Book picks similar to
Knight Moves by Walter Jon Williams
science-fiction
sf
sci-fi
fiction
Maximum Ice
Kay Kenyon - 2002
As its Ship Mother, kept alive in a state of pseudoimmortality, she has provided wisdom and counsel to succeeding generations of its crew, self-exiled survivors of earth’s great plague. But now, to escape the ravages of space radiation, the giant starship has returned to earth, only to discover a world on the verge of extinction, its barren surface blanketed in a crystalline substance that resembles ice and that is slowly, inexorably encapsulating the planet. Zoya is chosen as emissary to this strange new earth, and now she must approach its denizens and find a suitable home for her desperate crew among the shrinking lands.But what she finds shakes Zoya to her core: groups of humans huddled like moles in underground techno-warrens called preserves, and a pseudospiritual order known as the Ice Nuns, who seek control of the physics-defying crystals and enslave their disciples in their crazed quest for truth. For on this once green land, Ice and the science behind it are now the only God–and mastering this grand ecology of information the only higher calling. Allies are few and far between, but somehow Zoya must uncover the secrets of Ice and halt its expansion. That is, if the snow witches don’t get her first...
On My Way to Paradise
Dave Wolverton - 1989
For the woman called Tamara is also a woman on the run, the only human with the knowledge that will save Earth from the artificial intelligences plotting to overthrow it. A spellbinding novel from the grand prizewinner of the 1986 Writers of the Future contest.
Reclamation
Sarah Zettel - 1996
The Realm has degenerated into a harsh caste system and Middle Ages technology. Their religion strictly enforces the castes who can marry, and which children are allowed to live. Eric Born is a lapsed priest and a son of one of the noble families. Like all members of the priesthood, he is a very precise telekinetic, but he also has the rare gift of healing. Stifled by the backward ways of The Realm, he escapes to make a new life among the stars. Since then, he has established himself as a freelance computer engineer. He is employed by the Rhudolant Vitae, space traders who travel between star systems trading their technological and management skills for raw materials and political influence. The Vitae's deepest desire is to find their native world, from which they were forced to flee many centuries ago. When Eric Born discovers that The Realm is that very world, his loyalties are split.
West of January
Dave Duncan - 1989
Because it takes a lifetime for each region of the planet to experience dawn, midday and dusk, the planet's population does not remember the catastrophes that occur as the sun moves across the sky - entire civilizations have been scorched into oblivion. The only people who remember the dangers of the past are the planet's "angels" - a people who have tried to preserve past technologies to save the planet. This action-filled story of a very strange planet showcases Duncan's remarkable ability to create unique worlds.
Pay Me, Bug!
Christopher B. Wright - 2011
It was every smuggler's dream, the "Big Score," and they find themselves filthy rich as a result. But their good fortune attracts exactly the wrong kind of attention: the Alliance of Free Worlds has been trying to infiltrate Ur Voys without success, so they conscript the only man who has: Grif Vindh. The Radiant Throne, desperate to know how their security was so easily thwarted, send one of their best to track him down and learn the truth... by any means necessary. Grif and his crew must perform the impossible a second time: break into Ur Voys, steal something so secretive their employers don't really know what it is, and get away clean. Along the way they'll have to deal with deadly spies, psychotic telepaths, vicious cyborgs, inconvenient family ties... and a hyperintelligent bug who always bets against its captain.
Recovering Apollo 8
Kristine Kathryn Rusch - 2011
The tragedy so affected eight-year-old Richard Johansenn that he dedicates his life-and the fortune he amasses along the way-to recovering the capsule. But Richard's quest proves more complicated than a simple recovery mission, causing him to question the meaning of life, the meaning of death and the heroisms in between. "This is a thoughtful, introspective piece that speaks to themes of hope, doubt, perseverance, and obsession." -Tangent Online "There is very little of this sort of science fiction published nowadays-the real thing, the exploration of Earth's solar system, without the slightest concession to the fantastic. Rusch celebrates the spirit of exploration, the adventure into the great unknown. ... this tribute to humanity's first ventures into space is Recommended." -The Internet Review of Science Fiction
Strong Arm Tactics
Jody Lynn Nye - 2005
Daivid Wolfe has been assigned to X-Ray Company, a repository for outsiders, oddballs, and undesirables that the Galactic Defense Force doesn't want to have to deal with but can't find a legitimate way to discharge. He is the eldest child and only son of one of the most powerful figures in the Thousand Worlds Confederation, who can't imagine why Daivid would ever want to join the army. Central Command - uneasily aware of his connections - sent him to the most unsavory unit in the space service, the Cockroaches. Wolfe takes the assignment as almost a sacred cause, determined to straighten out his company, whip it into a self-respecting fighting force, and make it proud of itself. As for the Cockroaches, they've chewed up and spat out gung-ho young lieutenants before-but have they underestimated Daivid Wolfe? They're sent on what ought to be a cream-puff assignment, a simple courier mission to the greatest amusement park in the galaxy, and end up defending the population from a ruthless enemy in the only way the Cockroaches know how: unconventionally.
