Half Way Home


Hugh Howey - 2010
    The colony ship they arrived on is aflame. The rest of their contingent is dead. They've only received half their training, and they are being asked to conquer an entire planet. Before they can, however, they must first survive each other. In this gritty tale of youths struggling to survive, Hugh Howey fuses the best of young adult fantasy with the piercing social commentary of speculative fiction. The result is a book that begs to be read in a single sitting. An adventurous romp that will leave readers exhausted and begging for more.

Futuristic Violence and Fancy Suits


David Wong - 2015
    A world in which at least one cat smells like a seafood shop's dumpster on a hot summer day.This is the world in which Zoey Ashe finds herself, navigating a futuristic city in which one can find elements of the fantastic, nightmarish and ridiculous on any street corner. Her only trusted advisor is the aforementioned cat, but even in the future, cats cannot give advice. At least not any that you'd want to follow.Will Zoey figure it all out in time? Or maybe the better question is, will you? After all, the future is coming sooner than you think.

The Games


Ted Kosmatka - 2012
     NAMED ONE OF THE BEST BOOKS OF THE YEAR BY PUBLISHERS WEEKLYSet in an amoral future where genetically engineered monstrosities fight each other to the death in an Olympic event, The Games envisions a harrowing world that may arrive sooner than you think.   Silas Williams is the brilliant geneticist in charge of preparing the U.S. entry into the Olympic Gladiator competition, an internationally sanctioned bloodsport with only one rule: no human DNA is permitted in the design of the entrants. Silas lives and breathes genetics; his designs have led the United States to the gold in every previous event. But the other countries are catching up. Now, desperate for an edge in the upcoming Games, Silas’s boss engages an experimental supercomputer to design the genetic code for a gladiator that cannot be beaten.   The result is a highly specialized killing machine, its genome never before seen on earth. Not even Silas, with all his genius and experience, can understand the horror he had a hand in making. And no one, he fears, can anticipate the consequences of entrusting the act of creation to a computer’s cold logic.   Now Silas races to understand what the computer has wrought, aided by a beautiful xenobiologist, Vidonia João. Yet as the fast-growing gladiator demonstrates preternatural strength, speed, and—most disquietingly—intelligence, Silas and Vidonia find their scientific curiosity giving way to a most unexpected emotion: sheer terror.Praise for The Games   “Blends the best of Crichton and Koontz.”—Publishers Weekly (starred review)   “Outstanding . . . very like something Michael Crichton might have written . . . [a] bold mix of horror and SF . . . Expect big things from [Ted] Kosmatka.”—Booklist (starred review)   “Kosmatka successfully captures the thrill of groundbreaking technology. . . . The pleasure of his polished, action-packed storytelling is deepened by strong character development. This near-future SF thriller . . . seems destined for the big screen.”—Library Journal (starred review)

Annihilation


Jeff VanderMeer - 2014
    Nature has reclaimed the last vestiges of human civilization. The first expedition returned with reports of a pristine, Edenic landscape; the second expedition ended in mass suicide, the third in a hail of gunfire as its members turned on one another. The members of the eleventh expedition returned as shadows of their former selves, and within weeks, all had died of cancer. In Annihilation, the first volume of Jeff VanderMeer's Southern Reach Trilogy, we join the twelfth expedition.The group is made up of four women: an anthropologist; a surveyor; a psychologist, the de facto leader; and our narrator, a biologist. Their mission is to map the terrain, record all observations of their surroundings and of one another, and, above all, avoid being contaminated by Area X itself.They arrive expecting the unexpected, and Area X delivers—but it’s the surprises that came across the border with them and the secrets the expedition members are keeping from one another that change everything.

