Child of Night


John French - 2014
    Having abandoned his insane primarch and brothers many years ago, he doesn’t know what he’s done wrong, but he’s sure he doesn’t want to be captured. What will happen when he discovers that his Legion has fallen into heresy? And where will his loyalties lie?Learn the fate of the Chief Librarian of the XIII Legion, former servant of Konrad Curze. The first Horus Heresy Night Lords story from John French is both an insight into changes that have taken place within the XIII Legion over the course of the Great Crusade, and a fascinating glimpse into the underworld slums of ancient Terra itself.

March or Die


Andrew Keith - 1992
    An alien race simultaneously slaughters Commonwealth diplomats and command officers while attacking a partially completed Fifth Foreign Legion fortress. The surviving troops try to reach the League's primary base, where they plan to consolidate and attack the aliens (in Book #2).

Worlds of Exile and Illusion: Rocannon’s World, Planet of Exile, City of Illusions


Ursula K. Le GuinUrsula K. Le Guin - 1966
    Le Guin is one of the greatest science fiction writers and many times the winner of the Hugo and Nebula Awards. Her career as a novelist was launched by the three novels contained in Worlds Of Exile And Illusion. These novels, Rocannon's World, Planet Of Exile, and City Of Illusions, are set in the same universe as Le Guin's ground-breaking classic, The Left Hand Of Darkness.Tor is pleased to return these previously unavailable works to print in this attractive new edition.

Wang's Carpets


Greg Egan - 1995
    One of the copies of Cater-Zimmermann, Paolo Venetti, arrives at Orpheus; a water-world inhabited by floating mats that perform as a Turing machine.

The Grasslands


Kenneth Tam - 2010
    After returning from a campaign in the Third Afghan War, Major Thomas Waller and the Royal Newfoundland Regiment are assigned to escort two mysterious ladies into the unknown lands of the new world. With the help of an American drifter named Smith, Waller and his men must face daunting hordes of 'savages' that roam the steppes of the alien planet, and help to uncover the ladies' secrets - and the secrets of the new world itself. A dangerous mission awaits on the Grasslands...