Book picks similar to
Minecraft Handbook 4: The Construction Handbook by Mojang
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LEGO Space: Building the Future
Peter Reid - 2013
Spaceships, orbital outposts, and new worlds come to life in this unique vision of the future, built completely from LEGO bricks. A selection of 10 step-by-step building instructions will have you constructing your own cosmic creations to play with at home. Marvel at interstellar battlecruisers, space pirates, charming robots, and other stunning builds from an amazing future!
Anna Banana: 101 Jump Rope Rhymes
Joanna Cole - 1989
There are red-hot pepper rhymes for jumping very fast, counting rhymes to keep the beat, and rhymes for jumping in and out. There are even fortune-telling rhymes that answer questions and help you predict the future!Jumping rope is not only great exercise, it's also great entertainent. With Anna Banana, you'll never run out of chants to use while swinging the ropes. Learn over one hundred traditional rhymes that will make rope jumping challenging and, best of all, fun!
The Art of Being a Brilliant Teenager
Andy Cope - 2014
Don't stay in your bedroom grunting and grumbling. How about getting motivated, energized and start making a difference?! The Art of Being A Brilliant Teenager teaches you how to become your very best self--and how to figure out who that is, exactly. The bestselling authors of The Art of Being Brilliant and Be Brilliant Everyday are experts in the art of happiness and positive psychology and, with this new book, you'll find your way to becoming brilliant at school, work, and life in general. Stay cool under all the pressures you're facing, and plot a map for the future that takes you wherever it is you want to go. Become proactive, determined, successful and most importantly: happy!Fact: your life span is about four thousand weeks. It seems like a lot, but it's not. Complaining about life, homework, parents, and relationships may be normal now, but don't let it become your defining trait. When you're forty years old and still moaning, a big chunk of your four thousand weeks have slipped by, and you're no closer to happiness than you were as a teen. This book is a guide to starting the journey to your ideal life now, instead of wasting time being a drip.Discover the real you, and what you want out of life Stop moaning and get moving now, while there's plenty of time Lose your bad habits before they become your personality Figure out how you want to contribute, and find a way to do it The bottom line is this: it's easy to be the average version of yourself, but is that really all you want? Don't you want to achieve something? Get started now. The Art of Being A Brilliant Teenager helps you figure out where you want to go, and how to get there. So, whether you're an ambitious teenager, a parent or teacher desperate to turn a down-beat teenager into a ray of positivity and delight, How to Be a Brilliant Teenager is here to help.
The Geek Dad's Guide to Weekend Fun: Cool Hacks, Cutting-Edge Games, and More Awesome Projects for the Whole Family
Ken Denmead - 2011
Ken Denmead struck a chord with parents and kids across America with his GeekDad blog on Wired.com, which receives more than one million page views per month. His debut book, Geek Dad, was on bestseller lists and in its seventh printing just two months after hitting store shelves. With The Geek Dad's Guide to Weekend Fun, he keeps the nerdtastic novelties coming, with projects that teach readers how to:-Build homemade robots from scratch -Write and direct simple stop-motion movies -Hack into mechanical toys to add cool electronic twists, and moreUnited by the premise that to really understand science and how something works you must design and build it yourself or remake it better, Geek Parents everywhere will celebrate this latest installment of weekend workshop wonders.Watch a Video
Wandi
Favel Parrett - 2021
This is where he meets his first Human, and begins his long journey to becoming the most famous dingo in the world. He will never see his mountain home again, or his family. But it is his destiny to save alpine dingoes from extinction, and he dreams of a time when all cubs like him can live in the wild in safety, instead of facing poison and bullets and hatred. A children's literary classic in-the-making from one of Australia's most-loved authors.
My Sister's a Popstar
Kimberly Greene - 2006
But it seems things are only going to get weirder, as Danni's been given her own reality TV series - & they're all going to be filmed. No way does Sam want her life on screen, but the director convinces her to give it a go. Can she handle her starring role as a pop star's little sister?
Philadelphia Chickens
Sandra Boynton - 1904
And even then, it may take a while. Grammy nominee. #1 New York Times bestseller. And, with 1 million copies in print, a Recording Industry Association of America Platinum album. What an event! What a show! It’s Philadelphia Chickens—the catchy and quirky, tuneful and toe-tapping, exuberant, unexpected, and totally endearing family-musical-in-a-book.Here is a full-color songbook of 17 1/2 illustrated story-poems, and a full-length, fully orchestrated CD of original songs performed by such luminaries as Patti LuPone, Kevin Kline, Meryl Streep, The Bacon Brothers, and Laura Linney, who pleads "Please, Can I Keep It?—it followed me home. / What exactly it is/ I don't know." Also joining in are Eric Stoltz, Scott Bakula, and two Boyntons, including daughter Caitlin McEwan, who performs a piece that every little listener will relate to—a love song to the chocolate chip cookies that are just out of reach. With the collaboration of composer Michael Ford, Philadelphia Chickens is that rarest of kids' musical discs—one whose inimitable lyrics and music make it as irresistible to parents as it is to their children.
