Microsoft SQL Server 2012: T-SQL Fundamentals


Itzik Ben-Gan - 2012
    Led by a SQL Server expert, you’ll learn the concepts behind T-SQL querying and programming, and then apply your knowledge with exercises in each chapter. Once you understand the logic behind T-SQL, you’ll quickly learn how to write effective code—whether you’re a programmer or database administrator.Discover how to:Work with programming practices unique to T-SQLCreate database tables and define data integrityQuery multiple tables using joins and subqueriesSimplify code and improve maintainability with table expressionsImplement insert, update, delete, and merge data modification strategiesTackle advanced techniques such as window functions, pivoting and grouping setsControl data consistency using isolation levels, and mitigate deadlocks and blockingTake T-SQL to the next level with programmable objects

Algorithms


Robert Sedgewick - 1983
    This book surveys the most important computer algorithms currently in use and provides a full treatment of data structures and algorithms for sorting, searching, graph processing, and string processing -- including fifty algorithms every programmer should know. In this edition, new Java implementations are written in an accessible modular programming style, where all of the code is exposed to the reader and ready to use.The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensable, not just for professional programmers and computer science students but for any student with interests in science, mathematics, and engineering, not to mention students who use computation in the liberal arts.The companion web site, algs4.cs.princeton.edu contains An online synopsis Full Java implementations Test data Exercises and answers Dynamic visualizations Lecture slides Programming assignments with checklists Links to related material The MOOC related to this book is accessible via the "Online Course" link at algs4.cs.princeton.edu. The course offers more than 100 video lecture segments that are integrated with the text, extensive online assessments, and the large-scale discussion forums that have proven so valuable. Offered each fall and spring, this course regularly attracts tens of thousands of registrants.Robert Sedgewick and Kevin Wayne are developing a modern approach to disseminating knowledge that fully embraces technology, enabling people all around the world to discover new ways of learning and teaching. By integrating their textbook, online content, and MOOC, all at the state of the art, they have built a unique resource that greatly expands the breadth and depth of the educational experience.

How to Stop Sucking and Be Awesome Instead


Jeff Atwood - 2013
    He needed a way to keep track of software development over time – whatever he was thinking about or working on. He researched subjects he found interesting, then documented his research with a public blog post, which he could easily find and refer to later. Over time, increasing numbers of blog visitors found the posts helpful, relevant and interesting. Now, approximately 100,000 readers visit the blog per day and nearly as many comment and interact on the site.In “How to Stop Sucking and Be Awesome Instead” you’ll find a thought-provoking and entertaining collection of Jeff’s writings on several programming-related topics.

The Busy Coder's Guide To Android Development


Mark L. Murphy - 2012
    "Java Programming & Application Development for Google/Open Handset Alliance Mobile Phones & Internet Devices."

Programming Pearls


Jon L. Bentley - 1986
    Jon has done a wonderful job of updating the material. I am very impressed at how fresh the new examples seem." - Steve McConnell, author, Code CompleteWhen programmers list their favorite books, Jon Bentley's collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley's pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience. In this revision, the first in 14 years, Bentley has substantially updated his essays to reflect current programming methods and environments. In addition, there are three new essays on (1) testing, debugging, and timing; (2) set representations; and (3) string problems. All the original programs have been rewritten, and an equal amount of new code has been generated. Implementations of all the programs, in C or C++, are now available on the Web.What remains the same in this new edition is Bentley's focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley's classic or are revisiting his work for some fresh insight, this book is sure to make your own list of favorites.

Implementing Domain-Driven Design


Vaughn Vernon - 2013
    Vaughn Vernon couples guided approaches to implementation with modern architectures, highlighting the importance and value of focusing on the business domain while balancing technical considerations.Building on Eric Evans’ seminal book, Domain-Driven Design, the author presents practical DDD techniques through examples from familiar domains. Each principle is backed up by realistic Java examples–all applicable to C# developers–and all content is tied together by a single case study: the delivery of a large-scale Scrum-based SaaS system for a multitenant environment.The author takes you far beyond “DDD-lite” approaches that embrace DDD solely as a technical toolset, and shows you how to fully leverage DDD’s “strategic design patterns” using Bounded Context, Context Maps, and the Ubiquitous Language. Using these techniques and examples, you can reduce time to market and improve quality, as you build software that is more flexible, more scalable, and more tightly aligned to business goals.

