Look at the Birdie: Unpublished Short Fiction
Kurt Vonnegut Jr. - 2009
In this series of perfectly rendered vignettes, written just as he was starting to find his comic voice, Kurt Vonnegut paints a warm, wise, and funny portrait of life in post—World War II America–a world where squabbling couples, high school geniuses, misfit office workers, and small-town lotharios struggle to adapt to changing technology, moral ambiguity, and unprecedented affluence. Here are tales both cautionary and hopeful, each brimming with Vonnegut's trademark humor and profound humanism. A family learns the downside of confiding their deepest secrets into a magical invention. A man finds himself in a Kafkaesque world of trouble after he runs afoul of the shady underworld boss who calls the shots in an upstate New York town. A quack psychiatrist turned "murder counselor" concocts a novel new outlet for his paranoid patients. While these stories reflect the anxieties of the postwar era that Vonnegut was so adept at capturing– and provide insight into the development of his early style–collectively, they have a timeless quality that makes them just as relevant today as when they were written. It's impossible to imagine any of these pieces flowing from the pen of another writer; each in its own way is unmistakably, quintessentially Vonnegut.Featuring a Foreword by author and longtime Vonnegut confidant Sidney Offit and illustrated with Vonnegut's characteristically insouciant line drawings, Look at the Birdie is an unexpected gift for readers who thought his unique voice had been stilled forever–and serves as a terrific introduction to his short fiction for anyone who has yet to experience his genius. Contents: Letter from Kurt Vonnegut, Jr., to Walter J. Miller, 1951. Confido F U B A R Shout About It from the Housetops Ed Luby's Key Club A Song for Selma Hall of Mirrors The Nice Little People Hello, Red Little Drops of Water The Petrified Ants The Honor of a Newsboy Look at the Birdie King and Queen of the Universe The Good Explainer
Armada
Ernest Cline - 2015
Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.
Early Riser
Jasper Fforde - 2018
Every Winter, the human population hibernates.During those bitterly cold four months, the nation is a snow-draped landscape of desolate loneliness, and devoid of human activity.Well, not quite.Your name is Charlie Worthing and it's your first season with the Winter Consuls, the committed but mildly unhinged group of misfits who are responsible for ensuring the hibernatory safe passage of the sleeping masses.You are investigating an outbreak of viral dreams which you dismiss as nonsense; nothing more than a quirky artefact borne of the sleeping mind.When the dreams start to kill people, it's unsettling.When you get the dreams too, it's weird.When they start to come true, you begin to doubt your sanity.But teasing truth from Winter is never easy: You have to avoid the Villains and their penchant for murder, kidnapping and stamp collecting, ensure you aren't eaten by Nightwalkers whose thirst for human flesh can only be satisfied by comfort food, and sidestep the increasingly less-than-mythical WinterVolk.But so long as you remember to wrap up warmly, you'll be fine.
Conquest
John Connolly - 2013
Humanity has been conquered, but still it fights the invaders. The Resistance grows stronger, for it is the young people of Earth who are best equipped to battle the Illyri. Syl Hellais, conceived among the stars, is the oldest alien child on Earth, the first to reach sixteen years of age. Her father rules the planet. Her future is assured. And Syl has hidden gifts, powers that even she does yet fully understand. But all is not as it seems. The Illyri are at war among themselves, and the sinister Nairene Sisterhood has arrived on Earth, hungry for new blood. When Syl helps a pair of young Resistance fighters to escape execution, she finds herself sentenced to death, pursued by her own kind, and risks breaking the greatest taboo of her race by falling in love with a human. Now the hunter has become the hunted, the predator become prey. And as Syl is about to learn, the real invasion has not yet even begun...
Pariah
Bob Fingerman - 2010
Eight million zombies. Shoulder to shoulder. Walking the streets, looking for their next meal of human flesh. The residents of an Upper East Side walkup have joined forces to keep themselves safe, the pageant of walking rot outside their windows a constant reminder of the their foreseeable fate. Trapped in the safety of their building, the tenants find themselves at each others' throats. When they spy a lone teenage girl who walks unharmed among the undead, impervious, their world opens up.
Semiosis
Sue Burke - 2018
The planet provides a lush but inexplicable landscape--trees offer edible, addictive fruit one day and poison the next, while the ruins of an alien race are found entwined in the roots of a strange plant. Conflicts between generations arise as they struggle to understand one another and grapple with an unknowable alien intellect.
The Dark Side of the Road
Simon R. Green - 2015
He's employed to search out secrets, investigate mysteries and shine a light in dark places. Sometimes he kills people. Invited by his employer, the enigmatic Colonel, to join him and his family for Christmas, Ishmael arrives at the grand but isolated Belcourt Manor in the midst of a blizzard to find that the Colonel has mysteriously disappeared. As he questions his fellow guests, Ishmael concludes that at least one of them not least Ishmael himself - is harbouring a dangerous secret, and that beneath the veneer of festive cheer lurk passion, jealousy, resentment and betrayal. As a storm sets in, sealing off the Manor from the rest of the world, Ishmael must unmask a ruthless murderer they strike again.