Destination: Void
Frank Herbert - 1966
An emergency skeleton crew sees only one chance for survival: to create an artificial consciousness in the Earthling's primary computer, which could guide them to their destination . . . or could destroy the human race. Frank Herbert's classic novel that begins the epic Pandora Sequence (written with Bill Ransom), which also includes The Jesus Incident, The Lazarus Effect, and The Ascension Factor.
Virtual Light
William Gibson - 1993
He finds himself on a collision course that results in a desperate romance, and a journey into the ecstasy and dread that mirror each other at the heart of the postmodern experience.
Points of Departure
Pat Murphy - 1990
Pat Murphy's stories range from "Rachel in Love," which portrays a chimpanzee whose brain is implanted with the personality of a young girl who has died, to "His Vegetable Wife," the story of a farmer who grows a spouse from a packet of seed only to find that she is more quiet than docile. All but one of the 19 stories in this collection have been published previously in magazines and anthologies.Contents:Dead Men on TV (1988)Women in the Trees (1990)Don't Look Back (1980)Orange Blossom Time (1981)In the Islands (1983)Touch of the Bear (1980)On a Hot Summer Night in a Place Far Away (1985)Sweetly the Waves Call to Me (1981)His Vegetable Wife (1986)Good-bye, Cynthia (1988)Prescience (1989)Clay Devils (1987)A Falling Star Is a Rock from Outer Space (1986)With Four Lean Hounds (1984)On the Dark Side of the Station Where the Train Never Stops (1984)In the Abode of the Snows (1986)Rachel in Love (1987)Recycling Strategies for the Inner City (1990)Bones (1990)
The Zero Stone
Andre Norton - 1968
Murdoc Jern, gem trader, finds that possession of the stone has led him to the center of a web of intrigue and murder.With his companion Eet, an inscrutable feline mutant with phenomenal ESP powers, he is hunted through space, coming finally to a long forgotten planet inhabited by apelike "sniffers." There, facing the predatory sniffers, the antagonistic Patrol and the laser-guns of the Thieves' Guild, Murdoc must seek the source of the Zero Stone and bargain for his right to pursue his destiny as a free man.
At Winter's End
Robert Silverberg - 1988
One small band of People took refuge in an underground cocoon where they and their descendants waited for the time of ice to end. Now their long winter is over. Prophecy and circumstance urge the tribe out into the half-forgotten world beyond their safe cocoon. Led by their chieftain Koshmar, the tribe journeys to the city of Vengiboneeza, where the prophecy of the gods says they are to rule. On their way the tribe discovers the dangers and wonders of life in the New Springtime. In the face of new temptations and peril, Koshmar and her lover, the priestess Torlyri, struggle to keep the People united and fulfill the prophecy. For soon they will be beset by other trials, as other beings seek to fulfill their own prophecies.Robert Silverberg provides an introduction exclusive to this Bison Books edition.
Summer of Love: A Time Travel
Lisa Mason - 1994
An age of innocence, a time of danger: The Summer of Love. San Francisco is the Summer of Love: a convergence where American youth seek a New Explanation, music is free in the park, and violence lurks just around the corner. Lost in these strange and wondrous days, teenager Susan Bell, alias Starbright, has run away from the straight suburbs of Cleveland to find her troubled best friend. Her path will cross with Chiron Cat's Eye in Draco, a strange and beautiful young man who has journeyed farther than she could ever imagine. With the guidance of Ruby A. Maverick, a feisty half-black, half-white Haight-Ashbury hip merchant, Starbright and Chi will discover a love spanning five centuries. But Chi has traveled across the centuries on a vital mission-nothing less than saving the Universe. He, Starbright, and Ruby must unite to save all of spacetime from demonic entities who crave their annihilation.
Against a Dark Background
Iain M. Banks - 1993
On an island with a glass shore - relic of some even more ancient conflict - she discovers she is to be hunted by the Huhsz, a religious cult which believes she is the last obstacle before their faith's apotheosis. She has to run, knowing her only hope of finally escaping the Huhsz is to find the last of the ancient, apocalyptically powerful but seemingly cursed Lazy Guns. But that is just the first as well as the final step on a search that takes her on an odyssey through the exotic Golterian system and results in both a trail of destruction and a journey into her own past, as well as that of her family and the system itself; a journey that changes everything.
Chess With A Dragon
David Gerrold - 1987
Pawns in a Deadly GameMan reached the stars and was offered unlimited access to the accumulated knowledge of the universe.Too good to be true: when the bill was presented, man had no way of paying other than enslavement and ultimate extinction...David Gerrold, creator of the classic Star Trek episode "The Trouble with Tribbles" pits Earth against a host of predatory worlds—with some surprising results.