Firefly: The Official Companion Volume One


Joss Whedon - 2006
    Set 500 years in the future, Firefly centres around Mal Reynolds, captain of the ship-for-hire Serenity and its eclectic crew of galactic misfits. When he takes on two passengers, a young doctor and his mysterious, telepathic sister, he gets much more than he bargained for. This official companion is just what the show¹s fervent fans, the 'Browncoats', have been waiting for, with unseen photos, scripts, behind the scenes secrets, and exclusive input from the cast and crew, including of course creator Joss Whedon.

Warehouse 13 Volume 1


Benjamin Raab - 2012
    What they discover is that someone is using an ancient artifact to move massive chunks of earth and mine huge, underground gold deposits. With the ground becoming increasingly unstable, our heroes find themselves in a race to retrieve the artifact before the entire city collapses!Written by the writers of Warehouse 13, this thrilling, 5-issue action-adventure/mystery series has been bagging and tagging fans of the show and new readers alike! Collecting the 5-issue series in one volume, along with bonus material and a cover gallery.

Fabritius and the Goldfinch


Deborah Davis - 2014
     Donna Tartt's Pulitzer Prize-winning, #1 New York Times bestselling novel, The Goldfinch, introduced millions of readers to a painting that becomes a lifelong obsession. Painted in 1654 by Carel Fabritius, the work is of a small bird, chained to its perch. This mysterious portrait, a masterpiece of the Dutch Golden Age, has been lost and found, adored and abandoned, for nearly four centuries. Now more famous than ever, this painting is the subject of its own book—a look behind the scenes at its creation and the tumultuous life of its creator. This gripping, true story of adventure, romance, and artistic fervor has never before been told and will enthrall readers of the now famous novel. Set against the vibrant backdrop of Holland in the seventeenth century, when it was the economic capital of the world, the book is populated by a glittering crowd of the wealthy and young, high society with appetites for success and excess. Holland was the center of the art world as well, boasting both Rembrandt, (Fabritius' mentor), and Vermeer (his rival). And there is Carel Fabritius himself—handsome, talented, hell-bent on greatness, but unable to escape tragedy. Yet through The Goldfinch, he achieves immortality. Deborah Davis is the author of the best-selling Strapless: John Singer Sargent and the Fall of Madame X, Party of the Century: The Fabulous Story of Truman Capote and His Black and White Ball, Gilded: How Newport Became the Richest Resort in America, and the prize-winning Guest of Honor: Booker T. Washington, Theodore Roosevelt, and the White House Dinner that Shocked a Nation. Cover design by Adil Dara

The Art of Discworld


Terry Pratchett - 2004
    It's a world bursting with magic, a land of contrasts and extremes, from the bustling metropolis of Ankh-Morpork, the oldest city on the Disc (now ruled with an iron hand in a velvet glove by the Patrician, Lord Vetinari), to the ancient empire of Klatch, where there are fifteen words for assassination. There's the mysterious continent XXXX, or Foureks, about which nothing anyone has ever heard is really an exaggeration, the tiny kingdom of Lancre and the dark country of Uberwald, where things do go bump in the night. And then there are the inhabitants: the witches Granny Weatherwax, Nanny Ogg, Magrat Garlick (now a Queen, of course). There are wizards galore, Archchancellor Mustrum Ridcully, the Librarian, Rincewind, the Bursar . . . there are the History Monks and the ancient Vampyre families. There are great heroes, like Cohen the Barbarian and his Silver Horde, Sam Vimes, Captain Carrot and the men* of the City Watch . . . and there are the ordinary folk like Cut-Me-Own-Throat Dibbler, Foul Ole Ron, the Igors . . . and there's Death.The Discworld might have started out in the imagination of its Creator, Terry Pratchett, but over the past 30 or more books, it has taken on a life of its own.Here, gathered together for the first time, is artist Paul Kidby's own voyage through the Disc, in glorious color and intricate black and white: a cornucopia of characters that have won the hearts of millions of adoring readers the world over:Here is The Art of Discworld. werewolves, zombies, gargoyles, dwards - in fact, menof the Watch are actually few and far between these days.

