My Dead World


Jacqueline Druga - 2016
    In her teenage years she believed it to be a prison. As an adult it became her sanctuary and means to survive. When a mysterious outbreak occurs in India, Nila’s brother, Bobby, a virologist with the CDC, places the family on a precautionary alert to be ready to bug out. Unlike anything he’s ever seen, the rabies-like virus is not only deadly but causes extreme violent behavior in anyone who becomes infected. Following her brother’s advice, Nila begins to stockpile. After months of preparing, just as it seems the virus is over, everything implodes and Bobby informs them to leave the city. With her family, Nila heads to the mountains and to her father’s isolated cabin. There she is eventually joined by friends and strangers, all hoping to safely stay clear of the virus that grips the world. While there, the group forms a tight bond, feeling secure that they will beat the extinction event and in due course return home. As time moves on, Nila quickly learns there are things they cannot run from.

The End Begins


James D. Dean - 2015
    The “what ifs” and the planning were just conversations to have fun with. Who would be the first to go? Where would people be safe? Who would survive the zombie apocalypse? No one is laughing anymore. Awakening to a nightmare, Dan Foster is forced to flee his suburban Chicago home. Together with his wife Abby and little girl Katie, they begin a dangerous trek across the wintery Midwest in hopes to reconnect with his brother in the heartland of Wisconsin. Dan soon discovers the ravenous hordes of undead are not the only things out there that threaten the lives of his family. Can he stay the man he is, or will he need to become something more dangerous in order to protect the ones he loves? In the end, how much of Dan’s humanity will survive this dying world?

GAMELAND: Season One


Saul W. Tanpepper - 2012
    Connected to their Infected Players via neural implants (government-mandated in the event of an outbreak), Operators pit the Undead against one another using remote gaming controllers in a high stakes game of money, violence, and power. For the poor, the televised action on state-controlled Media streams is horrifying yet powerfully addictive. Volunteering to become an Undead Player is strictly forbidden, but fame and money lure some to The Game.On a whim, a small group of computer hackers and gamers decides to sneak onto the island, hoping to catch a glimpse of the uncontrolled Infecteds, unimplanted victims of an outbreak that took place there over a decade earlier. But while breaking in turns out to be a lot easier than any of them could have ever imagined, getting back out is one a hell of a killer. As they soon discover, when you play, you play to win. Because, if you die, you become part of The Game. The series consists of eight episodes publishing monthly through December 2012. Also available in paperback.EPISODE 1: Deep Into the GameZpocalypto gamer Jessica Daniels and her gang of code jackers decide to break into Long Island's Gameland hoping to catch a glimpse of some of the Infected Undead, risking arrest and an extension to their Life Service Commitment (a civil or military obligation fulfilled after death). But getting past the EM field, the wall surrounding the island, the mined waters, requires the addition of a stranger to their fold. Tensions within the group rise. So do the risks. After a near-fatal accident during preparation nearly takes the life of one of their members, emotions run dangerously high. They press on and find an abandoned wasteland like nothing they ever expected. Excitement quickly turns to dread as the dangers become all too clear.Approximately 50,000 words (~185 pages)EPISODE 2: FailsafeJessie and Kelly clash after one of their group gets stranded among the Infected Undead, forcing Kelly to make a rash decision which will ultimately deliver them into the hands of those who would turn them all into mindless players in The Game.Approximately 50,000 words (~185 pages)EPISODE 3: Deadman's SwitchUnable to escape from Long Island because of the failsafe device implanted inside their brains, the group digs in until they can devise a way to neutralize it. Jessie is anointed as their leader despite Jake's claims that she is unfit. A final desperate attempt is made to leave, setting into motion a sequence of events that will result in one of them dead, another infected, and all of them running for their lives.Approximately 52,000 words (~192 pages)EPISODE 4: Sunder the Hollow OnesA mutiny in the group splits the members, leaving Jessie out in the cold. As she continues to struggle to fulfill her promise to bring everyone safely home, a chance encounter with one of Gameland's residents dredges up deeply buried memories, leaving her feeling haunted and doubtful about her future.Approximately 44,000 words (~160 pages)EPISODE 5: Prometheus WeptAfter one member of their group is infected, Jessie makes a decision to hand over another to a mysterious group of Undead sympathizers in exchange for a promised antidote. But will she be able to collect the medicine and return before it's too late? Will the medicine work? And will she be able to get them all back home again?Approximately 41,000 words (~150 pages)EPISODE 6: Kingdom of PlayersArmed with a potential antiserum to the reanimation virus, Jessica races back to Gameland to save her infected friend. Waylaid along the way, she must fight for her life to save another. Will she make it back in time? Or will her friend die and return as one of the Undead?Approximately 41,000 words (~150 pages)EPISODE 7: Tag, You're DeadTorn between rescuing Ashley from the homicidal Ben and staying with Jake, who's been infected, Jessie, Kelly and Reggie must carefully plan their next move. But Reggie falls ill and the Undead break into their stronghold. Soon they're fighting for their lives in a battle that will lead all of the group to their darkest hour.Approximately 47,000 words (~170 pages)EPISODE 8: Jacker's CodeThe shocking conclusion to the high-tech horror thriller, GAMELAND. Jessie and the remaining gamers and hackers struggle against all odds to escape Gameland and Long Island, even though some of them have been infected with the zombie virus. Determined to do whatever is necessary to get home, they will have to face some of the most difficult decisions of their lives. But even if they're successful, will they ever be able to go back to the lives they so recklessly left behind?The world is suddenly a very different place from the one they left behind, and not all monsters live behind walls.Approximately 54,000 words (~196 pages)

