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Service-Oriented Design with Ruby and Rails


Paul Dix - 2010
    Today, Rails developers and architects need better ways to interface with legacy systems, move into the cloud, and scale to handle higher volumes and greater complexity. In Service-Oriented Design with Ruby and Rails Paul Dix introduces a powerful, services-based design approach geared toward overcoming all these challenges. Using Dix's techniques, readers can leverage the full benefits of both Ruby and Rails, while overcoming the difficulties of working with larger codebases and teams. Dix demonstrates how to integrate multiple components within an enterprise application stack; create services that can easily grow and connect; and design systems that are easier to maintain and upgrade. Key concepts are explained with detailed Ruby code built using open source libraries such as ActiveRecord, Sinatra, Nokogiri, and Typhoeus. The book concludes with coverage of security, scaling, messaging, and interfacing with third-party services. Service-Oriented Design with Ruby and Rails will help you Build highly scalable, Ruby-based service architectures that operate smoothly in the cloud or with legacy systems Scale Rails systems to handle more requests, larger development teams, and more complex code bases Master new best practices for designing and creating services in Ruby Use Ruby to glue together services written in any language Use Ruby libraries to build and consume RESTful Web services Use Ruby JSON parsers to quickly represent resources from HTTP services Write lightweight, well-designed API wrappers around internal or external services Discover powerful non-Rails frameworks that simplify Ruby service implementation Implement standards-based enterprise messaging with Advanced Message Queuing Protocol (AMQP) Optimize performance with load balancing and caching Provide for security and authentication

Linux in a Nutshell


Ellen Siever - 1999
    Simultaneously becoming more user friendly and more powerful as a back-end system, Linux has achieved new plateaus: the newer filesystems have solidified, new commands and tools have appeared and become standard, and the desktop--including new desktop environments--have proved to be viable, stable, and readily accessible to even those who don't consider themselves computer gurus. Whether you're using Linux for personal software projects, for a small office or home office (often termed the SOHO environment), to provide services to a small group of colleagues, or to administer a site responsible for millions of email and web connections each day, you need quick access to information on a wide range of tools. This book covers all aspects of administering and making effective use of Linux systems. Among its topics are booting, package management, and revision control. But foremost in Linux in a Nutshell are the utilities and commands that make Linux one of the most powerful and flexible systems available.Now in its fifth edition, Linux in a Nutshell brings users up-to-date with the current state of Linux. Considered by many to be the most complete and authoritative command reference for Linux available, the book covers all substantial user, programming, administration, and networking commands for the most common Linux distributions.Comprehensive but concise, the fifth edition has been updated to cover new features of major Linux distributions. Configuration information for the rapidly growing commercial network services and community update services is one of the subjects covered for the first time.But that's just the beginning. The book covers editors, shells, and LILO and GRUB boot options. There's also coverage of Apache, Samba, Postfix, sendmail, CVS, Subversion, Emacs, vi, sed, gawk, and much more. Everything that system administrators, developers, and power users need to know about Linux is referenced here, and they will turn to this book again and again.

Blue Team Field Manual (BTFM)


Alan J. White - 2017
    Blue Team Field Manual (BTFM) is a Cyber Security Incident Response Guide that aligns with the NIST Cybersecurity Framework consisting of the five core functions of Identify, Protect, Detect, Respond, and Recover by providing the tactical steps to follow and commands to use when preparing for, working through and recovering from a Cyber Security Incident.

Learning Perl


Randal L. Schwartz - 1993
    Written by three prominent members of the Perl community who each have several years of experience teaching Perl around the world, this edition has been updated to account for all the recent changes to the language up to Perl 5.8.Perl is the language for people who want to get work done. It started as a tool for Unix system administrators who needed something powerful for small tasks. Since then, Perl has blossomed into a full-featured programming language used for web programming, database manipulation, XML processing, and system administration--on practically all platforms--while remaining the favorite tool for the small daily tasks it was designed for. You might start using Perl because you need it, but you'll continue to use it because you love it.Informed by their years of success at teaching Perl as consultants, the authors have re-engineered the Llama to better match the pace and scope appropriate for readers getting started with Perl, while retaining the detailed discussion, thorough examples, and eclectic wit for which the Llama is famous.The book includes new exercises and solutions so you can practice what you've learned while it's still fresh in your mind. Here are just some of the topics covered:Perl variable typessubroutinesfile operationsregular expressionstext processingstrings and sortingprocess managementusing third party modulesIf you ask Perl programmers today what book they relied on most when they were learning Perl, you'll find that an overwhelming majority will point to the Llama. With good reason. Other books may teach you to program in Perl, but this book will turn you into a Perl programmer.

Emergency! Crisis on the Flight Deck


Stanley Stewart - 1989
    This book offers a unique insight into how crews responded to crisis and what really happened.

iOS Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)


Christian Keur - 2015
    After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful.Throughout the book, the authors explain what's important and share their insights into the larger context of the iOS platform. You get a real understanding of how iOS development works, the many features that are available, and when and where to apply what you've learned.