The Library at Mount Char


Scott Hawkins - 2015
    A woman too busy to notice her heart slipping away.Carolyn's not so different from the other people around her. She likes guacamole and cigarettes and steak. She knows how to use a phone. Clothes are a bit tricky, but everyone says nice things about her outfit with the Christmas sweater over the gold bicycle shorts. After all, she was a normal American herself once.  That was a long time ago, of course. Before her parents died. Before she and the others were taken in by the man they called Father. In the years since then, Carolyn hasn't had a chance to get out much. Instead, she and her adopted siblings have been raised according to Father's ancient customs. They've studied the books in his Library and learned some of the secrets of his power. And sometimes, they've wondered if their cruel tutor might secretly be God.  Now, Father is missing—perhaps even dead—and the Library that holds his secrets stands unguarded. And with it, control over all of creation. As Carolyn gathers the tools she needs for the battle to come, fierce competitors for this prize align against her, all of them with powers that far exceed her own. But Carolyn has accounted for this. And Carolyn has a plan. The only trouble is that in the war to make a new God, she's forgotten to protect the things that make her human. Populated by an unforgettable cast of characters and propelled by a plot that will shock you again and again, The Library at Mount Char is at once horrifying and hilarious, mind-blowingly alien and heartbreakingly human, sweepingly visionary and nail-bitingly thrilling—and signals the arrival of a major new voice in fantasy.From the Hardcover edition.

The Book of Koli


M.R. Carey - 2020
    A world where overgrown forests are filled with choker trees and deadly vines and seeds that will kill you where you stand. And if they don't get you, one of the dangerous shunned men will.Koli has lived in Mythen Rood his entire life. He knows the first rule of survival is that you don't venture beyond the walls.What he doesn't know is - what happens when you aren't given a choice?The first in a gripping new trilogy, The Book of Koli charts the journey of one unforgettable young boy struggling to find his place in a chilling post-apocalyptic world.

The Darwin Elevator


Jason M. Hough - 2013
    The world has succumbed to an alien plague, with most of the population transformed into mindless, savage creatures. The planet’s refugees flock to Darwin, where a space elevator—created by the architects of this apocalypse, the Builders—emits a plague-suppressing aura.Skyler Luiken has a rare immunity to the plague. Backed by an international crew of fellow “immunes,” he leads missions into the dangerous wasteland beyond the aura’s edge to find the resources Darwin needs to stave off collapse. But when the Elevator starts to malfunction, Skyler is tapped—along with the brilliant scientist, Dr. Tania Sharma—to solve the mystery of the failing alien technology and save the ragged remnants of humanity.

The Passage


Justin Cronin - 2010
    government facility unleashes the monstrous product of a chilling military experiment. Then, the unspeakable: a night of chaos and carnage gives way to sunrise on a nation, and ultimately a world, forever altered. All that remains for the stunned survivors is the long fight ahead and a future ruled by fear—of darkness, of death, of a fate far worse.As civilization swiftly crumbles into a primal landscape of predators and prey, two people flee in search of sanctuary. FBI agent Brad Wolgast is a good man haunted by what he's done in the line of duty. Six-year-old orphan Amy Harper Bellafonte is a refugee from the doomed scientific project that has triggered apocalypse. Wolgast is determined to protect her from the horror set loose by her captors, but for Amy, escaping the bloody fallout is only the beginning of a much longer odyssey—spanning miles and decades—toward the time an place where she must finish what should never have begun.With The Passage, award-winning author Justin Cronin has written both a relentlessly suspenseful adventure and an epic chronicle of human endurance in the face of unprecedented catastrophe and unimaginable danger. Its inventive storytelling, masterly prose, and depth of human insight mark it as a crucial and transcendent work of modern fiction.

The Municipalists


Seth Fried - 2019
    1 Brooklyn , NYLON, and Tor.com *In Metropolis, the gleaming city of tomorrow, the dream of the great American city has been achieved. But all that is about to change, unless a neurotic, rule-following bureaucrat and an irreverent, freewheeling artificial intelligence can save the city from a mysterious terrorist plot that threatens its very existence.Henry Thompson has dedicated his life to improving America's infrastructure as a proud employee of the United States Municipal Survey. So when the agency comes under attack, he dutifully accepts his unexpected mission to visit Metropolis looking for answers. But his plans to investigate quietly, quickly, and carefully are interrupted by his new partner: a day-drinking know-it-all named OWEN, who also turns out to be the projected embodiment of the agency's supercomputer. Soon, Henry and OWEN are fighting to save not only their own lives and those of the city's millions of inhabitants, but also the soul of Metropolis. The Municipalists is a thrilling, funny, and touching adventure story, a tour-de-force of imagination that trenchantly explores our relationships to the cities around us and the technologies guiding us into the future."A new and irreverent take on both real-world politics and sci-fi history."-The Wall Street Journal