Purely Functional Data Structures


Chris Okasaki - 1996
    However, data structures for these languages do not always translate well to functional languages such as Standard ML, Haskell, or Scheme. This book describes data structures from the point of view of functional languages, with examples, and presents design techniques that allow programmers to develop their own functional data structures. The author includes both classical data structures, such as red-black trees and binomial queues, and a host of new data structures developed exclusively for functional languages. All source code is given in Standard ML and Haskell, and most of the programs are easily adaptable to other functional languages. This handy reference for professional programmers working with functional languages can also be used as a tutorial or for self-study.

The Four Constables, Volume 1


Tony Wong - 2003
    Yet the Constables' reputation strongly precedes them. Wu Chen - The Emotionless cripple is a master of weapons and devices. Tie Sho - The Iron Hand possesses incredible chi and can stop the sharpest blades bare-handed. Zhue-Min - The Life Snatcher is highly skilled in lightfoot granting him undaunted legwork. Lastly Len Hsueh - The Cold Blooded was raised by wolves and since learned to transfer his pain when fighting to strength enabling him to defeat opponents much stronger than himself. Each of them is entrusted by the Emperor with the power to arrest and execute any corrupt officials or lawless criminals with the Chinese Empire. These Imperial Constables act as protectors. With their venerable skill they root out potential usurpers and discern the cause of many strange occurrences happening during Sung Dynasty! In ancient China the game is afoot!

The Dragonet Prophecy / The Lost Heir / The Hidden Kingdom


Tui T. Sutherland - 2013
    

Writing for Computer Science


Justin Zobel - 1997
    For the most part the book is a discussion of good writing style and effective research strategies. Some of the material is accepted wisdom, some is controversial, and some is my opinions. Although the book is brief, it is designed to be comprehensive: some readers may be interested in exploring topics further, but for most readers this book should be suf?cient. The ?rst edition of this book was almost entirely about writing. This e- tion, partly in response to reader feedback and partly in response to issues that arose in my ownexperiences as an advisor, researcher, and referee, is also about research methods. Indeed, the two topics writing about and doing research are not clearly separated. It is a small step from asking how do I write? to askingwhatisitthatIwriteabout? As previously, the guidance on writing focuses on research, but much of the material is applicable to general technical and professional communication. Likewise, the guidance on the practice of research has broader lessons. A pr- titioner trying a new algorithm or explaining to colleagues why one solution is preferable to another should be con?dent that the arguments are built on robust foundations. And, while this edition has a stronger emphasis on research than did the ?rst, nothing has been deleted; there is additional material on research, but the guidance on writing has not been taken away."

Pure Girl


GuQiang
    What to do?Run!Two years later, she's the elevator lady at China's number one business, but is always harassed by a good-looking colleague...MangaToon got authorization from GuQiang to publish this manga, the content is the author's own point of view, and does not represent the stand of MangaToon.

Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Software


Scott Rosenberg - 2007
    Along the way, we encounter black holes, turtles, snakes, dragons, axe-sharpening, and yak-shaving—and take a guided tour through the theories and methods, both brilliant and misguided, that litter the history of software development, from the famous ‘mythical man-month’ to Extreme Programming. Not just for technophiles but for anyone captivated by the drama of invention, Dreaming in Code offers a window into both the information age and the workings of the human mind.

Amazon Simple Storage Service (S3) Getting Started Guide


Amazon Web Services - 2012
    This guide introduces the basic concepts of Amazon S3, the bucket and the object. It walks you through the process of using the AWS Management Console, a browser-based graphical user interface, to create a bucket and then upload, view, move, and delete an object.

Decision Support Systems and Intelligent Systems


Efraim Turban - 1998
    

Learning jQuery


Jonathan Chaffer - 2007
    Once you have thoroughly covered the basics, the book returns to each concept to cover more advanced examples and techniques. This book is for web designers who want to create interactive elements for their designs, and for developers who want to create the best user interface for their web applications. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of jQuery is assumed, nor is experience with any other JavaScript libraries.