Async in C# 5.0


Alex Davies - 2012
    Along with a clear introduction to asynchronous programming, you get an in-depth look at how the async feature works and why you might want to use it in your application.Written for experienced C# programmers—yet approachable for beginners—this book is packed with code examples that you can extend for your own projects.Write your own asynchronous code, and learn how async saves you from this messy choreDiscover new performance possibilities in ASP.NET web server codeExplore how async and WinRT work together in Windows 8 applicationsLearn the importance of the await keyword in async methodsUnderstand which .NET thread is running your code—and at what points in the programUse the Task-based Asynchronous Pattern (TAP) to write asynchronous APIs in .NETTake advantage of parallel computing in modern machinesMeasure async code performance by comparing it with alternatives

The Basics of Hacking and Penetration Testing: Ethical Hacking and Penetration Testing Made Easy


Patrick Engebretson - 2011
    No prior hacking experience is needed. You learn how to properly utilize and interpret the results of modern day hacking tools, which are required to complete a penetration test. Tool coverage includes Backtrack Linux, Google reconnaissance, MetaGooFil, dig, Nmap, Nessus, Metasploit, Fast Track Autopwn, Netcat, Hacker Defender rootkit, and more. A simple and clean explanation of how to effectively utilize these tools as well as the introduction to a four-step methodology for conducting a penetration test or hack, will provide you with know-how required to jump start your career or gain a better understanding of offensive security. The book serves as an introduction to penetration testing and hacking and will provide you with a solid foundation of knowledge. After completing the book readers will be prepared to take on in-depth and advanced topics in hacking and penetration testing. The book walks through each of the steps and tools in a structured, orderly manner allowing readers to understand how the output from each tool can be fully utilized in the subsequent phases of the penetration test. This process allows readers to clearly see how the tools and phases relate.Each chapter contains hands-on examples and exercises that are designed to teach you how to interpret the results and utilize those results in later phasesWritten by an author who works in the field as a Penetration Tester and who teaches Offensive Security, Penetration Testing, and Ethical Hacking, and Exploitation classes at Dakota State UniversityUtilizes the Backtrack Linux distribution and focuses on the seminal tools required to complete a penetration test

Countdown to Zero Day: Stuxnet and the Launch of the World's First Digital Weapon


Kim Zetter - 2014
    The cause of their failure was a complete mystery.Five months later, a seemingly unrelated event occurred. A computer security firm in Belarus was called in to troubleshoot some computers in Iran that were caught in a reboot loop—crashing and rebooting repeatedly. At first, technicians with the firm believed the malicious code they found on the machines was a simple, routine piece of malware. But as they and other experts around the world investigated, they discovered a virus of unparalleled complexity and mysterious provenance and intent. They had, they soon learned, stumbled upon the world’s first digital weapon.Stuxnet, as it came to be known, was unlike any other virus or worm built before: It was the first attack that reached beyond the computers it targeted to physically destroy the equipment those computers controlled. It was an ingenious attack, jointly engineered by the United States and Israel, that worked exactly as planned, until the rebooting machines gave it all away. And the discovery of Stuxnet was just the beginning: Once the digital weapon was uncovered and deciphered, it provided clues to other tools lurking in the wild. Soon, security experts found and exposed not one but three highly sophisticated digital spy tools that came from the same labs that created Stuxnet. The discoveries gave the world its first look at the scope and sophistication of nation-state surveillance and warfare in the digital age.Kim Zetter, a senior reporter at Wired, has covered hackers and computer security since 1999 and is one of the top journalists in the world on this beat. She was among the first reporters to cover Stuxnet after its discovery and has authored many of the most comprehensive articles about it. In COUNTDOWN TO ZERO DAY: Stuxnet and the Launch of the World’s First Digital Weapon, Zetter expands on this work to show how the code was designed and unleashed and how its use opened a Pandora’s Box, ushering in an age of digital warfare in which any country’s infrastructure—power grids, nuclear plants, oil pipelines, dams—is vulnerable to the same kind of attack with potentially devastating results. A sophisticated digital strike on portions of the power grid, for example, could plunge half the U.S. into darkness for weeks or longer, having a domino effect on all other critical infrastructures dependent on electricity.

