Book picks similar to
Game Break: Hayden's Book 1 by G.S. Hodgson


litrpg
fantasy
science-fiction
books-that-i-unfortunately-cannot-f

Lost Lands: The Game - Atlantis


A.E. McCullough - 2014
    Grouping up with his online friends, he had an enjoyable night of gaming and even completed the Tomb of Immortality. However, at the end of the dungeon they meet a strange wizard with a compelling offer to ‘Beta Test’ a new expansion. Since every gamer dreams of being the first to explore new areas, they agree. Nonetheless, they were not ready for what came next. Mac and his friends find themselves pulled into the game and that they have become their avatars. At first, it is exciting until they realize that they are trapped inside the game. When they find themselves attacked, the Outlanders quickly realize how dangerous their new reality can be. Vowing to return home, the survivors set off to find the legendary city of Atlantis in hopes that the Dragon Kings may know of a way back to the real world. The Outlanders soon discover that they aren’t the first gamers to be pulled into game, just the latest. But more than that, they have become pawns between two rival wizards in a long standing feud. Can the Outlanders survive the game world long enough to return home?

Sigil Online: Paragons


Jeff Sproul - 2016
    But when the online persona he'd spent years building, was ripped away by a monster with unbelievable power, everything changed. As a gamer who made a living from Sigil Online, losing his character meant losing his job and any means he had of paying his bills. Now, he had to start from the beginning just like any other player joining Sigil Online for the first time. All the fame and fortune of a high-level character, was gone. Experience the harrowing quest that will leave Riley changed forever, as he's molded by the pursuit of the monster that took everything from him.

The Eternal: Awakening


Dhayaa Anbajagane - 2017
    I didn’t mean to look for things I wasn’t supposed to. I didn’t mean for death to come after me. I really didn’t. But it still happened. I’m Zoran and my name is the only thing I remember about myself; not why I woke up in a forest, not why I taste blood in my mouth, and certainly not why I see weird screens in front of me. Ever since I first woke, all I wanted to do was find out who I really was. But what I didn’t expect, was for my search to spark something that was never meant to happen. It has started now. I can see it. Cities will burn and towers will fall. Chaos will descend the heavens and ravage the earth. The darkness is coming, and the world will tremble in its wake.

Enigmatic Village of Nanahuatl


John Nest - 2014
    He works as an assistant to the cook in a small diner, he is shadily hired as a construction worker, and works as an attendant at a game arcade. Nash needs to take on those jobs in order to support his two brothers and sickly Grandma. Ever since the tragic accident of his parent’s death. He took it upon himself to support his family. After being worked to the bone, Nash found that sacred place, his paradise of relief, the Virtual Reality World of Zectas. However, his only sanctuary was destroyed when a group of high level players used him as bait in one of their quests. Nash was captured and tortured by the Legendary Monster! Little did they know that this incident would cause the birth of the Legendary User Smoke!

S.T.Y.X. Humanhive


Arthur Stone - 2017
    A place where entry is easy – and escape impossible. Where mere survival is so daunting that nine out of ten new immunes perish before the end of their first week. Where reaching even the one year mark earns you the title of veteran. How long can you survive?

The Land: Founding


Aleron Kong - 2015
    to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule

Avarice Online (The Seven Realms #1)


Matt Ryan - 2017
    He doesn't do it to cheat; he does it to survive. And with the launch of a mysterious new game, Avarice Online, his hopes for a better life finally seem within reach. Living in a Slab City trailer with his foster family is not the end of the line for him; he will see to it, if it's the last thing he does.The day the game launches, his life turns to shambles, leaving him desperate and at a new low. He must now put everything he has into dominating this new RPG. Too bad the makers of Avarice Online have other plans for their players--blurring the line between virtual and reality.Join Josh and his new in-game friends, Gor and KILLian, as they immerse themselves in this new world, filled with NPCs who are almost too real, and where the challenges and rewards are greater than any of them could have imagined.

Path of the Necromancer


Deck Davis - 2019
    In an RPG-like world, he makes his magic stronger by practising his spells and using them in clever ways. When he takes his first academy assignment, he finds trouble. Cut off from the protection of the academy and in a hostile land, he'll have to improvise if he wants to survive.  He needs to level up, learn new spells, and use them in creative ways. Necromancers have the power to cheat death...but that doesn't mean they can escape it.Read Path of the Necromancer now!

