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Once a Hero by Michael A. Stackpole
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Medalon
Jennifer Fallon - 2000
For centuries the Medalonians co-existed peacefully with the Harshini, a magical race that abhors killing. But now they are gone and in their place the Sisters of the Blade rule Medalon from the Citadel. An elite army of Defenders enforces the Sisterhood's oppressive rule. The Harshini and their demons are believed to be extinct and Medalon has an uneasy peace with its northern and southern neighbours. R'shiel Tenragan, daughter of the First Sister, and her half-brother Tarja find themselves caught up in the political infighting amongst the Sisters of the Blade. When their mother's scheming becomes too much to bear, R'shiel and Tarja are determined to follow their own path and they flee the Citadel. Their lives take a turn neither could ever have imagined and the Defenders of Medalon hunt them as traitors. Meanwhile, far south in Hythria, Brak, a Harshini outcast, is called to find the demon child, the half-human child of the dead Harshini King, Lorandranek. But what can this mean to R'shiel...?
The Wayfarer Redemption
Sara Douglass - 1995
And now, the Acharites witness its manifestation: Achar is under attack by an evil lord from the North, Gorgreal-his ice demons strike from the sky and kill hundreds of brave warriors in the blink of an eye. All Acharites believe the end is near.One young woman, Faraday, betrothed of Duke Borneheld, learns that all she has been told about her people's history is untrue. While fleeing to safety from the dangerous land, Faraday, rides with Axis, legendary leader of the Axe-Wielders-and hated half-brother of Borneheld-and a man Faraday secretly loves although it would be death to admit it. She embarks on a journey, which will change her life forever, in search of the true nature of her people.This grand and heroic story tells the tale of one woman's plight to learn the truth of her people and change their hearts and their minds forever. She fights against oppressive forces to share this reality and will not desist until everyone knows. . . . . The truth of the Star Gate
Split Infinity
Piers Anthony - 1980
His only escape lay in Phaze, a world totally ruled by magic. Soon he learned that his alternate self had already been murdered, and that he was next. On Proton, his fate depended on winning the great Games. On Phaze, he must master magic to survive. And if he used any magic at all, his friends were determined to kill him at once!
The Great Dune Trilogy
Frank Herbert - 1979
This volume includes the titles Dune, Dune Messiah and Children of Dune.
The Legend of Huma
Richard A. Knaak - 1988
"To the West Huma rode, to the High Clerist's Tower,On the back of the Silver DragonAnd the path of their flight crossed over a desolate countrywhere the dead walked only, mouthing the names of dragons."For the first time in the best-selling Dragonlance® Saga, here is The Legend of Huma, fabled Hero of the Lance: his mysterious origins and his Oath to the Measure; treachery among the Knights of Solamnia; his love for the Silver Dragon; the fated showdown between the Queen of Darkness and the forces of Paladine.Only fragments of Huma's story survived the Cataclysm of Krynn -- until now.
The Thief's Gamble
Juliet E. McKenna - 1999
She haunts the back taverns of the realm, careful to appear neither rich nor poor, neither tall nor short . . . neither man nor woman. Obscurity is her protection, thievery her livelihood, and gambling her weakness.Alas, some bets are hard to resist. Particularly when they offer a chance to board a ship for Hadrumal, the fabled city of the Archmage. So Livak follows a minor wizard, Shiv, in an attempt to turn a rune or two, never dreaming that the stolen tankard she wants to sell contains the secrets of an ancient magic far more powerful, and infinitely darker, than any mortal mage's spells.
Pastwatch: The Redemption of Christopher Columbus
Orson Scott Card - 1996
In one of the most powerful and thought-provoking novels of his remarkable career, Orson Scott Card's Pastwatch interweaves a compelling portrait of Christopher Columbus with the story of a future scientist who believes she can alter human history from a tragedy of bloodshed and brutality to a world filled with hope and healing.
Heavy Weather
Bruce Sterling - 1994
Tornadoes of almost unimaginable force roam the open spaces of Texas. And on their trail are the Storm Troupers: a ragtag band of computer experts and atmospheric scientists who live to hack heavy weather -- to document it and spread the information as far as the digital networks will stretch, using virtual reality to explore the eye of the storm.Although it's incredibly addictive, this is no game. The Troupers' computer models suggest that soon an "F-6" will strike -- a tornado of an intensity that exceeds any existing scale; a storm so devastating that it may never stop. And they're going to be there when all hell breaks loose.
