The Gender Game


Bella Forrest - 2016
    A toxic river divides nineteen-year-old Violet Bates's world by gender. Women rule the East. Men rule the West. Welcome to the lands of Matrus and Patrus. Ever since the disappearance of her beloved younger brother, Violet's life has been consumed by an anger she struggles to control. Already a prisoner to her own nation, now she has been sentenced to death for her crimes. But one decision could save her life. To enter the kingdom of Patrus, where men rule and women submit. Everything about the patriarchy is dangerous for a rebellious girl like Violet. She cannot break the rules if she wishes to stay alive. But abiding by rules has never been Violet's strong suit.When she's thrust into more danger than she could have ever predicted, Violet is forced to sacrifice many things in the forbidden kingdom ... including forbidden love. In a world divided by gender, only the strongest survive...

Alpha Test


David Pendleton - 2018
    Using a new technology known as Immersive Virtual Reality or IVR you could truly experience the game as if you were in it. For someone who has been confined to a wheelchair all of his life, the promise was impossible to ignore but only a few would be invited to take part in the Alpha test of the new game. Devon decided he would be one of those few To ensure he would be chosen he took the most unlikely combination of skills specializing primarily as a craftsman and secondarily as a healer. The best race for these skill trees is a Gnome but that further weakens his ability to fight and survive. Still, it is only the Alpha test and once in he can change it when they move to Closed Beta. What could go wrong? Soon he finds out just how weak his choices seem to the developers who figure he will die a lot and always be a Nobody. Name chosen Gnobody sets out to take on Angromoria and it is everything he could hope for until it becomes the only thing he may ever know.

The Curse Keepers


Denise Grover Swank - 2013
    It’s about to come crashing down.Ellie Lancaster has lived her whole life by the site of the mysterious Lost Colony of Roanoke, the North Carolina settlement that vanished without a trace around 1590. Only the descendants of the two men who banished the spirits of an enemy tribe from the material realm know what really happened to the colony. Ellie is one of those descendants—a Curse Keeper. Her father took pains to teach her what he knew of the curse and the responsibilities of its guardians. He taught her that if the two Curse Keepers ever meet, the curse will be lifted, the gate will open, and the raging Native American spirits will be unleashed to seek their revenge.Despite her father’s seriousness, Ellie has always taken the legend for a harmless fairy tale. Until she meets the darkly handsome, but downright infuriating, Collin Dailey and realizes everything she was told is true. For when they meet, it’s like the air is sucked from the room. Collin’s presence is electrifying… and it’s not just attraction Ellie feels, but the inexorable pull toward her destiny. The prophecy is real, and now Ellie and Collin must battle supernatural forces and their loathing—and passion—for each other to set things right.The Curse Keepers are all that stand between the world and its destruction.

Post-Human Omnibus


David Simpson - 2014
    What will happen when humans can live forever? Or die with just a few keystrokes? How will our governments react as they lose control of their citizens' data? And how do you feel about uploading your mind into a computer so that you may live on after death?The Post-Human Omnibus is the perfect book for these times. It's an epic series of stories that explore all sides of humanity's future through science fiction, from both near-future dystopias to far-future utopias (and everything in between). Written by award winning author & TEDx speaker David Simpson, this collection explores many different genres from thrillers to romances to mysteries and much more.

The Genesis Game: Volume I


Andrew O'Kelley - 2021
    No one gained more power than the tyrant known as the Black Seraph, the Angel of Genocide. Surviving at the expense of the rest of humanity, Seraph was able to complete the World Dungeon upon reaching the Altar of the End. A hollow victory, as he was cursed by the spirit of the dungeon for ruthlessly focusing on his empowerment.His power was sealed away, deep within the dungeon; Seraph was cast into the past, reincarnated into the body of his child-like self. Forbidden from hoarding power for himself and charged with the mission of ensuring the survival of humanity. But people do not change overnight, and Seraph must find a new path forward and learn there's more to power than being a tyrant if humanity is to survive the Genesis Game.

