihad, Brian Herbert and Kevin J. Anderson bring to life the story of that war, a tale previously seen only in tantalizing hints and clues. Finally, we see how Serena Butler's passionate grief ignites the struggle that will liberate humans from their machine masters; here is the amazing tale of the Zensunni Wanderers, who escape bondage to flee to the desert world where they will declare themselves the Free Men of Dune. And here is the backward, nearly forgotten planet of Arrakis, where traders have discovered the remarkable properties of the spice melange. . . . Dune: The Machine Crusade More than two decades have passed since the events chronicled in Dune: The Butlerian Jihad. The crusade against thinking robots has ground on for years, but the forces led by Serena Butler and Irbis Ginjo have made only slight gains; the human worlds grow weary of war, of the bloody, inconclusive swing from victory to defeat.The fearsome cymeks, led by Agamemnon, hatch new plots to regain their lost power from Omnius--as their numbers dwindle and time begins to run out. The fighters of Ginaz, led by Jool Noret, forge themselves into an elite warrior class, a weapon against the machine-dominated worlds. Aurelius Venport and Norma Cenva are on the verge of the most important discovery in human history-a way to "fold" space and travel instantaneously to any place in the galaxy.And on the faraway, nearly worthless planet of Arrakis, Selim Wormrider and his band of outlaws take the first steps to making themselves the feared fighters who will change the course of history: the Fremen.Here is the unrivaled imaginative power that has put Brian Herbert and Kevin Anderson on bestseller lists everywhere and earned them the high regard of readers around the globe. The fantastic saga of Dune continues in Dune: The Machine Crusade. Dune: The Battle of Corrin It has been fifty-six hard years since the events of Dune: The Machine Crusade. Following the death of Serena Butler, the bloodiest decades of the Jihad take place. Synchronized Worlds and Unallied Planets are liberated one by one, and at long last, after years of victory, the human worlds begin to hope that the end of the centuries-long conflict with the thinking machines is finally in sight.Unfortunately, Omnius has one last, deadly card to play. In a last-ditch effort to destroy humankind, virulent plagues are let loose throughout the galaxy, decimating the populations of whole planets . . . and once again, the tide of the titanic struggle shifts against the warriors of the human race. At last, the war that has lasted many lifetimes will be decided in the apocalyptic Battle of Corrin.In the greatest battle in science fiction history, human and machine face off one last time. . . . And on the desert planet of Arrakis, the legendary Fremen of Dune become the feared fighting force to be discovered by Paul Muad'Dib in Frank Herbert's classic, Dune.

Dhalgren


Samuel R. Delany - 1975
    The catastrophe is confined to Bellona, and most of the inhabitants have fled. But others are drawn to the devastated city, among them the Kid, a white/American Indian man who can't remember his own name. The Kid is emblematic of those who live in the new Bellona, who are the young, the poor, the mad, the violent, the outcast--the marginalized.

Living Next Door to the God of Love


Justina Robson - 2005
    In Sankhara, she finds a palace where rooms are made of bone, flowers, and the hearts of heroes. She finds a scientist mapping the territory of the human mind. She finds a boyfriend. And she finds Eros itself–incarnated in the androgynously irresistible form of Jalaeka. But not everyone is in love with the god of love. Unity, for one, wants to assimilate Jalaeka along with every other soul in the universe. And contrary to what everyone always believes, love alone can’t save the day. It will take something both more and less powerful than the human heart to save the worlds upon worlds at risk when gods collide. “For Robson, world-building is a literary device like any other, useful for exposing buried fears and desires to the light of day, no matter how strange the sun.” –New York Times Book Review

The Heirs of Hammerfell


Marion Zimmer Bradley - 1989
    Focusing on a devastating clan feud between two of these realms—Hammerfell and Storn—a feud which has seen the land soaked red with blood for countless generations. But now Storn has struck what may prove Hammerfell’s death stroke, setting the ancestral castle ablaze, slaying its lord, and sending its lady fleeing into the night with her twin infant sons, Alastair and Conn.Conn is separated from his mother and lost to her on that fateful night, but she and Alastair find sanctuary in Thendara City, among the wealthy and the laran-gifted, keeping the memory of Hammerfell alive with them in exile. Yet Conn, too, survives, rescued by a loyal servant and raised in secret among those who would see the might of Storn overthrown and the banner of Hammerfell flying proudly high once again.But it is not until Conn’s laran manifests that the fates of the twins are finally, inextricably linked in a pattern which could bring a new beginning or total ruin to Hammerfell and its heirs…

Spinneret


Timothy Zahn - 1985
    As Earth vessels ventured out to explore near interstellar space, they found not one alien race, but many. There were no planets that hadn't already been colonized or inhabited by some space faring race other than our own. Until finally we humans discovered Astra. Elation was short lived, however, when it was realized that this habitable world contained no real metals.So Astra became a planet to be used as a minor experiment. A group of Americans under UN charter set out to make a colony on Astra, eager to make a home where they could live in peace and without the fear of terrestrial wars. All was fairly routine, until the planet began to play tricks on the colonists.First there were magnetic-field shifts; then all metal in contact with the ground disappeared. Colonel Merideth, in charge of the colony, was having enough trouble with unrest among farmers without the specter of bizarre planetary characteristics. But when the first metal cable erupted from what had appeared to be a dormant volcano, Merideth realized that Astra was not merely a metal-poor planet. An unknown race, dubbed the Spinners, had left a working artifact behind. Suddenly, he was in charge of a hot property, one fervently desired by all who had ignored it before: the UN, the U.S., and the alien races in nearby space, the Rooshrike, the Ctencri, the Poms, the Whissst, and the Orspham.Being in charge and staying in control are two different things, and Merideth and his crew would need all their wits, as well as considerable Yankee horse sense, to keep from being overrun by dangers -- from Earth, or from the stars. Only when they discover the ultimate secret of the race of Spinners will the Astrans know the key to their own future.

The Islanders


Christopher Priest - 2011
    The Dream Archipelago is a vast network of islands. The names of the islands are different depending on who you talk to, their very locations seem to twist and shift. Some islands have been sculpted into vast musical instruments, others are home to lethal creatures, others the playground for high society. Hot winds blow across the archipelago and a war fought between two distant continents is played out across its waters. The Islanders serves both as an untrustworthy but enticing guide to the islands; an intriguing, multi-layered tale of a murder; and the suspect legacy of its appealing but definitely untrustworthy narrator. It shows Christopher Priest at the height of his powers and illustrates his undiminished power to dazzle.

The Search


Diane Carey - 1994
    The Dominion: a ruthless planet-conquering race unknown even to those they rule. The Dominion: the most dangerous foe the Federation may ever face. At the edge of the wormhole, the space station Deep Space Nine™ and the planet Bajor sit on what will be the front line in any Dominion attack. To try and prevent the conflict, Commander Benjamin Sisko ant his crew take a never-tested Federation warship through the wormhole to track down and confront the Dominion. If Commander Sisko fails, not only the Federation, but the Klingons, Romluans, Cardassians, and all the worlds of the Alpha Quadrant will face an interstellar war they cannot win.