The Bone Ships


R.J. Barker - 2019
    A prize beyond compare.For generations, the Hundred Isles have built their ships from the bones of ancient dragons to fight an endless war.The dragons disappeared, but the battles for supremacy persisted.Now the first dragon in centuries has been spotted in far-off waters, and both sides see a chance to shift the balance of power in their favour. Because whoever catches it will win not only glory, but the war.

The Wolf's Call


Anthony Ryan - 2019
    The sequels, Tower Lord and Queen of Fire were both New York Times bestsellers. Now, Anthony Ryan returns to the world of this acclaimed fantasy series with The Wolf's Call, which begins a thrilling new story of razor-sharp action and epic adventure.PEACE NEVER LASTSVaelin Al Sorna is a living legend, his name known across the Realm. It was his leadership that overthrew empires, his blade that won hard-fought battles - and his sacrifice that defeated an evil more terrifying than anything the world had ever seen. Yet he cast aside his earned glory for a quiet life in the Realm's northern reaches.Now whispers have come from across the sea of an army called the Steel Horde, led by a man who believes himself a god. Vaelin has no wish to fight another war, but when he learns that Sherin, the woman he lost long ago, has fallen into the Horde's grasp, he resolves to confront this powerful new threat.To this end, Vaelin travels to the realms of the Merchant Kings, a land ruled by honour and intrigue. There, as the drums of war thunder across kingdoms riven by conflict, Vaelin learns a terrible truth: that there are some battles that even he cannot hope to win

Malice


John Gwynne - 2012
    He yearns to wield his sword and spear to protect his king’s realm. But that day will come all too soon. Only when he loses those he loves will he learn the true price of courage. The Banished Lands has a violent past where armies of men and giants clashed shields in battle, the earth running dark with their heartsblood. Although the giant-clans were broken in ages past, their ruined fortresses still scar the land. But now giants stir anew, the very stones weep blood and there are sightings of giant wyrms. Those who can still read the signs see a threat far greater than the ancient wars. Sorrow will darken the world, as angels and demons make it their battlefield. Then there will be a war to end all wars. High King Aquilus summons his fellow kings to council, seeking an alliance in this time of need. Some are skeptical, fighting their own border skirmishes against pirates and giants. But prophesy indicates darkness and light will demand two champions, the Black Sun and the Bright Star. They would be wise to seek out both, for if the Black Sun gains ascendancy, mankind’s hopes and dreams will fall to dust.

The Ember Blade


Chris Wooding - 2018
    A legendary sword. A young man’s journey to find his destiny.Aren has lived by the rules all his life. He’s never questioned it; that’s just the way things are. But then his father is executed for treason, and he and his best friend Cade are thrown into a prison mine, doomed to work until they drop. Unless they can somehow break free . . .But what lies beyond the prison walls is more terrifying still. Rescued by a man who hates him yet is oath-bound to protect him, pursued by inhuman forces, Aren slowly accepts that everything he knew about his world was a lie. The rules are not there to protect him, or his people, but to enslave them. A revolution is brewing, and Aren is being drawn into it, whether he likes it or not.The key to the revolution is the Ember Blade. The sword of kings, the Excalibur of his people. Only with the Ember Blade in hand can their people be inspired to rise up . . . but it’s locked in an impenetrable vault in the most heavily guarded fortress in the land. All they have to do now is steal it. . .Designed to return to classic fantasy adventures and values, from a modern perspective, this is a fast-moving coming-of-age trilogy featuring a strong cast of diverse characters, brilliant set-pieces and a powerful character and plot driven story.

Fool's Assassin


Robin Hobb - 2014
    For Tom Badgerlock is actually FitzChivalry Farseer, bastard scion of the Farseer line, convicted user of Beast-magic, and assassin. A man who has risked much for his king and lost more…On a shelf in his den sits a triptych carved in memory stone of a man, a wolf and a fool. Once, these three were inseparable friends: Fitz, Nighteyes and the Fool. But one is long dead, and one long-missing.Then one Winterfest night a messenger arrives to seek out Fitz, but mysteriously disappears, leaving nothing but a blood-trail. What was the message? Who was the sender? And what has happened to the messenger?Suddenly Fitz's violent old life erupts into the peace of his new world, and nothing and no one is safe.

