The Eternal: Awakening


Dhayaa Anbajagane - 2017
    I didn’t mean to look for things I wasn’t supposed to. I didn’t mean for death to come after me. I really didn’t. But it still happened. I’m Zoran and my name is the only thing I remember about myself; not why I woke up in a forest, not why I taste blood in my mouth, and certainly not why I see weird screens in front of me. Ever since I first woke, all I wanted to do was find out who I really was. But what I didn’t expect, was for my search to spark something that was never meant to happen. It has started now. I can see it. Cities will burn and towers will fall. Chaos will descend the heavens and ravage the earth. The darkness is coming, and the world will tremble in its wake.

I AM GAMER II


Gabriel L. Rathweg - 2018
    Then a legendary Native American god, Coyote, to be exact, sent him back in time to 1400's North America. Now he's living in the past, kicking ass, and taking names. Rejoin Moon Flower, Freak, and the rest of the crew, as they save history, by rewriting it.

The Seven: The Lost Tale of Dellerin


Robert J. Power - 2019
    From bestselling author, Robert J Power, comes the first book in a new blockbuster dark fantasy world where evil reigns, demons roam, and enchantments cost your very soul. In the war-ravaged city of Dellerin, a strange book has survived The Dark One’s gaze. Veiled, warded and awaiting a warrior worthy enough to discover its mysteries, the pages of The Seven are about to open. They said The Seven were the greatest mercenary outfit in all of Dellerin. Respected, loved and feared. It was said that only they could accomplish the impossible, that the gods themselves blessed them. It was also said that only they would be the ones to stand in the darkness's way, but when The Seven disappeared, no warriors halted The Dark One’s emergence and his ruination of the world. Can one book hold more power than ever imagined? Can The Seven fulfil their prophesy? Dark, unpredictable and action-packed, The Seven is a dark fantasy, ideal for fans of Mark Lawrence, George RR Martin and Joe Abercrombie.

Stories


D. Rus - 2015
    This is a story about the legions of Inferno invading the Earth. If we can enter AlterWorld, why can’t AlterWorld enter our home? Do you like to watch Chaos unfold? Beware, for one day you will feel its gaze upon you…- Call of Duty. Doc’s long awaited story. Did Doc make his dream a reality and save the doomed children? And what will the authorities do once they see the empty beds and the overfilled freezers in the hospice morgue?

Lost Lands: The Game - Atlantis


A.E. McCullough - 2014
    Grouping up with his online friends, he had an enjoyable night of gaming and even completed the Tomb of Immortality. However, at the end of the dungeon they meet a strange wizard with a compelling offer to ‘Beta Test’ a new expansion. Since every gamer dreams of being the first to explore new areas, they agree. Nonetheless, they were not ready for what came next. Mac and his friends find themselves pulled into the game and that they have become their avatars. At first, it is exciting until they realize that they are trapped inside the game. When they find themselves attacked, the Outlanders quickly realize how dangerous their new reality can be. Vowing to return home, the survivors set off to find the legendary city of Atlantis in hopes that the Dragon Kings may know of a way back to the real world. The Outlanders soon discover that they aren’t the first gamers to be pulled into game, just the latest. But more than that, they have become pawns between two rival wizards in a long standing feud. Can the Outlanders survive the game world long enough to return home?

Conquest


Antony W.F. Chow - 2018
    After discovering and exploiting a dungeon-breaking cheat, Markos maxes out his dungeon level and begins to explore the world above his dungeon.When his dungeon helper, Jessica, comes across a dying young man being sexually tormented by a female ogre, Markos' decision to save his life becomes the turning point in Markos' new existence. Upon learning the truth of this new world as one where females dominate in both numbers and social status, Markos settles on a new goal: to conquer the land of Enwald and reassert male dominance as its king! Markos' first target of conquest is the Kingdom of Vessar, where his dungeon is located. Borrowing the body of Sibalt, the young man he saved, Markos journeys across the kingdom in search of information, allies, and companions to help achieve his goal to conquer the kingdom. WARNING: This 93,000 words book contains profanities and numerous mature situations involving sex and violence. In particular, the opening chapter depicts the violent murder of the main character. Furthermore, there are numerous explicit sex scenes as well as the enslavement of the MC's enemies. Reader discretion is advised.

