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Rising Thunder


Brandon Cornwell - 2017
    A giant amongst his kind, he dwarfs not only his fellow elves but the taller, stronger humans as well. Cast out by his own kind, he was sent to live amongst the Northmen at a young age, learning their ways and culture, but never wholly accepted by them. When his oldest friend, King Brynjar, dies in his old age, Elias's position among the volatile men of the Northlands becomes tenuous, and he sets out to make his place in the world.Far to the south, a war is brewing between his homeland of Lonwick, and the demonic Felle, an army of orcs, ogres, trolls, and men. Should he stay to the north and avoid the conflict, or should he travel south and join the forces that are defending his homeland? Who is the shadowy dark knight that hunts him? And will he ever find people in this world that see him for who he is, and not the freak he appears to be?From the warm, forested slopes of coastal mountain ranges, to the tropical shores of exotic islands, author Brandon Cornwell leads us on an adventure filled with battles, magic, love, and loss. As Elias faces the journey before him, rich characters and vivid settings transport us into a world that feels as real as it does fantastical.

The Land: Founding


Aleron Kong - 2015
    to "The Land!"Tricked into a world of banished gods, demons, goblins, sprites and magic, Richter must learn to meet the perils of The Land and begin to forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on Richter's destruction.Can Richter forge allegiances to survive this harsh and unforgiving world or will he fall to the dark denizens of this ancient and unforgiving realm?A tale to shake "The Land" itself, measuring 10/10 on the Richter scale, how will Richter's choices shape the future of The Land and all who reside in it? Can he grow his power to meet the deadliest of beings of the land? When choices are often a shade of grey, how will Richter ensure he does not become what he seeks to destroy?ps - Gnomes Rule

Hunter's Bond


C.E. Keene - 2018
    The creatures that inhabit Apex are cunning, ferocious, and a massive challenge for even the most experienced hunter. In order to rank up in the Hunters’ Guild and participate in the most prestigious hunts, Simon will have to slay increasingly more threatening creatures and use what he gathers to craft powerful armor and weapons. But a fearsome beast stalks the jungle, untouchable even by the Guild. To have any hope of stopping her, Simon won’t just have to level up and hone his skills--he’ll have to put his trust in his fellow hunters. And for a lifelong soloer, that’s no easy feat…

Flame of the Succubus: A cultivation dark fantasy (Succubus Trainer Book 1)


Jason Herc - 2019
    Ever since he was young, a strange voice has whispered to him. A voice that grows loudest in times of rage.After an encounter with a beautiful stranger, Aidan finds himself in the Abyss, a hellish landscape filled with lost souls, demons, and nightmarish beasts. But the most powerful beings in this infernal plane are Seekers, preternatural warriors who harness their inner Flame to become gods and godslayers. Reigning above them all is the Obsidian Emperor.To survive in the Abyss, Aidan must become a Seeker. Yet his body is cursed, his channels of Flame permanently blocked by an ancient legacy. When a young succubus tries to slay him, Aidan discovers a spiritual affinity for her instead, a gift of that same heritage. By joining with her in body and spirit, Aidan creates his own path to power.But Aidan's arrival has not gone unnoticed. Those who would challenge the Obsidian Emperor believe that Aidan's ancestry is the key to victory. For the Obsidian Emperor, fearing a portent of his doom, has issued a decree that threatens the very fabric of the planes. Some will hunt him. Others will covet him. Danger will follow him, wherever he goes.Master. Savior. Ruler. The Path of the Flame leads down many roads. But first, Aidan must cultivate the inner power fueling himself and his demonic bonds before the rising threats overwhelm them. And through it all, the dark voice in Aidan's heart grows louder and louder…Flame of the Succubus marries elements of xianxia, dark fantasy, western mythology, and video games. The reader should expect explicit scenes and a heavier tone that matches the growth of a succubus harem in a hellish setting. Co-cultivation of Aidan and his succubi is also integral to the progression fantasy elements. You have been warned.