We Ride the Storm


Devin Madson - 2018
    War will tear it down.Seventeen years after rebels stormed the streets, factions divide Kisia. Only the firm hand of the god-emperor holds the empire together. But when a shocking betrayal destroys a tense alliance with neighboring Chiltae, all that has been won comes crashing down.In Kisia, Princess Miko Ts'ai is a prisoner in her own castle. She dreams of claiming her empire, but the path to power could rip it, and her family, asunder.In Chiltae, assassin Cassandra Marius is plagued by the voices of the dead. Desperate, she accepts a contract that promises to reward her with a cure if she helps an empire fall.And on the border between nations, Captain Rah e'Torin and his warriors are exiles forced to fight in a foreign war or die.As an empire dies, three warriors will rise. They will have to ride the storm or drown in its blood.The Reborn EmpireWe Ride the StormFor more from Devin Madson, check out:The Vengeance TrilogyThe Blood of WhisperersThe Gods of ViceThe Grave at Storm's End

The Grey Bastards


Jonathan French - 2015
    A rabble of hard-talking, hog-riding, whore-mongering brawlers they may be, but the Grey Bastards are Jackal's sworn brothers, fighting at his side in a land where there's no room for softness.And once Jackal's in charge--as soon as he can unseat the Bastards' tyrannical, seemingly unkillable founder--there's a few things they'll do different. Better.Or at least, that's the plan. Until the fallout from a deadly showdown makes Jackal start investigating the Lot Lands for himself. Soon, he's wondering if his feelings have blinded him to ugly truths about this world, and the Bastards' place in it.In a quest for answers that takes him from decaying dungeons to the frontlines of an ancient feud, Jackal finds himself battling invading orcs, rampaging centaurs, and grubby human conspiracies alike--along with a host of dark magics so terrifying they'd give even the heartiest Bastard pause.Finally, Jackal must ride to confront a threat that's lain in wait for generations, even as he wonders whether the Bastards can--or should--survive.

Blackwing


Ed McDonald - 2017
    When a raven tattoo rips itself from his arm to deliver a desperate message, Galharrow and a mysterious noblewoman must investigate a long dead sorcerer's legacy. But there is a conspiracy within the citadel: traitors, flesh-eaters and the ghosts of the wastelands seek to destroy them, but if they cannot solve the ancient wizard's paradox, the Deep Kings will walk the earth again, and all will be lost.The war with the Eastern Empire ended in stalemate some eighty years ago, thanks to Nall's 'Engine', a wizard-crafted weapon so powerful even the Deep Kings feared it. The strike of the Engine created the Misery - a wasteland full of ghosts and corrupted magic that now forms a No Mans Land along the frontier. But when Galharrow investigates a frontier fortress, he discovers complacency bordering on treason: then the walls are stormed, and the Engine fails to launch. Galharrow only escapes because of the preternatural magical power of the noblewoman he was supposed to be protecting. Together, they race to the capital to unmask the traitors and restore the republic's defences. Far across the Misery a vast army is on the move, as the Empire prepares to call the republic's bluff.

A Crown for Cold Silver


Alex Marshall - 2015
    One legendary general. A final quest for vengeance.Twenty years ago, feared general Cobalt Zosia led her five villainous captains and mercenary army into battle, wrestling monsters and toppling an empire. When there were no more titles to win and no more worlds to conquer, she retired and gave up her legend to history.Now the peace she carved for herself has been shattered by the unprovoked slaughter of her village. Seeking bloody vengeance, Zosia heads for battle once more, but to find justice she must confront grudge-bearing enemies, once-loyal allies, and an unknown army that marches under a familiar banner.