Crafter's Passion


Kris Schnee - 2018
    The richest and luckiest players of the video game "Thousand Tales" get their minds uploaded to its virtual paradise world, while Stan can barely buy a handheld console. Instead of sulking he plays, and grows, becoming a skilled craftsman and seafaring explorer. The game's ruling AI, Ludo, helps him find the hope and inspiration missing from his real life. When the AI starts asking for favors and having him reach out between the real and digital worlds, Stan has a chance to turn his life into an actual adventure. But first he needs to earn the most valuable prize of all: his freedom. "Crafter's Passion" is part of the emerging "LitRPG" or "GameLit" genre, combining science fiction with the world of gaming. ----- On Island East-2 stood Stan, in the dungeon, with the rickety raft. He dragged it out to the beach, scavenged more wood and some interesting shells, and paddled his way back west. The raft disintegrated just as he got within sight of East-1. He held onto a chunk of wood to help him float but couldn't carry the rest in his pack. All he could do was start swimming! A scary fish swerved into his path but he managed to detour until it lost interest. Finally he sprawled onto the beach with a bunch of stat penalties for being wet and tired. Belatedly he realized, "I probably ruined everything in my backpack." A note said, [Nearly everything you're carrying is safe, like coins and a sealed bottle, but that can be a problem with other items. There are several ways to get waterproofing.] That sounded reasonable. He'd assumed that jumping into the water with a load of items was harmless, but that was his own fault. "Fine." He headed west to Central Island across the bridge. So far he just had that crude backpack full of loot, and he couldn't carry much more without a better pack. He looked over the junky resources he'd scavenged, then the items he'd looted off his party members' bodies. None of the equipment was listed as magical, and the item descriptions were starting to give him more serious labels like [Crude Wooden Bow] for Alaya's weapon. Even he could probably make something better with a little practice. He could make something better! That could be fun. Besides, he'd swiped this gear from people he'd agreed to help, so maybe he could replace or upgrade the stuff by way of apology. Stan headed over to the Crown & Tail's workbench to give it a try. Along the way he jumped around for the fun of bounding up the sunny shore. He tapped the bench of tools and tried to fix up some items, but it buzzed at him. [Equipment repairs require access to improved crafting stations.] The bartender directed him to the "maker workshop" a ways inland from the beach. It looked like an old fort, a squat wooden cabin surrounded by a spiky wall of logs. Why not a giant golden palace? Probably it had been built by the players using the game's own physics. That was pretty neat. He walked right in through the open gate. Inside was a craftsman's playground. Saws, drills and other tools covered some of the tables. A whole corner was devoted to colorful glassware and bubbling fluids. A green-robed figure was busy at that alchemy station, pouring beakers one into another and making puffs of steam. The only other person here was a smith in a leather apron and goggles, making a pleasant rhythmic ringing of metal. Behind him loomed a forge where slabs of metal were glowing cherry-red. Stan looked around and asked, "Is this stuff open to the community?" The alchemist turned around.

I Don't Want to Be the Hero Vol. 1


M.E. Thorne - 2021
    The Goddess raised us, sheltered us, and defended us from the Demon Lord and their horrifying minions that roamed the wasteland. The sacred aurora that surrounded The City was the ultimate sign of her benevolent protection, keeping us safe.My name is Mal, and ever since I was a boy I've been treated as an outcast, a freak, and a malcontent because of my ability to see magic. For the other citizens, magic was the invisible manifestation of Goddess’s love, but to me, it was just a colorful spread of enchantments, cantrips, blessings, and hexes. And once I’ve seen a spell, I can understand it, and then I can break it apart.When I graduated from school, I had expected to be given the job of a ditch-digger. Instead, I was shocked when I was dubbed the next hero.Heroes are sent out in the wasteland, to slay monsters and to challenge the Demon Lord. It’s a suicide mission. But once I was shoved out of the aurora, I found out that the outside world was drastically different than what I had been told. The demons, dragons, and orcs might be my best shot for surviving the insanity I’ve been thrown into.Warning: This novel contains descriptions of violence, graphic sex, unconventional relationships (M/FF+ harem), and limitless adventure.

My Other Car is a Spaceship


Mark Terence Chapman - 2014
    One minute Hal Nellis, former air force fighter pilot, is mowing his lawn; the next, he finds himself drafted to fight interstellar pirates set on sacking Earth and other backwater worlds. When the pirate ships acted independently, the civilian Merchants’ Unity had no trouble keeping them under control. But when the pirates organized to better coordinate their activities, they became an unstoppable force, pushing the underfunded Unity to the brink of collapse and leaving backwater worlds like Earth defenseless. As one of the rare humans with the hypertasking gene, Hal is able to pilot the best the Unity has to offer. With his help, and that of Captain Kalen Jeffries—the son of human slaves, the remaining ships of the Unity plan a last-ditch effort to break the pirate hegemony. Succeed, and the pirate organization is crushed forever; fail, and the people of Earth and countless other worlds are doomed to slavery and death. Prepare for a rollicking adventure full of twists and turns you won’t see coming. It's part “Kidnapped,” part “The Guns of Navarone,” and part “The Great Escape.” For more information about the author and his books, visit his website at: http://MarkTerenceChapman.com Or read his blog at: http://tesserene.blogspot.com