The Sword of Shannara


Terry Brooks - 1977
    Then the giant, forbidding Allanon revealed that the supposedly dead Warlock Lord was plotting to destroy the world. The sole weapon against this Power of Darkness was the Sword of Shannara, which could only be used by a true heir of Shannara--Shea being the last of the bloodline, upon whom all hope rested. Soon a Skull Bearer, dread minion of Evil, flew into the Vale, seeking to destroy Shea. To save the Vale, Shea fled, drawing the Skull Bearer after him....

The Left Hand of God


Paul Hoffman - 2010
    The Sanctuary of the Redeemers on Shotover Scarp is named after a damned lie for there is no redemption that goes on there and less sanctuary.”The Sanctuary of the Redeemers is a vast and desolate place—a place without joy or hope. Most of its occupants were taken there as boys and for years have endured the brutal regime of the Lord Redeemers whose cruelty and violence have one singular purpose—to serve in the name of the One True Faith.In one of the Sanctuary’s vast and twisting maze of corridors stands a boy. He is perhaps fourteen or fifteen years old—he is not sure and neither is anyone else. He has long-forgotten his real name, but now they call him Thomas Cale. He is strange and secretive, witty and charming, violent and profoundly bloody-minded. He is so used to the cruelty that he seems immune, but soon he will open the wrong door at the wrong time and witness an act so terrible that he will have to leave this place, or die.His only hope of survival is to escape across the arid Scablands to Memphis, a city the opposite of the Sanctuary in every way: breathtakingly beautiful, infinitely Godless, and deeply corrupt. But the Redeemers want Cale back at any price... not because of the secret he now knows but because of a much more terrifying secret he does not.

Dragon Champion


E.E. Knight - 2005
    Knight's all-ages fantasy series chronicling the adventures of a fledgling dragon, is a dramatic departure for the author of the bestselling Vampire Earth saga (Valentine's Rising, Tale of the Thunderbolt, et al.) -- an adrenaline-fueled postapocalyptic blend of military science fiction and Lovecraftian horror that chronicles the ongoing war between soul-sucking alien invaders and the last few remaining pockets of human resistance.Knight's fantasy debut concerns a rare, scaleless gray dragon named Auron. Born high in a mountain cave, he witnesses the slaughter of his parents at the hands of a band of dwarves and eventually matures into the last hope for the survival of his kind. Once above ground, Auron learns quickly just how dangerous it is to be a dragon. With dwarves, elves, and humans relentlessly hunting him, Auron finds friendship in the most unlikely of places -- but the young dragon's quest to find others of his kind may not lead him to the answers he hopes to find. The good news is that Knight has penned a highly entertaining novel with profoundly moving themes that should appeal to fantasy fans of all ages, especially those with a penchant for dragon-powered story lines a la Anne McCaffrey's Pern and Mercedes Lackey's Dragon Jousters trilogy (Joust, Alta, and Sanctuary). The bad news is that those who have already read Knight's brilliantly dark and addictive Vampire Earth novels and are expecting something similar will be sorely disappointed.

The Witches of Eileanan


Kate Forsyth - 1997
    But in a valley deep in the mountains, young Isabeau grows to womanhood under the guidance of an elderly witch, and must set out on a quest, carrying the last hopes of the persecuted witches.

The Way of Shadows


Brent Weeks - 2008
    For Durzo Blint, assassination is an art-and he is the city's most accomplished artist. For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly - and to take risks. Risks like apprenticing himself to Durzo Blint.But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics - and cultivate a flair for death.

Shadowmarch


Tad Williams - 2004
    Now, the darkness from beyond that border has begun to enfold Southmarch - or Shadowmarch - the Qua's ancient home. To stop the darkness falling, the Southmarch royal family must face their human enemies, supposed friends and the family curse. Twins Barrick and Briony shoulder impossible burdens as their father is imprisoned and their brother murdered. Briony flees towards her father and the slave armies of the Autarch, while her brother Barrick crosses the Shadowline gripped by madness ..

For the Win


Cory Doctorow - 2010
    Meanwhile, others seek to exploit this vast shadow economy, running electronic sweatshops in the world's poorest countries, where countless "gold farmers," bound to their work by abusive contracts and physical threats, harvest virtual treasure for their employers to sell to First World gamers who are willing to spend real money to skip straight to higher-level gameplay.Mala is a brilliant 15-year-old from rural India whose leadership skills in virtual combat have earned her the title of "General Robotwalla." In Shenzen, heart of China's industrial boom, Matthew is defying his former bosses to build his own successful gold-farming team. Leonard, who calls himself Wei-Dong, lives in Southern California, but spends his nights fighting virtual battles alongside his buddies in Asia, a world away. All of these young people, and more, will become entangled with the mysterious young woman called Big Sister Nor, who will use her experience, her knowledge of history, and her connections with real-world organizers to build them into a movement that can challenge the status quo.The ruthless forces arrayed against them are willing to use any means to protect their power—including blackmail, extortion, infiltration, violence, and even murder. To survive, Big Sister's people must out-think the system. This will lead them to devise a plan to crash the economy of every virtual world at once—a Ponzi scheme combined with a brilliant hack that ends up being the biggest, funnest game of all.Imbued with the same lively, subversive spirit and thrilling storytelling that made LITTLE BROTHER an international sensation, FOR THE WIN is a prophetic and inspiring call-to-arms for a new generation

The Battle Begins


Nikita Thorn - 2017
    After spending his entire life training, he’s finally ready to test his skills in the biggest tournament on Earth where hundreds of the fiercest competitors vie for the supreme title. In the semi-finals, Seth is getting the upper hand when his opponent uses an illegal blow to take him out. Upon waking up from a coma, Seth finds out he’s lost his sight. He’s become blind and he’s completely devastated. All his dreams are now shattered, and he soon falls into depression. What is he going to do with his life? That’s when he’s introduced to Bushido Online, a game that promises to keep his skills sharp while he figures out what his next move is going to be. Set in feudal Japan, this VRMMORPG is the land of ninjas and samurai. A world where the most honorable warriors meet the vilest bandits, and where mythical creatures roam free. When he’ll enter that new reality, Seth will discover that while it’s easy to make friends there, one doesn’t have to try very hard to get his fair share of powerful enemies. Soon, he’s going to have entire clans hunting him down as he struggles to learn the ropes and regain a sense of normalcy. Thankfully, Seth has a few things going for him: his extensive knowledge of combat, and a never-say-die attitude. “Bushido Online: the Battle Begins” is the first book in the Bushido Online series, a work of litRPG fiction.

Three


Jay Posey - 2013
    The world has collapsed, and there are no heroes any more.But when a lone gunman reluctantly accepts the mantel of protector to a young boy and his dying mother against the forces that pursue them, a hero may yet arise.

The Fifth Season


N.K. Jemisin - 2015
    Again.Three terrible things happen in a single day. Essun, a woman living an ordinary life in a small town, comes home to find that her husband has brutally murdered their son and kidnapped their daughter. Meanwhile, mighty Sanze -- the world-spanning empire whose innovations have been civilization's bedrock for a thousand years -- collapses as most of its citizens are murdered to serve a madman's vengeance. And worst of all, across the heart of the vast continent known as the Stillness, a great red rift has been torn into the heart of the earth, spewing ash enough to darken the sky for years. Or centuries.Now Essun must pursue the wreckage of her family through a deadly, dying land. Without sunlight, clean water, or arable land, and with limited stockpiles of supplies, there will be war all across the Stillness: a battle royale of nations not for power or territory, but simply for the basic resources necessary to get through the long dark night. Essun does not care if the world falls apart around her. She'll break it herself, if she must, to save her daughter.original cover of ISBN 0316229296/9780316229296

The Dark Age


Traci Harding - 1996
    The mist rose towards the sky to form a billowing cloud. From within the largest stone a ball of blue light steadily made its way towards her.Late one evening, a car accident leaves Tory - a daughter of a prominent history professor - stranded near a ring of stones in the English countryside. She resolves to spend the night at the sacred site; a black belt in Tae-kwon-do, Tory holds little fear for her safety...But across the vortex of time and space, she is being watched. The Merlin knows of the legend Tory is to become, and through the wisdom of the Old Ones, teleports her back to the Dark Age.Prince Maelgwyn of Gwynedd and his band of knights stumble across this mysterious woman dressed in jeans and a leather jacket. Believing she is the witch of the stones, they threaten to kill her. Rising to her own defence, Tory challenges the Prince's champion to unarmed combat. With her superior fighting skill she easily overwhelms the warrior, winning the admiration of the Prince, and changing the course of British history forever.

The Curse of Chalion


Lois McMaster Bujold - 2001
    It is an assignment Cazaril dreads, for it will ultimately lead him to the place he fears most, the royal court of Cardegoss, where the powerful enemies, who once placed him in chains, now occupy lofty positions. In addition to the traitorous intrigues of villains, Cazaril and the Royesse Iselle, are faced with a sinister curse that hangs like a sword over the entire blighted House of Chalion and all who stand in their circle. Only by employing the darkest, most forbidden of magics, can Cazaril hope to protect his royal charge—an act that will mark the loyal, damaged servant as a tool of the miraculous, and trap him, flesh and soul, in a maze of demonic paradox, damnation, and death.

Wizard's First Rule


Terry Goodkind - 1994
    . . and more. His world, his very beliefs, are shattered when ancient debts come due with thundering violence. In a dark age it takes courage to live, and more than mere courage to challenge those who hold dominion, Richard and Kahlan must take up that challenge or become the next victims. Beyond awaits a bewitching land where even the best of their hearts could betray them. Yet, Richard fears nothing so much as what secrets his sword might reveal about his own soul. Falling in love would destroy them—for reasons Richard can't imagine and Kahlan dare not say.In their darkest hour, hunted relentlessly, tormented by treachery and loss, Kahlan calls upon Richard to reach beyond his sword—to invoke within himself something more noble. Neither knows that the rules of battle have just changed . . . or that their time has run out.This is the beginning. One book. One Rule. Witness the birth of a legend.

Firstlife


Gena Showalter - 2016
    But I know that isn’t always true. My name is Tenley Lockwood, and very soon, I’ll be dead. This is my story—but the end is only the beginning.Tenley “Ten” Lockwood has spent the past thirteen months locked inside the Prynne Asylum. She’s earned her rep as the craziest of crazies, but that doesn’t stop the torture. Ten can leave, but only if she allows her parents to choose where she’ll live—after she dies.There is an eternal truth most of the world has come to accept: Firstlife is merely a dress rehearsal, and real life begins after death.In the Everlife, two realms are in power: Troika and Myriad, longtime enemies and deadly rivals. Both will do anything to recruit Ten, including sending their top Laborers to lure her to their side. Soon, Ten finds herself on the run, caught in a wild tug-of-war between the boy she’s falling for and the realm she wants to support. Who will she choose? Can she stay alive long enough to make a decision?

Schooled in Magic


Christopher G. Nuttall - 2014
    Rescued in the nick of time by an enigmatic sorcerer, she discovers that she possesses magical powers and must go to Whitehall School to learn how to master them. There, she learns the locals believe that she is a "Child of Destiny," someone whose choices might save or damn their world ... a title that earns her both friends and enemies. A stranger in a very strange land, she may never fit into her new world ... ...and the necromancer is still hunting her. If Emily can't stop him, he might bring about the end of days. Book I in the Schooled in Magic series.