The Hunters of Vermin


H. Paul Honsinger - 2017
    For reasons Max barely understands, the Vaaach decide that they have an obligation to train him to be a Vaaach warrior, or at least as close as a puny, fruit-eating human can come.     Max finds himself on a strange, unknown world, under the tutelage of a nine-foot tall, carnivorous Vaaach drill instructor, learning an alien way of fighting, and stalking and making war. Not only is the training like nothing Max has ever imagined, there's the small matter of the final exam: a real mission involving real combat against real Krag with the life or death of an entire Union naval task force hanging in the balance. Max is going to have to find resources of cunning, creativity, strength, endurance, and courage far beyond his years if he's going to survive and save thousands of his comrades who--unknown to them--are depending on the slender thread of the young officer's abilities for their very survival.      The Hunters of Vermin is a short novel (just over 62,500 words, slightly longer than such classic novels as Lord of the Flies and All Quiet on the Western Front), that can be read as a stand-alone adventure or as a part of the longer series of Max Robichaux space tales. Readers who have never met Max Robichaux or encountered Honsinger's fiction before will find a thrilling, self-contained adventure. Fans of Honsinger's other books will gain interesting insight into the events that helped make Max Robichaux the officer we meet in the "Man of War" series, as this novel covers events immediately after the conclusion of the novella Deadly Nightshade and twelve years before the beginning of the "Man of War" Series.     This novel packs everything Honsinger's readers expect--realistically staged combat, deep character development, believable aliens, and the thrill of deep space adventure--into a compact package. The Hunters of Vermin is a military coming-of-age story in the vein of the early Horatio Hornblower books, but set centuries in the future against the backdrop of an interstellar war that threatens the survival of the human race.

On Basilisk Station


David Weber - 1992
    Her demoralized crew blames her for their ship's humiliating posting to an out-of-the-way picket station. The aborigines of the system's only habitable planet are smoking homicide-inducing hallucinogens. Parliament isn't sure it wants to keep the place; the major local industry is smuggling, the merchant cartels want her head; the star-conquering, so-called "Republic" of Haven is Up to Something; and Honor Harrington has a single, over-age light cruiser with an armament that doesn't work to police the entire star system.But the people out to get her have made one mistake.They've made her mad!

Bright of the Sky


Kay Kenyon - 2007
    In a land-locked galaxy that tunnels through our own, the Entire is a bizarre and seductive mix of long-lived quasi-human and alien beings gathered under a sky of fire, called the bright. A land of wonders, the Entire is sustained by monumental storm walls and an exotic, never-ending river. Over all, the elegant and cruel Tarig rule supreme. Into this rich milieu is thrust Titus Quinn, former star pilot, bereft of his beloved wife and daughter who are assumed dead by everyone on earth except Quinn. Believing them trapped in a parallel universe—one where he himself may have been imprisoned—he returns to the Entire without resources, language, or his memories of that former life. He is assisted by Anzi, a woman of the Chalin people, a Chinese culture copied from our own universe and transformed by the kingdom of the bright. Learning of his daughter’s dreadful slavery, Quinn swears to free her. To do so, he must cross the unimaginable distances of the Entire in disguise, for the Tarig are lying in wait for him. As Quinn’s memories return, he discovers why. Quinn’s goal is to penetrate the exotic culture of the Entire—to the heart of Tarig power, the fabulous city of the Ascendancy, to steal the key to his family’s redemption. But will his daughter and wife welcome rescue? Ten years of brutality have forced compromises on everyone. What Quinn will learn to his dismay is what his own choices were, long ago, in the Universe Entire. He will also discover why a fearful multiverse destiny is converging on him and what he must sacrifice to oppose the coming storm. This is high-concept SF written on the scale of Philip Jose Farmer’s Riverworld, Roger Zelazny’s Amber Chronicles, and Dan Dimmons’s Hyperion.

Mercury Falls


Robert Kroese - 2009
    That is, until she meets Mercury, an anti-establishment angel who's frittering his time away whipping up batches of Rice Krispy Treats and perfecting his ping-pong backhand instead of doing his job: helping to orchestrate Armageddon. With the end near and angels and demons debating the finer political points of the Apocalypse, Christine and Mercury accidentally foil an attempt to assassinate one Karl Grissom, a thirty-seven-year-old film school dropout about to make his big break as the Antichrist. Now, to save the world, she must negotiate the byzantine bureaucracies of Heaven and Hell and convince the apathetic Mercury to take a stand, all the while putting up with the obnoxious mouth-breathing Antichrist.

