Callsign - Doubleshot


Jeremy Robinson - 2014
    **In 2011, Jeremy Robinson released a series of eight novellas—deemed the 'Chesspocalypse.' Each novella follows a single member of the Chess Team from his Jack Sigler thriller series. The stories take place after the events of Threshold, the third full-length novel in the series, and before the events of Ragnarok, the fourth. The novellas are all co-authored by Jeremy Robinson and one of six other fantastic authors. The Chesspocalypse novellas are designed to introduce readers to the series. If you haven't read the novels, no worries. Enjoy the ride!The stories were released in the following order:Callsign: King–Book 1Callsign: QueenCallsign: RookCallsign: King–Book 2–UnderworldCallsign: BishopCallsign: KnightCallsign: Deep BlueCallsign: King–Book 3–BlackoutThis collection contains the Knight and Deep Blue stories.The three King books were collected in the bestselling Callsign: King–The Brainstorm Trilogy. The Queen, Rook and Bishop stories were collected in the Callsign–Tripleshot collection.CALLSIGN: KNIGHTWhen a team of Delta operators goes missing in Shenhuang, one of China's newly constructed ghost cities, Shin Dae-jung—Callsign: Knight, is called in to assist. But the Osprey transporting him to the scene falls prey to an EMP attack and is forced to crash land atop a parking garage. With a wounded pilot in tow, Knight explores the empty city for signs of life and finds two terrified children, who warn him that something monstrous is stalking the city. When the pilot disappears, leaving a pool of blood and spent bullet casings behind, Knight doesn't doubt their story.As bullets fly and bodies drop, Knight must protect the children, uncover the fate of the missing Delta team and defend against an unstoppable killer, whose ability to regenerate and whose horrible appearance reminds him of something he's faced before—the mythological Hydra. But he's not alone in the surreal abandoned city. A team of SAS soldiers, along with Anna Beck, a former member of Manifold Genetics' private security force, join the fray. Together, they fight—and die—against a nightmare that follows its objective to the end: kill them all.CALLSIGN: DEEP BLUETom Duncan—Callsign: Deep Blue, former Army ranger, former president of the United States and handler of the black ops force known as Chess Team, is visiting the team's new secret headquarters. The underground facility, known as Alpha, once belonged to Manifold Genetics, a corrupt corporation shut down by Chess Team. But despite being abandoned for years, Alpha still hides secrets.Security doors slam shut and lock, sealing Duncan and his assistants inside. As Matt Carrack, the leader of Duncan's security team, attempts to gain access, Duncan discovers they are not alone inside the abandoned facility. High tech intruders have infiltrated the base, their goal unknown. But a far greater threat rises from the subterranean depths beneath Alpha—failed regenerative experiments from the days of Manifold, and they're fast, hostile and hungry.While the security team are beset by ingenious death traps, determined mercenaries and vicious creatures that defy their imaginations, Duncan and his personal bodyguard must battle the growing tide of creatures, stave off the incursion of enemy forces and prevent the violent intruders from releasing the horror currently contained inside Alpha, to an unsuspecting outside world.

Warchild: The Collected Edition (The Warchild Box Set)


Ernie Lindsey - 2014
    War will force her to make history.This bargain-priced edition contains all three novels in the Warchild series, over 600 pages of thrilling young adult suspense."Caroline [is a] strong yet vulnerable heroine who isn't afraid to do what must be done." -- Rysa Walker, author of Timebound and winner of the 2013 Amazon Breakthrough Novel Award Grand Prize.Warchild: Pawn (4.3 out of 5 stars - over 150 Amazon reviews)Rise up. Lead them. Be a hero....all before your fifteenth birthday.The United States collapsed long before Caroline Mathers was born. She's strong, mature beyond her age, but she knows nothing of cell phones, computers, or even hot showers--they're remnants of history, wistful stories told around campfires. Life as a dutiful scout has her patrolling the surrounding forests, hiding, observing, and warning the families of her tiny outpost when danger is near. They survive by sticking together. It's a quiet existence......until the day Caroline hears the terrifying beat of distant drums echoing throughout their peaceful valley. An army is marching. War is coming, and nothing less than the power of the Kinders could save her people now. But the Kinders are just legends, ghosts from long ago...aren't they?***As a quarter-finalist in Amazon's Breakthrough Novel Award contest, Lindsey's Warchild: Pawn, is a "...coming-of-age action-adventure dominated by a young girl just coming into her powers. A fine, durable, inaugural volume brimming with imagination and sparkling, inventive characters." --Publishers WeeklyThe first book of the Warchild trilogy is a young adult dystopian thriller full of fast-paced action, ideal for fans of The Hunger Games and Divergent.***READER NOTE : SPOILERS BELOW***Warchild: Judas (4.6 out of 5 stars - 49 Amazon reviews)Hope alone can not win the war.Caroline Mathers, Forward Scout of the People's Republic of Virginia, leads her people to safety after a harrowing escape through the Appalachian Mountains. But, the security of their capitol city won't last for long...maybe even less than a night. Old friends are left behind, while inside the walls, new alliances are formed and trust betrayed.Empowered by the strength of a massive army, their northern enemies suffocate the city outside the walls, preparing to take control of what they believe is rightfully theirs: citizen slaves.With the help of her fellow Kinder, Finn, and an ill-equipped group of volunteer soldiers, Caroline must defend her city to the last breath or watch her people marched away in chains.Warchild: Spirit (4.5 out of 5 stars - 35 Amazon reviews)For the citizens of the People's Republic of Virginia, their last hope of freedom has faded with their spirits. The eternal rains continue to fall. Tired, hungry, and soaked to fragile bones, there's nothing left to do but march toward the only fate they have left: a life in slavery.But not if Caroline can help it. She's out of options, but giving up was never one of them.Facing overwhelming new challenges and old enemies, Caroline soon learns that even when the bullets stop flying, the war is never over.