Book picks similar to
The Official Scratch Coding Cards (Scratch 3.0): Creative Coding Activities for Kids by Natalie Rusk
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computer-tech-skillz
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Invent Your Own Computer Games with Python
Al Sweigart - 2009
The 3rd edition is now available for sale or download. * * * * "Invent Your Own Computer Games with Python" teaches you computer programming in the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from http: //inventwithpython.com "Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before. This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.
Python Programming: An Introduction to Computer Science
John Zelle - 2003
It takes a fairly traditional approach, emphasizing problem solving, design, and programming as the core skills of computer science. However, these ideas are illustrated using a non-traditional language, namely Python. Although I use Python as the language, teaching Python is not the main point of this book. Rather, Python is used to illustrate fundamental principles of design and programming that apply in any language or computing environment. In some places, I have purposely avoided certain Python features and idioms that are not generally found in other languages. There are already many good books about Python on the market; this book is intended as an introduction to computing. Features include the following: *Extensive use of computer graphics. *Interesting examples. *Readable prose. *Flexible spiral coverage. *Just-in-time object coverage. *Extensive end-of-chapter problems.
Computer Science Distilled: Learn the Art of Solving Computational Problems
Wladston Ferreira Filho - 2017
Designed for readers who don't need the academic formality, it's a fast and easy computer science guide. It teaches essential concepts for people who want to program computers effectively. First, it introduces discrete mathematics, then it exposes the most common algorithms and data structures. It also shows the principles that make computers and programming languages work.
Love You From Right Here: A Keepsake Book for Children in Foster Care
Jamie Sandefer - 2017
It highlights the highs and lows, but most importantly, it emphasizes the stability and comfort that the child so desperately needs. It also serves as a keepsake book providing a section for journaling about the child’s time in the foster home. This gives foster families an opportunity to give the child a piece of their history when they leave.
The Tiny Potty Training Book: A simple guide for non-coercive potty training MULTIMEDIA VERSION
Andrea Olson - 2015
After disposable diapers and the related message to wait for "readiness” hit the scene, American kids are now potty training at about 3 years old, leaving parents wondering: When is it okay to potty train? and How do I do it? The Tiny Potty Training Book answers all of these questions and more, empowering parents with accurate information and step-by-step guidance to potty train with confidence at any age. With this book parents can complete potty training in an average of 7 days, without force, coercion, sticker charts, or bribery.Toddlers 18 months and up will gain mastery and dignity through the swift and gentle method laid out in this book, complete with troubleshooting section and access to private support*.*NOTE: The Reader's Website and Private Support Group are included in this new MULTIMEDIA VERSION. The website will include videos & downloads (forthcoming; in editing process) and the private support group. You will receive lifetime access to these materials via the link found in your book.About the AuthorAndrea Olson, M.A., is a pioneer in helping parents reduce diaper dependence with any age child or baby, from birth through toddlerhood. She has her Master's Degree in Psychology and presently lives in Asheville, NC, with her husband and children. She is also author of Go Diaper Free, a book about infant potty training for babies 0-18 months, and Tiny Potty, a board book for babies age 6 months and up.
Programming in Scala
Martin Odersky - 2008
Coauthored by the designer of the Scala language, this authoritative book will teach you, one step at a time, the Scala language and the ideas behind it. The book is carefully crafted to help you learn. The first few chapters will give you enough of the basics that you can already start using Scala for simple tasks. The entire book is organized so that each new concept builds on concepts that came before - a series of steps that promises to help you master the Scala language and the important ideas about programming that Scala embodies. A comprehensive tutorial and reference for Scala, this book covers the entire language and important libraries.
Secrets of the JavaScript Ninja
John Resig - 2008
This completely revised edition shows you how to master key JavaScript concepts such as functions, closures, objects, prototypes, and promises. It covers APIs such as the DOM, events, and timers. You’ll discover best practice techniques such as testing, and cross-browser development, all taught from the perspective of skilled JavaScript practitioners.
Professional Software Development: Shorter Schedules, Higher Quality Products, More Successful Projects, Enhanced Careers
Steve McConnell - 2003
Illustrates how programmer's, developer's, and software engineers can make their work a profession; not just a job!