Windows Internals, Part 1: Covering Windows Server 2008 R2 and Windows 7


Mark E. Russinovich - 2012
    Led by three renowned internals experts, this classic guide is fully updated for Windows 7 and Windows Server 2008 R2—and now presents its coverage in two volumes.As always, you get critical insider perspectives on how Windows operates. And through hands-on experiments, you’ll experience its internal behavior firsthand—knowledge you can apply to improve application design, debugging, system performance, and support.In Part 1, you will:Understand how core system and management mechanisms work—including the object manager, synchronization, Wow64, Hyper-V, and the registryExamine the data structures and activities behind processes, threads, and jobsGo inside the Windows security model to see how it manages access, auditing, and authorizationExplore the Windows networking stack from top to bottom—including APIs, BranchCache, protocol and NDIS drivers, and layered servicesDig into internals hands-on using the kernel debugger, performance monitor, and other tools

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made


Jason Schreier - 2017
    In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous.Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Training Kit (Exam 70-461): Querying Microsoft SQL Server 2012


Itzik Ben-Gan - 2012
    Work at your own pace through a series of lessons and practical exercises, and then assess your skills with practice tests on CD—featuring multiple, customizable testing options.Maximize your performance on the exam by learning how to:Create database objectsWork with dataModify dataTroubleshoot and optimize queriesYou also get an exam discount voucher—making this book an exceptional value and a great career investment.

OS X 10.10 Yosemite: The Ars Technica Review


John Siracusa - 2014
    Siracusa's overview, wrap-up, and critique of everything new in OS X 10.10 Yosemite.

Problem Solving with Algorithms and Data Structures Using Python


Bradley N. Miller - 2005
    It is also about Python. However, there is much more. The study of algorithms and data structures is central to understanding what computer science is all about. Learning computer science is not unlike learning any other type of difficult subject matter. The only way to be successful is through deliberate and incremental exposure to the fundamental ideas. A beginning computer scientist needs practice so that there is a thorough understanding before continuing on to the more complex parts of the curriculum. In addition, a beginner needs to be given the opportunity to be successful and gain confidence. This textbook is designed to serve as a text for a first course on data structures and algorithms, typically taught as the second course in the computer science curriculum. Even though the second course is considered more advanced than the first course, this book assumes you are beginners at this level. You may still be struggling with some of the basic ideas and skills from a first computer science course and yet be ready to further explore the discipline and continue to practice problem solving. We cover abstract data types and data structures, writing algorithms, and solving problems. We look at a number of data structures and solve classic problems that arise. The tools and techniques that you learn here will be applied over and over as you continue your study of computer science.

Why Software Sucks...and What You Can Do about It


David S. Platt - 2006
    . . . Put this one on your must-have list if you have software, love software, hate programmers, or even ARE a programmer, because Mr. Platt (who teaches programming) has set out to puncture the bloated egos of all those who think that just because they can write a program, they can make it easy to use. . . . This book is funny, but it is also an important wake-up call for software companies that want to reduce the size of their customer support bills. If you were ever stuck for an answer to the question, 'Why do good programmers make such awful software?' this book holds the answer."--John McCormick, Locksmith columnist, TechRepublic.com "I must say first, I don't get many computing manuscripts that make me laugh out loud. Between the laughs, Dave Platt delivers some very interesting insight and perspective, all in a lucid and engaging style. I don't get much of that either!"--Henry Leitner, assistant dean for information technology andsenior lecturer on computer science, Harvard University "A riotous book for all of us downtrodden computer users, written in language that we understand."--Stacy Baratelli, author's barber "David's unique take on the problems that bedevil software creation made me think about the process in new ways. If you care about the quality of the software you create or use, read this book."--Dave Chappell, principal, Chappell & Associates "I began to read it in my office but stopped before I reached the bottom of the first page. I couldn't keep a grin off my face! I'll enjoy it after I go back home and find a safe place to read."--Tsukasa Makino, IT manager "David explains, in terms that my mother-in-law can understand, why the software we use today can be so frustrating, even dangerous at times, and gives us some real ideas on what we can do about it."--Jim Brosseau, Clarrus Consulting Group, Inc. A Book for Anyone Who Uses a Computer Today...and Just Wants to Scream! Today's software sucks. There's no other good way to say it. It's unsafe, allowing criminal programs to creep through the Internet wires into our very bedrooms. It's unreliable, crashing when we need it most, wiping out hours or days of work with no way to get it back. And it's hard to use, requiring large amounts of head-banging to figure out the simplest operations.It's no secret that software sucks. You know that from personal experience, whether you use computers for work or personal tasks. In this book, programming insider David Platt explains why that's the case and, more importantly, why it doesn't have to be that way. And he explains it in plain, jargon-free English that's a joy to read, using real-world examples with which you're already familiar. In the end, he suggests what you, as a typical user, without a technical background, can do about this sad state of our software--how you, as an informed consumer, don't have to take the abuse that bad software dishes out.As you might expect from the book's title, Dave's expose is laced with humor--sometimes outrageous, but always dead on. You'll laugh out loud as you recall incidents with your own software that made you cry. You'll slap your thigh with the same hand that so often pounded your computer desk and wished it was a bad programmer's face. But Dave hasn't written this book just for laughs. He's written it to give long-overdue voice to your own discovery--that software does, indeed, suck, but it shouldn't.