The Ouroboros Cycle, Book Three: A Long-Awaited Treachery


G.D. Falksen - 2015
    And while Doctor Varanus has never found tranquility much to her taste, even she cannot deny that the peace and quiet make for a pleasant diversion following the chaos of her recent adventures in London. Having left the horrors of bloodshed and wellness behind her, Varanus has thrown herself headlong into the study of the Shashavani condition, determined to learn the secrets of their undying power.But all is not as it seems in the House of Shashava. As winter snow covers the Shashavani valley and chokes the mountain passes, sinister events are unfolding in the shadows. Whispers of conspiracy echo through the halls. Soon loyalties will be tested and friendships betrayed. Blood will flow. For upon the frozen steppe, an ancient evil stirs and turns its gaze toward the House of Shashava, hungering for power and revenge.As darkness descends, one question remains:Do you serve the Winter King?

Harry Potter: The Wand Collection


Monique Peterson - 2017
    From Hermione Granger’s elegant, vine-wrapped wand to the bone-inlaid wands of the Death Eaters, each was designed and crafted by the filmmakers to reflect its owner’s identity.Harry Potter: The Wand Collection is a visual guide to these magical wands, their makers, and the characters who mastered them. Profiles of each wand feature stunning new photography of the original props, wand statistics, insights from the cast and crew, and other filmmaking secrets from the Warner Bros. archive.This collectible volume is an ideal resource for both wand-wielding veteran fans seeking to learn the history behind these beloved items and a new generation just beginning their journey into the wizarding world.

Harbinger


David Mack - 2005
    Enterprise™ journeys through the Taurus Reach, a vast and little-known region of space in which a new starbase has been unexpectedly established. Puzzled by the Federation's interest in an area so far from its borders and so near the xenophobic Tholian Assembly, Captain James T. Kirk orders the Enterprise to put in for repairs at the new space station: Starbase 47, also known as Vanguard. As Kirk ponders the mystery of the enormous base, he begins to suspect that there is much more to Vanguard than meets the eye. It's a suspicion shared by the Tholians, the Orions, and the Klingon Empire, each of whom believes that there are less than benign motives behind the Federation's sudden and unexplained desire to explore and colonize the Taurus Reach. But when a calamity deep within the Reach threatens to compromise Starfleet's continued presence in the region, Kirk, Spock, and several key specialists from the Enterprise must assist Vanguard's crew in investigating the cause of the disaster and containing the damage. In the process, they learn the true purpose behind the creation of Vanguard, and what the outcome of its mission may mean for life throughout that part of the galaxy. Inside: Bonus diagrams of Vanguard station!

The Art of Dragon Age: Inquisition


BioWare - 2014
    The next generation of fantasy is here! Go behind the scenes of Dragon Age: Inquisition, the most ambitious game ever created by legendary developer BioWare!Featuring hundreds of never-before-seen artworks and captions from the developers themselves, this volume offers revealing insight into the inspiration and creation of every facet of Dragon Age: Inquisition, from the heroes, to the wondrous weapons they wield, the powerful beasts that they battle, and the extraordinary world that they inhabit.

A Passage to Shambhala


Jon Baird - 2015
    The secrets they seek are hidden in mountain ranges and lost in deserts, buried in the ocean floor and lodged deep in polar ice. The aim of The Explorers Guild: to discover the mysteries that lie beyond the boundaries of the known world.Set against the backdrop of World War I, with Western Civilization on the edge of calamity, the first installment in The Explorers Guild series, A Passage to Shambhala, concerns the Guild’s quest to find the golden city of Buddhist myth. The search will take them from the Polar North to the Mongolian deserts, through the underground canals of Asia to deep inside the Himalayas, before the fabled city finally divulges its secrets and the globe-spanning journey plays out to its startling conclusion.The Explorers Guild is a rare publishing opportunity, powered by the creative passion of one of the world’s true storytelling masters, Kevin Costner.