The Day My Mommy QUIT!
Kally Mayer - 2013
Funny Rhyming Picture Book for Beginner ReadersSuitable for ages 2-8Beautifully Illustrated Story that will have both parents and children laughing out loud!Find out what happened to this family when Mom gets fed up and decides to stop doing all the chores.How will the family cope when they are so used to Mom doing so much for them?What happens next is hilarious, but also includes a valuable lesson for the entire family, even the cat and dog!What would you do if your Mommy quit on you?You and your children will love how the family resolves the issue in this adorable and humorous tale.
UNBORED Games: The Essential Guide
Joshua Glenn - 2014
There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today’s high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world.The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise—to be followed by UNBORED Adventure—in a new handy flexibound format, illustrated in full color throughout. Soon, there will be a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.
100 Most Dangerous Things On The Planet
Anna Claybourne - 2008
Learn how to face and survive the most dangerous and disastrous things that could possibly happen!From natural disasters to dangerous weather, from the dangers of getting lost in the wild to fighting off dangerous animals, any child can imagine the special skills they'll need to combat 100 real-life dramas.Each danger is rated by how likely you are to encounter it, as well as how likely you are to survive; from the unlikely event of being struck by a meteor (with minimal chance of surviving), or being attacked by a bear, to the more likely event of successfully surviving a flood or forest fire.
The School for Good and Evil
Soman Chainani - 2013
Some years it was two boys taken, some years two girls, sometimes one of each. But if at first the choices seemed random, soon the pattern became clear. One was always beautiful and good, the child every parent wanted as their own. The other was homely and odd, an outcast from birth. An opposing pair, plucked from youth and spirited away.This year, best friends Sophie and Agatha are about to discover where all the lost children go: the fabled School for Good & Evil, where ordinary boys and girls are trained to be fairy tale heroes and villains. As the most beautiful girl in Gavaldon, Sophie has dreamed of being kidnapped into an enchanted world her whole life. With her pink dresses, glass slippers, and devotion to good deeds, she knows she’ll earn top marks at the School for Good and graduate a storybook princess. Meanwhile Agatha, with her shapeless black frocks, wicked pet cat, and dislike of nearly everyone, seems a natural fit for the School for Evil.But when the two girls are swept into the Endless Woods, they find their fortunes reversed—Sophie’s dumped in the School for Evil to take Uglification, Death Curses, and Henchmen Training, while Agatha finds herself in the School For Good, thrust amongst handsome princes and fair maidens for classes in Princess Etiquette and Animal Communication.. But what if the mistake is actually the first clue to discovering who Sophie and Agatha really are…?
Kingdom Keepers boxed set: Featuring Kingdom Keepers I, II, and III
Ridley Pearson - 2011
Using a cutting-edge technology called DHI--which stands for both Disney Host Interactive and Daylight Hologram Imaging--Finn Whitman, an Orlando teen, and four other kids are transformed into hologram projections that guide guests through the park. The new technology turns out, however, to have unexpected effects that are both thrilling and scary. Soon Finn finds himself transported in his DHI form into the Magic Kingdom at night. Is it real? Is he dreaming?In book two, the mystery deepens as Finn is contacted by Wayne, an old man he hasn't heard from in months. Wayne tells Finn that there's trouble at the Animal Kingdom: the evil Overtakers have gained control of one of the computer servers that will be used to operate Daylight Holographic Imaging there. That means that if any of the holographic hosts fall asleep, they will go into comas—permanently.Then in book three, Finn, Philby, Willa, Charlene, and Maybeck search to find Wayne, who has mysteriously gone missing. Concerned that Wayne has been abducted by the Overtakers, the five kids pick up a major clue from their close friend whose dreams (nightmares, really) often accurately predict the future. Clues from a dream lead the kids into Disney’s Hollywood Studios and Epcot. Each clue seems tied to the last, and with the stakes growing ever higher, what starts out as a puzzle ends up as a fight for survival.Read the entire New York Times Best-Selling series!Kingdom Keepers: Disney After Dark (book 1)Kingdom Keepers: Disney at Dawn (book 2)Kingdom Keepers: Disney in Shadow (book3)Kingdom Keepers: Power Play (book 4)Kingdom Keepers: Shell Game (book 5)Kingdom Keepers: Dark Passage (book 6)Kingdom Keepers: The Insider (book 7)
Prepare for Surgery, Heal Faster
Peggy Huddleston - 2002
Mind-Body techniques that will help a patient: feel calmer before surgery, recover faster, have less pain after surgery, strengthen the immune system, use less pain medication, and save money on medical bills.
World of Warcraft: Traveler
Greg Weisman - 2016
Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketch book, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl who has been reluctantly placed in charge of him. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook, forming unlikely friendships along the way. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading?