A Hunter and His Legion (The Praetorian Series: Book III)


Edward Crichton - 2013
    Joined now by a team of Special Forces operators from an alternate and skewed timeline with their own agendas and motivations, Hunter now finds himself without direction. Since escaping Ancient Rome four years earlier, his only goal was to survive long enough to enact his scheme to remove Agrippina from power and place Vespasian, a once and future emperor of Rome, on the throne in her place. But all his well laid plans came to a fruitless end when he and his friends narrowly escaped a grisly fate at the hands of Agrippina. However, there was one thing that survived Hunter’s encounter with the empress to focus his mind. The orb. He has often thought on it, but has never really understood it, yet now comes the moment when he must come to grips with the fact that only by understanding its nature will he be able to harness its power and send everyone home. The orb should have been his sole source of focus from the very beginning, but it was only after his recent failure to apprehend Agrippina that this fact was fully realized. Found in the rubble of Agrippina’s villa was a note left for him by his deceased friend Marcus Varus, tasking him with a mission to track down ancient Druids who may be able to help him. Now, after years trapped in Antiquity, Hunter must finally seek answers to the central mystery that has plagued him since becoming history's first recorded time traveler. Armed with fresh clues and a final destination, Hunter and his company embark on a new quest, one that will take them beyond the boundaries of the Roman Empire in search of centuries old information about a relic few even know exists. But a darkness accompanies them. While the orb is a powerful tool, it is also a deadly device in the hands of those who underestimate or do not understand its dark potential. With its ability to grant certain users the ability to manipulate time, also comes a degenerative property that can reduce an individual into a simpering, doddering fool, or warp him into a tyrannical despot. The orb’s ability to do this is well documented in both Caligula and Claudius, and perhaps Agrippina too, but it is Hunter who should be most concerned by its influence. He has interacted with it far more than anyone else, and as he and his friends begin their odyssey, his challenge will be greater than simply discovering the truth about the orb’s origins, but overcoming and surviving its ill effects as he struggles to maintain control of his mind.

Cave Dweller (Jack Ferrell Adventures Book 3)


William Nikkel - 2014
    Four mini-subs are sunk or captured. The fate of the fifth sub, I-16, is unknown.Late at night, nearly three quarters of a century later: Marine biologist Jack Ferrell sails into a mysterious fog off of Kauai’s Na Pali coast.Dense fog banks don’t form in Hawaii . . . or so he thought. They certainly don’t glow in the dark.Concealed within the mist is the sloop Julie Ann floundering in a rogue remnant of drift net. A young woman’s scream pierces the damp air, and he rushes to her rescue.The next morning, Jack dives to check the damage done to the reef by the net and discovers a sunken WWII Japanese mini-sub and the answer to a Pearl Harbor enigma: the fate of I-16. But in a depression in the coral, lies a greater mystery: a human skull the size of a grapefruit.Through a colleague, he learns the skull is from an extinct species of child-sized human being that lived 12,000 years ago on the remote Indonesian island of Flores. But this skull is no 12,000-year-old fossil.In search of answers, Jack, the woman from the Julie Ann, two close friends, and a select team of scientists plunge into a subterranean world deep within the rugged mountains of the mystical Na Pali coast. And what should have been a routine scientific excursion becomes a deadly encounter with the unknown and a race against time when the expedition battles the elements, personal fears, and even one of their own to unearth the key to the origin of the skull and the surprising truth behind one of Hawaii’s famous legends: The Menehune. This is a new release of a previously published edition.

The Malazan Empire Series: (Night of Knives, Return of the Crimson Guard, Stonewielder, Orb Sceptre Throne, Blood and Bone, Assail)


Ian C. Esslemont - 2017
    It was also prophesied that this night would witness the return of Emperor Kellanved, and there are those prepared to do anything to prevent this from happening…Ian C. Esslemont co-created the world of Malaz with his friend Steven Erikson, and Esslemont’s Novels of the Malazan Empire are set in the same world as Erikson’s Malazan Book of the Fallen.Other Tor books by Ian C. EsslemontPath to Ascendancy Dancer’s Lament Deadhouse Landing Other books in the world of Malaz by Steven Erikson Malazan Book of the Fallen Gardens of the Moon Deadhouse Gates Memories of Ice House of Chains Midnight Tides The Bonehunters Reaper’s Gale Toll the Hounds Dust of Dreams The Crippled God The Kharkanas Trilogy Forge of Darkness Fall of Light Walk in Shadow* At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Breach Team


J.R. Handley - 2018
     Corporal John Harden is a decorated soldier living in the shadow of his father, a celebrated war hero... Determined to make his own way In the galaxy, John develops a reputation as a brawler serving aboard the USS Hughes. A rescue beacon brings John and his fellow Marines to a cargo ship thought lost two decades ago… and the heavily damaged alien vessel of an unknown species that took it down. With the brass demanding details and apparent survivors begging for aid, John’s team boards the derelict ships, vowing to leave no man behind. On board, nightmares become reality as John and his team are separated and left behind, presumed to be killed in action. Assaulted on all sides by mysterious alien tech, John gets the chance to finally prove himself worth being his father’s son—if he can survive the onslaught. The way home is in sight, and John won’t back down from the fight, though a determined enemy will make him pay for every inch. Breach Team is a non-stop action thrill ride with fast-paced warfare written by two veterans. Join the fight by getting your copy today!

The Search for Gram


Chris Kennedy - 2015
    With the latest war concluded, he turned his attention to deciphering the strange rod an ancient alien civilization gave him as a test. Was a little “down time" to work on the project too much to hope for? Yes. Something or someone is destroying the starships of the alien Aesir race. The elven Aesir are in need of help, and all of the signs point to Calvin as the hero they need. He has already defeated the merciless Drakuls and saved Earth from alien invasion, but is he prepared to face this unknown challenge? As the Theogony trilogy comes to a close, a new chapter for Calvin is set to begin. "The Search for Gram" initiates the "Codex Regius," a trilogy that will once again take Lieutenant Commander Hobbs and his Special Forces platoon to the stars. Not even the universe can hold him this time!