8,000 Miles: Part 1: A World Apart


Sean P. Thomas - 2017
    While unconscious, the world has fallen apart and he finds himself alone and unaware that a virus has spread across the globe and has turned a majority of the population into undead monsters. After he realizes that the world he knew no longer exists, his one motivation for survival is to get back to his wife Angie and son Sam who are 8,000 miles away in West Texas. John has to figure out how to make an impossible journey across the globe absent modern infrastructure, all while battling flesh eating zombies, hostile survivors, thirst, starvation, and nature itself. He has no idea if his family survived the apocalypse, but he will travel 8,000 miles to find out. In part one of this series, John struggles to escape Afghanistan with a group of fellow survivors. They are challenged with traveling across a foreign and hostile land with little understanding of the extent of the zombie apocalypse. The group charges ahead into the unknown, with the hope that they may one day be reunited with their families back home. Meanwhile, Angie encounters her own challenges back in the United States. She struggles to keep her son safe while desperately seeking a sanctuary, where they can survive the apocalypse.

War of the Undead Day One


Peter Meredith - 2014
    However, an end is not so certain. Once an Apocalypse occurs not even death is certain. Sometimes death is only the beginning. At first light that morning, Dr Lee steps into the Walton facility on the initial day of human trials; she can barely contain her excitement. The labs are brand spanking new and everything is sharp and clean. They've been built to her specifications and are, without a doubt, a scientist's dream. Yet even better than the gleaming instruments is the fact that Walton is where cancer is going to be cured once and for all. It’s where Dr. Lee is going to become world famous…only she doesn’t realize what she’s going to be famous for. By midnight of that first day, Walton is a place of fire, of blood and of death, a death that, like the Apocalypse, is seemingly never ending.

The Scattered and the Dead Book 1.5


Tim McBain - 2016
     Survival. Murder. Snow. Winter is here. The cold spreads over the land, shriveling and choking out all the plant life. Harsh. Unforgiving. The first winter without electricity will surely claim more human lives as well. The isolation may do more damage than the cold, however. Too much time alone drives people to unthinkable acts.

Voyage of the Dead


David P. Forsyth - 2012
    Most of them are aboard a ship that is well equipped to survive the end of civilization, while others struggle to survive in a world suddenly overrun by undead cannibals. This is a science fiction adventure set within a horror genre, full of blood, guts, violence and the human emotions that fuel our survival instincts.This is the first novel by David P. Forsyth. At least two more books in the Sovereign Spirit Saga will be released this year.

Plaguesville, USA


Jim LaVigne - 2011
    A brave but inexperienced band of CDC specialists sets out to find the one hope to stop the virus' mutation and eventual victory over all human life, a 102-year old man so viciously cranky as to care less whether his own species lives or dies. In a world gone backwards, when all our tech and industry is so much rusting garbage and the survivors battle each other for food and weapons, their mission looks doomed to failure. But there are a few decent souls out there, citizens of Plaguesville, USA.

