Ultimate Star Wars


Tricia Barr - 2015
    The book also highlights key events from the saga and provides fascinating insights into the making of the Star Wars movies.

The Art of Rogue One: A Star Wars Story


Josh Kushins - 2016
    A thrilling endeavour for the Star Wars franchise, Rogue One is the first instalment in the Star Wars Story series, a collection of stand-alone tales set in the same beloved universe fans have called home for decades. The plot follows an unlikely band of rebel fighters, led by the intrepid Jyn Erso (Felicity Jones), who must unite to resist the evil machinations of the evil Galactic Empire. Their mission is a desperate one: prove the existence of the Empire’s new super weapon and steal the plans for this Death Star before it can be used to obliterate all who stand in the Empire’s way. Directed by Gareth Edwards – from a script by Gary White and Chris Weitz – the film also stars Diego Luna, Forest Whitaker, Mads Mikkelsen, Alan Tudyk, Riz Ahmed, Ben Mendelsohn, Jiang Wen, and Donnie Yen.The Art of Rogue One: A Star Wars Story is an invaluable visual chronicle of the Lucasfilm art department’s development of the fantastical sets, otherworldly machinery, and unforgettable characters found in this first Star Wars Story. This book will take you from the earliest gathering of artists and production designers through production, with unprecedented access to the filmmakers’ creative process.Bursting with exclusive interviews and imagery, fans can revel in hundreds of stunning works of art, including production paintings, concept art and sketches, storyboards, and matte paintings. This rich visual journey is sure to delight Star Wars fans and cineastes for decades to come. The Art of Rogue One: A Star Wars Story will stand as a definitive guide to the art behind the newest tale in the Star Wars franchise.

The Nice and Accurate Good Omens TV Companion


Matt Whyman - 2019
    Reinvented for television with scripts by Neil himself, and featuring a stellar cast including David Tennant, Michael Sheen, Jon Hamm, Jack Whitehall and Miranda Richardson, to name but a few, this major TV show will be shown first on Amazon Prime Video and then on the BBC later in the year.Keep calm, because The Nice and Accurate Good Omens TV Companion is your ultimate guide to the upcoming apocalypse, which is scheduled to happen on a Saturday, just after tea. The series sees an angel (Sheen) and a demon (Tennant) team up in order to try and sabotage the end of the world...Featuring incredible photographs, stunning location shots, costume boards, set designs and fascinating character profiles and in-depth interviews with the stars and crew, this behind-the-scenes look into the making of Good Omens is an absolute must for fans old and new - and will shatter coffee tables around the world.

Tolkien's World: Paintings of Middle-Earth


J.R.R. TolkienTed Nasmith - 1992
    Tolkien, whose timeless fantasy classics have literally taken readers to another place.And what a place it is! The Middle-earth so graphically depicted in The Hobbit, The Rings Trilogy, and The Silmarillion is a breathtaking world of misty valleys and craggy tors, placid lakes and raging rivers, steamy bogs and glad green glades -- a magical kingdom inhabited by such unforgettable characters as the Great Goblin, Smaug the dragon, and the great wizard Gandolf. Small wonder this wonderland has provided such a rich source of inspiration for artists!In this book nine talented painters contribute powerful interpretations of Middle-earth, each one accompanied by the text that inspired it. Artists include Inger Edelfeldt, Tony Galuidi, Roger Garland, Robert Goldsmith, Michael Hague, John Howe, Alan Lee, Ted Nasmith, and Carol Emery Phenix.

Drawing Portraits: Faces and Figures


Giovanni Civardi - 1994
    A practical easy-to-follow guide, which shows how to observe and draw portraits of children and adults - and how to capture a likeness.

Fake Love Letters, Forged Telegrams, and Prison Escape Maps: Designing Graphic Props for Filmmaking


Annie Atkins - 2020
    Dublin-based designer Annie Atkins invites readers into the creative process behind her intricately designed, rigorously researched, and visually stunning graphic props. These objects may be given just a fleeting moment of screen time, but their authenticity is vital and their role is crucial: to nudge both the actors on set and the audience just that much further into the fictional world of the film.

Figure Fantasy: The Pop Culture Photography of Daniel Picard


Sideshow Collectibles - 2015
    This unique collection of meticulously composed images showcases a variety of comic book and movie icons in realistic and often hilarious everyday settings. Using fan-favorite figures from Sideshow Collectibles, Picard gives these classic characters a fresh twist, presenting them in perfectly arranged, to-scale environments that create believable scenes and tongue-in-cheek parodies. Among the gallery of memorable images are photographs of a Stormtrooper with a desk job, the Joker shopping for a Batman Halloween costume, and Harley Quinn taking a selfie. Featuring a foreword by Simon Pegg, an afterword by Kevin Smith, and an introduction from Daniel Picard detailing his one-of-a-kind take on pop culture parody, Figure Fantasy is a true treasure for fans, collectors, and photographers alike.

www HR Giger com


H.R. Giger - 1997
    However, he scored his breakthrough in applied art, and particularly in his high-profile movie work on Ridley Scott's Alien. In 1980, he received an Oscar for "Best Achievement for Visual Effects" for his designs of the film's title creature and its otherworldly environment. His other celebrated film projects include Poltergeist II, Alien 3 and Species, for which he designed a deadly but beautiful half-extraterrestrial female creature and a fantastic nightmare train. Giger's album covers for Debbie Harry and Emerson, Lake and Palmer were voted as being among the top hundred in music history by music journalists, while furniture designed by Giger graces a bar in Chur, Switzerland. This book was designed by the artist himself, and features detailed commentaries in which Giger describes his work from the early 1960s to the late 1990s; the authentic voice of the master.