Blade and Shield


Erik Weir - 2018
     When a normal day turns tragic, Victor finds himself half dead and speaking to a goddess who has been dead for centuries. She gives Victor a chance to do great things in exchange for resurrecting her from her celestial grave. Unable to say no to such unearthly beauty, the young man finds himself transported to a part of the universe filled with realms ranging from fantastical to technologically advanced to the stuff of nightmares. Victor must navigate the realms, free trapped pieces of a dead goddess and gain powers before dark forces threaten to end his crusade before it even begins. Can Victor complete his task while dealing with his own demons? Can the Champion fight alongside a succubus with an attitude problem and a thieving elf with loose morals? Will Victor understand what it means to rise above and keep his sense of humor? Will the young man's trials and complicated love life be the end of him, or just the beginning? * Realm Walker is a story of adventure, sensual liaisons and a swath of humor. It is a story for readers 18 and up. If you are offended by action, adventure, fantasy, monster girls, intimate encounters and having a good time, do not read this book. If you do like all those things listed, please enjoy the adventure. :)

Blood of Patriots


Richard Tongue - 2017
    They failed. And millions died as a result. After decades of oppression, the rebels are getting ready to move again, to succeed where their predecessors could not. Their last hopes lie with the Federation's greatest space commander, now a drunken derelict, and a ship that was lost in deep space at the end of the war. The Starcruiser Polaris. Once the flagship of the Federation Fleet. And if the rebellion can find her before the dreaded Political Directorate, the key to a new rebellion, one that might accomplish the near-impossible. But they are not the only ones to seek her, and the future of all humanity depends on the winner of a desperate race, to find the lost starship, and bring her back into the fight...

Reboot


Domino Finn - 2017
    On the bright side, his game development career is the only non-crappy thing he has going for him, so life isn't all bad. At least until he dies. Now Tad finds himself uploaded to a beta test of Haven, an unannounced hyper-immersive MMO where the dead have a second chance at life. It's not virtual reality, it's digital reality. A true afterlife online. Except Haven isn't exactly blissful paradise. Tad bumbles into a pagan blood feud, crosses paths with fallen angels, and gets lied to by saints. His only allies? A frat boy with a penchant for dying and a pixie who won't give him the time of day. Second chances be damned. All Tad wants is to return to his old life, and he'll do anything for the opportunity. Even make a deal with the devil.

Hunter of Legends


Clayton Taylor Wood - 2017
    An immortal king. An epic adventure. Cursed with the power to impose his will on those around him, forcing everyone he meets to gradually become him, Hunter has become the hunted. The immortal King Tykus will stop at nothing to destroy him...or to brainwash him into becoming the king's ultimate weapon.Fleeing the kingdom, Hunter meets a woman with the same horrible power...an exiled master swordswoman named Vi. A wise-cracking, butt-kicking, badass warrior, she has one rule: keep up with her...or die. Now Hunter must survive Vi's brutal training regimen to become a master swordsman. If he succeeds, he'll have a chance at fighting back against the all-powerful King Tykus. If he fails, his enemies will surely kill him. That is, if Vi doesn't do it first!  This book is intended for adult readers. It contains graphic violence, adult language, and some sexual content.

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R.J. Triveri - 2018
    Earth has entered a golden age of technology, and man and artificial intelligence share the world in peace. For those that aren't satisfied with the physical humdrum of Earth, the Singularity's people eagerly welcome humans into their home of Incipere. But new golden age or not, the world keeps on turning as it always has, and it still isn’t always datum and daisies. Just ask Athos Aramis. After being mugged, stabbed, and left with a critical spinal injury, Athos’s last option is to trade one machine-supported life for another and let his mind be downloaded into the world of Incipere. Thanks in part to some outdated guide books, his journey is less than ideal, and as the newest alchemist of Incipere, Athos must learn to survive as he goes. His biggest lesson? Incipere - and its denizens - shouldn't be taken lightly.

