The Manual of Aeronautics: An Illustrated Guide to the Leviathan Series


Scott Westerfeld - 2012
    Loaded with detailed descriptions and elaborate, four-color illustrations of Darwinist beasties and Clanker walkers, weapons, transport, and uniforms, this manual highlights the international powers that Deryn and Alek encounter throughout their around-the-world adventures. This guide draws back the curtain and reveals the inner depths of Westerfeld's fascinating alternative world.

The Heir of Night


Helen Lowe - 2010
    A thrilling excursion into a  richly imagined realm of strife and sacrifice, where the fate of a dangerously divided world rests in the hands of one  young woman, The Heir of Night is a fantasy classic in the making, sure to stand alongside the much beloved works of J.R.R. Tolkien, Robin McKinley, and Guy Gavriel Kay.

The Owl and the Pussycat


Edward Lear - 1871
    Full color.

The Art of How to Train Your Dragon 2


Linda Sunshine - 2014
    The Art of How to Train Your Dragon 2 includes more than 300 concept sketches, preliminary drawings, architectural plans, and digital artwork that reveal how teams of artists bring the Dragon and Viking worlds to life with modern cinematic energy.Starring the voice talent of the original cast—Jay Baruchel, Gerard Butler, Craig Ferguson, America Ferrara, Jonah Hill, Christopher Mintz-Plasse, T. J. Miller, Kristin Wiig—along with Cate Blanchett, Kit Harington, and Djimon Hounsou, this action packed comedy adventure continues the story of Hiccup and Toothless five years after they have successfully united dragons and Vikings on the Island of Berk. While Astrid, Snoutlout and the rest of the gang are challenging each other to dragon races (the island’s new favorite contact sport), the now inseparable pair journey through the skies, charting unmapped territories and exploring new worlds.When one of their adventures leads to the discovery of a secret ice cave that is home to hundreds of new wild dragons and the mysterious Dragon Rider, the two friends find themselves at the center of a battle to protect the peace. Now, Hiccup and Toothless must unite to stand up for what they believe while recognizing that only together do they have the power to change the future of both men and dragons.

The Art of Fullmetal Alchemist: The Anime


Hiromu Arakawa - 2004
    The cool and stylish artwork of the television program has now been compiled into a prestige format, hardcover book for both collectors and fans. Art inspired by the anime, along with initial character designs, cel art, and production notes--all this plus an interview with Yoshiyuki Itoh, the character designer for the anime. Face it true believers, it doesn't get better than this!

The Art of DreamWorks Animation


Ramin Zahed - 2014
    Though its earliest films, such as The Prince of Egypt, feature traditional hand-drawn cel animation, DreamWorks soon forayed into claymation with Chicken Run and Wallace & Gromit, and pioneered advanced computer animation with films such as Antz, Shark Tale, and How to Train Your Dragon. Brimming with concept art, preproduction designs, and character sketches, DreamWorks Animation marks the studio's 20th anniversary and offers unprecedented behind-the-scenes access into its archives. An introduction by DreamWorks co-founder Katzenberg provides insider perspective on the studio's most popular films, as does running commentary from artists and directors on all of DreamWorks' 30 films to date.

Sucker Punch: The Art of the Film


Zack Snyder - 2011
    Unrestrained by the boundaries of time and place, she is free to go where her mind takes her, but her incredible adventures blur the lines between what’s real and what is imaginary…with potentially tragic consequences. In this official book, Snyder guides you through the many amazing worlds and characters of the film, with eye-popping production art and stunning photographs by Clay Enos (Watchmen: Portraits).

The Magic Bottle: A Blab! Storybook


Camille Rose Garcia - 2006
    Nature has all but disappeared in her world, but no one notices because of the antidepressants they're on. Lulu (who never takes her medicine) feels an increasing sense of dread and despair, until her fate changes one cold day when she finds a magic bottle containing a map. Drawn by pirates long ago, this map shows the way to the lost world of the Peppermint Islands, sunk to the bottom of the sea 400 years ago in the great battle between the pirates and the capitalists. Suddenly, Lulu has the chance to save the last remaining wild animals on earth, but she'll have to battle the Peppermint Man and the Great Trading Company in order to defeat the capitalist machine out to ruin the natural world. With the help of her new octopus friend, Mr. Blue, they start their journey to save the Peppermint Islands from annihilation.This is the latest Blab! storybook, a series of graphic novels showcasing artists from Monte Beauchamp's annual BLAB! anthology, presented in a faux-children's book format, though aimed squarely at adults and young adults.

The Art of Tangled


Jeff Kurtti - 2010
    Featuring the stunning concept art behind the newest Disney masterpiece, The Art of Tangled also includes a preface by John Lasseter, a foreword by Directors Nathan Greno and Byron Howard, and interviews with the artists, animators, and production team—including Art Director David Goetz—that shed light on the history and artistry of this landmark film.