Year One


Nora Roberts - 2017
    The fear spread even faster. Within weeks, everything people counted on began to fail them. The electrical grid sputtered; law and government collapsed--and more than half of the world's population was decimated.Where there had been order, there was now chaos. And as the power of science and technology receded, magic rose up in its place. Some of it is good, like the witchcraft worked by Lana Bingham, practicing in the loft apartment she shares with her lover, Max. Some of it is unimaginably evil, and it can lurk anywhere, around a corner, in fetid tunnels beneath the river--or in the ones you know and love the most.As word spreads that neither the immune nor the gifted are safe from the authorities who patrol the ravaged streets, and with nothing left to count on but each other, Lana and Max make their way out of a wrecked New York City. At the same time, other travelers are heading west too, into a new frontier. Chuck, a tech genius trying to hack his way through a world gone offline. Arlys, a journalist who has lost her audience but uses pen and paper to record the truth. Fred, her young colleague, possessed of burgeoning abilities and an optimism that seems out of place in this bleak landscape. And Rachel and Jonah, a resourceful doctor and a paramedic who fend off despair with their determination to keep a young mother and three infants in their care alive.In a world of survivors where every stranger encountered could be either a savage or a savior, none of them knows exactly where they are heading, or why. But a purpose awaits them that will shape their lives and the lives of all those who remain.The end has come. The beginning comes next.

Early Riser


Jasper Fforde - 2018
    Every Winter, the human population hibernates.During those bitterly cold four months, the nation is a snow-draped landscape of desolate loneliness, and devoid of human activity.Well, not quite.Your name is Charlie Worthing and it's your first season with the Winter Consuls, the committed but mildly unhinged group of misfits who are responsible for ensuring the hibernatory safe passage of the sleeping masses.You are investigating an outbreak of viral dreams which you dismiss as nonsense; nothing more than a quirky artefact borne of the sleeping mind.When the dreams start to kill people, it's unsettling.When you get the dreams too, it's weird.When they start to come true, you begin to doubt your sanity.But teasing truth from Winter is never easy: You have to avoid the Villains and their penchant for murder, kidnapping and stamp collecting, ensure you aren't eaten by Nightwalkers whose thirst for human flesh can only be satisfied by comfort food, and sidestep the increasingly less-than-mythical WinterVolk.But so long as you remember to wrap up warmly, you'll be fine.

Vox


Christina Dalcher - 2018
    Jean McClellan is in denial—this can't happen here. Not in America. Not to her.This is just the beginning.Soon women can no longer hold jobs. Girls are no longer taught to read or write. Females no longer have a voice. Before, the average person spoke sixteen thousand words a day, but now women only have one hundred to make themselves heard.But this is not the end.For herself, her daughter, and every woman silenced, Jean will reclaim her voice.

Armada


Ernest Cline - 2015
    Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure. But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe. And then he sees the flying saucer. Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders. No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it. It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar? At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.

Devolution: A Firsthand Account of the Rainier Sasquatch Massacre


Max Brooks - 2020
    . . until now.But the journals of resident Kate Holland, recovered from the town’s bloody wreckage, capture a tale too harrowing—and too earth-shattering in its implications—to be forgotten. In these pages, Max Brooks brings Kate’s extraordinary account to light for the first time, faithfully reproducing her words alongside his own extensive investigations into the massacre and the legendary beasts behind it. Kate’s is a tale of unexpected strength and resilience, of humanity’s defiance in the face of a terrible predator’s gaze, and inevitably, of savagery and death. Yet it is also far more than that. Because if what Kate Holland saw in those days is real, then we must accept the impossible. We must accept that the creature known as Bigfoot walks among us—and that it is a beast of terrible strength and ferocity. Part survival narrative, part bloody horror tale, part scientific journey into the boundaries between truth and fiction, this is a Bigfoot story as only Max Brooks could chronicle it—and like none you’ve ever read before.

CyberStorm


Matthew Mather - 2013
    As the world and cyberworlds come crashing down, bending perception and reality, a monster snowstorm cuts New York off from the world, becoming a wintry tomb where no one can be trusted, and nothing is what it seems...CyberStorm is a techno-thriller set in present-day New York City that will appeal to fans of Michael Chichton and Tom Clancy as well as devotees of William Gibson and Neal Stephenson. It is an exploration of the human condition as the cyberworld collides with our own, a compelling portrait of a possible future that is all too terrifyingly real.