Warrior Reborn


M.H. Johnson - 2019
     Even if it meant being frozen alive. And if his cortex got uploaded into a digital universe filled with countless worlds to explore until a cure could be found for his cancer, all the better. The last thing he expected was to wake up naked and alone in the bowels of an ancient ship filled with raiders carrying enough poison to kill an entire city! The choices he makes from that moment on will have profound consequences not only for his own fate, but for an entire realm as he faces down bloodthirsty pirates, ruthless cultivators, and fearsome demigods while taking his first steps along a path of power that might one day forge him into a cultivator strong enough to challenge the very heavens themselves! Eager for a fast-paced Wuxia/LitRPG adventure filled with deadly adversaries, exotic adventures, and mighty cultivators fighting for the power to topple kingdoms? Then read on!

Dark Wizard's Case


Kirill Klevanski - 2019
    At first, everyone thought it was just a new game, however... Alexander Dumsky, or Alex Doom, was a dark wizard. At the age of seventeen, he was convicted of a litany of crimes so long that even the seasoned investigators, judges, and prosecutors involved in the case could only shudder. Not a single attorney could be found to defend him in court. But four years later, Alex was released from prison to become the Professor of Dark Magic. They'd thrown him into the deepest hole they could find, one built for the sole purpose of holding wizards, and then they let him back out again... Why him? Why then?

The Magitech Chronicles Quadrilogy: Books 1 - 4 of the Magitech Chronicles


Chris Fox - 2019
    Their worlds burn. The Godswar has come again. Tech Mage (book 1) Aran awakens in chains with no memory. He’s conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own. Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay: Learning to trust the very people who enslaved him. Void Wyrm (book 2) A Suicidal Quest Into the Umbral Depths Major Voria stands ready to accept the cost for her actions at Marid. Stripped of command and resources, Voria must find a ship and rally a crew. Somewhere within the Umbral Depths lays a hidden world, a world that the dead god Marid intended her to find. Aran faces a choice. Halt his war mage training, and in the process give up clues to his past, or abandon Voria. Aran sacrifices everything to follow Voria on a suicidal quest into the one place where even gods fear to tread. On a bleak world in the deepest darkness lays an object of enormous power, one that could turn the tide of the war against Krox. But Voria isn't the only one seeking the weapon. Spellship (book 3) Voria, Aran, and Nara survived their trip into the Umbral Depths. They retrieved the Talon, and are now searching for the First Spellship, the key to victory in their war against the Krox. Their search leads them to Virkonna, the home of the Last Dragonflight, a world where Dragons still rule. The world where Aran was born. War Mage (book 4) The Krox have finally reached their end game, and the sector will never be the same. Their relentless fleet darkens the skies of New Texas, home of the fabled Ternus shipyards. Their only hope lies with their sworn allies, the Shayans. But the Shayans refuse to help. Only Aran and his company can keep their leadership alive long enough for Voria to bring reinforcements and the fabled Spellship. If they fail, the entire world burns, and Ternus morale will collapse with it. The Magitech Chronicles is already five books deep, and book six will be released soon. Our pen and paper roleplaying game is in development, so if you enjoy Dungeons & Dragons, Spelljammer, Starfinder, or any other roleplaying game, then you are going to love this series. You can find artwork, character sheets, lore, maps and more at Magitechchronicles dot com. “If you grew up playing D&D, Rifts, Spelljammer, or Starcraft, and want to see magic in space done right, then get ready to lose the next forty hours of your life.” — The Author’s Totally Biased Friend

The Sealed Citadel


Edward W. Robertson - 2019
     Despite his lowly status, Cally's chosen by the Master of the Order to join a delegation to see their allies the Lannovians. The meeting will be historic: sixty years ago, the Order's enemies attacked them with a host of demons, forcing the Order to trap the monsters inside their own citadel and seal it shut with impenetrable wards. The trick worked so well the Order hasn't been able to get it back open since. But the Lannovians may have just discovered a way. As the meet unfolds, the Order's day of joy turns into a massacre. Cally and a grim soldier named Rowe are the only two to make it out of the ambush alive. As they flee into the wilds, they uncover a conspiracy that threatens to destroy everything Cally holds dear—but in order to stop it, he may have to betray every one of the Order's beliefs.

