The Unfinished Angel


Sharon Creech - 2009
    Did their brains fall out of their heads?'Angel, not fond of people at the best of times and having an identity crisis, is about to meet Zola - a talkative young girl who makes herself at home in Angel's tower in a village high in the Swiss Alps. 'This Zola is a lot bossy,' Angel thinks. But out of their bickering an unexpected friendship forms, which benefits the entire village, reminding us that magic can be found in even the most ordinary acts of kindness.

Orphan Island


Laurel Snyder - 2017
    The sun rises in a sky filled with dancing shapes; the wind, water, and trees shelter and protect those who live there; when the nine children go to sleep in their cabins, it is with full stomachs and joy in their hearts. And only one thing ever changes: on that day, each year, when a boat appears from the mist upon the ocean carrying one young child to join them—and taking the eldest one away, never to be seen again.Today’s Changing is no different. The boat arrives, taking away Jinny’s best friend, Deen, replacing him with a new little girl named Ess, and leaving Jinny as the new Elder. Jinny knows her responsibility now—to teach Ess everything she needs to know about the island, to keep things as they’ve always been. But will she be ready for the inevitable day when the boat will come back—and take her away forever from the only home she’s known?

The Witch's Boy


Kelly Barnhill - 2014
    He couldn’t cry out. He couldn’t even move. He could just feel the magic sink into his skin and spread itself over every inch of him, bubbling and slithering and cutting deep, until he didn’t know where the magic stopped and he began.”When Ned and his identical twin brother Tam tumble from their raft into a raging, bewitched river, only Ned survives. Villagers are convinced the wrong boy lived. Sure enough, Ned grows up weak and slow, and stays as much as possible within the safe boundaries of his family’s cottage and yard. But when a Bandit King comes to steal the magic that Ned’s mother, a witch, is meant to protect, it's Ned who safeguards the magic and summons the strength to protect his family and community.In the meantime, in another kingdom across the forest that borders Ned’s village lives Áine, the resourceful and pragmatic daughter of the Bandit King. She is haunted by her mother’s last words to her: “The wrong boy will save your life and you will save his.” But when Áine and Ned’s paths cross, can they trust each other long enough to make their way through the treacherous woods and stop the war about to boil over?With a deft hand, acclaimed author Kelly Barnhill takes classic fairy tale elements--speaking stones, a friendly wolf, and a spoiled young king--and weaves them into a richly detailed narrative that explores good and evil, love and hate, magic, and the power of friendship.

Floors


Patrick Carman - 2011
    Stanley Yelnats had his holes. Leo has the wacky, amazing Whippet Hotel.The Whippet Hotel is a strange place full of strange and mysterious people. Each floor has its own quirks and secrets. Leo should know most of them - he is the maintenance man's son, after all. But a whole lot more mystery gets thrown his way when a series of cryptic boxes are left for him . . . boxes that lead him to hidden floors, strange puzzles, and unexpected alliances. Leo had better be quick on his feet, because the fate of the building he loves is at stake . . . and so is Leo's own future!

Magium: The Mage Tournament (Book 2)


Chris Michael Wilson - 2018
    The name of the series is Magium: The Mage Tournament. The individual books of the series do not have names. They only have numbers. Now that this has been cleared up, let us continue with the description of the series' story: Barry is an ordinary guy, with no magical powers whatsoever, who dreamed of becoming a mage for the better part of his life. After dedicating his whole life to studying magic, in the hopes of fulfilling his dream, he finally finds a way to do it. However, in order to become a mage, he must first win a deadly free-for-all tournament against the most powerful mages in the world. The fantasy world that the story takes place in is inspired by Dungeons and Dragons and by classic RPG games such as Neverwinter Nights, Dragon Age and Skyrim. The story of Magium starts at the beginning of the tournament, right after Barry and all the other participants are magically teleported to the continent where the contest is taking place. The winner of the competition will be given access to the Magium, which is thought to be the source of all magic. The tournament takes place on a continent hidden from the rest of the world, where there are mythical creatures like dragons and hydras, but also remnants of an old and technologically advanced civilization, whose magically powered devices are still being used in the present day. Due to his lack of magical abilities, Barry will be forced to use one such device, called a stat booster, which absorbs the magical energy around it and converts it into stat points. By leveling up stats such as Speed, Reflexes and Premonition, Barry will gain supernatural abilities that will help him survive against all the experienced mages that are also participating in the tournament. As the series progresses, Barry will meet with other participants, he will make friends and enemies, and he will gradually find out more about the continent he is on, and its inhabitants. He will find out that a person called "The Creator" had established several utopias in this place, six hundred years ago, where animals and humans lived in harmony, and food was created through magic. What Barry will get to see through his travels, however, is the downfall of these utopias, some of them being on the brink of destruction. As he begins to get involved with the people of this land, Barry will need to decide if he can simply ignore what is happening before his eyes, or if he will intervene, at the risk of being banned from the tournament, and forfeiting his dream. Credits for the magic ball image on the cover go to Agnes Landgraf.

Kneeknock Rise


Natalie Babbitt - 1970
    Everyone shudders in horror--delicious horror--whenever the Megrimum's unearthly wail floats down to the village. Before long, Egan is climbing the Rise to find a practical explanation for those wails.

The Magic Thief


Sarah Prineas - 2008
    Conn should have dropped dead the day he picked Nevery's pocket and touched the wizard's locus magicalicus, a stone used to focus magic and work spells. But for some reason he did not. Nevery finds that interesting, and he takes Conn as his apprentice on the provision that the boy find a locus stone of his own. But Conn has little time to search for his stone between wizard lessons and helping Nevery discover who or what is stealing the city of Wellmet's magic.

Kat, Incorrigible


Stephanie Burgis - 2010
    But with her eldest sister Elissa's intended fiancé, the sinister Sir Neville, showing a dangerous interest in Kat's magical potential; her other sister, Angeline, wreaking romantic havoc with her own witchcraft; and a highwayman lurking in the forest, even Kat's reckless heroism will be tested to the upmost. If she can learn to control her new powers, will Kat be able to rescue her family and win her sisters their true love?

The Dragon Knight Order


Gabriel Vicioso - 2012
    Now 25 years later, the Order has been diminish to a mere handful of Knights and stands on the break of extinction but not all hope is lost when a young boy is selected to join the ranks of the legendary Dragon Knights. Thrown into a world of politics, fighting and constant threats to his life, Alexander Kerm must learn the ways of the Dragon Knights in order to survive the challenges that wait him at the Central Academy and his future life as a Knight. But when an old enemy stirs in the east his life will become the focus of powers beyond his control.

The Spell of the Crystal Chair


Gilbert L. Morris - 2000
    This time Josh and his friends are off to Whiteland, a place of sled dogs and igloos, polar bears, and seals. The Sleepers soon learn that Whiteland is also the home of the dreaded ice wraiths, the warlike Yanti people, and a crafty dark-hearted wizard. Then they hear the really scary news: their job is to destroy a special chair deep inside the wizard's palace. But what about the fearsome creature that guards the Crystal Chair' And what about the wizard himself' See what happens when the Sleepers obey Goel, the good leader who always gives his friends just what they need.