The Wolf


Leo Carew - 2018
    Their ancient ways are forged in Unthank silver and carved in the grey stone of their heartland, their lives measured out in the turning of centuries, not years.By contrast, the Sutherners live in the moment, their vitality much more immediate and ephemeral than their Anakim neighbors. Fragile is the peace that has existed between these very different races - and that peace is shattered when the Suthern armies flood the lands to the north. These two races revive their age-old hatred and fear of each other. Within the maelstrom of war, two leaders will rise to lead their people to victory.Only one will succeed.

Forge of Darkness


Steven Erikson - 2012
    But this ancient land was once home to many a power. and even death is not quite eternal. The commoners' great hero, Vatha Urusander, is being promoted by his followers to take Mother Dark's hand in marriage, but her Consort, Lord Draconus, stands in the way of such ambitions. The impending clash sends fissures throughout the realm, and as the rumors of civil war burn through the masses, an ancient power emerges from the long dead seas. Caught in the middle of it all are the First Sons of Darkness, Anomander, Andarist, and Silchas Ruin of the Purake Hold...

The Emperor's Blades


Brian Staveley - 2014
    The stakes are high. And old truths will live again...The Emperor has been murdered, leaving the Annurian Empire in turmoil. Now his progeny must bury their grief and prepare to unmask a conspiracy.His son Valyn, training for the empire’s deadliest fighting force, hears the news an ocean away. He expected a challenge, but after several ‘accidents’ and a dying soldier’s warning, he realizes his life is also in danger. Yet before Valyn can take action, he must survive the mercenaries’ brutal final initiation.Meanwhile, the Emperor’s daughter, Minister Adare, hunts her father’s murderer in the capital itself. Court politics can be fatal, but she needs justice. And Kaden, heir to an empire, studies in a remote monastery. Here, the Blank God’s disciples teach their harsh ways – which Kaden must master to unlock their ancient powers. When an imperial delegation arrives, he’s learnt enough to perceive evil intent. But will this keep him alive, as long-hidden powers make their move?

A Little Hatred


Joe Abercrombie - 2019
    But old scores run deep as ever.On the blood-soaked borders of Angland, Leo dan Brock struggles to win fame on the battlefield, and defeat the marauding armies of Stour Nightfall. He hopes for help from the crown. But King Jezal's son, the feckless Prince Orso, is a man who specializes in disappointments.Savine dan Glokta - socialite, investor, and daughter of the most feared man in the Union - plans to claw her way to the top of the slag-heap of society by any means necessary. But the slums boil over with a rage that all the money in the world cannot control.The age of the machine dawns, but the age of magic refuses to die. With the help of the mad hillwoman Isern-i-Phail, Rikke struggles to control the blessing, or the curse, of the Long Eye. Glimpsing the future is one thing, but with the guiding hand of the First of the Magi still pulling the strings, changing it will be quite another...

The Way of Shadows


Brent Weeks - 2008
    For Durzo Blint, assassination is an art-and he is the city's most accomplished artist. For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.

The Grim Company


Luke Scull - 2013
    But this is the Age of Ruin. And there are no heroes...Five hundred years ago, the world was destroyed in the celestial Godswar. Seeking to throw off the shackles of the deities who created them, a cabal of mages rose up and made war upon the Gods. Though they won out, it was at a great cost: the ensuing cataclysm brought forth the Age of Ruin to the world.Five hundred years later, the world limps on, seemingly winding down to an inevitable end. Dystopian city states have arisen, each presided over by one of the Magelords who first made war.Corrupted, near-immortal, and far too powerful, those wizards who once sought to free the world now make war upon each other, while the helpless populace limp on from day to day.Into this blighted world, steps Davarus Cole, a boy obsessed with notions of heroism and adventuring, who burns to do great deeds. One night, in a reckless act, Cole gets himself into a brawl with the authories. He quickly finds himself sent away from the city, where the world still groans from the ancient cataclysm, and the corpses of Gods lie deep beneath the bedrock, leaking wild, uncontrolled magic into the world.