Arena Mode


Blake Northcott - 2013
    Until one morning, after a dangerous fall lands him in the emergency room, he discovers that a tumor is pressing against his brain.Unable to afford experimental but potentially life-saving surgery, Moxon takes drastic action; he volunteers for Arena Mode: 2041's most vicious sporting event, where thirteen superhumans fight in an urban combat zone for a multi-billion dollar prize.Moxon is forced to battle opponents possessing ungodly speed, strength, and abilities once thought to exist only across the pages of superhero comics - and he's armed with nothing more than his rapidly-diminishing brain cells.With the odds stacked impossibly against him, Moxon fights to not only survive the wrath of the other competitors, but to unlock the mysteries buried within the Arena itself.Discover the series that has been nominated for the prestigious BSFA Award (Arena Mode, Best Novel of 2013), has been ranked #1 on Amazon in the US and the UK (Arena Mode, Superhero and Dystopian categories, May 2015) and is currently part of the high school curriculum in the state of Florida.

The Rule of One


Ashley Saunders - 2018
    Everyone follows the Rule of One. But Ava Goodwin, daughter of the head of the Texas Family Planning Division, has a secret—one her mother died to keep and her father has helped to hide for her entire life.She has an identical twin sister, Mira.For eighteen years Ava and Mira have lived as one, trading places day after day, maintaining an interchangeable existence down to the most telling detail. But when their charade is exposed, their worst nightmare begins. Now they must leave behind the father they love and fight for their lives.Branded as traitors, hunted as fugitives, and pushed to discover just how far they’ll go in order to stay alive, Ava and Mira rush headlong into a terrifying unknown.

Lamentation


Ken Scholes - 2009
    From many miles away, Rudolfo, Lord of the Ninefold Forest Houses, sees the horrifying column of smoke rising. Nearer to the Desolation, a young apprentice is the only survivor of the city — Nebios sat waiting for his father outside the walls and was transformed as he watched everyone he knew die in an instant.And within sight of Windwir sits Sethbert, the Overseer the Entrolusian City States, gloating in triumph. At his side Lady Jin Li Tam — her father's pawn in the game of statecraft, but destined to become her own Queen on the board.Soon all the Kingdoms of the Named Lands will be at another's throats, as alliances are challenged and hidden plots are uncovered.

The Lead Cloak


Erik Hanberg - 2013
    Except the people who tried to kill him. By 2081, privacy no longer exists. The Lattice enables anyone to re-live any moment of your life. People can experience past and present events—or see into the mind of anyone, living or dead. Most people love it. Some want to destroy it. Colonel Byron Shaw has just saved the Lattice from the most dangerous attack in its history. Now he must find those responsible. But there’s a question nobody’s asking: does the Lattice deserve to be saved? The answer may cost him his life.

Sun of Suns


Karl Schroeder - 2006
    The world known as Virga is a fullerene balloon three thousand kilometers in diameter, filled with air, water, and aimlessly floating chunks of rock. The humans who live in this vast environment must build their own fusion suns and "towns" that are in the shape of enormous wood and rope wheels that are spun for gravity.Young, fit, bitter, and friendless, Hayden Griffin is a very dangerous man. He's come to the city of Rush in the nation of Slipstream with one thing in mind: to take murderous revenge for the deaths of his parents six years ago. His target is Admiral Chaison Fanning, head of the fleet of Slipstream, which conquered Hayden's nation of Aerie years ago. And the fact that Hayden's spent his adolescence living with pirates doesn't bode well for Fanning's chances...

Post-Human Omnibus


David Simpson - 2014
    What will happen when humans can live forever? Or die with just a few keystrokes? How will our governments react as they lose control of their citizens' data? And how do you feel about uploading your mind into a computer so that you may live on after death?The Post-Human Omnibus is the perfect book for these times. It's an epic series of stories that explore all sides of humanity's future through science fiction, from both near-future dystopias to far-future utopias (and everything in between). Written by award winning author & TEDx speaker David Simpson, this collection explores many different genres from thrillers to romances to mysteries and much more.

Strange Company


Nick Cole - 2021
    Best to steer clear of the freaks in Voodoo, kid.”Surrounded and outgunned, a group of private military contractors known as “Strange Company” find themselves on a remote planet at the edge of known space, and on the losing end of a bad contract. Orbital D-beam strikes, dropships bristling with auto-guns, missiles, and troops - even Monarch space marines in state-of-the-art advanced battle rattle - will try to prevent the company from reaching the exfil LZ and getting off-world.For Strange, that means it’s time to hang tough and get it on with as much hyper-kinetic violence as they can muster to get clear of the whole mess. And what the Strange can’t get done by violent assault and crazy firefights, they’ll get done by the freaks of Voodoo Platoon - operators who have been changed by the Dark Labs into powerful and unnervingly unnatural asymmetrical weapons.This is the Strange Company. Because in the Strange, it’s always really Strange. Join them - and get ready for full auto combat at the furthest limits of human exploration.

