Colored Pencil Painting Bible: Techniques for Achieving Luminous Color and Ultrarealistic Effects


Alyona Nickelsen - 2009
    Artists of every level will be inspired by the amazing new techniques created by Alyona Nickelsen, presented in Colored Pencil Painting Bible for the very first time. Nickelsen’s innovations will delight readers and detailed you-can-do-it processes bring her striking results within reach for every artist. Take colored pencils beyond the ordinary with Colored Pencil Painting Bible!

The Engineer


Neal Asher - 1998
    A space vessel called Schrodinger's Box discovers the creature, brings it back to life, and analyzes its intellectual and physical capabilities. It's not long before the scientists realize the creature is able to manipulate the make-up of objects, including organic matter, at a molecular level. The eyes of the scientific world are on Schrodinger's Box, but not everyone is pleased with the discovery. A group of terrorists attempts to intercept the ship and destroy it.

Shadowline: The Art of Iain McCaig


Iain Mccaig - 2007
    It is, to me, the most interesting place to hunt for stories." So begins this stunningly realized and beautifully rendered new work from master storyteller and artist Iain McCaig. McCaig is best known for his work as a principal designer on the three Star Wars prequels, including the iconic characters Queen Amidala and Darth Maul, as well as his work on many major motion pictures, television, and video games. His work can be seen in such acclaimed films as Terminator 2, Hook, Francis Ford Coppola's Dracula, Interview with a Vampire, and Harry Potter and the Goblet of Fire. Shadowline presents a stunning portfolio of more than two decades of McCaig's masterful concept designs and storyboards, cover art and illustrations, as well as his private sketchbooks and personal paintings, all woven together within the confines of an engrossing, otherworldly tale.

Riffs and Reciprocities: Prose Pairs


Stephen Dunn - 1998
    The resulting pairs cover such subjects as "Scruples/Saints," "Hypocrisy/Precision," and "Anger/Generosity." The wisdom and startling turns we've come to expect from Dunn are everywhere in the ninety miniatures (forty-five pairs) that comprise this volume.

The Movie Art of Syd Mead: Visual Futurist


Syd Mead - 2017
    His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.

Doors in the Walls of the World: Signs of Transcendence in the Human Story


Peter Kreeft - 2018
    Philosopher Peter Kreeft explains in this book that the More includes "The Absolute Good, Platonic Forms, God, gods, angels, spirits, ghosts, souls, Brahman, Rta (the Hindu ontological basis for cosmological karma), Nirvana, Tao, 'the will of Heaven', The Meaning of It All, Something that deserves a capital letter."With razor-sharp reasoning and irrepressible joy, Kreeft helps us to find the doors in the walls of the world. Drawing on history, physical science, psychology, religion, philosophy, literature, and art, he invites us to welcome what lies on the other side of these doors, and to begin living the life of Heaven in the here and now.

Digital Diaries


Natacha Merrit - 2000
    And of her Friends, male and female, and her acquaintances as well. But Merritt's favourite motif is herself: she poses almost every minute of the day for her camera, taking photographs of herself in bed, in the shower, having sex with her friend, masturbating with and without accessories, from every imaginable angle and with the camera usually at arm's length. Merritt, born 1977, works with a digital camera, the Polaroid of the 90s, breaking down the most intimate details into universally accessible bits of information. Eric Kroll came across Natacha Merritt by chance in the internet, where she had put several of her photographs. This was something that left the tradition of classical pin-up and fetish photography, in which Kroll himself works, far behind. Face to face with Merritt's photographs one can reflect on intimacy and publicity in the digital age, on narcissism even, or on radical self-exploration with the help of the camera. But this all sounds better as Natacha Merritt herself puts it: in her view, she has found a new mode of masturbating her way into the next millennium.

The Head Game: Baseball Seen from the Pitcher's Mound


Roger Kahn - 2000
    In his critically acclaimed and bestselling new book, Roger Kahn presents the story of this supreme war of wits and the people who changed the course of baseball by playing, what he calls, chess at 90 miles an hour. In The Head Game, Kahn investigates not only grips, tactics, and physics, but also the intelligence, maturity, and competitive fire that has inspired some of the greatest hurlers in history.By covering renowned pitchers and pitching minds-from Christy Mathewson, Cy Young, Don Drysdale, Bob Gibson, and Bruce Sutter to today's reigning pitching coach, Leo Mazzone-Roger Kahn sheds new light on baseball's most pivotal contest. A delightful and edifying tour of America's favorite pastime seen through the pitcher's eyes, The Head Game "is as lively and familiar and old-shoe as the game itself, even today" (Los Angeles Times).

