Planesrunner


Ian McDonald - 2011
    There are many yous. There is not one world. There are many worlds. Ours is one of billions of parallel earths.When Everett Singh's scientist father is kidnapped from the streets of London, he leaves young Everett a mysterious app on his computer. Suddenly, this fourteen-year-old has become the owner of the most valuable object in the multiverse-the Infundibulum-the map of all the parallel earths, and there are dark forces in the Ten Known Worlds who will stop at nothing to get it. They've got power, authority, and the might of ten planets-some of them more technologically advanced than our Earth-at their fingertips. He's got wits, intelligence, and a knack for Indian cooking.To keep the Infundibulum safe, Everett must trick his way through the Heisenberg Gate his dad helped build and go on the run in a parallel Earth. But to rescue his Dad from Charlotte Villiers and the sinister Order, this Planesrunner's going to need friends. Friends like Captain Anastasia Sixsmyth, her adopted daughter Sen, and the crew of the airship Everness.Can they rescue Everett's father and get the Infundibulum to safety? The game is afoot! (For ages 12 & up)

The Hollow Man


Dan Simmons - 1992
    Louis, he follows a voice that is calling him to witness the stunning mystery at the heart of mortality.

The Practice Effect


David Brin - 1984
    Dennis Nuel is a physicist who, during his research, develops a machine that allows him to explore alternate realities, each of which sport some very strange scientific properties.

Newton's Cannon


Greg Keyes - 1998
    . .1681: When Sir Isaac Newton turns his restless mind to the ancient art of alchemy, he unleashes Philosopher's Mercury, a primal source of matter and a key to manipulating the four elements of Earth, Air, Fire, and Water. Now, as France and England battle for its control, Louis XIV calls for a new weapon--a mysterious device known only as Newton's Cannon.Half a world away, a young apprentice named Benjamin Franklin stumbles across a dangerous secret. Pursued by a deadly enemy--half scientist, half sorcerer--Ben makes his fugitive way to England. Only Newton himself can help him now. But who will help Sir Isaac? For he was not the first to unleash the Philosopher's Mercury. Others were there before him. Creatures as scornful of science as they are of mankind. And burning to be rid of both . . .

Someone Comes to Town, Someone Leaves Town


Cory Doctorow - 2005
    This naturally brings him in contact with the house full of students and layabouts next door, including a young woman who, in a moment of stress, reveals to him that she has wings--wings, moreover, which grow back after each attempt to cut them off. Alan understands. He himself has a secret or two. His father is a mountain; his mother is a washing machine; and among his brothers are a set of Russian nesting dolls. Now two of the three nesting dolls, Edward and Frederick, are on his doorstep--well on their way to starvation, because their innermost member, George, has vanished. It appears that yet another brother, Davey, who Alan and his other siblings killed years ago, may have returned...bent on revenge.Under such circumstances it seems only reasonable for Alan to involve himself with a visionary scheme to blanket Toronto with free wireless Internet connectivity, a conspiracy spearheaded by a brilliant technopunk who builds miracles of hardware from parts scavenged from the city's dumpsters. But Alan's past won't leave him alone--and Davey is only one of the powers gunning for him and all his friends.

Windhaven


George R.R. Martin - 1975
    R. Martin has thrilled a generation of readers with his epic works of the imagination, most recently the critically acclaimed New York Times bestselling saga told in the novels A Game of Thrones, A Clash of Kings, and A Storm of Swords. Lisa Tuttle has won acclaim from fans of science fiction, horror, and fantasy alike— most recently for her haunting novel The Pillow Friend. Now together they gift readers with this classic tale of a brilliantly rendered world of ironbound tradition, where a rebellious soul seeks to prove the power of a dream.The planet of Windhaven was not originally a home to humans, but it became one following the crash of a colony starship. It is a world of small islands, harsh weather, and monster-infested seas. Communication among the scattered settlements was virtually impossible until the discovery that, thanks to light gravity and a dense atmosphere, humans were able to fly with the aid of metal wings made of bits of the cannibalized spaceship.Many generations later, among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, who bring news, gossip, songs, and stories. They are romantic figures crossing treacherous oceans, braving shifting winds and sudden storms that could easily dash them from the sky to instant death. They are also members of an increasingly elite caste, for the wings—always in limited quantity—are growing gradually rarer as their bearers perish.With such elitism comes arrogance and a rigid adherence to hidebound tradition. And for the flyers, allowing just anyone to join their cadre is an idea that borders on heresy. Wings are meant only for the offspring of flyers—now the new nobility of Windhaven. Except that sometimes life is not quite so neat.Maris of Amberly, a fisherman's daughter, was raised by a flyer and wants nothing more than to soar on the currents high above Windhaven. By tradition, however, the wings must go to her stepbrother, Coll, the flyer's legitimate son. But Coll wants only to be a singer, traveling the world by sea. So Maris challenges tradition, demanding that flyers be chosen on the basis of merit rather than inheritance. And when she wins that bitter battle, she discovers that her troubles are only beginning.For not all flyers are willing to accept the world's new structure, and as Maris battles to teach those who yearn to fly, she finds herself likewise fighting to preserve the integrity of a society she so longed to join—not to mention the very fabric that holds her culture together.