The Faerie Guardian


Rachel Morgan - 2012
    Seventeen-year-old Violet Fairdale knows this better than anyone—she’s about to become the best guardian the Guild has seen in years. That is, until a cute human boy who can somehow see through her faerie glamor follows her into the Fae realm. Now she’s broken Guild Law, a crime that could lead to her expulsion.The last thing Vi wants to do is spend any more time with the boy who got her into this mess, but the Guild requires that she return Nate to his home and make him forget everything he’s discovered of the Fae realm. Easy, right? Not when you factor in evil faeries, long-lost family members, and inconvenient feelings of the romantic kind. Vi is about to find herself tangled up in a dangerous plot—and it’ll take all her training to get out alive.[This novel was originally published in four separate parts: Guardian, Labyrinth, Traitor and Masquerade. It includes bonus scenes at the end that were not published in the individual parts.]

Inheritance


Morgan Cole - 2020
    But when he walks through, he discovers he's trapped there and he’s got company.The station's AI enlists Jake to reclaim the systems needed to support life, but there’s a catch—he has only eight hours to complete the task or he’ll die alone in the cold vacuum of space. With only his trusty wrecking bar, work boots, and some basic survival equipment he must defeat the horrific monsters that infest the station before his air runs out.But aliens aren’t all he has to worry about. Hidden in the station is a message that could spell doom for Earth, and the entire universe along with it.If you're a fan of crunchy, sci-fi LitRPG with a healthy dose of base-building, then this space survival adventure with visceral combat is the book for you.

To Sleep in a Sea of Stars


Christopher Paolini - 2020
    Now she's awakened a nightmare. During a routine survey mission on an uncolonized planet, Kira finds an alien relic. At first she's delighted, but elation turns to terror when the ancient dust around her begins to move.As war erupts among the stars, Kira is launched into a galaxy-spanning odyssey of discovery and transformation. First contact isn't at all what she imagined, and events push her to the very limits of what it means to be human. While Kira faces her own horrors, Earth and its colonies stand upon the brink of annihilation. Now, Kira might be humanity's greatest and final hope...

Now, Then, and Everywhen


Rysa Walker - 2020
    But which one broke the timeline?In 2136 Madison Grace uncovers a key to the origins of CHRONOS, a time-travel agency with ties to her family’s mysterious past. Just as she is starting to jump through history, she returns to her timeline to find millions of lives erased—and only the people inside her house realize anything has changed.In 2304 CHRONOS historian Tyson Reyes is assigned to observe the crucial events that played out in America’s civil rights movement. But a massive time shift occurs while he’s in 1965, and suddenly the history he sees isn’t the history he knows.As Madi’s and Tyson’s journeys collide, they must prevent the past from being erased forever. But strange forces are at work. Are Madi and Tyson in control or merely pawns in someone else’s game?

Departure


A.G. Riddle - 2014
    The world's past and future rests in the hands of five unwitting strangers. En route to London from New York, Flight 305 suddenly loses power and crash-lands in the English countryside, plunging a group of strangers into a mysterious adventure that will have repercussions for all of humankind. Struggling to stay alive, the survivors soon realize that the world they've crashed in is very different from the one they left. But where are they? Why are they here? And how will they get back home? Five passengers seem to hold clues about what's really going on: writer Harper Lane, venture capitalist Nick Stone, German genetic researcher Sabrina Schröder, computer scientist Yul Tan, and Grayson Shaw, the son of a billionaire philanthropist.As more facts about the crash emerge, it becomes clear that some in this group know more than they're letting on, answers that will lead Harper and Nick to uncover a far-reaching conspiracy involving their own lives. As they begin to piece together the truth, they discover they have the power to change the future and the past-to save our world... or end it.

The Luckless


A.M. Sohma - 2017
    Unfortunately for Kit, it only takes one moment to turn the game into a nightmare.When Chronicles of Retha experiences a software malfunction, Kit—a disenchanted veteran player—is stuck in the game without a way to log off. Even worse, she’s trapped playing as the most defective character possible, an elf dancer that was meant to be a prank.Thankfully, she receives word that there is a way out. But the only escape route is to defeat the game’s ultimate villain. Kit, in her joke character, must fight her way through some of the worst Retha has to offer. Her only help is a party of low-leveled players just as powerless as she is, and the occasional act of mercy from one of the best players in the game, the taciturn (and aloof) Solus Miles.Can Kit and her new friends finish the quest, or will Retha be their end?