Get Off My Lawn


Perry Kivolowitz - 2013
    Together they fight to survive the apocalypse with a unique technologist's perspective. Zombies are massing in hordes numbering in the millions. The Government has an agenda. Ruth Ann has stone cold hunter's skills and Doug has a data center. Containing a number of twists and observations possibly not seen in the genre before, Get Off My L@wn takes you through more than 40 days post breakout and tells a complete story.We all know that one zombie's bellowing will attract others. What happens when this process continues indefinitely? How can a military mount an effective defense of humanity without nuclear weapons? Would you have to sign a waiver of liability in order to receive help from the Government?Where's the best place to form a refugee camp to house hundreds of thousands? How do you keep those people happy? What will happen to the nature of Congress as a result of the Zombie Apocalypse?All these questions and much much more are answered in this thoughtful book.Thank you to the many hundreds who downloaded my book during its first free promotion. Please consider writing a review of this, my first effort.

The Art of Kubo and the Two Strings


Emily Haynes - 2016
    In Kubo and the Two Strings, scruffy, kind-hearted Kubo cares devotedly for his mother while eking out a humble living in their sleepy shoreside village. But when a spirit from the past appears, Kubo suddenly finds himself entwined in a violent struggle against gods and monsters. This fully illustrated book offers a behind-the-scenes view of the amazingly detailed artwork and unique stop-motion animation style involved in the film's creation.

For the Killing of Kings


Howard Andrew Jones - 2019
    Unruly Naor clans might raid across the border, but the king himself would never lead his people to war so long as the blade remained in the hands of his enemies.But when squire Elenai's aging mentor uncovers evidence that the sword in their hall is a forgery, she's forced to flee Darassus for her life, her only ally the reckless, disillusioned Kyrkenall the archer. Framed for murder and treason, pursued by the greatest heroes of the realm, they race to recover the real sword, only to stumble into a conspiracy that leads all the way back to the Darassan queen and her secretive advisers. They must find a way to clear their names and set things right, all while dodging friends determined to kill them - and the Naor hordes, invading at last with a new and deadly weapon.Howard Andrew Jones' powerful world-building brings this epic fantasy to life in this first book of his new adventure-filled trilogy.

Coming Round the Mountain


Ruskin Bond - 2019
    

Transformers Vault: The Complete Transformers Universe - Showcasing Rare Collectibles and Memorabilia


Pablo Hidalgo - 2011
    Loaded with never-before-seen images, this book is a guide to the epic battle between the Autobots and Decepticons, as it began with toys and television, and continued to comics, film, games, and other media. There's something here for all generations, from classic toys that have become sought-after collectibles to the amazing, high-tech visuals of the three live-action films.Hasbro has opened its official archives, gathering more than 250 images and several featured pieces of memorabilia. Look inside for a sheet of Generation One tech specs with a secret revealer, a rare pencil sketch from comics artist Casey Coller, an unseen character profile for Hot Rod from the 1986 film, an animation cel, and much more. Exclusive photos of Japanese Transformer prototypes, archival development art, and brand-new information about the future of the Transformers make this the ultimate package for every fan.

Luna


Garon Whited - 2007
    It's not as bad as we thought. From the very first line, "Luna" grabs the reader. Where most books start with a world in trouble and ride the story on into a happy ending or to the ultimate destruction, "Luna" starts with the end of the world. Things can only get better, right? With the world destroyed, the story centers on six survivors in the first lunar shuttle, on their way to shake down and tune up a robot-built underground tunnel complex on the Moon. They have to face a number of issues, not the least of which is the self-destruction of their homeworld and the survival of the species. Fortunately, any culture advanced enough to have a lunar colony and the capability to destroy its own civilization is likely to have people who are not on the planet at any given time. From these few survivors, the human race will have to either survive and grow, or wither away into nothing. They have to face many difficulties, ranging from purely scientific ones such as genetics, mechanics, chemistry, and nutrition, to the more complex difficulties of human nature, such as love, sex, and loneliness. The conflict between politics and military command also rears its ugly head, with uncertain results, aside from the obvious: War. Told from the point of view of Max, the officer in charge of the mechanical aspects of the lunar base, "Luna" takes us on a fast-paced tour of our own Moon, the LaGrange points, a number of habitable satellites, as well as the light and dark places in the human soul. Any science fiction reader will delight in the near-future possibilities of lunar colonization, along with the superb character development, snappy dialogue, and the dry humor that are so characteristic of Garon Whited's work.A gripping page-turner, Whited's "Luna" is more than a little reminiscent of Robert Heinlein, mixed with a dash of E.E. "Doc" Smith, and stirred with a sardonic sense of humor uniquely his own. Fans of Garon Whited's "Nightlord: Sunset" will want to add this one to the collection!