Batman: Bane of the Demon #1


Chuck Dixon - 1998
    Because his father had belonged to the revolution, his mother was in prison when Bane was born. It was there that Bane came of age, then escaped to Gotham City where he defeated Batman as a test of his merit.Now the desire for answers leads Bane around the world, eventually uncovering a connection to the Order of Saint Dumas, the secret cult which is responsible for the existence of Azrael. Coincidentally, Jean Paul Valley, the latest to assume the mantle of Azrael, filled in for Batman after Bane disabled him. Bane then encounters Ra's Al Ghul, who is also pursuing the Order in his quest to save the earth by severely reducing its population.

The Worlds of Dungeons & Dragons, Volume 1


R.A. Salvatore - 2008
    Salvatore's Drizzt Do'Urden and Margaret Weis and Tracy Hickman's Raistlin Majere. This volume also features an original Eberron tale by Keith Baker, creator of that world of magic-fueled technology and action-packed intrigue.

The Ambassador Chronicles


Graham McNeill - 2003
    A darkness creeps over the Old World. Everything is tainted with despair and decay. Fear and superstition rule the lives of the faceless masses, and in the shadows, the foul gods of Chaos gibber and shriek, dreaming of the day when all living things bow to them. With his military career coming to an end, General Kasper von Velten thinks he's been put out to pasture when his new assignment as an ambassador to the distant frozen land of Kislev comes through. However, with the unspeakable hordes of Chaos at the walls and a brutal killer at loose in the city, it looks like this may not be the quiet retirement that he expected. Kaspar must use all his skills as a warrior and a statesman to survive.

The Definitive Irredeemable Vol. 1


Mark Waid - 2011
    IRREDEEMABLE dares to ask the question: what if the world's greatest hero decided to become the world's greatest villain? A "twilight of the superheroes"- style story that examines super-villains from the writer of KINGDOM COME and EMPIRE!

Share Your Universe: Spider-Man


Paul Tobin - 2010
    To the media, he's a menace. To the Torino crime family, he's a possible million dollar payday. To Gwen Stacy, he's the subject of her latest school paper, and a way to become a reporter for the Daily Bugle. He's Peter Parker, the amazing Spider-Man.

Knight of the Realm


Anthony Reynolds - 2009
    Heroic fantasy tale of the gallant knights of Bretonnia, set in the world of Warhammer, by Mark of Chaos author, Anthony Reynolds.

Superman, Vol. 1: No Limits!


Jeph Loeb - 2000
    On the eve of the new millennium, Superman blasts into new adventures by facing the villainous vixen known as Encantadora, and battling both the interplanetary conqueror Mongul and the Eradicator.

Aenarion


Gav Thorpe - 2011
    Despite the warnings, Aenarion rides out upon his dragon Indraugnir to seek the prize in order to save his homeland of Ulthuan. The journey is fraught with danger, and Aenarion must confront daemons, spirits and the elemental forces of nature itself if he is to succeed. But in drawing the blade from the Black Anvil, he will unleash the ancient and malevolent force that will tear the elven race apart.The events in this story form the underpinnings of the entire Warhammer mythos. What Aenarion does here changes the face of the world in ways that won't be resolved until the End Times themselves...This story is also available in the anthology Age of Legend.

Batman: No Man's Land


Alan Grant - 2000
    Instead, the government gives Gothamites 24 hours to get out, after which it will blow up the bridges and tunnels, isolating Gotham from the world. Batman: No Man's Land presents this cut-off Gotham City, a place with no ground rules, where Batman and Commissioner Gordon must try to forge order out of chaos.