The Art of the Dragon Prince


Aaron Ehasz - 2020
    The world behind The Dragon Prince is finally revealed!The Dragon Prince has enchanted and enthralled viewers since its initial release in September of 2018. Now, for the first time ever, dive into the world behind its creation with this all-new hardcover collection! Never-before-seen concept sketches, preliminary designs, and first impressions from the first three seasons of the animated Netflix series expand over nearly 200 pages of content, from storyboards and environments to the characters and creatures that fans across the world have come to love.Assembled in consultation with The Dragon Prince co-creators Aaron Ehasz and Justin Richmond and executive producer Justin Santistevan, this is the ultimate window into the work behind the show!

Stardust: The Visual Companion


Stephen Jones - 2007
    Tristran Thorn vows to retrieve a fallen star and deliver it to his beloved. His quest leads over an ancient wall, into a magical realm strange beyond imagining…This stunning hardcover volume follows the storyline of the movie, with commentary & interviews with the starry cast and the crew, enchanting color photos, and beautiful, fully painted production art, the full magical screenplay and an exclusive introduction by Neil Gaiman.

The Movie Art of Syd Mead: Visual Futurist


Syd Mead - 2017
    His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.

Ink Paint: The Women of Walt Disney's Animation


Mindy Johnson - 2017
    Yet perhaps as a reflection of the transparent canvas they created on, the contributions and history of these animation artists have remained virtually invisible and largely undocumented, until now. Walt Disney's pioneering efforts in animation transformed novelty cartoons into visual masterpieces, establishing many "firsts" for women within the entertainment industry along the way. Focusing on talent, Disney sought female story specialists and concept artists to expand the scope and sensibility of his storytelling. Upon establishing the first animation-training program for women, ink pens were traded for pencils as ladies made their way into the male-laden halls of animation. World War II further opened roles traditionally held by men, and women quickly progressed into virtually every discipline within animation production. Disney's later development of the Xerox process and eventual digital evolution once again placed women at the forefront of technological advancements applied to animated storytelling. In her landmark book, Ink & Paint, author Mindy Johnson pulls back the celluloid curtain on the nearly vanished world of ink pens, paintbrushes, pigments, and tea. From the earliest black-and-white Alice Comedies to the advent of CAPS and digital animation, meet the pioneering women who brought hand-rendered animated stories to vibrant, multicolored life at Walt Disney Studios and beyond. Extensively researched with the full support of the entire Walt Disney Studios archival resources, plus a multitude of private collections, firsthand accounts, newly discovered materials, and production documentation, as well as never-before-seen photography and artwork, this essential volume redefines the collective history of animation.Searching for that perfect gift for the animation fan in your life? Explore more behind-the-scenes stories from Disney Editions:The Art of Mulan: A Disney Editions ClassicWalt Disney's Ultimate Inventor: The Genius of Ub IwerksOne Day at Disney: Meet the People Who Make the Magic Across the GlobeThe Walt Disney Studios: A Lot to RememberFrom All of Us to All of You: The Disney Christmas CardOswald the Lucky Rabbit: The Search for the Lost Disney Cartoons, Revised Special EditionDisney Villains: Delightfully Evil - The Creation, The Inspiration, The FascinationThe Art and Flair of Mary Blair: An Appreciation, Updated Edition Illusion of Life: Disney Animation (By Disney Legends Frank Thomas and Ollie Johnston)

Disney's Art of Animation #1


Bob Thomas - 1991
    Four-color throughout.

The Cinematic Art of World of Warcraft: The Wrath of the Lich King


Blizzard Entertainment - 2009
    Now, they can experience Northrend’s icy steppes and uncharted mountains through the art and imagination of the creative team behind this epic game. Containing more than 150 drawings, concept art pieces, and final renders, as well as secrets of game mythology and development stories, this mesmerizing book reveals how Blizzard Entertainment’s acclaimed series gets made. In addition to a behind-the-scenes technical look at the game cinematics and developmental art, Fans learn how Blizzard updated Arthas the Death Knight to be even more evil than in Warcraft III and how a new central character, Sindragosa the Frost Wyrm, was developed. Other features explore technical dimensions and Blizzard’s influence on the game world and beyond. EACH BOOK COMES WITH: Two 8” x 10” original art cards in vellum sleeve and a 12-page illustrated storybook on the creation of the frostwyrm Sindragosa, that make this a must-have for any WoW fan.

New Masters of Poster Design: Poster Design for the Next Century


John Foster - 2006
    The poster has now become a postcard and e-mail blast, leaving many to long for the lost age when posters were not only major promotional vehicles, but also artwork worthy of framing.Some of the world's best designers just could not stand idle while the poster fell by the wayside. They turned to the poster for personal expression and as an outlet from more restrictive mediums.This book showcases their breathtaking artwork, which has proven that the poster can still serve as a worthy communications tool. In doing so, they've brought the poster back to prominence. In this book, the author has compiled the world's finest new work at the height of this rebirth. There is currently no book on the market that can claim it features a "definitive" poster collection.