Crafter's Passion


Kris Schnee - 2018
    The richest and luckiest players of the video game "Thousand Tales" get their minds uploaded to its virtual paradise world, while Stan can barely buy a handheld console. Instead of sulking he plays, and grows, becoming a skilled craftsman and seafaring explorer. The game's ruling AI, Ludo, helps him find the hope and inspiration missing from his real life. When the AI starts asking for favors and having him reach out between the real and digital worlds, Stan has a chance to turn his life into an actual adventure. But first he needs to earn the most valuable prize of all: his freedom. "Crafter's Passion" is part of the emerging "LitRPG" or "GameLit" genre, combining science fiction with the world of gaming. ----- On Island East-2 stood Stan, in the dungeon, with the rickety raft. He dragged it out to the beach, scavenged more wood and some interesting shells, and paddled his way back west. The raft disintegrated just as he got within sight of East-1. He held onto a chunk of wood to help him float but couldn't carry the rest in his pack. All he could do was start swimming! A scary fish swerved into his path but he managed to detour until it lost interest. Finally he sprawled onto the beach with a bunch of stat penalties for being wet and tired. Belatedly he realized, "I probably ruined everything in my backpack." A note said, [Nearly everything you're carrying is safe, like coins and a sealed bottle, but that can be a problem with other items. There are several ways to get waterproofing.] That sounded reasonable. He'd assumed that jumping into the water with a load of items was harmless, but that was his own fault. "Fine." He headed west to Central Island across the bridge. So far he just had that crude backpack full of loot, and he couldn't carry much more without a better pack. He looked over the junky resources he'd scavenged, then the items he'd looted off his party members' bodies. None of the equipment was listed as magical, and the item descriptions were starting to give him more serious labels like [Crude Wooden Bow] for Alaya's weapon. Even he could probably make something better with a little practice. He could make something better! That could be fun. Besides, he'd swiped this gear from people he'd agreed to help, so maybe he could replace or upgrade the stuff by way of apology. Stan headed over to the Crown & Tail's workbench to give it a try. Along the way he jumped around for the fun of bounding up the sunny shore. He tapped the bench of tools and tried to fix up some items, but it buzzed at him. [Equipment repairs require access to improved crafting stations.] The bartender directed him to the "maker workshop" a ways inland from the beach. It looked like an old fort, a squat wooden cabin surrounded by a spiky wall of logs. Why not a giant golden palace? Probably it had been built by the players using the game's own physics. That was pretty neat. He walked right in through the open gate. Inside was a craftsman's playground. Saws, drills and other tools covered some of the tables. A whole corner was devoted to colorful glassware and bubbling fluids. A green-robed figure was busy at that alchemy station, pouring beakers one into another and making puffs of steam. The only other person here was a smith in a leather apron and goggles, making a pleasant rhythmic ringing of metal. Behind him loomed a forge where slabs of metal were glowing cherry-red. Stan looked around and asked, "Is this stuff open to the community?" The alchemist turned around.

Synthesis


Leto Spirit Blackman - 2017
    He now sees pop up windows and receives quests and is being attacked by creatures. Together with his strange companion Kala, they set forth to explore this mysterious new world. They must learn how to play this very real game, or die.

The Sigilist


Andrew Karevik - 2020
    The few patrons who pass through his tavern are often travelers looking for a cold beer and warm bed, but they move on quickly after that. The pretty noblewoman who visits from time to time, owner of the land Lance works, barely notices him, despite his efforts. But what is a peasant to do?One night, a traveler, poor and weary, arrives with nary a coin in his pocket. Lance, ever a man of hospitality, allows him to stay. The weary traveler sleeps in one of the tavern rooms and dies overnight, leaving behind nothing except a book of spells. This spellbook, which talks, explains to Lance that this wizard had no next of kin and sought instead to grant his immense power to whoever took him in first. The spellbook now belongs to Lance, changing everything in an instant.Within the pages of the book are sigils—carefully scribed arcane markings that transfer power. By learning to replicate a sigil in the air, Lance is able to cast spells. Magic is relatively secretive in this world; there are no wizard schools, nor books to explain how it works. All wizards are sworn to secrecy. By gaining the power of the Sigilist, Lance’s opportunities become endless.Will Lance be able to use these spells wisely, helping the world he lives in? Can he use his power to win the heart of the fair noblewoman who has not once paid him any mind? Or will the strange powers that exist in the world lure him to serve the causes of a Sorcerer King who is slowly building his dominion to reign over the land?