Barren


J. Thorn - 2017
    The horror she discovers amongst the ruins is far worse than she could have imagined. The masked warriors of the Venganza clan chase Katy through the post-apocalyptic landscape, forcing her to decide between her past or the survivors’ future — a decision that could determine the fate of the human race. *For a limited time, the exclusive short story prequel BARREN: Blood Moon is included for FREE

The Hauntings of Playing God


Chris Dietzel - 2014
    All that remains is an old woman and a gymnasium full of unresponsive bodies. Each day, another storm approaches, threatening to destroy the building they call home. Each night, a series of nightmares leaves the woman screaming for help. Alone and overwhelmed, will the final member of the human race be thought of as a caretaker or as a monster? THE HAUNTINGS OF PLAYING GOD is a story about the possibilities each life holds. It is also a lesson about the importance of believing in something greater than yourself.A Great De-evolution Story.

The Post


Kevin A. Munoz - 2019
    Those who survived share the world with what are known as hollow-heads: creatures who are no longer fully human. A man and a pregnant teenager arrive at the gate and are welcomed into the town. They begin to settle in when suddenly both are murdered by an unknown assailant. In the course of investigation, Chief Edison discovers that the girl was fleeing a life of sexual slavery, and that some members of the Atlanta community were complicit in the human trafficking network that had ensnared her. In retaliation for Edison’s discoveries, agents of the network abduct the stepdaughter of the town’s mayor. Sam Edison and three companions track the kidnappers to Athens, Georgia, where they discover that the entire city is engaged in human trafficking. By the time Edison has recovered the kidnapped girl, the other three rescuers have been killed, leaving Edison alone to bring the mayor’s stepdaughter home. Further complicating their return is Sam’s realization that a prominent member of the community is in truth the ringleader of the slave-trading network. Against such great odds, will Sam ever make it to Little Five alive?

Five Roads to Texas


W.J. Lundy - 2018
     It spread fast- no time to understand it- let alone learn how to fight it. Once it reached you, it was too late. All you could do is run. Rumored safe zones and potential for a cure drifted across the populace, forcing tough decisions to be made. They say only the strong survive. Well they forgot about the smart, the inventive and the lucky. Follow five different groups from across the U.S.A. as they make their way to what could be America’s last stand in the Lone Star State.

Among the Dead and Dying


A.R. Wise - 2014
     Thousands of years after a zombie apocalypse wiped out the majority of humans, the world is a very different and harsh place. It's safest to live behind the fortified walls of the Kingdom of Golden Rock, or it least it had been. Rumors of an army of dead led by a man calling himself The Scholar have proven true, and even the most secure cities are no match for his undead soldiers. The Scholar's goal is to crush the world of the living, but he also wants to capture a simple baker named Saffi, though no one seems to know why. Saffi's father vows to protect his daughter, and flees The Scholar's path, only to fall prey to other evils of the world outside the walls. In just one day's time, Ward and Saffi's lives will be forever altered, and the secret about why The Scholar wants her will be revealed.

What Came After


Sam Winston - 2011
    All it needs is us.Set in the very near future, WHAT CAME AFTER takes place in a too-credible third-world America that's been hijacked by corporations in the service of the wealthy. The Federal government has collapsed, health care is inaccessible, and private armies keep order. The upper class is concentrated in the cities, while the middle class-decimated by disease and poisoned by genetically engineered foods-labors on in a handful of desolate Empowerment Zones.One man, Henry Weller, has had enough. With his five-year-old daughter going blind, he sets out across a ruined America to find her the health care she deserves. He'll have to face a strange and hostile world-from the financial districts of a walled New York to the armed camp of Washington, DC-but if he's successful, his daughter might see again.And along the way, a revolution might get started.WHAT CAME AFTER is shaped by issues on everyone's mind right now: poverty, corporate power, access to heath care, the outsourcing of government, parents' obligations to their children.But at its core, it's a post-apocalyptic adventure in a desolate and treacherous world: THE WIZARD OF OZ meets HEART OF DARKNESS, at the end of the American dream.From the critics:"Sometimes I just keep hearing about a book on social media and I get so curious, I seek out the book myself. Case in point: Sam Winston's extraordinary WHAT CAME AFTER, an e-book about the end of the world. I started reading after dinner and didn't stop until I finished. This is no ordinary book. Character-driven, haunting, and gorgeously written, I think it's a classic"- Caroline Leavitt, New York Times bestselling author of PICTURES OF YOU.

Dead Mech


Jake Bible - 2009
    Their secret weapon: the Mechs. But what happens when a mech pilot dies in his mech and becomes a zombie? Hell on earth is unleashed...