Doctor Who: The Clockwise Man


Justin Richards - 2005
    But not everything is what it seems. Secrets lie behind locked doors and inhuman killers roam the streets.Who is the Painted Lady and why is she so interested in the Doctor? How can a cat return from the dead? Can anyone be trusted to tell - or even to know - the truth?With the faceless killers closings in, the Doctor and Rose must solve the mystery of the Clockwise Man before London itself is destroyed...This is the first of a new series of hardcovers featuring the new Doctor Who from the new TV series.

Star Wars Galaxy's Edge: Traveler's Guide to Batuu


Cole Horton - 2020
    Upon arrival, you will have access to an authentic, in-world environment unlike anything you have ever experienced before! This official guide to Batuu is written completely in-world, as if you are a visitor from another part of the galaxy looking for recommendations on where to eat, shop, and sightsee while on your trip to this exciting location. Highlighted features:Full-color photos, illustrations, and mapsOriginal content from Lucasfilm and Walt Disney ImagineeringBackstories to characters and locations found in Black Spire OutpostWhether living your adventure in Star Wars: Galaxy’s Edge or simply being an armchair traveler, this in-depth literary companion will delight any fan of Star Wars.

The Art of Big Hero 6


Jessica Julius - 2014
    This new title in our popular The Art of series, published to coincide with the movie's U.S. release, features concept art from the film's creation—including sketches, storyboards, maquette sculpts, colorscripts, and much more—illuminated by quotes and interviews with the film's creators. Fans will love the behind-the-scenes insights into Disney's newest action comedy adventure.Copyright ©2014 Disney Enterprises, Inc. All rights reserved.

Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide


Howard Grossman - 2013
    Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes:    • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide   • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts    • Complete charts showing all information and metamorphous of each familiar    • Breakdown for all spells, alchemy formulas, and items    • Solve every puzzle, defeat every boss, and find all hidden treasures    • Features a hard cover with unique treatments for collectability.

Their Darkest Hour


Christopher G. Nuttall - 2014
    Swiftly, the aliens take control of Britain’s cities and force the remainder of the British military to go on the run. With the government destroyed, the population must choose between fighting and collaborating with the alien overlords. This is truly Britain’s darkest hour. Caught up in these events are a handful of ordinary people, struggling to survive. The Prime Minister, forced into hiding, and an unscrupulous politician looking to find fame and power by serving the aliens. Soldiers fighting an insurgency and senior officers trying desperately to find the key to driving the aliens away from Earth; police officers faced with a choice between collaboration or watching the aliens brutalise the civilian population. And ordinary citizens, trying to survive a world turned upside down. But resistance seems futile and the aliens appear unstoppable – and the entire population is caught in the middle. As the alien grip tightens, the last best hope for freedom lies with those who will never surrender...and are prepared to pay any price for the liberation of Earth.

Tolkien's World: Paintings of Middle-Earth


J.R.R. TolkienTed Nasmith - 1992
    Tolkien, whose timeless fantasy classics have literally taken readers to another place.And what a place it is! The Middle-earth so graphically depicted in The Hobbit, The Rings Trilogy, and The Silmarillion is a breathtaking world of misty valleys and craggy tors, placid lakes and raging rivers, steamy bogs and glad green glades -- a magical kingdom inhabited by such unforgettable characters as the Great Goblin, Smaug the dragon, and the great wizard Gandolf. Small wonder this wonderland has provided such a rich source of inspiration for artists!In this book nine talented painters contribute powerful interpretations of Middle-earth, each one accompanied by the text that inspired it. Artists include Inger Edelfeldt, Tony Galuidi, Roger Garland, Robert Goldsmith, Michael Hague, John Howe, Alan Lee, Ted Nasmith, and Carol Emery Phenix.