The High Crusade


Poul Anderson - 1960
    The Wersgorix, whose scouting ship it is, are quite expert at taking over planets, and having determined from orbit that this one was suitable, they initiate standard world-conquering procedure. Ah, but this time it's no mere primitives the Wersgorix seek to enslave; they've launched their invasion against free Englishmen! In the end, only one alien is left alive; and Sir Roger's grand vision is born. He intends for the creature to fly the ship first to France to aid his King, then on to the Holy Land to vanquish the infidel. Unfortunately, he has not allowed for the treachery of the alien pilot, who instead takes the craft to his home planet, where, he thinks, these upstart barbarians will have no choice but to surrender. But that knavish alien little understands the indomitable will and clever resourcefulness of Englishmen, no matter how great the odds against them. . .

For Us, the Living: A Comedy of Customs


Robert A. Heinlein - 2003
    

There Are Doors


Gene Wolfe - 1988
    She flees him, but he pursues her through doorways-interdimensional gateways-to the other place, determined to sacrifice his life, if necessary, for her love. For in her world, to be her mate . . . is to die.

The Sands of Mars


Arthur C. Clarke - 1951
    When a celebrated science fiction writer takes to space on his first trip to Mars, he's sure to be in for some heckling from the spaceship crew. But Martin Gibson, man about space, takes it all in his stride. That is, until he lands on the red planet. Once there the intrepid author causes one problem after another as he stumbles upon Mars's most carefully hidden secrets and threatens the future of an entire planet!

Roadmarks


Roger Zelazny - 1979
    Why the Dragons of Bel'kwinith made the Road--or who they are--no one knows. But the Road has always been there and for those who know how to find it, it always will be!

Fair Coin


E.C. Myers - 2012
    Even more disturbing than her suicide attempt is the reason for it: the dead boy she identified at the hospital that afternoon--a boy who looks exactly like him. While examining his dead double's belongings, Ephraim discovers a strange coin that makes his wishes come true each time he flips it. Before long, he's wished his alcoholic mother into a model parent, and the girl he's liked since second grade suddenly notices him. But Ephraim soon realizes that the coin comes with consequences --several wishes go disastrously wrong, his best friend Nathan becomes obsessed with the coin, and the world begins to change in unexpected ways. As Ephraim learns the coin's secrets and how to control its power, he must find a way to keep it from Nathan and return to the world he remembers. (For ages 12 & up)

West of Eden


Harry Harrison - 1984
    Overnight, the age of dinosaurs ended. The age of mammals had begun.But what if history had happened differently? What if the reptiles had survived to evolve intelligent life?In West of Eden, bestselling author Harry Harrison has created a rich, dramatic saga of a world where the descendents of the dinosaurs struggled with a clan of humans in a battle for survival.Here is the story of Kerrick, a young hunter who grows to manhood among the dinosaurs, escaping at last to rejoin his own kind. His knowledge of their strange customs makes him the humans' leader...and the dinosaurs' greatest enemy.Rivalling Frank Herbert's Dune in the majesty of its scope and conception, West of Eden is a monumental epic of love and savagery, bravery and hope.

Traitor's Sun


Marion Zimmer Bradley - 1999
    Her most brilliant and popular creation, the Darkover books take readers to a planet torn by rebellion--and struggling for freedom...

Downward to the Earth


Robert Silverberg - 1969
    That led many people to underestimate the Nildoror and their obviously more fearsome commensals, the Sulidoror.But aliens should never be judged by human standards, as the Company learned to its cost when Holman's World, now once again known as Belzagor, was given back to the natives and the Company sent packing. Now Edmund Gunderson, once head of the Company's operation on this world, has come back across the galaxy to settle old scores with the Nildoror. If he can even get them to acknowledge his existence. Cover Artist: Gene Szafran