Birth of a Dynasty: Behind the Pinstripes with the 1996 Yankees


Joel Sherman - 2006
    Teeming with revelations and glorious memories, Birth of a Dynasty celebrates the unforgettable 1996 Yankees season: the season that began one of the most respected team dynasties in sports history. Veteran New York Post columnist Joel Sherman, who has spent more time with the Bronx Bombers in the past 15 years than any other writer, draws on hundreds of interviews and years of on-the-spot reporting to re-create one of the Yankees' greatest years.

Der Mond: The Art of Neon Genesis Evangelion


Yoshiyuki Sadamoto - 1999
    The book includes 74 pages of paintings and designs devoted to Neon Genesis Evangelion, plus another 50 pages from The Wings of Honneamise, Nadia--The Secret of Blue Water, Blue Uru, and other works--including Sadamoto's cover to Eric Clapton's 1998 album, Pilgrim.

Art of Atari


Tim Lapetino - 2016
    Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced! "For me, revisiting the beautiful artwork presented in this book is almost as good as taking a trip in Doc Brown's time machine back to that halcyon era at the dawn of the digital age. But be warned, viewing these images may leave you with an overwhelming desire to revisit the ancient pixelated battlefields they each depict as well." -- from the Foreword by Ernest Cline, author of READY PLAYER ONE

Drawing Down the Moon: The Art of Charles Vess


Charles Vess - 2009
    Whispering mountains. The fallen towers of ancient kings. Spirit-filled lakes. The distant strains of elven bards. For over 30 years, the fantasy art of Charles Vess has been acclaimed worldwide; his rich palette, striking compositions, and lavish detail second to none in the field.

Amidst the Shadows of Trees: A Holocaust Child’s Survival in the Partisans


Miriam M. Brysk - 2007
    They announce that the logical and important places to begin to examine that history are eye witnesses. Miriam Brysk’s chronicle is among the more exceptional of these works. It reflects her own life: highly accomplished, intelligent, detailed and thoughtful. At age seven, Miriam, her mother Bronka and father, Chaim Miasnik, a renowned surgeon, escaped the Lida ghetto and joined Jewish partisans in the Lipiczany Forest. Before the end of the war, Miriam estimates that her father had saved hundreds of lives and helped build and supervise a partisan hospital in the swamps of the forest. Constantly hunted by German soldiers, she experienced childhood terror that has remained with her. She lost her innocence, her childhood, her youth as she clung to her mother and her prized possession, a pistol. Her head was shaved so she would look like a boy. Her memory of the details of that time—both in the Lida ghetto and in the forest—remains remarkably sharp and distinguishes this memoir from many others. — Sidney Bolkosky, William E. Stirton Professor in the Social Sciences, Professor of History, University of Michigan-Dearborn

Fantasy Art Now: The Very Best in Contemporary Fantasy Art Illustration


Martin McKenna - 2007
    Whether you are a fantasy artist looking for ideas and inspiration, or a fan of the genre interested in following the work of the finest, freshest, and most exciting talents in the world of fantasy art today, Fantasy Art Now gives you all you need in one lush full-color volume.Inside you'll find:An inspirational showcase of images from leading fantasy artists and rising starsMany pieces of never-before-presented fantasy artArtwork from the latest cutting-edge fantasy media, including graphic novels, book coves, card games, role-playing games, and moreThe art of talents such as Clint Langley, Benita Winckler, Uwe Jarkling, Melanie Delon, Patrick Reilly, Soa Lee, Cyril Van Der Haegen, Anne Stokes, Francis Tsai, Robert Change, and many moreEach artist's inspirations, techniques, and the stories behind their work

Harry Potter: the Creature Vault


Jody Revenson - 2014
    K. Rowling's wizarding world. Harry Potter: The Creature Vault is a fascinating look at how this menagerie was brought to life for the blockbuster Harry Potter film series. Detailed profiles of each creature include rare concept illustrations, behind-the-scenes photography, and filmmaking secrets from the Warner Bros. archive. A removable poster picturing each of the creatures and an interactive Eeylops Owl Emporium catalog complete this must-have package.