Warhammer: The End Times - Glottkin


Games Workshop - 2014
    Gods and monsters clash as the doom of the civilised world fast approaches. These are the End Times.Warhammer: Glottkin continues the epic saga begun in Warhammer: Nagash. This terrifying new chapter in the history of the Old World is revealed over two mighty hardback tomes which are presented together in a sturdy slipcase.Warhammer: Glottkin Book 1 is a 128-page volume which provides a narrative sweep of the events surrounding the Chaos invasion of the Old World led by the Brothers Glott.Warhammer: Glottkin Book 2 is a 64-page volume that contains six new scenarios and new rules based on the events in Warhammer: Glottkin Book 1. It includes the rules that will allow you to field the Glottkin, Maggoth Lords, Gutrot Spume and the Putrid Blightkings in your games of Warhammer. It also includes all-new rules for Karl Franz Ascendant (who is changed by the horrors of the End Times, but you will have to read the book to find out more) and Festus Empowered.Armies of the End Times can field more Lords - up to 50% - and there are brand new rules for fighting battles in the streets of war torn cities. The new army list - The Legions of Chaos - allows you to create a unified army of Chaos drawn from Warriors of Chaos, Daemons of Chaos and Beastmen.

Hammerhal & Other Stories


David Annandale - 2017
    A great warhost of Tzaangor beastkin, creatures devoted to Tzeentch, the Architect of Fate, defile the once-verdant lands of Ghyran. All that opposes them are the noble Stormcast Eternals of the Hallowed Knights. Reforged in resplendent sigmarite and wielding the lightning of Azyr, few can stand against these heroes. But Tzeentch's followers are cunning, and as the Hallowed Knights wage bloody war, a second attack on the city of Hammerhal, which the Stormcasts are oath-sword to defend, is coming to pass. Both the warriors without and the hunters within the city must act fast or the truth about the Hexwood will undo everything they have fought so hard to protect.Also within this book is a host of awesome short stories giving you a flavour of the many warring armies that exist within the worlds of Warhammer Age of Sigmar.CONTENTSThe Keys to Ruin by David AnnandaleBeneath the Black Thumb and Great Red by David GuymerHeartwood by Robbie MacNivenAssault on the Mandrake Bastion, Hammerhal and The Prisoner of the Black Sun by Josh ReynoldsVengeance Eternal by Matt Westbrook

Rising Stars: Visitations


J. Michael Straczynski - 2002
    In the late Sixties a fireball struck the town of Pederson, Illnois granting fantastic powers to the 113 children who were in utero at the time of impact. They grew up as the world watched. Labeled the Specials by the Media, their powers were monitored and catalogued by the United States Government. Public perception of them changed often. Were they the future of mankind? A scourge? A random occurrence? Heroes? Villains? Role models or simply caricatures? What would be their impact on culture and society? They were a waried as kids and adults ever are; some were more powerful, some less. As adults they became many things: a policeman, a corporate symbol, a singer, an assassin, a writer, a painter, a thief, a preacher. Some found celebrity, some notoriety, while others simply went to work and raised families like everyone else. But they all carried inside them a seed of something great. Something special. Something that made them stars. As their epic stories unfolded, there were other stories as well...of their lives and the lives of those around them. This book is about those stories. Collected here are the short stories about the Specials, a bit about their beginnings, a bit about their middles and just a little bit about their end.

Oathbreaker


Nick Kyme - 2008
    In this storming tale of courage and heroism, a band of dwarf adventurers make a doomed attempt to reconquer the lost dwarf hold of Karak Varn.

Star Wars: Dawn of the Jedi #0


John Ostrander
    Here's your first look at the Star Wars of 25,000 years ago, before there were lightsabers, when the ties to the Force were new, and before the Jedi spread out into the galaxy.

We3 #1


Grant Morrison - 2004
    The government has spent millions to fuse the firepower of a battalion with the nervous systems of a dognamed Bandit, a cat named Tinker, and a rabbit named Pirate. As part of a program to replace human soldiers with expendable animals, the U.S. government has transformed three ordinary pets into the ultimate killing machines. But now, those threeanimals have seized the chance to make a last, desperate run for 'Home.' A run that will turn into a breathless hunt to the death against the might of the entire military/industrial complex. Prepare for adrenaline rushes and flowing tears as theworld's deadliest, most misunderstood animals make a spectacular, unforgettable bid for freedom!