Terra Nova


Vowron Prime - 2021
    Like a machine. But when his family’s life is on the line, that’s something else. That calls for the kind of warm-blooded vengeance that scorches earth and summons tungsten rods from space, leaving a whole lot of melted flesh and no one to tell the tale.It should've been a blue milk run. As by-the-book as it gets. With his sister Nina out safe and the opposition decimated by hypersonic gunfire, Magnus wonders where they got the guts to even try. Then something hits him. Lays him out cold, and leaves him waking up to a fantasyland with nothing but his armor and a half-written note to guide him.It's a strange place where even stranger predators eye him for their next meal. Where his life’s on a timer, and where the darkest horrors haunt his dreams, painting visions of death.There's no right day to mess with Magnus Cromwell. But the universe sure managed to pick the absolute worst one.Experience the start of a kickass LitRPG/GameLit Saga from debut author Vowron Prime.About the series: Embark on a jam-packed action adventure with an overpowered protagonist that seamlessly merges epic battles with mystery, survival, and elements of Lovecraftian horror. Dragons, magic, and medieval fantasy meet cyberpunk technology in this rollercoaster of a ride that starts fast and never lets up. Experience a unique take on a LitRPG system whose true, gory nature is uncovered bit by bit as Magnus progresses through his epic journey in a land of horrors. And with four detailed art scenes of fantastical locations inspired by an author who has journeyed from Antarctica to Kilimanjaro, you won't want to put the book down!

Into a Dark Adventure


Belart Wright - 2016
    Inspired by a dark masterpiece. Twenty years into the future, an independent virtual reality developer named Fulton Milner creates a VR program that is so immersive that it truly fools the mind. His program, a virtual resort, created such pleasurable immersion that he is soon recruited by a renown games studio. Here, one of Milner's projects, a virtual fantasy game, catches the eye of some investors and he is finally given the approval he needs to begin the project that would define his career. It's a dark fantasy adventure simulator known only as Project DH. Sam Nagai thought testing videogames would be a dream job until he got saddled with a ton of barely playable mobile games that used very wonky holographic gimmicks. The lack of fun in these games and small pay makes Sam typically reluctant whenever he gets a call for a new gig, but customers for his art commissions have been scarce and Sam needs all the money he can get. He finally gets a call for a new gig with potential bonus pay, but not much else is known about the game itself. From what he does know, it sounds sort of interesting. Virtual reality, dark gothic fantasy world, role playing game mechanics, and uber hard difficulty? Sam's all in for that. After all, even if he gets in over his head, the simulation isn't truly real so there's not really any danger. Join Sam in a virtual sword and sorcery role playing adventure where the main goal is survival at all costs. It's an adventure that's filled with diverse starting classes, customizable combat options, upgradeable weapons and armor, upgradeable statistics, open ended questlines, realistic NPCs with classically trained voice actors, a dark and atmospheric immersive game world, multiplayer content, eye popping creature designs, and so much more. Players say its the perfect blend of simulation and fantasy, where their imaginations can truly run wild. **Note to readers: If any of you are sensitive to swearing, then this book isn't for you. There is copious swearing from the main character, Sam, that's mainly played as a character flaw/trait for laughs and dramatic effect.

Chronicle of the Eternal: Volume 1


D. Wolfin - 2016
    Frantic space exploration became the world's focus, but failed to find a new world for the human race. In desperation, humanity went digital. Minds were scanned, encoded, and transferred to the virtual world of Grandosa. Manual labor and power production were entirely automated. Reproduction among those once human is now a cold, sterile affair fraught with new complications. Regal is a young boy who was born 222 years after the inception of Grandosa. He is what is referred to as a Soulless; someone accused of lacking a soul due to diminished emotions and driven by logic. His parents abandoned him, choosing the Eternal Rest. He is left with no one to rely on other than himself as a series of unfortunate events force him to adjust his outlook on life. Regal's school years teach him that there is more to this world than meets the eye. What he doesn't yet realize is that his future is full of turmoil that will threaten his very existence. His only path through these trials is to rise above, to stand and defend a life that no one other than himself can see.

The Genesis Game: Volume I


Andrew O'Kelley - 2021
    No one gained more power than the tyrant known as the Black Seraph, the Angel of Genocide. Surviving at the expense of the rest of humanity, Seraph was able to complete the World Dungeon upon reaching the Altar of the End. A hollow victory, as he was cursed by the spirit of the dungeon for ruthlessly focusing on his empowerment.His power was sealed away, deep within the dungeon; Seraph was cast into the past, reincarnated into the body of his child-like self. Forbidden from hoarding power for himself and charged with the mission of ensuring the survival of humanity. But people do not change overnight, and Seraph must find a new path forward and learn there's more to power than being a tyrant if humanity is to survive the Genesis Game.