The Voyage of the Jerle Shannara Trilogy
Terry Brooks - 2003
Now, for the first time in one marvelous collector’s edition hardcover, here’s the complete trilogy of the Voyage of the Jerle Shannara: Ilse Witch, Antrax, and Morgawr. In these enchanting novels, a colorful contingent of characters takes to the skies aboard a magnificent airship–the Jerle Shannara–on a quest fraught with wonder and danger. Ilse WitchA half-drowned elf carries a map covered with cryptic symbols–and Walker Boh, the last of the Druids, has the skill to decipher them. But someone else understands the map’s significance: the ruthless Ilse Witch, who will stop at nothing to possess it–and the powerful magic it leads to.AntraxWhile in search of the elusive magic, Walker Boh is lured into a trap–caught in a dark maze beneath a ruined city, stalked by a hungry, unseen enemy. It is Antrax: a spirit that feeds off enchantment and traps the souls of men. Now the fate of the Four Lands hangs in the balance.Morgawr The intrepid heroes aboard the Jerle Shannara have reached their breaking point. A centuries-old sorcerer, the Morgawr, vows to find and control the fabled ancient books of magic–and he is an adversary of awesome might with a fleet of airships and a crew of walking dead men at his command. In The Voyage of the Jerle Shannara, Terry Brooks weaves together high adventure, vividly wrought characters, and a spellbinding world into an irresistible story of heroism and sacrifice, love and honor.
The Worm Ouroboros
E.R. Eddison - 1922
When The Lord of the Rings first appeared, the critics inevitably compared it to this 1922 landmark work. Tolkien himself frankly acknowledged its influence, with warm praise for its imaginative appeal. The story of a remote planet’s great war between two kingdoms, it ranks as the Iliad of heroic fantasy.In the best traditions of Homeric epics, Norse sagas, and Arthurian myths, author E. R. Eddison weaves a compelling adventure, with a majestic, Shakespearean narrative style. His sweeping tale recounts battles between warriors and witches on fog-shrouded mountaintops and in the ocean’s depths—along with romantic interludes, backroom intrigues, and episodes of direst treachery. Generations of readers have joyfully lost themselves in the timeless worlds of The Worm Ouroboros.[This new edition is illustrated with the classic original images.]
Rhapsody: Child of Blood
Elizabeth Haydon - 1999
On the run from an old romantic interest who won't take no for an answer, Rhapsody literally bumps into a couple of shady characters: half-breeds who come to her rescue in the nick of time. Only the rescue turns into an abduction, and Rhapsody soon finds herself dragged along on an epic voyage, one that spans centuries and ranges across a wonder-filled fantasy world-- a world so real you can hear the sweet music of Rhapsody's aubade and smell the smoldering forges deep within the Cauldron.
The Time of the Dark
Barbara Hambly - 1982
But now, they have emerged to ravage the land. Reissue.
The Hammer of God
Arthur C. Clarke - 1992
. .[Clark] handles both ideas and characters with deftness and wit; in short, the outstanding living science fiction writers is romping".-- "Chicago Sun-Times". In the year 2110 technology has cured most of our worries. But even as humankind enters a new golden age, an amateur astronomer points his telescope at just the right corner of the night sky and sees disaster hurtling toward Earth: a chunk of rock that could annihilate civilization. While a few fanatics welcome the apocalyptic destruction as a sign from God, the greatest scientific minds of Earth desperately search for a way to avoid the inevitable. On board the starship Goliath Captain Robert Singh and his crew must race against time to redirect the meteor form its deadly collision course. Suddenly they find themselves on the most important mission in human history--a mission whose success may require the ultimate sacrifice."Clarke is still at the top of his game".-- "The Detroit News"."As good as any anything he's written. . .for a hard-science-fiction treat, I suspect "The Hammer Of God" won't be topped".-- "Star Tribune", Minneapolis."Classic Clarke. . .a good story".-- "The Denver Post".
The Red Wolf Conspiracy
Robert V.S. Redick - 2008
And it is on its most vital mission yet: to deliver a young woman whose marriage will seal the peace between Arqual and its mortal enemy, the Mzithrin Empire. But Thasha, the young noblewoman in question, may be bringing her swords to the altar.For the ship’s true mission is not peace but war—a war that threatens to rekindle an ancient power long thought lost. As the Chathrand navigates treacherous waters, Thasha must seek unlikely allies—including a magic-cursed deckhand, a stowaway tribe of foot-high warriors, and a singularly heroic rat—and enter a treacherous web of intrigue to uncover the secret of the legendary Red Wolf.The Chathrand is the last of her kind. Now, having survived countless battles and centuries of typhoons, it has gone missing. This is her story.
The Sleeping Dragon
Joel Rosenberg - 1983
But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be.Cast into a land where magic worked all too well, dragons were a fire-breathing menace, and only those quick enough with a sword or their wits survived, the young gamers faced a terrible task. For the only way they would ever see Earth again was if they could find the legendary Gate Between Worlds - a place guarded by the most terrifying and deadly enemy of all....THE SLEEPING DRAGON