Concepts, Techniques, and Models of Computer Programming
Peter Van Roy - 2004
The book focuses on techniques of lasting value and explains them precisely in terms of a simple abstract machine. The book presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together.After an introduction to programming concepts, the book presents both well-known and lesser-known computation models ("programming paradigms"). Each model has its own set of techniques and each is included on the basis of its usefulness in practice. The general models include declarative programming, declarative concurrency, message-passing concurrency, explicit state, object-oriented programming, shared-state concurrency, and relational programming. Specialized models include graphical user interface programming, distributed programming, and constraint programming. Each model is based on its kernel language—a simple core language that consists of a small number of programmer- significant elements. The kernel languages are introduced progressively, adding concepts one by one, thus showing the deep relationships between different models. The kernel languages are defined precisely in terms of a simple abstract machine. Because a wide variety of languages and programming paradigms can be modeled by a small set of closely related kernel languages, this approach allows programmer and student to grasp the underlying unity of programming. The book has many program fragments and exercises, all of which can be run on the Mozart Programming System, an Open Source software package that features an interactive incremental development environment.
The UNIX Programming Environment
Brian W. Kernighan - 1983
Readers will gain an understanding not only of how to use the system, its components, and the programs, but also how these fit into the total environment.
Simply JavaScript: Everything You Need to Learn JavaScript from Scratch
Kevin Yank - 2007
Learn how easy it is to use JavaScript to solve real-world problems, build smarter forms, track user events (such as mouse clicks and key strokes), and design eye-catching animations. Then move into more powerful techniques using the DOM and Ajax.Learn JavaScript's built-in functions, methods, and properties.Easily integrate JavaScript in your web site.Use JavaScript to validate form entries and interact with your users.Understand how to respond to user events.Create animations that bring your web site to life.Start programming using the DOM and Ajax.Unlike other JavaScript books, modern best practices such as progressive enhancement, accessibility and unobtrusive scripting are used from the very beginning. All the code in the book is also cross-browser compatible and downloadable for free, so you can get started instantly!
Copying and Pasting from Stack Overflow
Vinit Nayak - 2016
Mastering this art will not only make you the most desired developer in the market, but it will transform the craziest deadline into "Consider it done, Sir".
Microprocessors and Interfacing: Programming and Hardware
Douglas V. Hall - 1986
Students begin with a brief introduction to computer hardware which leads to an in-depth look at how microprocessor-based computers are programmed to do real tasks. They also cover assembly language programming of 8086-based systems. Throughout the text, the emphasis is on writing assembly language programs in a top-down, structured manner. Included are comparisons between CISC and RISC microcomputer architectures and their trade-offs. 1990 HC 000pp
Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook: The Complete Middle School Study Guide
Grant Smith - 2020
Now introducing
Everything You Need to Ace Computer Science and Coding
, an essential new title with the potential to run hand-in-hand with—or even outrun—Math (over 1.3 million copies in print) and Science (925,000 copies in print) as the next critical STEM companion. Instruction is presented in the simple but powerful format of the previous
Big Fat Notebooks
. The key concepts of coding and computer science easily digested and summarized, with critical ideas clearly explained, doodles that illuminate tricky concepts, and quizzes to recap it all. Kids will explore the concepts of computer science, learn how websites are designed and created, and understand the fundamentals of coding with Scratch, Python, HTML, and CSS. Written by Grant Smith, a computer science education expert—and vetted by an award-winning computer-science teacher—this
Big Fat Notebook
is for every student who is either taking computer science in school or is a passionate code warrior.
636 Harry Potter Spells, Facts And Trivia - The Ultimate Wizard Training Guide For Magic (Unofficial Guide Book 4)
Michael Fry - 2019
There’s facts from the whole Harry Potter series that you’ll SERIOUSLY love. You can test your HP knowledge by answering the Trivia questions to see if you pass with Outstanding grades. ★★You’ll learn things such as:★★ -How to pronounce a spell and its ancient roots -Who invented the spell -Why muggles can't cook potions -What happened to characters such as Winky, Cho Chang, Viktor Krum and Neville -How many fouls in a Quidditch game -What Dumbledore’s scar is above his left knee -How many Sickles in a Galleon -And MUCH MUCH more! So if you want to feel a bit of nostalgia from your favorite magical world or just need that perfect gift to give to a Harry Potter addict scroll up and click 'Add to cart' Now!!