The Dark Light Years
Brian W. Aldiss - 1964
When they reach the planet Grudgrodd, they come across another space-faring species. It's a case of instant dislike. The gentle Utods do not feel pain, they change sex as the planet changes suns, they live long pleasurable lives, free of stress. They wallow in their own middens. But 'Civilisation is the distance man has placed between himself and his excreta'. So the carnage begins.
Shadowplay
Jo Clayton - 1990
But prisoner though she it, Shadith has some unique resources of her own, and with these Diadem-mastered powers, she will do all she can to rewrite Seyirshi's script so that the people of this troubled planet as well as she and her fellow captives can win their freedom and put an end to Seyirshi's interstellar reign of terror...
The Door Through Space
Marion Zimmer Bradley - 1961
It is a peaceful reign, held by compact and not by conquest. Again and again, when rebellion threatens the Terran Peace, the natives of the rebellious world have turned against their own people and sided with the men of Terra; not from fear, but from a sense of dedication. There has never been open war. The battle for these worlds is fought in the minds of a few men who stand between worlds; bound to one world by interest, loyalties and allegiance; bound to the other by love. Such a world is Wolf. Such a man was Race Cargill of the Terran Secret Service… At one time Race Cargill had been the best Terran Intelligence agent on the complex and mysterious planet of Wolf. He had repeatedly imperiled his life amongst the half-human and non-human creatures of the sullen world. And he had repeatedly accomplished the fantastic missions until his name was emblazoned with glory. But that had all seemingly ended. For six long years he'd sat behind a boring desk inside the fenced-in Terran Headquarters, cut off there ever since he and a rival had scarred and ripped each other in blood-feud. But when The Door Through Space swung suddenly open, the feud was on again—and with it a plot designed to check and destroy the Terran Empire.
The Road to Mars: A Post-Modem Novel
Eric Idle - 1990
And with The Road to Mars he reaffirms this with a raucously sidesplitting vengence.Muscroft and Ashby are a comedy team on "The Road to Mars," an interplanetary vaudeville circuit of the future. Accompanied by Carlton, a robot incapable of understanding irony but driven to learn the essence of humor, Alex and Lewis bumble their way into an intergalactic terrorist plot. Supported by a delicious cast, including a micropaleontologist narrator (he studies the evolutionary impact of the last ten minutes) and the ultra-diva Brenda Woolley, The Road to Mars is a fabulous trip through Eric Idle's inimitable world, a "universe expanding at the speed of laughter."
The Loners
Lex Thomas - 2012
When loner David Thorpe tried to help his English teacher to safety, the teacher convulsed and died right in front of him. And that was just the beginning.A year later, McKinley has descended into chaos. All the students are infected with a virus that makes them deadly to adults. The school is under military quarantine. The teachers are gone. Violent gangs have formed based on high school social cliques. Without a gang, you’re as good as dead. And David has no gang. It’s just him and his little brother, Will, against the whole school.
Tales from the White Hart
Arthur C. Clarke - 1957
But if, by chance, an insider led you to the White Hart on a Wednesday night, you would have found yourself in the midst of a select gathering or writers, editors, scientists and interested laymen—drinking, swapping odd bits of information, and, like as not, listening to Harry Purvis' memorable stories. A scientist by profession, Harry Purvis has had or heard about some of the most astonishing experiences—like the story of the carnivorous orchid that was used in a murder plot, or the one about the military computer that was converted to pacifism. There's SILENCE PLEASE, involving a spurned lover and a device that was supposed to destroy sound; and BIG GAME HUNT, in which an ambitious researcher becomes so wrapped up in his latest projest—controlling animal behavior with electrical impulses— that he overlooks one tiny important detail. Such stories may challenge your powers of logic and strain your imagination. Yet even if you doubt their veracity, they're guaranteed to provide you with hours of SF reading. Baron Munchausen, step aside.Contains: Silence Please; Big Game Hunt; Patent Pending; Armaments Race; Critical Mass; The Ultimate Melody; The Pacifist; The Next Tenants; Moving Spirit; The Man Who Ploughed the Sea; The Reluctant Orchid; Cold War; What Goes Up; Sleeping Beauty & The Defenestration of Ermintrude
Dredd vs. Death
Gordon Rennie - 2003
With the Justice Department struggling against spiraling crime rates, Judge Dredd teams up with Judge Anderson and ex-Judge De Marco to investigate the trail of carnage and death left by the enigmatic Death Cult. But, when their leader Necrus unleashes the Dark Judges--Death, Fear, Fire, and Mortis--Dredd is forced into the undead world and a battle for his soul!