Three Parts Dead


Max Gladstone - 2012
    Without Him, the metropolis’s steam generators will shut down, its trains will cease running, and its four million citizens will riot.Tara’s job: resurrect Kos before chaos sets in. Her only help: Abelard, a chain-smoking priest of the dead god, who’s having an understandable crisis of faith.When Tara and Abelard discover that Kos was murdered, they have to make a case in Alt Coulumb’s courts—and their quest for the truth endangers their partnership, their lives, and Alt Coulumb’s slim hope of survival.Set in a phenomenally built world in which justice is a collective force bestowed on a few, craftsmen fly on lightning bolts, and gargoyles can rule cities, Three Parts Dead introduces readers to an ethical landscape in which the line between right and wrong blurs.

Windhaven


George R.R. Martin - 1975
    R. Martin has thrilled a generation of readers with his epic works of the imagination, most recently the critically acclaimed New York Times bestselling saga told in the novels A Game of Thrones, A Clash of Kings, and A Storm of Swords. Lisa Tuttle has won acclaim from fans of science fiction, horror, and fantasy alike— most recently for her haunting novel The Pillow Friend. Now together they gift readers with this classic tale of a brilliantly rendered world of ironbound tradition, where a rebellious soul seeks to prove the power of a dream.The planet of Windhaven was not originally a home to humans, but it became one following the crash of a colony starship. It is a world of small islands, harsh weather, and monster-infested seas. Communication among the scattered settlements was virtually impossible until the discovery that, thanks to light gravity and a dense atmosphere, humans were able to fly with the aid of metal wings made of bits of the cannibalized spaceship.Many generations later, among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, who bring news, gossip, songs, and stories. They are romantic figures crossing treacherous oceans, braving shifting winds and sudden storms that could easily dash them from the sky to instant death. They are also members of an increasingly elite caste, for the wings—always in limited quantity—are growing gradually rarer as their bearers perish.With such elitism comes arrogance and a rigid adherence to hidebound tradition. And for the flyers, allowing just anyone to join their cadre is an idea that borders on heresy. Wings are meant only for the offspring of flyers—now the new nobility of Windhaven. Except that sometimes life is not quite so neat.Maris of Amberly, a fisherman's daughter, was raised by a flyer and wants nothing more than to soar on the currents high above Windhaven. By tradition, however, the wings must go to her stepbrother, Coll, the flyer's legitimate son. But Coll wants only to be a singer, traveling the world by sea. So Maris challenges tradition, demanding that flyers be chosen on the basis of merit rather than inheritance. And when she wins that bitter battle, she discovers that her troubles are only beginning.For not all flyers are willing to accept the world's new structure, and as Maris battles to teach those who yearn to fly, she finds herself likewise fighting to preserve the integrity of a society she so longed to join—not to mention the very fabric that holds her culture together.

Stealing Light


Gary Gibson - 2007
    Mankind has operated within their influence for two centuries, establishing a dozen human colony worlds scattered along Shoal trade routes. Dakota Merrick, while serving as a military pilot, has witnessed atrocities for which this alien race is responsible. Now piloting a civilian cargo ship, she is currently ferrying an exploration team to a star system containing a derelict starship. From its wreckage, her passengers hope to salvage a functioning FTL drive of mysteriously non-Shoal origin. But the Shoal are not yet ready to relinquish their monopoly over a technology they acquired through ancient genocide.

The Water Knife


Paolo Bacigalupi - 2015
    In a fragmenting United States, the cities of Phoenix and Las Vegas skirmish for a dwindling share of the Colorado River. But it is the Las Vegas water knives - assassins, terrorists and spies - who are legendary for protecting Las Vegas' water supplies, and for ensuring Phoenix's ruin.When rumours of a game-changing water source surface, Las Vegas dispatches elite water knife Angel Velasquez to Phoenix to investigate. There, he discovers hardened journalist Lucy Monroe, who holds the secret to the water source Angel seeks. But Angel isn't the only one hunting for water, Lucy is no pushover, and the death of a despised water knife is a small price to pay in return for the life-giving flow of a river.