Crafter's Passion


Kris Schnee - 2018
    The richest and luckiest players of the video game "Thousand Tales" get their minds uploaded to its virtual paradise world, while Stan can barely buy a handheld console. Instead of sulking he plays, and grows, becoming a skilled craftsman and seafaring explorer. The game's ruling AI, Ludo, helps him find the hope and inspiration missing from his real life. When the AI starts asking for favors and having him reach out between the real and digital worlds, Stan has a chance to turn his life into an actual adventure. But first he needs to earn the most valuable prize of all: his freedom. "Crafter's Passion" is part of the emerging "LitRPG" or "GameLit" genre, combining science fiction with the world of gaming. ----- On Island East-2 stood Stan, in the dungeon, with the rickety raft. He dragged it out to the beach, scavenged more wood and some interesting shells, and paddled his way back west. The raft disintegrated just as he got within sight of East-1. He held onto a chunk of wood to help him float but couldn't carry the rest in his pack. All he could do was start swimming! A scary fish swerved into his path but he managed to detour until it lost interest. Finally he sprawled onto the beach with a bunch of stat penalties for being wet and tired. Belatedly he realized, "I probably ruined everything in my backpack." A note said, [Nearly everything you're carrying is safe, like coins and a sealed bottle, but that can be a problem with other items. There are several ways to get waterproofing.] That sounded reasonable. He'd assumed that jumping into the water with a load of items was harmless, but that was his own fault. "Fine." He headed west to Central Island across the bridge. So far he just had that crude backpack full of loot, and he couldn't carry much more without a better pack. He looked over the junky resources he'd scavenged, then the items he'd looted off his party members' bodies. None of the equipment was listed as magical, and the item descriptions were starting to give him more serious labels like [Crude Wooden Bow] for Alaya's weapon. Even he could probably make something better with a little practice. He could make something better! That could be fun. Besides, he'd swiped this gear from people he'd agreed to help, so maybe he could replace or upgrade the stuff by way of apology. Stan headed over to the Crown & Tail's workbench to give it a try. Along the way he jumped around for the fun of bounding up the sunny shore. He tapped the bench of tools and tried to fix up some items, but it buzzed at him. [Equipment repairs require access to improved crafting stations.] The bartender directed him to the "maker workshop" a ways inland from the beach. It looked like an old fort, a squat wooden cabin surrounded by a spiky wall of logs. Why not a giant golden palace? Probably it had been built by the players using the game's own physics. That was pretty neat. He walked right in through the open gate. Inside was a craftsman's playground. Saws, drills and other tools covered some of the tables. A whole corner was devoted to colorful glassware and bubbling fluids. A green-robed figure was busy at that alchemy station, pouring beakers one into another and making puffs of steam. The only other person here was a smith in a leather apron and goggles, making a pleasant rhythmic ringing of metal. Behind him loomed a forge where slabs of metal were glowing cherry-red. Stan looked around and asked, "Is this stuff open to the community?" The alchemist turned around.

Village of Hawkshead


John Elijah Cressman - 2021
    Now he’s been abducted and dropped into a strange world with others who have been taken from their homes. And magic and monsters are real.Now, Ethan is a wizard and must convince his new companions to band together in order to survive in this strange new world as they level up, gain abilities and try to unravel the mystery of why they were abducted and how to find a way home.But things are never easy and soon he and his friends find themselves in the middle of a conflict that could spell disaster to their new home.Oh, and there might be something murdering wizards and sucking out their brains.Could things get any worse?

Vindication


N.H. Paxton - 2019
     Really his world ended six months ago when his wife died, and ever since then, things have been downhill. Soul-crushing medical debt. Favors to the Russian mafia. Now, asteroid. For Vlad, this is life in a nutshell. But, in a wild twist of fate, he has found a way out. A chance to start fresh in a brand-new ultra-immersive MMORPG called Viridian Gate Online. Making the leap might kill him, but again, death is not such a bad thing for a man with nothing to live for. Even in the virtual world, however, old grudges burn true, and the past is not as far gone as it seems. He must use his quick wits, rugged persistence, and peculiar set of skills as a weapons engineer to make a place for himself in this new world, or be forcibly dragged back into the very life he fought so hard to escape.

Ball of Light: Evolution


AR Chen - 2019
    Heck, he doesn't know what he is. Despite his spotty memory, he's pretty sure he didn't used to be a floating ball of light. He's also certain that he's not originally from this dangerous fantasy world...maybe. Okay, fairly certain. To make things stranger, he seems to be involved in something big, something magical...a game. Who was he before? Will his memories come back? Why does he have an assistant explaining the game's rules to him? He can evolve? There's a countdown timer? One thing Steve does know is that he needs to figure out what's going on fast, and if he is playing a game, even a deadly one, he plans to win.