ChronoTemplar


Burt Wrenlaw - 2021
    unless you're a pawn for an eldritch horror that: (A) can bend time, and (B) is a sore loser.Justin Thyme is not a good man, nor one destined for glory. He was meant to die in obscurity, yet another level 82 Templar that was just about to get chewed up by a horde of skittering monstrosities clawing at humanity's last enclave.One short conversation with a time-splitting monstrosity later, and Justin finds himself flung five years into the past—right when the Earth was first chosen to host the 9,947th Gladiatorial Games.Justin must now do all that he can to help save the world from crumbling under the twin pressures of monsters and murderers. But it's not all about grinding experience, gaining the most levels, and kicking the most ass. He can’t even stand out too much, lest he draw the attention of the other eldritch horrors observing Earth’s struggles for their amusement.No, it’s all about making the right connections, sowing the seeds of hope, culling the pests causing despair… oh, and exploiting the hell out of the System with his ‘borrowed’ ability to tweak time to his advantage.*ChronoTemplar is a dark, crunchy litRPG with lots of stats, skills and battles, for those who love action and complex characters.

Crafter's Passion


Kris Schnee - 2018
    The richest and luckiest players of the video game "Thousand Tales" get their minds uploaded to its virtual paradise world, while Stan can barely buy a handheld console. Instead of sulking he plays, and grows, becoming a skilled craftsman and seafaring explorer. The game's ruling AI, Ludo, helps him find the hope and inspiration missing from his real life. When the AI starts asking for favors and having him reach out between the real and digital worlds, Stan has a chance to turn his life into an actual adventure. But first he needs to earn the most valuable prize of all: his freedom. "Crafter's Passion" is part of the emerging "LitRPG" or "GameLit" genre, combining science fiction with the world of gaming. ----- On Island East-2 stood Stan, in the dungeon, with the rickety raft. He dragged it out to the beach, scavenged more wood and some interesting shells, and paddled his way back west. The raft disintegrated just as he got within sight of East-1. He held onto a chunk of wood to help him float but couldn't carry the rest in his pack. All he could do was start swimming! A scary fish swerved into his path but he managed to detour until it lost interest. Finally he sprawled onto the beach with a bunch of stat penalties for being wet and tired. Belatedly he realized, "I probably ruined everything in my backpack." A note said, [Nearly everything you're carrying is safe, like coins and a sealed bottle, but that can be a problem with other items. There are several ways to get waterproofing.] That sounded reasonable. He'd assumed that jumping into the water with a load of items was harmless, but that was his own fault. "Fine." He headed west to Central Island across the bridge. So far he just had that crude backpack full of loot, and he couldn't carry much more without a better pack. He looked over the junky resources he'd scavenged, then the items he'd looted off his party members' bodies. None of the equipment was listed as magical, and the item descriptions were starting to give him more serious labels like [Crude Wooden Bow] for Alaya's weapon. Even he could probably make something better with a little practice. He could make something better! That could be fun. Besides, he'd swiped this gear from people he'd agreed to help, so maybe he could replace or upgrade the stuff by way of apology. Stan headed over to the Crown & Tail's workbench to give it a try. Along the way he jumped around for the fun of bounding up the sunny shore. He tapped the bench of tools and tried to fix up some items, but it buzzed at him. [Equipment repairs require access to improved crafting stations.] The bartender directed him to the "maker workshop" a ways inland from the beach. It looked like an old fort, a squat wooden cabin surrounded by a spiky wall of logs. Why not a giant golden palace? Probably it had been built by the players using the game's own physics. That was pretty neat. He walked right in through the open gate. Inside was a craftsman's playground. Saws, drills and other tools covered some of the tables. A whole corner was devoted to colorful glassware and bubbling fluids. A green-robed figure was busy at that alchemy station, pouring beakers one into another and making puffs of steam. The only other person here was a smith in a leather apron and goggles, making a pleasant rhythmic ringing of metal. Behind him loomed a forge where slabs of metal were glowing cherry-red. Stan looked around and asked, "Is this stuff open to the community?" The alchemist turned around.